made version consistant and added node_modules to git
diff --git a/.gitignore b/.gitignore
index 30bc162..e69de29 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1 +0,0 @@
-/node_modules
\ No newline at end of file
diff --git a/VERSION b/VERSION
index fe9f137..a4ce38e 100755
--- a/VERSION
+++ b/VERSION
@@ -1 +1 @@
-3.6.0-dev
\ No newline at end of file
+3.7.0-dev
diff --git a/node_modules/.bin/shjs b/node_modules/.bin/shjs
new file mode 120000
index 0000000..a044997
--- /dev/null
+++ b/node_modules/.bin/shjs
@@ -0,0 +1 @@
+../shelljs/bin/shjs
\ No newline at end of file
diff --git a/node_modules/q/CONTRIBUTING.md b/node_modules/q/CONTRIBUTING.md
new file mode 100644
index 0000000..500ab17
--- /dev/null
+++ b/node_modules/q/CONTRIBUTING.md
@@ -0,0 +1,40 @@
+
+For pull requests:
+
+-   Be consistent with prevalent style and design decisions.
+-   Add a Jasmine spec to `specs/q-spec.js`.
+-   Use `npm test` to avoid regressions.
+-   Run tests in `q-spec/run.html` in as many supported browsers as you
+    can find the will to deal with.
+-   Do not build minified versions; we do this each release.
+-   If you would be so kind, add a note to `CHANGES.md` in an
+    appropriate section:
+
+    -   `Next Major Version` if it introduces backward incompatibilities
+        to code in the wild using documented features.
+    -   `Next Minor Version` if it adds a new feature.
+    -   `Next Patch Version` if it fixes a bug.
+
+For releases:
+
+-   Run `npm test`.
+-   Run tests in `q-spec/run.html` in a representative sample of every
+    browser under the sun.
+-   Run `npm run cover` and make sure you're happy with the results.
+-   Run `npm run minify` and be sure to commit the resulting `q.min.js`.
+-   Note the Gzipped size output by the previous command, and update
+    `README.md` if it has changed to 1 significant digit.
+-   Stash any local changes.
+-   Update `CHANGES.md` to reflect all changes in the differences
+    between `HEAD` and the previous tagged version.  Give credit where
+    credit is due.
+-   Update `README.md` to address all new, non-experimental features.
+-   Update the API reference on the Wiki to reflect all non-experimental
+    features.
+-   Use `npm version major|minor|patch` to update `package.json`,
+    commit, and tag the new version.
+-   Use `npm publish` to send up a new release.
+-   Send an email to the q-continuum mailing list announcing the new
+    release and the notes from the change log.  This helps folks
+    maintaining other package ecosystems.
+
diff --git a/node_modules/q/LICENSE b/node_modules/q/LICENSE
new file mode 100644
index 0000000..76c5fe4
--- /dev/null
+++ b/node_modules/q/LICENSE
@@ -0,0 +1,19 @@
+
+Copyright 2009–2012 Kristopher Michael Kowal. All rights reserved.
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to
+deal in the Software without restriction, including without limitation the
+rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+sell copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+IN THE SOFTWARE.
diff --git a/node_modules/q/README.md b/node_modules/q/README.md
new file mode 100644
index 0000000..c0f513c
--- /dev/null
+++ b/node_modules/q/README.md
@@ -0,0 +1,813 @@
+[![Build Status](https://secure.travis-ci.org/kriskowal/q.png?branch=master)](http://travis-ci.org/kriskowal/q)
+
+<a href="http://promises-aplus.github.com/promises-spec">
+    <img src="http://promises-aplus.github.com/promises-spec/assets/logo-small.png"
+         align="right" alt="Promises/A+ logo" />
+</a>
+
+If a function cannot return a value or throw an exception without
+blocking, it can return a promise instead.  A promise is an object
+that represents the return value or the thrown exception that the
+function may eventually provide.  A promise can also be used as a
+proxy for a [remote object][Q-Connection] to overcome latency.
+
+[Q-Connection]: https://github.com/kriskowal/q-connection
+
+On the first pass, promises can mitigate the “[Pyramid of
+Doom][POD]”: the situation where code marches to the right faster
+than it marches forward.
+
+[POD]: http://calculist.org/blog/2011/12/14/why-coroutines-wont-work-on-the-web/
+
+```javascript
+step1(function (value1) {
+    step2(value1, function(value2) {
+        step3(value2, function(value3) {
+            step4(value3, function(value4) {
+                // Do something with value4
+            });
+        });
+    });
+});
+```
+
+With a promise library, you can flatten the pyramid.
+
+```javascript
+Q.fcall(promisedStep1)
+.then(promisedStep2)
+.then(promisedStep3)
+.then(promisedStep4)
+.then(function (value4) {
+    // Do something with value4
+})
+.catch(function (error) {
+    // Handle any error from all above steps
+})
+.done();
+```
+
+With this approach, you also get implicit error propagation, just like `try`,
+`catch`, and `finally`.  An error in `promisedStep1` will flow all the way to
+the `catch` function, where it’s caught and handled.  (Here `promisedStepN` is
+a version of `stepN` that returns a promise.)
+
+The callback approach is called an “inversion of control”.
+A function that accepts a callback instead of a return value
+is saying, “Don’t call me, I’ll call you.”.  Promises
+[un-invert][IOC] the inversion, cleanly separating the input
+arguments from control flow arguments.  This simplifies the
+use and creation of API’s, particularly variadic,
+rest and spread arguments.
+
+[IOC]: http://www.slideshare.net/domenicdenicola/callbacks-promises-and-coroutines-oh-my-the-evolution-of-asynchronicity-in-javascript
+
+
+## Getting Started
+
+The Q module can be loaded as:
+
+-   A ``<script>`` tag (creating a ``Q`` global variable): ~2.5 KB minified and
+    gzipped.
