blob: 2349603aa259ed54414b27f1c79f8684b7ca9088 [file] [log] [blame]
<!DOCTYPE html>
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<html>
<head>
<!-- meta name="viewport" content="width=device-width, height=device-height, user-scalable=yes, initial-scale=2.0, maximum-scale=4.0, minimum-scale=1.0" / -->
<meta name="viewport" content="initial-scale=1.0, maximum-scale=1.0, user-scalable=no;" />
<meta http-equiv="Content-type" content="text/html; charset=utf-8"/> <!-- ISO-8859-1 -->
<title>Cordova</title>
<link rel="stylesheet" href="master.css" type="text/css" media="screen"/>
<script type="text/javascript" charset="utf-8" src="cordova-current.js"></script>
<script type="text/javascript" charset="utf-8">
//-------------------------------------------------------------------------
// Audio player
//-------------------------------------------------------------------------
var media1 = null;
var media1Timer = null;
var audioSrc = null;
var recordSrc = "/folder/1.wav";
/**
* Play audio
*/
function playAudio(path) {
console.log("playAudio()");
console.log(" -- media="+media1);
var src = path;
// Stop playing if src is different from currently playing source
if (src != audioSrc) {
if (media1 != null) {
stopAudio();
media1 = null;
}
}
if (media1 == null) {
console.log("Start creating media...");
media1 = new Media(src,
function() {
console.log("playAudio():Audio Success");
},
function(err) {
console.log("playAudio():Audio Error: "+err);
setAudioStatus("Error: " + err);
},
function(status) {
console.log("playAudio():Audio Status: "+status);
setAudioStatus(Media.MEDIA_MSG[status]);
// If stopped, then stop getting current position
if (Media.MEDIA_STOPPED == status) {
clearInterval(media1Timer);
media1Timer = null;
}
});
}
console.log("Start play audio...");
audioSrc = src;
document.getElementById('audio_duration').innerHTML = "";
// Play audio
media1.play();
document.getElementById('play_caption').innerHTML = "Now playing: ";
document.getElementById('file_name').innerHTML = path;
if (media1Timer == null && media1.getCurrentPosition) {
media1Timer = setInterval(
function() {
media1.getCurrentPosition(
function(position) {
console.log("Pos="+position);
if (position > -1) {
setAudioPosition(position+" sec");
}
},
function(e) {
console.log("Error getting pos="+e);
setAudioPosition("Error: "+e);
}
);
},
1000
);
}
// Get duration
var counter = 0;
var timerDur = setInterval(
function() {
counter = counter + 100;
if (counter > 2000) {
clearInterval(timerDur);
}
var dur = media1.getDuration();
if (dur > 0) {
clearInterval(timerDur);
document.getElementById('audio_duration').innerHTML = dur + " sec";
}
}, 100);
}
/**
* Pause audio playback
*/
function pauseAudio() {
console.log("pauseAudio()");
if (media1) {
media1.pause();
}
}
/**
* Stop audio
*/
function stopAudio() {
console.log("stopAudio()");
if (media1) {
media1.stop();
}
clearInterval(media1Timer);
media1Timer = null;
}
/**
* Set audio status
*/
var setAudioStatus = function(status) {
document.getElementById('audio_status').innerHTML = status;
};
/**
* Set audio position
*/
var setAudioPosition = function(position) {
document.getElementById('audio_position').innerHTML = position;
};
//-------------------------------------------------------------------------
// Audio recorder
//-------------------------------------------------------------------------
var mediaRec = null;
var recTime = 0;
/**
* Record audio
*/
function recordAudio() {
console.log("recordAudio()");
console.log(" -- media="+mediaRec);
if (mediaRec == null) {
var src = recordSrc;
mediaRec = new Media(src,
function() {
console.log("recordAudio():Audio Success");
},
function(err) {
console.log("recordAudio():Audio Error: "+err);
setAudioStatus("Error: " + err);
},
function(status) {
console.log("recordAudio():Audio Status: "+status);
setAudioStatus(Media.MEDIA_MSG[status]);
}
);
}
navigator.notification.beep(1);
console.log("Start recording...");
mediaRec.startRecord();
document.getElementById('play_caption').innerHTML = "Recording in:";
document.getElementById('file_name').innerHTML = recordSrc;
// Stop recording after 10 sec
recTime = 0;
var recInterval = setInterval(function() {
recTime = recTime + 1;
setAudioPosition(recTime+" sec");
if (recTime >= 10) {
clearInterval(recInterval);
if (mediaRec.stopAudioRecord){
console.log("stopAudioRecord");
mediaRec.stopAudioRecord();
} else {
console.log("stopRecord");
mediaRec.stopRecord();
}
console.log("recordAudio(): stop");
navigator.notification.beep(1);
}
}, 1000);
}
/**
* Play back recorded audio
*/
function playRecording() {
playAudio(recordSrc);
}
function seekTo() {
console.log("seekTo()");
if (media1) {
media1.seekTo(15000);
}
}
/**
* Function called when page has finished loading.
*/
function init() {
document.addEventListener("deviceready", function() {
deviceReady = true;
console.log("Device="+device.platform+" "+device.version);
}, false);
}
</script>
</head>
<body onLoad="init();" id="stage" class="theme">
<h1>Audio</h1>
<div id="info">
<table width="100%">
<tr><td id="play_caption">Now playing:</td><td id="file_name"> </td></tr>
<tr><td>Status:</td><td id="audio_status"> </td></tr>
<tr><td>Duration:</td><td id="audio_duration"></td></tr>
<tr><td>Position:</td><td id="audio_position"></td></tr>
</table>
</div>
<h2>Action</h2>
<a href="#" class="btn large" onClick="playAudio('http://audio.ibeat.org/content/p1rj1s/p1rj1s_-_rockGuitar.mp3');">Play/Unpause Audio</a>
<a href="#" class="btn large" onClick="pauseAudio();">Pause Playing Audio</a>
<a href="#" class="btn large" onClick="stopAudio();">Stop Playing Audio</a>
<a href="#" class="btn large" onClick="recordAudio();">Record Audio for 10 sec</a>
<a href="#" class="btn large" onClick="playRecording();">Play/Unpause Recording</a>
<a href="#" class="btn large" onClick="seekTo();">Seek To 15 sec</a>
<h2> </h2><a href="index.html" class="backBtn">Back</a>
</body>
</html>