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// Licensed to the Apache Software Foundation (ASF) under one
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// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
// This file is copied from
// https://github.com/ClickHouse/ClickHouse/blob/master/src/Common/HashTable/HashMap.h
// and modified by Doris
#pragma once
#include "vec/common/hash_table/hash.h"
#include "vec/common/hash_table/hash_table.h"
namespace doris {
/** NOTE HashMap could only be used for memmoveable (position independent) types.
* Example: std::string is not position independent in libstdc++ with C++11 ABI or in libc++.
* Also, key in hash table must be of type, that zero bytes is compared equals to zero key.
*/
struct NoInitTag {};
/// A pair that does not initialize the elements, if not needed.
template <typename First, typename Second>
struct PairNoInit {
First first;
Second second;
PairNoInit() {}
template <typename First_>
PairNoInit(First_&& first_, NoInitTag) : first(std::forward<First_>(first_)) {}
template <typename First_, typename Second_>
PairNoInit(First_&& first_, Second_&& second_)
: first(std::forward<First_>(first_)), second(std::forward<Second_>(second_)) {}
};
template <typename Key, typename TMapped, typename Hash, typename TState = HashTableNoState>
struct HashMapCell {
using Mapped = TMapped;
using State = TState;
using value_type = PairNoInit<Key, Mapped>;
using mapped_type = Mapped;
using key_type = Key;
value_type value;
HashMapCell() = default;
HashMapCell(const Key& key_, const State&) : value(key_, NoInitTag()) {}
HashMapCell(const Key& key_, const Mapped& mapped_) : value(key_, mapped_) {}
HashMapCell(const value_type& value_, const State&) : value(value_) {}
const Key& get_first() const { return value.first; }
Mapped& get_second() { return value.second; }
const Mapped& get_second() const { return value.second; }
const value_type& get_value() const { return value; }
static const Key& get_key(const value_type& value) { return value.first; }
Mapped& get_mapped() { return value.second; }
const Mapped& get_mapped() const { return value.second; }
bool key_equals(const Key& key_) const { return value.first == key_; }
bool key_equals(const Key& key_, size_t /*hash_*/) const { return value.first == key_; }
bool key_equals(const Key& key_, size_t /*hash_*/, const State& /*state*/) const {
return value.first == key_;
}
void set_hash(size_t /*hash_value*/) {}
size_t get_hash(const Hash& hash) const { return hash(value.first); }
bool is_zero(const State& state) const { return is_zero(value.first, state); }
static bool is_zero(const Key& key, const State& /*state*/) { return ZeroTraits::check(key); }
/// Set the key value to zero.
void set_zero() { ZeroTraits::set(value.first); }
/// Do I need to store the zero key separately (that is, can a zero key be inserted into the hash table).
static constexpr bool need_zero_value_storage = true;
void set_mapped(const value_type& value_) { value.second = value_.second; }
};
template <typename Key, typename Mapped, typename Hash, typename State>
ALWAYS_INLINE inline auto lookup_result_get_key(HashMapCell<Key, Mapped, Hash, State>* cell) {
return &cell->get_first();
}
template <typename Key, typename Mapped, typename Hash, typename State>
ALWAYS_INLINE inline auto lookup_result_get_mapped(HashMapCell<Key, Mapped, Hash, State>* cell) {
return &cell->get_second();
}
template <typename Key, typename TMapped, typename Hash, typename TState = HashTableNoState>
struct HashMapCellWithSavedHash : public HashMapCell<Key, TMapped, Hash, TState> {
using Base = HashMapCell<Key, TMapped, Hash, TState>;
size_t saved_hash;
using Base::Base;
bool key_equals(const Key& key_) const { return this->value.first == key_; }
bool key_equals(const Key& key_, size_t hash_) const {
return saved_hash == hash_ && this->value.first == key_;
}
bool key_equals(const Key& key_, size_t hash_, const typename Base::State&) const {
return key_equals(key_, hash_);
}
void set_hash(size_t hash_value) { saved_hash = hash_value; }
size_t get_hash(const Hash& /*hash_function*/) const { return saved_hash; }
};
template <typename Key, typename Mapped, typename Hash, typename State>
ALWAYS_INLINE inline auto lookup_result_get_key(
HashMapCellWithSavedHash<Key, Mapped, Hash, State>* cell) {
return &cell->get_first();
}
template <typename Key, typename Mapped, typename Hash, typename State>
ALWAYS_INLINE inline auto lookup_result_get_mapped(
HashMapCellWithSavedHash<Key, Mapped, Hash, State>* cell) {
return &cell->get_second();
}
template <typename Key, typename Cell, typename Hash = DefaultHash<Key>,
typename Grower = HashTableGrower<>, typename Allocator = Allocator<true, true> >
class HashMapTable : public HashTable<Key, Cell, Hash, Grower, Allocator> {
public:
using Self = HashMapTable;
using Base = HashTable<Key, Cell, Hash, Grower, Allocator>;
using key_type = Key;
using value_type = typename Cell::value_type;
using mapped_type = typename Cell::Mapped;
using LookupResult = typename Base::LookupResult;
using HashTable<Key, Cell, Hash, Grower, Allocator>::HashTable;
/// Call func(Mapped &) for each hash map element.
template <typename Func>
void for_each_mapped(Func&& func) {
for (auto& v : *this) func(v.get_second());
}
mapped_type& ALWAYS_INLINE operator[](Key x) {
typename HashMapTable::LookupResult it;
bool inserted;
this->emplace(x, it, inserted);
/** It may seem that initialization is not necessary for POD-types (or __has_trivial_constructor),
* since the hash table memory is initially initialized with zeros.
* But, in fact, an empty cell may not be initialized with zeros in the following cases:
* - ZeroValueStorage (it only zeros the key);
* - after resizing and moving a part of the cells to the new half of the hash table, the old cells also have only the key to zero.
*
* On performance, there is almost always no difference, due to the fact that it->second is usually assigned immediately
* after calling `operator[]`, and since `operator[]` is inlined, the compiler removes unnecessary initialization.
*
* Sometimes due to initialization, the performance even grows. This occurs in code like `++map[key]`.
* When we do the initialization, for new cells, it's enough to make `store 1` right away.
* And if we did not initialize, then even though there was zero in the cell,
* the compiler can not guess about this, and generates the `load`, `increment`, `store` code.
*/
if (inserted) new (lookup_result_get_mapped(it)) mapped_type();
return *lookup_result_get_mapped(it);
}
template <typename MappedType>
char* get_null_key_data() {
return nullptr;
}
bool has_null_key_data() const { return false; }
};
} // namespace doris