+-   A Node.js and CommonJS module, available in [npm](https://npmjs.org/) as
+    the [q](https://npmjs.org/package/q) package
+-   An AMD module
+-   A [component](https://github.com/component/component) as ``microjs/q``
+-   Using [bower](http://bower.io/) as ``q``
+-   Using [NuGet](http://nuget.org/) as [Q](https://nuget.org/packages/q)
+
+Q can exchange promises with jQuery, Dojo, When.js, WinJS, and more.
+
+## Resources
+
+Our [wiki][] contains a number of useful resources, including:
+
+- A method-by-method [Q API reference][reference].
+- A growing [examples gallery][examples], showing how Q can be used to make
+  everything better. From XHR to database access to accessing the Flickr API,
+  Q is there for you.
+- There are many libraries that produce and consume Q promises for everything
+  from file system/database access or RPC to templating. For a list of some of
+  the more popular ones, see [Libraries][].
+- If you want materials that introduce the promise concept generally, and the
+  below tutorial isn't doing it for you, check out our collection of
+  [presentations, blog posts, and podcasts][resources].
+- A guide for those [coming from jQuery's `$.Deferred`][jquery].
+
+We'd also love to have you join the Q-Continuum [mailing list][].
+
+[wiki]: https://github.com/kriskowal/q/wiki
+[reference]: https://github.com/kriskowal/q/wiki/API-Reference
+[examples]: https://github.com/kriskowal/q/wiki/Examples-Gallery
+[Libraries]: https://github.com/kriskowal/q/wiki/Libraries
+[resources]: https://github.com/kriskowal/q/wiki/General-Promise-Resources
+[jquery]: https://github.com/kriskowal/q/wiki/Coming-from-jQuery
+[mailing list]: https://groups.google.com/forum/#!forum/q-continuum
+
+
+## Tutorial
+
+Promises have a ``then`` method, which you can use to get the eventual
+return value (fulfillment) or thrown exception (rejection).
+
+```javascript
+promiseMeSomething()
+.then(function (value) {
+}, function (reason) {
+});
+```
+
+If ``promiseMeSomething`` returns a promise that gets fulfilled later
+with a return value, the first function (the fulfillment handler) will be
+called with the value.  However, if the ``promiseMeSomething`` function
+gets rejected later by a thrown exception, the second function (the
+rejection handler) will be called with the exception.
+
+Note that resolution of a promise is always asynchronous: that is, the
+fulfillment or rejection handler will always be called in the next turn of the
+event loop (i.e. `process.nextTick` in Node). This gives you a nice
+guarantee when mentally tracing the flow of your code, namely that
+``then`` will always return before either handler is executed.
+
+In this tutorial, we begin with how to consume and work with promises. We'll
+talk about how to create them, and thus create functions like
+`promiseMeSomething` that return promises, [below](#the-beginning).
+
+
+### Propagation
+
+The ``then`` method returns a promise, which in this example, I’m
+assigning to ``outputPromise``.
+
+```javascript
+var outputPromise = getInputPromise()
+.then(function (input) {
+}, function (reason) {
+});
+```
+
+The ``outputPromise`` variable becomes a new promise for the return
+value of either handler.  Since a function can only either return a
+value or throw an exception, only one handler will ever be called and it
+will be responsible for resolving ``outputPromise``.
+
+-   If you return a value in a handler, ``outputPromise`` will get
+    fulfilled.
+
+-   If you throw an exception in a handler, ``outputPromise`` will get
+    rejected.
+
+-   If you return a **promise** in a handler, ``outputPromise`` will
+    “become” that promise.  Being able to become a new promise is useful
+    for managing delays, combining results, or recovering from errors.
+
+If the ``getInputPromise()`` promise gets rejected and you omit the
+rejection handler, the **error** will go to ``outputPromise``:
+
+```javascript
+var outputPromise = getInputPromise()
+.then(function (value) {
+});
+```
+
+If the input promise gets fulfilled and you omit the fulfillment handler, the
+**value** will go to ``outputPromise``:
+
+```javascript
+var outputPromise = getInputPromise()
+.then(null, function (error) {
+});
+```
+
+Q promises provide a ``fail`` shorthand for ``then`` when you are only
+interested in handling the error:
+
+```javascript
+var outputPromise = getInputPromise()
+.fail(function (error) {
+});
+```
+
+If you are writing JavaScript for modern engines only or using
+CoffeeScript, you may use `catch` instead of `fail`.
+
+Promises also have a ``fin`` function that is like a ``finally`` clause.
+The final handler gets called, with no arguments, when the promise
+returned by ``getInputPromise()`` either returns a value or throws an
+error.  The value returned or error thrown by ``getInputPromise()``
+passes directly to ``outputPromise`` unless the final handler fails, and
+may be delayed if the final handler returns a promise.
+
+```javascript
+var outputPromise = getInputPromise()
+.fin(function () {
+    // close files, database connections, stop servers, conclude tests
+});
+```
+
+-   If the handler returns a value, the value is ignored
+-   If the handler throws an error, the error passes to ``outputPromise``
+-   If the handler returns a promise, ``outputPromise`` gets postponed.  The
+    eventual value or error has the same effect as an immediate return
+    value or thrown error: a value would be ignored, an error would be
+    forwarded.
+
+If you are writing JavaScript for modern engines only or using
+CoffeeScript, you may use `finally` instead of `fin`.
+
+### Chaining
+
+There are two ways to chain promises.  You can chain promises either
+inside or outside handlers.  The next two examples are equivalent.
+
+```javascript
+return getUsername()
+.then(function (username) {
+    return getUser(username)
+    .then(function (user) {
+        // if we get here without an error,
+        // the value returned here
+        // or the exception thrown here
+        // resolves the promise returned
+        // by the first line
+    })
+});
+```
+
+```javascript
+return getUsername()
+.then(function (username) {
+    return getUser(username);
+})
+.then(function (user) {
+    // if we get here without an error,
+    // the value returned here
+    // or the exception thrown here
+    // resolves the promise returned
+    // by the first line
+});
+```
+
+The only difference is nesting.  It’s useful to nest handlers if you
+need to capture multiple input values in your closure.
