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// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
#pragma once
#include <glog/logging.h>
#include <cstddef>
#include <iosfwd>
#include <vector>
#include "common/status.h"
#include "exec/exec_node.h"
#include "runtime/runtime_state.h"
#include "util/runtime_profile.h"
#include "vec/core/block.h"
#include "vec/exprs/vexpr_fwd.h"
namespace doris {
class DescriptorTbl;
class ObjectPool;
class TPlanNode;
namespace vectorized {
class VUnionNode final : public ExecNode {
public:
VUnionNode(ObjectPool* pool, const TPlanNode& tnode, const DescriptorTbl& descs);
Status init(const TPlanNode& tnode, RuntimeState* state = nullptr) override;
Status prepare(RuntimeState* state) override;
Status open(RuntimeState* state) override;
Status get_next(RuntimeState* state, vectorized::Block* block, bool* eos) override;
Status close(RuntimeState* state) override;
Status alloc_resource(RuntimeState* state) override;
void release_resource(RuntimeState* state) override;
Status materialize_child_block(RuntimeState* state, int child_id,
vectorized::Block* input_block, vectorized::Block* output_block);
size_t children_count() const { return _children.size(); }
int get_first_materialized_child_idx() const { return _first_materialized_child_idx; }
/// Returns true if there are still rows to be returned from constant expressions.
bool has_more_const(const RuntimeState* state) const {
return state->per_fragment_instance_idx() == 0 &&
_const_expr_list_idx < _const_expr_lists.size();
}
/// GetNext() for the constant expression case.
Status get_next_const(RuntimeState* state, Block* block);
bool resource_allocated() const { return _resource_allocated; }
private:
/// Const exprs materialized by this node. These exprs don't refer to any children.
/// Only materialized by the first fragment instance to avoid duplication.
std::vector<VExprContextSPtrs> _const_expr_lists;
/// Exprs materialized by this node. The i-th result expr list refers to the i-th child.
std::vector<VExprContextSPtrs> _child_expr_lists;
/// Index of the first non-passthrough child; i.e. a child that needs materialization.
/// 0 when all children are materialized, '_children.size()' when no children are
/// materialized.
const int _first_materialized_child_idx;
/// Index of current const result expr list.
int _const_expr_list_idx;
/// Index of current child.
int _child_idx;
/// Index of current row in child_row_block_.
int _child_row_idx;
/// Saved from the last to GetNext() on the current child.
bool _child_eos;
/// Index of the child that needs to be closed on the next GetNext() call. Should be set
/// to -1 if no child needs to be closed.
int _to_close_child_idx;
std::mutex _resource_lock;
bool _resource_allocated {false};
// Time spent to evaluates exprs and materializes the results
RuntimeProfile::Counter* _materialize_exprs_evaluate_timer = nullptr;
/// GetNext() for the passthrough case. We pass 'block' directly into the GetNext()
/// call on the child.
Status get_next_pass_through(RuntimeState* state, Block* block);
/// GetNext() for the materialized case. Materializes and evaluates rows from each
/// non-passthrough child.
Status get_next_materialized(RuntimeState* state, Block* block);
/// Evaluates exprs for the current child and materializes the results into 'tuple_buf',
/// which is attached to 'dst_block'. Runs until 'dst_block' is at capacity, or all rows
/// have been consumed from the current child block. Updates '_child_row_idx'.
Status materialize_block(Block* dst_block, int child_idx, Block* res_block);
Status get_error_msg(const VExprContextSPtrs& exprs);
/// Returns true if the child at 'child_idx' can be passed through.
bool is_child_passthrough(int child_idx) const {
DCHECK_LT(child_idx, _children.size());
return child_idx < _first_materialized_child_idx;
}
/// Returns true if there are still rows to be returned from passthrough children.
bool has_more_passthrough() const { return _child_idx < _first_materialized_child_idx; }
/// Returns true if there are still rows to be returned from children that need
/// materialization.
bool has_more_materialized() const {
return _first_materialized_child_idx != _children.size() && _child_idx < _children.size();
}
void debug_string(int indentation_level, std::stringstream* out) const override;
};
} // namespace vectorized
} // namespace doris