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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
package org.apache.datasketches.memory;
import static org.apache.datasketches.memory.internal.Util.negativeCheck;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.util.Objects;
import org.apache.datasketches.memory.internal.BaseWritableBufferImpl;
/**
* Defines the read-only API for relative positional access to a resource.
*
* <p>The classes in this package are not thread-safe.</p>
*
* @author Lee Rhodes
*/
public interface Buffer extends BaseBuffer {
//BYTE BUFFER
/**
* Accesses the given ByteBuffer for read-only operations. The returned Buffer object has the
* same byte order, as the given ByteBuffer.
* @param byteBuffer the given ByteBuffer, must not be null.
* @return a new Buffer for read-only operations on the given ByteBuffer.
*/
static Buffer wrap(ByteBuffer byteBuffer) {
return wrap(byteBuffer, byteBuffer.order());
}
/**
* Accesses the given ByteBuffer for read-only operations. The returned Buffer object has
* the given byte order, ignoring the byte order of the given ByteBuffer.
* @param byteBuffer the given ByteBuffer, must not be null
* @param byteOrder the byte order to be used, which may be independent of the byte order
* state of the given ByteBuffer
* @return a new Buffer for read-only operations on the given ByteBuffer.
*/
static Buffer wrap(ByteBuffer byteBuffer, ByteOrder byteOrder) {
Objects.requireNonNull(byteBuffer, "byteBuffer must not be null");
Objects.requireNonNull(byteOrder, "byteOrder must not be null");
negativeCheck(byteBuffer.capacity(), "byteBuffer");
return BaseWritableBufferImpl.wrapByteBuffer(byteBuffer, true, byteOrder, null);
}
//DUPLICATES
/**
* Returns a read-only duplicate view of this Buffer with the same but independent values of
* <i>start</i>, <i>position</i> and <i>end</i>.
* <ul>
* <li>Returned object's origin = this object's origin</li>
* <li>Returned object's <i>start</i> = this object's <i>start</i></li>
* <li>Returned object's <i>position</i> = this object's <i>position</i></li>
* <li>Returned object's <i>end</i> = this object's <i>end</i></li>
* <li>Returned object's <i>capacity</i> = this object' <i>capacityBytes</i></li>
* <li>Returned object's <i>start</i>, <i>position</i> and <i>end</i> are mutable and
* independent of this object's <i>start</i>, <i>position</i> and <i>end</i></li>
* </ul>
* @return a read-only duplicate view of this Buffer with the same but independent values of
* <i>start</i>, <i>position</i> and <i>end</i>.
*/
Buffer duplicate();
/**
* Returns a read-only duplicate view of this Buffer with the same but independent values of
* <i>start</i>, <i>position</i> and <i>end</i>, but with the specified byteOrder.
* <ul>
* <li>Returned object's origin = this object's origin</li>
* <li>Returned object's <i>start</i> = this object's <i>start</i></li>
* <li>Returned object's <i>position</i> = this object's <i>position</i></li>
* <li>Returned object's <i>end</i> = this object's <i>end</i></li>
* <li>Returned object's <i>capacity</i> = this object' <i>capacityBytes</i></li>
* <li>Returned object's <i>start</i>, <i>position</i> and <i>end</i> are mutable and
* independent of this object's <i>start</i>, <i>position</i> and <i>end</i></li>
* </ul>
* @param byteOrder the given <i>ByteOrder</i>.
* @return a read-only duplicate view of this Buffer with the same but independent values of
* <i>start</i>, <i>position</i> and <i>end</i>.
*/
Buffer duplicate(ByteOrder byteOrder);
//NO MAP
//REGIONS
/**
* A region is a read-only view of this object.
* <ul>
* <li>Returned object's origin = this object's <i>position</i></li>
* <li>Returned object's <i>start</i> = 0</li>
* <li>Returned object's <i>position</i> = 0</li>
* <li>Returned object's <i>end</i> = this object's (<i>end</i> - <i>position</i>)</li>
* <li>Returned object's <i>capacity</i> = this object's (<i>end</i> - <i>position</i>)</li>
* <li>Returned object's <i>start</i>, <i>position</i> and <i>end</i> are mutable and
* independent of this object's <i>start</i>, <i>position</i> and <i>end</i></li>
* </ul>
* @return a new <i>Buffer</i> representing the defined region based on the current
* <i>position</i> and <i>end</i>.