+
+```javascript
+function authenticate() {
+    return getUsername()
+    .then(function (username) {
+        return getUser(username);
+    })
+    // chained because we will not need the user name in the next event
+    .then(function (user) {
+        return getPassword()
+        // nested because we need both user and password next
+        .then(function (password) {
+            if (user.passwordHash !== hash(password)) {
+                throw new Error("Can't authenticate");
+            }
+        });
+    });
+}
+```
+
+
+### Combination
+
+You can turn an array of promises into a promise for the whole,
+fulfilled array using ``all``.
+
+```javascript
+return Q.all([
+    eventualAdd(2, 2),
+    eventualAdd(10, 20)
+]);
+```
+
+If you have a promise for an array, you can use ``spread`` as a
+replacement for ``then``.  The ``spread`` function “spreads” the
+values over the arguments of the fulfillment handler.  The rejection handler
+will get called at the first sign of failure.  That is, whichever of
+the recived promises fails first gets handled by the rejection handler.
+
+```javascript
+function eventualAdd(a, b) {
+    return Q.spread([a, b], function (a, b) {
+        return a + b;
+    })
+}
+```
+
+But ``spread`` calls ``all`` initially, so you can skip it in chains.
+
+```javascript
+return getUsername()
+.then(function (username) {
+    return [username, getUser(username)];
+})
+.spread(function (username, user) {
+});
+```
+
+The ``all`` function returns a promise for an array of values.  When this
+promise is fulfilled, the array contains the fulfillment values of the original
+promises, in the same order as those promises.  If one of the given promises
+is rejected, the returned promise is immediately rejected, not waiting for the
+rest of the batch.  If you want to wait for all of the promises to either be
+fulfilled or rejected, you can use ``allSettled``.
+
+```javascript
+Q.allSettled(promises)
+.then(function (results) {
+    results.forEach(function (result) {
+        if (result.state === "fulfilled") {
+            var value = result.value;
+        } else {
+            var reason = result.reason;
+        }
+    });
+});
+```
+
+
+### Sequences
+
+If you have a number of promise-producing functions that need
+to be run sequentially, you can of course do so manually:
+
+```javascript
+return foo(initialVal).then(bar).then(baz).then(qux);
+```
+
+However, if you want to run a dynamically constructed sequence of
+functions, you'll want something like this:
+
+```javascript
+var funcs = [foo, bar, baz, qux];
+
+var result = Q(initialVal);
+funcs.forEach(function (f) {
+    result = result.then(f);
+});
+return result;
+```
+
+You can make this slightly more compact using `reduce`:
+
+```javascript
+return funcs.reduce(function (soFar, f) {
+    return soFar.then(f);
+}, Q(initialVal));
+```
+
+Or, you could use th ultra-compact version:
+
+```javascript
+return funcs.reduce(Q.when, Q());
+```
+
+### Handling Errors
+
+One sometimes-unintuive aspect of promises is that if you throw an
+exception in the fulfillment handler, it will not be be caught by the error
+handler.
+
+```javascript
+return foo()
+.then(function (value) {
+    throw new Error("Can't bar.");
+}, function (error) {
+    // We only get here if "foo" fails
+});
+```
+
+To see why this is, consider the parallel between promises and
+``try``/``catch``. We are ``try``-ing to execute ``foo()``: the error
+handler represents a ``catch`` for ``foo()``, while the fulfillment handler
+represents code that happens *after* the ``try``/``catch`` block.
+That code then needs its own ``try``/``catch`` block.
+
+In terms of promises, this means chaining your rejection handler:
+
+```javascript
+return foo()
+.then(function (value) {
+    throw new Error("Can't bar.");
+})
+.fail(function (error) {
+    // We get here with either foo's error or bar's error
+});
+```
+
+### Progress Notification
+
+It's possible for promises to report their progress, e.g. for tasks that take a
+long time like a file upload. Not all promises will implement progress
+notifications, but for those that do, you can consume the progress values using
+a third parameter to ``then``:
+
+```javascript
+return uploadFile()
+.then(function () {
+    // Success uploading the file
+}, function (err) {
+    // There was an error, and we get the reason for error
+}, function (progress) {
+    // We get notified of the upload's progress as it is executed
+});
+```
+
+Like `fail`, Q also provides a shorthand for progress callbacks
+called `progress`:
+
+```javascript
+return uploadFile().progress(function (progress) {
+    // We get notified of the upload's progress
+});
+```
+
+### The End
+
+When you get to the end of a chain of promises, you should either
+return the last promise or end the chain.  Since handlers catch
+errors, it’s an unfortunate pattern that the exceptions can go
+unobserved.
+
+So, either return it,
+
+```javascript
+return foo()
+.then(function () {
+    return "bar";
+});
+```
+
+Or, end it.
+
+```javascript
+foo()
+.then(function () {
+    return "bar";
+})
+.done();
+```
+
+Ending a promise chain makes sure that, if an error doesn’t get
+handled before the end, it will get rethrown and reported.
+
+This is a stopgap. We are exploring ways to make unhandled errors
+visible without any explicit handling.
+
+
+### The Beginning
+
+Everything above assumes you get a promise from somewhere else.  This
+is the common case.  Every once in a while, you will need to create a
+promise from scratch.
+
+#### Using ``Q.fcall``
+
+You can create a promise from a value using ``Q.fcall``.  This returns a
+promise for 10.
+
+```javascript
+return Q.fcall(function () {
+    return 10;
+});
+```
+
+You can also use ``fcall`` to get a promise for an exception.
