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// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
#pragma once
#include <stdint.h>
namespace doris {
// A very simple random number generator. Not especially good at
// generating truly random bits, but good enough for our needs in this
// package.
class Random {
private:
uint32_t seed_;
public:
explicit Random(uint32_t s) : seed_(s & 0x7fffffffu) {
// Avoid bad seeds.
if (seed_ == 0 || seed_ == 2147483647L) {
seed_ = 1;
}
}
uint32_t Next() {
static const uint32_t M = 2147483647L; // 2^31-1
static const uint64_t A = 16807; // bits 14, 8, 7, 5, 2, 1, 0
// We are computing
// seed_ = (seed_ * A) % M, where M = 2^31-1
//
// seed_ must not be zero or M, or else all subsequent computed values
// will be zero or M respectively. For all other values, seed_ will end
// up cycling through every number in [1,M-1]
uint64_t product = seed_ * A;
// Compute (product % M) using the fact that ((x << 31) % M) == x.
seed_ = static_cast<uint32_t>((product >> 31) + (product & M));
// The first reduction may overflow by 1 bit, so we may need to
// repeat. mod == M is not possible; using > allows the faster
// sign-bit-based test.
if (seed_ > M) {
seed_ -= M;
}
return seed_;
}
// Returns a uniformly distributed value in the range [0..n-1]
// REQUIRES: n > 0
uint32_t Uniform(int n) { return Next() % n; }
// Randomly returns true ~"1/n" of the time, and false otherwise.
// REQUIRES: n > 0
bool OneIn(int n) { return (Next() % n) == 0; }
// Skewed: pick "base" uniformly from range [0,max_log] and then
// return "base" random bits. The effect is to pick a number in the
// range [0,2^max_log-1] with exponential bias towards smaller numbers.
uint32_t Skewed(int max_log) { return Uniform(1 << Uniform(max_log + 1)); }
};
} // namespace doris