*/
Buffer region();
/**
* A region is a read-only view of this object.
* <ul>
* <li>Returned object's origin = this objects' origin + <i>offsetBytes</i></li>
* <li>Returned object's <i>start</i> = 0</li>
* <li>Returned object's <i>position</i> = 0</li>
* <li>Returned object's <i>end</i> = <i>capacityBytes</i></li>
* <li>Returned object's <i>capacity</i> = <i>capacityBytes</i></li>
* <li>Returned object's <i>start</i>, <i>position</i> and <i>end</i> are mutable and
* independent of this object's <i>start</i>, <i>position</i> and <i>end</i></li>
* <li>Returned object's byte order = <i>byteOrder</i></li>
* </ul>
*
* @param offsetBytes the starting offset with respect to the origin of this <i>WritableBuffer</i>
* @param capacityBytes the <i>capacity</i> of the returned region in bytes
* @param byteOrder the given byte order
* @return a new <i>Buffer</i> representing the defined writable region
* based on the current <i>position</i>, <i>end</i> and byteOrder.
*/
Buffer region(long offsetBytes, long capacityBytes, ByteOrder byteOrder);
//AS MEMORY
/**
* Convert this Buffer to a Memory. The current <i>start</i>, <i>position</i> and <i>end</i>
* are ignored.
* @return Memory
*/
default Memory asMemory() {
return asMemory(getByteOrder());
}
/**
* Convert this Buffer to a Memory with the given byte order.
* The current <i>start</i>, <i>position</i> and <i>end</i> are ignored.
* @param byteOrder the given byte order.
* @return Memory
*/
Memory asMemory(ByteOrder byteOrder);
//NO ACCESS PRIMITIVE HEAP ARRAYS for readOnly
//PRIMITIVE getX() and getXArray()
/**
* Gets the boolean value at the current position.
* Increments the position by 1.
* @return the boolean at the current position
*/
boolean getBoolean();
/**
* Gets the boolean value at the given offset.
* This does not change the position.
* @param offsetBytes offset bytes relative to this Memory start
* @return the boolean at the given offset
*/
boolean getBoolean(long offsetBytes);
/**
* Gets the boolean array at the current position.
* Increments the position by <i>lengthBooleans - dstOffsetBooleans</i>.
* @param dstArray The preallocated destination array.
* @param dstOffsetBooleans offset in array units
* @param lengthBooleans number of array units to transfer
*/
void getBooleanArray(boolean[] dstArray, int dstOffsetBooleans, int lengthBooleans);
/**
* Gets the byte value at the current position.
* Increments the position by <i>Byte.BYTES</i>.
* @return the byte at the current position
*/
byte getByte();
/**
* Gets the byte value at the given offset.
* This does not change the position.
* @param offsetBytes offset bytes relative to this Memory start
* @return the byte at the given offset
*/
byte getByte(long offsetBytes);
/**
* Gets the byte array at the current position.
* Increments the position by <i>Byte.BYTES * (lengthBytes - dstOffsetBytes)</i>.
* @param dstArray The preallocated destination array.
* @param dstOffsetBytes offset in array units
* @param lengthBytes number of array units to transfer
*/
void getByteArray(byte[] dstArray, int dstOffsetBytes, int lengthBytes);
/**
* Gets the char value at the current position.
* Increments the position by <i>Character.BYTES</i>.
* @return the char at the current position
*/
char getChar();
/**
* Gets the char value at the given offset.
* This does not change the position.
* @param offsetBytes offset bytes relative to this Memory start
* @return the char at the given offset
*/
char getChar(long offsetBytes);
/**
* Gets the char array at the current position.
* Increments the position by <i>Character.BYTES * (lengthChars - dstOffsetChars)</i>.
* @param dstArray The preallocated destination array.
* @param dstOffsetChars offset in array units
* @param lengthChars number of array units to transfer
*/
void getCharArray(char[] dstArray, int dstOffsetChars, int lengthChars);
/**
* Gets the double value at the current position.
* Increments the position by <i>Double.BYTES</i>.
* @return the double at the current position
*/
double getDouble();
/**
* Gets the double value at the given offset.
* This does not change the position.
* @param offsetBytes offset bytes relative to this Memory start
* @return the double at the given offset
*/
double getDouble(long offsetBytes);
/**
* Gets the double array at the current position.