+
+```javascript
+return Q.fcall(function () {
+    throw new Error("Can't do it");
+});
+```
+
+As the name implies, ``fcall`` can call functions, or even promised
+functions.  This uses the ``eventualAdd`` function above to add two
+numbers.
+
+```javascript
+return Q.fcall(eventualAdd, 2, 2);
+```
+
+
+#### Using Deferreds
+
+If you have to interface with asynchronous functions that are callback-based
+instead of promise-based, Q provides a few shortcuts (like ``Q.nfcall`` and
+friends). But much of the time, the solution will be to use *deferreds*.
+
+```javascript
+var deferred = Q.defer();
+FS.readFile("foo.txt", "utf-8", function (error, text) {
+    if (error) {
+        deferred.reject(new Error(error));
+    } else {
+        deferred.resolve(text);
+    }
+});
+return deferred.promise;
+```
+
+Note that a deferred can be resolved with a value or a promise.  The
+``reject`` function is a shorthand for resolving with a rejected
+promise.
+
+```javascript
+// this:
+deferred.reject(new Error("Can't do it"));
+
+// is shorthand for:
+var rejection = Q.fcall(function () {
+    throw new Error("Can't do it");
+});
+deferred.resolve(rejection);
+```
+
+This is a simplified implementation of ``Q.delay``.
+
+```javascript
+function delay(ms) {
+    var deferred = Q.defer();
+    setTimeout(deferred.resolve, ms);
+    return deferred.promise;
+}
+```
+
+This is a simplified implementation of ``Q.timeout``
+
+```javascript
+function timeout(promise, ms) {
+    var deferred = Q.defer();
+    Q.when(promise, deferred.resolve);
+    delay(ms).then(function () {
+        deferred.reject(new Error("Timed out"));
+    });
+    return deferred.promise;
+}
+```
+
+Finally, you can send a progress notification to the promise with
+``deferred.notify``.
+
+For illustration, this is a wrapper for XML HTTP requests in the browser. Note
+that a more [thorough][XHR] implementation would be in order in practice.
+
+[XHR]: https://github.com/montagejs/mr/blob/71e8df99bb4f0584985accd6f2801ef3015b9763/browser.js#L29-L73
+
+```javascript
+function requestOkText(url) {
+    var request = new XMLHttpRequest();
+    var deferred = Q.defer();
+
+    request.open("GET", url, true);
+    request.onload = onload;
+    request.onerror = onerror;
+    request.onprogress = onprogress;
+    request.send();
+
+    function onload() {
+        if (request.status === 200) {
+            deferred.resolve(request.responseText);
+        } else {
+            deferred.reject(new Error("Status code was " + request.status));
+        }
+    }
+
+    function onerror() {
+        deferred.reject(new Error("Can't XHR " + JSON.stringify(url)));
+    }
+
+    function onprogress(event) {
+        deferred.notify(event.loaded / event.total);
+    }
+
+    return deferred.promise;
+}
+```
+
+Below is an example of how to use this ``requestOkText`` function:
+
+```javascript
+requestOkText("http://localhost:3000")
+.then(function (responseText) {
+    // If the HTTP response returns 200 OK, log the response text.
+    console.log(responseText);
+}, function (error) {
+    // If there's an error or a non-200 status code, log the error.
+    console.error(error);
+}, function (progress) {
+    // Log the progress as it comes in.
+    console.log("Request progress: " + Math.round(progress * 100) + "%");
+});
+```
+
+### The Middle
+
+If you are using a function that may return a promise, but just might
+return a value if it doesn’t need to defer, you can use the “static”
+methods of the Q library.
+
+The ``when`` function is the static equivalent for ``then``.
+
+```javascript
+return Q.when(valueOrPromise, function (value) {
+}, function (error) {
+});
+```
+
+All of the other methods on a promise have static analogs with the
+same name.
+
+The following are equivalent:
+
+```javascript
+return Q.all([a, b]);
+```
+
+```javascript
+return Q.fcall(function () {
+    return [a, b];
+})
+.all();
+```
+
+When working with promises provided by other libraries, you should
+convert it to a Q promise.  Not all promise libraries make the same
+guarantees as Q and certainly don’t provide all of the same methods.
+Most libraries only provide a partially functional ``then`` method.
+This thankfully is all we need to turn them into vibrant Q promises.
+
+```javascript
+return Q($.ajax(...))
+.then(function () {
+});
+```
+
+If there is any chance that the promise you receive is not a Q promise
+as provided by your library, you should wrap it using a Q function.
+You can even use ``Q.invoke`` as a shorthand.
+
+```javascript
+return Q.invoke($, 'ajax', ...)
+.then(function () {
+});
+```
+
+
+### Over the Wire
+
+A promise can serve as a proxy for another object, even a remote
+object.  There are methods that allow you to optimistically manipulate
+properties or call functions.  All of these interactions return
+promises, so they can be chained.
+
+```
+direct manipulation         using a promise as a proxy
+--------------------------  -------------------------------
+value.foo                   promise.get("foo")
+value.foo = value           promise.put("foo", value)
+delete value.foo            promise.del("foo")
+value.foo(...args)          promise.post("foo", [args])
+value.foo(...args)          promise.invoke("foo", ...args)
+value(...args)              promise.fapply([args])
+value(...args)              promise.fcall(...args)
+```
+
+If the promise is a proxy for a remote object, you can shave
+round-trips by using these functions instead of ``then``.  To take
+advantage of promises for remote objects, check out [Q-Connection][].
+
+[Q-Connection]: https://github.com/kriskowal/q-connection
+
+Even in the case of non-remote objects, these methods can be used as
+shorthand for particularly-simple fulfillment handlers. For example, you
+can replace
+
+```javascript
+return Q.fcall(function () {
+    return [{ foo: "bar" }, { foo: "baz" }];
+})
+.then(function (value) {
+    return value[0].foo;
+});
+```
+
+with
+
+```javascript
+return Q.fcall(function () {
+    return [{ foo: "bar" }, { foo: "baz" }];
+})
+.get(0)
+.get("foo");
+```
+
+
+### Adapting Node
+
+If you're working with functions that make use of the Node.js callback pattern,
+where callbacks are in the form of `function(err, result)`, Q provides a few
+useful utility functions for converting between them. The most straightforward
+are probably `Q.nfcall` and `Q.nfapply` ("Node function call/apply") for calling
+Node.js-style functions and getting back a promise:
+
+```javascript
+return Q.nfcall(FS.readFile, "foo.txt", "utf-8");
+return Q.nfapply(FS.readFile, ["foo.txt", "utf-8"]);
+```
+
+If you are working with methods, instead of simple functions, you can easily
+run in to the usual problems where passing a method to another function—like
+`Q.nfcall`—"un-binds" the method from its owner. To avoid this, you can either
+use `Function.prototype.bind` or some nice shortcut methods we provide:
+
+```javascript
+return Q.ninvoke(redisClient, "get", "user:1:id");
+return Q.npost(redisClient, "get", ["user:1:id"]);
+```
+
+You can also create reusable wrappers with `Q.denodeify` or `Q.nbind`:
+
+```javascript
+var readFile = Q.denodeify(FS.readFile);
+return readFile("foo.txt", "utf-8");
+
+var redisClientGet = Q.nbind(redisClient.get, redisClient);
+return redisClientGet("user:1:id");
+```
+
+Finally, if you're working with raw deferred objects, there is a
+`makeNodeResolver` method on deferreds that can be handy:
+
+```javascript
+var deferred = Q.defer();
+FS.readFile("foo.txt", "utf-8", deferred.makeNodeResolver());
+return deferred.promise;
+```
+
+### Long Stack Traces
+
+Q comes with optional support for “long stack traces,” wherein the `stack`
+property of `Error` rejection reasons is rewritten to be traced along
+asynchronous jumps instead of stopping at the most recent one. As an example:
+
+```js
+function theDepthsOfMyProgram() {
+  Q.delay(100).done(function explode() {
+    throw new Error("boo!");
+  });
+}
+
+theDepthsOfMyProgram();
+```
+
+usually would give a rather unhelpful stack trace looking something like
+
+```
+Error: boo!
+    at explode (/path/to/test.js:3:11)
+    at _fulfilled (/path/to/test.js:q:54)
+    at resolvedValue.promiseDispatch.done (/path/to/q.js:823:30)
+    at makePromise.promise.promiseDispatch (/path/to/q.js:496:13)
+    at pending (/path/to/q.js:397:39)
+    at process.startup.processNextTick.process._tickCallback (node.js:244:9)
+```
+
+But, if you turn this feature on by setting
+
+```js
+Q.longStackSupport = true;
+```
+
+then the above code gives a nice stack trace to the tune of
+
+```
+Error: boo!
+    at explode (/path/to/test.js:3:11)
+From previous event:
+    at theDepthsOfMyProgram (/path/to/test.js:2:16)
+    at Object.<anonymous> (/path/to/test.js:7:1)
+```
+
+Note how you can see the the function that triggered the async operation in the
+stack trace! This is very helpful for debugging, as otherwise you end up getting
+only the first line, plus a bunch of Q internals, with no sign of where the
+operation started.
+
+This feature does come with somewhat-serious performance and memory overhead,
+however. If you're working with lots of promises, or trying to scale a server
+to many users, you should probably keep it off. But in development, go for it!
+
+## Tests
+
+You can view the results of the Q test suite [in your browser][tests]!
+
+[tests]: https://rawgithub.com/kriskowal/q/master/spec/q-spec.html
+
+## License
+
+Copyright 2009–2013 Kristopher Michael Kowal
+MIT License (enclosed)
+
diff --git a/node_modules/q/benchmark/compare-with-callbacks.js b/node_modules/q/benchmark/compare-with-callbacks.js
new file mode 100644
index 0000000..97f1298
--- /dev/null
+++ b/node_modules/q/benchmark/compare-with-callbacks.js
@@ -0,0 +1,71 @@
+"use strict";
+
+var Q = require("../q");
+var fs = require("fs");
+
+suite("A single simple async operation", function () {
+    bench("with an immediately-fulfilled promise", function (done) {
+        Q().then(done);
+    });
+
+    bench("with direct setImmediate usage", function (done) {
+        setImmediate(done);
+    });
+
+    bench("with direct setTimeout(…, 0)", function (done) {
+        setTimeout(done, 0);
+    });
+});
+
+suite("A fs.readFile", function () {
+    var denodeified = Q.denodeify(fs.readFile);
+
+    set("iterations", 1000);
+    set("delay", 1000);
+
+    bench("directly, with callbacks", function (done) {
+        fs.readFile(__filename, done);
+    });
+
+    bench("with Q.nfcall", function (done) {
+        Q.nfcall(fs.readFile, __filename).then(done);
+    });
+
+    bench("with a Q.denodeify'ed version", function (done) {
+        denodeified(__filename).then(done);
+    });
+
+    bench("with manual usage of deferred.makeNodeResolver", function (done) {
+        var deferred = Q.defer();