* Increments the position by <i>Double.BYTES * (lengthDoubles - dstOffsetDoubles)</i>.
* @param dstArray The preallocated destination array.
* @param dstOffsetDoubles offset in array units
* @param lengthDoubles number of array units to transfer
*/
void getDoubleArray(double[] dstArray, int dstOffsetDoubles, int lengthDoubles);
/**
* Gets the float value at the current position.
* Increments the position by <i>Float.BYTES</i>.
* @return the float at the current position
*/
float getFloat();
/**
* Gets the float value at the given offset.
* This does not change the position.
* @param offsetBytes offset bytes relative to this Memory start
* @return the float at the given offset
*/
float getFloat(long offsetBytes);
/**
* Gets the float array at the current position.
* Increments the position by <i>Float.BYTES * (lengthFloats - dstOffsetFloats)</i>.
* @param dstArray The preallocated destination array.
* @param dstOffsetFloats offset in array units
* @param lengthFloats number of array units to transfer
*/
void getFloatArray(float[] dstArray, int dstOffsetFloats, int lengthFloats);
/**
* Gets the int value at the current position.
* Increments the position by <i>Integer.BYTES</i>.
* @return the int at the current position
*/
int getInt();
/**
* Gets the int value at the given offset.
* This does not change the position.
* @param offsetBytes offset bytes relative to this Memory start
* @return the int at the given offset
*/
int getInt(long offsetBytes);
/**
* Gets the int array at the current position.
* Increments the position by <i>Integer.BYTES * (lengthInts - dstOffsetInts)</i>.
* @param dstArray The preallocated destination array.
* @param dstOffsetInts offset in array units
* @param lengthInts number of array units to transfer
*/
void getIntArray(int[] dstArray, int dstOffsetInts, int lengthInts);
/**
* Gets the long value at the current position.
* Increments the position by <i>Long.BYTES</i>.
* @return the long at the current position
*/
long getLong();
/**
* Gets the long value at the given offset.
* This does not change the position.
* @param offsetBytes offset bytes relative to this Memory start
* @return the long at the given offset
*/
long getLong(long offsetBytes);
/**
* Gets the long array at the current position.
* Increments the position by <i>Long.BYTES * (lengthLongs - dstOffsetLongs)</i>.
* @param dstArray The preallocated destination array.
* @param dstOffsetLongs offset in array units
* @param lengthLongs number of array units to transfer
*/
void getLongArray(long[] dstArray, int dstOffsetLongs, int lengthLongs);
/**
* Gets the short value at the current position.
* Increments the position by <i>Short.BYTES</i>.
* @return the short at the current position
*/
short getShort();
/**
* Gets the short value at the given offset.
* This does not change the position.
* @param offsetBytes offset bytes relative to this Memory start
* @return the short at the given offset
*/
short getShort(long offsetBytes);
/**
* Gets the short array at the current position.
* Increments the position by <i>Short.BYTES * (lengthShorts - dstOffsetShorts)</i>.
* @param dstArray The preallocated destination array.
* @param dstOffsetShorts offset in array units
* @param lengthShorts number of array units to transfer
*/
void getShortArray(short[] dstArray, int dstOffsetShorts, int lengthShorts);
//SPECIAL PRIMITIVE READ METHODS: compareTo
/**
* Compares the bytes of this Buffer to <i>that</i> Buffer.
* This uses absolute offsets not the start, position and end.
* Returns <i>(this &lt; that) ? (some negative value) : (this &gt; that) ? (some positive value)
* : 0;</i>.
* If all bytes are equal up to the shorter of the two lengths, the shorter length is
* considered to be less than the other.
* @param thisOffsetBytes the starting offset for <i>this Buffer</i>
* @param thisLengthBytes the length of the region to compare from <i>this Buffer</i>
* @param that the other Buffer to compare with
* @param thatOffsetBytes the starting offset for <i>that Buffer</i>
* @param thatLengthBytes the length of the region to compare from <i>that Buffer</i>
* @return <i>(this &lt; that) ? (some negative value) : (this &gt; that) ? (some positive value)
* : 0;</i>
*/
int compareTo(long thisOffsetBytes, long thisLengthBytes, Buffer that,
long thatOffsetBytes, long thatLengthBytes);
}