+        fs.readFile(__filename, deferred.makeNodeResolver());
+        deferred.promise.then(done);
+    });
+});
+
+suite("1000 operations in parallel", function () {
+    function makeCounter(desiredCount, ultimateCallback) {
+        var soFar = 0;
+        return function () {
+            if (++soFar === desiredCount) {
+                ultimateCallback();
+            }
+        };
+    }
+    var numberOfOps = 1000;
+
+    bench("with immediately-fulfilled promises", function (done) {
+        var counter = makeCounter(numberOfOps, done);
+
+        for (var i = 0; i < numberOfOps; ++i) {
+            Q().then(counter);
+        }
+    });
+
+    bench("with direct setImmediate usage", function (done) {
+        var counter = makeCounter(numberOfOps, done);
+
+        for (var i = 0; i < numberOfOps; ++i) {
+            setImmediate(counter);
+        }
+    });
+});
diff --git a/node_modules/q/benchmark/scenarios.js b/node_modules/q/benchmark/scenarios.js
new file mode 100644
index 0000000..7c18564
--- /dev/null
+++ b/node_modules/q/benchmark/scenarios.js
@@ -0,0 +1,36 @@
+"use strict";
+
+var Q = require("../q");
+
+suite("Chaining", function () {
+    var numberToChain = 1000;
+
+    bench("Chaining many already-fulfilled promises together", function (done) {
+        var currentPromise = Q();
+        for (var i = 0; i < numberToChain; ++i) {
+            currentPromise = currentPromise.then(function () {
+                return Q();
+            });
+        }
+
+        currentPromise.then(done);
+    });
+
+    bench("Chaining and then fulfilling the end of the chain", function (done) {
+        var deferred = Q.defer();
+
+        var currentPromise = deferred.promise;
+        for (var i = 0; i < numberToChain; ++i) {
+            (function () {
+                var promiseToReturn = currentPromise;
+                currentPromise = Q().then(function () {
+                    return promiseToReturn;
+                });
+            }());
+        }
+
+        currentPromise.then(done);
+
+        deferred.resolve();
+    });
+});
diff --git a/node_modules/q/package.json b/node_modules/q/package.json
new file mode 100644
index 0000000..eabbecc
--- /dev/null
+++ b/node_modules/q/package.json
@@ -0,0 +1,113 @@
+{
+  "name": "q",
+  "version": "0.9.7",
+  "description": "A library for promises (CommonJS/Promises/A,B,D)",
+  "homepage": "https://github.com/kriskowal/q",
+  "author": {
+    "name": "Kris Kowal",
+    "email": "kris@cixar.com",
+    "url": "https://github.com/kriskowal"
+  },
+  "keywords": [
+    "q",
+    "promise",
+    "promises",
+    "promises-a",
+    "promises-aplus",
+    "deferred",
+    "future",
+    "async",
+    "flow control",
+    "fluent",
+    "browser",
+    "node"
+  ],
+  "contributors": [
+    {
+      "name": "Kris Kowal",
+      "email": "kris@cixar.com",
+      "url": "https://github.com/kriskowal"
+    },
+    {
+      "name": "Irakli Gozalishvili",
+      "email": "rfobic@gmail.com",
+      "url": "http://jeditoolkit.com"
+    },
+    {
+      "name": "Domenic Denicola",
+      "email": "domenic@domenicdenicola.com",
+      "url": "http://domenicdenicola.com"
+    }
+  ],
+  "bugs": {
+    "url": "http://github.com/kriskowal/q/issues"
+  },
+  "license": {
+    "type": "MIT",
+    "url": "http://github.com/kriskowal/q/raw/master/LICENSE"
+  },
+  "main": "q.js",
+  "repository": {
+    "type": "git",
+    "url": "git://github.com/kriskowal/q.git"
+  },
+  "engines": {
+    "node": ">=0.6.0",
+    "teleport": ">=0.2.0"
+  },
+  "dependencies": {},
+  "devDependencies": {
+    "jshint": "~2.1.9",
+    "cover": "*",
+    "jasmine-node": "1.11.0",
+    "opener": "*",
+    "promises-aplus-tests": "1.x",
+    "grunt": "~0.4.1",
+    "grunt-cli": "~0.1.9",
+    "grunt-contrib-uglify": "~0.2.2",
+    "matcha": "~0.2.0"
+  },
+  "scripts": {
+    "test": "jasmine-node spec && promises-aplus-tests spec/aplus-adapter",
+    "test-browser": "opener spec/q-spec.html",
+    "benchmark": "matcha",
+    "lint": "jshint q.js",
+    "cover": "cover run node_modules/jasmine-node/bin/jasmine-node spec && cover report html && opener cover_html/index.html",
+    "minify": "grunt",
+    "prepublish": "grunt"
+  },
+  "overlay": {
+    "teleport": {
+      "dependencies": {
+        "system": ">=0.0.4"
+      }
+    }
+  },
+  "directories": {
+    "test": "./spec"
+  },
+  "_id": "q@0.9.7",
+  "dist": {
+    "shasum": "4de2e6cb3b29088c9e4cbc03bf9d42fb96ce2f75",
+    "tarball": "http://registry.npmjs.org/q/-/q-0.9.7.tgz"
+  },
+  "_from": "q@>=0.9.0 <0.10.0",
+  "_npmVersion": "1.3.2",
+  "_npmUser": {
+    "name": "kriskowal",
+    "email": "kris.kowal@cixar.com"
+  },
+  "maintainers": [
+    {
+      "name": "kriskowal",
+      "email": "kris.kowal@cixar.com"
+    },
+    {
+      "name": "domenic",
+      "email": "domenic@domenicdenicola.com"
+    }
+  ],
+  "_shasum": "4de2e6cb3b29088c9e4cbc03bf9d42fb96ce2f75",
+  "_resolved": "https://registry.npmjs.org/q/-/q-0.9.7.tgz",
+  "readme": "ERROR: No README data found!"
+}
diff --git a/node_modules/q/q.js b/node_modules/q/q.js
new file mode 100644
index 0000000..66389fc
--- /dev/null
+++ b/node_modules/q/q.js
@@ -0,0 +1,1937 @@
+// vim:ts=4:sts=4:sw=4:
+/*!
+ *
+ * Copyright 2009-2012 Kris Kowal under the terms of the MIT
+ * license found at http://github.com/kriskowal/q/raw/master/LICENSE
+ *
+ * With parts by Tyler Close
+ * Copyright 2007-2009 Tyler Close under the terms of the MIT X license found
+ * at http://www.opensource.org/licenses/mit-license.html
+ * Forked at ref_send.js version: 2009-05-11
+ *
+ * With parts by Mark Miller
+ * Copyright (C) 2011 Google Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+(function (definition) {
+    // Turn off strict mode for this function so we can assign to global.Q
+    /* jshint strict: false */
+
+    // This file will function properly as a <script> tag, or a module
+    // using CommonJS and NodeJS or RequireJS module formats.  In
+    // Common/Node/RequireJS, the module exports the Q API and when
+    // executed as a simple <script>, it creates a Q global instead.
+
+    // Montage Require
+    if (typeof bootstrap === "function") {
+        bootstrap("promise", definition);
+
+    // CommonJS
+    } else if (typeof exports === "object") {
+        module.exports = definition();
+
+    // RequireJS
+    } else if (typeof define === "function" && define.amd) {
+        define(definition);
+
+    // SES (Secure EcmaScript)
+    } else if (typeof ses !== "undefined") {
+        if (!ses.ok()) {
+            return;
+        } else {
+            ses.makeQ = definition;
+        }
+
+    // <script>
+    } else {
+        Q = definition();
+    }
+
+})(function () {
+"use strict";
+
+var hasStacks = false;
+try {
+    throw new Error();
+} catch (e) {
+    hasStacks = !!e.stack;
+}
+
+// All code after this point will be filtered from stack traces reported
+// by Q.
+var qStartingLine = captureLine();
+var qFileName;
+
+// shims
+
+// used for fallback in "allResolved"
+var noop = function () {};
+
+// Use the fastest possible means to execute a task in a future turn
+// of the event loop.
+var nextTick =(function () {
+    // linked list of tasks (single, with head node)
+    var head = {task: void 0, next: null};
+    var tail = head;
+    var flushing = false;
+    var requestTick = void 0;
+    var isNodeJS = false;
+
+    function flush() {
+        /* jshint loopfunc: true */
+
+        while (head.next) {
+            head = head.next;
+            var task = head.task;
+            head.task = void 0;
+            var domain = head.domain;
+
+            if (domain) {
+                head.domain = void 0;
+                domain.enter();
+            }
+
+            try {
+                task();
+
+            } catch (e) {
+                if (isNodeJS) {
+                    // In node, uncaught exceptions are considered fatal errors.
+                    // Re-throw them synchronously to interrupt flushing!
+
+                    // Ensure continuation if the uncaught exception is suppressed
+                    // listening "uncaughtException" events (as domains does).
+                    // Continue in next event to avoid tick recursion.
+                    if (domain) {
+                        domain.exit();
+                    }
+                    setTimeout(flush, 0);
+                    if (domain) {
+                        domain.enter();
+                    }
+
+                    throw e;
+
+                } else {
+                    // In browsers, uncaught exceptions are not fatal.
+                    // Re-throw them asynchronously to avoid slow-downs.
+                    setTimeout(function() {
+                       throw e;
+                    }, 0);
+                }
+            }
+
+            if (domain) {
+                domain.exit();
+            }
+        }
+
+        flushing = false;
+    }
+
+    nextTick = function (task) {
+        tail = tail.next = {
+            task: task,
+            domain: isNodeJS && process.domain,
+            next: null
+        };
+
+        if (!flushing) {
+            flushing = true;
+            requestTick();
+        }
+    };
+
+    if (typeof process !== "undefined" && process.nextTick) {
+        // Node.js before 0.9. Note that some fake-Node environments, like the
+        // Mocha test runner, introduce a `process` global without a `nextTick`.
+        isNodeJS = true;
+
+        requestTick = function () {
+            process.nextTick(flush);
+        };
+
+    } else if (typeof setImmediate === "function") {
+        // In IE10, Node.js 0.9+, or https://github.com/NobleJS/setImmediate
+        if (typeof window !== "undefined") {
+            requestTick = setImmediate.bind(window, flush);
+        } else {
+            requestTick = function () {
+                setImmediate(flush);
+            };
+        }
+
+    } else if (typeof MessageChannel !== "undefined") {
+        // modern browsers
+        // http://www.nonblocking.io/2011/06/windownexttick.html
+        var channel = new MessageChannel();
+        // At least Safari Version 6.0.5 (8536.30.1) intermittently cannot create
+        // working message ports the first time a page loads.
+        channel.port1.onmessage = function () {
+            requestTick = requestPortTick;
+            channel.port1.onmessage = flush;
+            flush();
+        };
+        var requestPortTick = function () {
+            // Opera requires us to provide a message payload, regardless of
+            // whether we use it.
+            channel.port2.postMessage(0);
+        };
+        requestTick = function () {
+            setTimeout(flush, 0);
+            requestPortTick();
+        };
+
+    } else {
+        // old browsers
+        requestTick = function () {
+            setTimeout(flush, 0);
+        };
+    }
+
+    return nextTick;
+})();
+
+// Attempt to make generics safe in the face of downstream
+// modifications.
+// There is no situation where this is necessary.
+// If you need a security guarantee, these primordials need to be
+// deeply frozen anyway, and if you don’t need a security guarantee,
+// this is just plain paranoid.
+// However, this does have the nice side-effect of reducing the size
+// of the code by reducing x.call() to merely x(), eliminating many
+// hard-to-minify characters.
+// See Mark Miller’s explanation of what this does.
+// http://wiki.ecmascript.org/doku.php?id=conventions:safe_meta_programming
+var call = Function.call;
+function uncurryThis(f) {
+    return function () {
+        return call.apply(f, arguments);
+    };
+}
+// This is equivalent, but slower:
+// uncurryThis = Function_bind.bind(Function_bind.call);
+// http://jsperf.com/uncurrythis
+
+var array_slice = uncurryThis(Array.prototype.slice);
+
+var array_reduce = uncurryThis(
+    Array.prototype.reduce || function (callback, basis) {
+        var index = 0,
+            length = this.length;
+        // concerning the initial value, if one is not provided
+        if (arguments.length === 1) {
+            // seek to the first value in the array, accounting
+            // for the possibility that is is a sparse array
+            do {
+                if (index in this) {
+                    basis = this[index++];
+                    break;
+                }
+                if (++index >= length) {
+                    throw new TypeError();
+                }
+            } while (1);
+        }
+        // reduce
+        for (; index < length; index++) {
+            // account for the possibility that the array is sparse
+            if (index in this) {
+                basis = callback(basis, this[index], index);
+            }
+        }
+        return basis;
+    }
+);
+
+var array_indexOf = uncurryThis(
+    Array.prototype.indexOf || function (value) {
+        // not a very good shim, but good enough for our one use of it
+        for (var i = 0; i < this.length; i++) {
+            if (this[i] === value) {
+                return i;
+            }
+        }
+        return -1;
+    }
+);
+
+var array_map = uncurryThis(
+    Array.prototype.map || function (callback, thisp) {
+        var self = this;
+        var collect = [];
+        array_reduce(self, function (undefined, value, index) {
+            collect.push(callback.call(thisp, value, index, self));
+        }, void 0);
+        return collect;
+    }
+);
+
+var object_create = Object.create || function (prototype) {
+    function Type() { }
+    Type.prototype = prototype;
+    return new Type();
+};
+
+var object_hasOwnProperty = uncurryThis(Object.prototype.hasOwnProperty);
+
+var object_keys = Object.keys || function (object) {
+    var keys = [];
+    for (var key in object) {
+        if (object_hasOwnProperty(object, key)) {
+            keys.push(key);
+        }
+    }
+    return keys;
+};
+
+var object_toString = uncurryThis(Object.prototype.toString);
+
+function isObject(value) {
+    return value === Object(value);
+}
+
+// generator related shims
+
+// FIXME: Remove this function once ES6 generators are in SpiderMonkey.
+function isStopIteration(exception) {
+    return (
+        object_toString(exception) === "[object StopIteration]" ||
+        exception instanceof QReturnValue
+    );
+}
+
+// FIXME: Remove this helper and Q.return once ES6 generators are in
+// SpiderMonkey.
+var QReturnValue;
+if (typeof ReturnValue !== "undefined") {
+    QReturnValue = ReturnValue;
+} else {
+    QReturnValue = function (value) {
+        this.value = value;
+    };
+}
+
+// Until V8 3.19 / Chromium 29 is released, SpiderMonkey is the only
+// engine that has a deployed base of browsers that support generators.
+// However, SM's generators use the Python-inspired semantics of
+// outdated ES6 drafts.  We would like to support ES6, but we'd also
+// like to make it possible to use generators in deployed browsers, so
+// we also support Python-style generators.  At some point we can remove
+// this block.
+var hasES6Generators;
+try {
+    /* jshint evil: true, nonew: false */
+    new Function("(function* (){ yield 1; })");
+    hasES6Generators = true;
+} catch (e) {
+    hasES6Generators = false;
+}
+
+// long stack traces
+
+var STACK_JUMP_SEPARATOR = "From previous event:";
+
+function makeStackTraceLong(error, promise) {
+    // If possible, transform the error stack trace by removing Node and Q
+    // cruft, then concatenating with the stack trace of `promise`. See #57.
+    if (hasStacks &&
+        promise.stack &&
+        typeof error === "object" &&
+        error !== null &&
+        error.stack &&
+        error.stack.indexOf(STACK_JUMP_SEPARATOR) === -1
+    ) {
+        var stacks = [];
+        for (var p = promise; !!p; p = p.source) {
+            if (p.stack) {
+                stacks.unshift(p.stack);
+            }
+        }
+        stacks.unshift(error.stack);
+
+        var concatedStacks = stacks.join("\n" + STACK_JUMP_SEPARATOR + "\n");
+        error.stack = filterStackString(concatedStacks);
+    }
+}
+
+function filterStackString(stackString) {
+    var lines = stackString.split("\n");
+    var desiredLines = [];
+    for (var i = 0; i < lines.length; ++i) {
+        var line = lines[i];
+
+        if (!isInternalFrame(line) && !isNodeFrame(line) && line) {
+            desiredLines.push(line);
+        }
+    }
+    return desiredLines.join("\n");
+}
+
+function isNodeFrame(stackLine) {
+    return stackLine.indexOf("(module.js:") !== -1 ||
+           stackLine.indexOf("(node.js:") !== -1;
+}
+
+function getFileNameAndLineNumber(stackLine) {
+    // Named functions: "at functionName (filename:lineNumber:columnNumber)"
+    // In IE10 function name can have spaces ("Anonymous function") O_o
+    var attempt1 = /at .+ \((.+):(\d+):(?:\d+)\)$/.exec(stackLine);
+    if (attempt1) {
+        return [attempt1[1], Number(attempt1[2])];
+    }
+
+    // Anonymous functions: "at filename:lineNumber:columnNumber"
+    var attempt2 = /at ([^ ]+):(\d+):(?:\d+)$/.exec(stackLine);
+    if (attempt2) {
+        return [attempt2[1], Number(attempt2[2])];
+    }
+
+    // Firefox style: "function@filename:lineNumber or @filename:lineNumber"
+    var attempt3 = /.*@(.+):(\d+)$/.exec(stackLine);
+    if (attempt3) {
+        return [attempt3[1], Number(attempt3[2])];
+    }
+}
+
+function isInternalFrame(stackLine) {
+    var fileNameAndLineNumber = getFileNameAndLineNumber(stackLine);
+
+    if (!fileNameAndLineNumber) {
+        return false;
+    }
+
+    var fileName = fileNameAndLineNumber[0];
+    var lineNumber = fileNameAndLineNumber[1];
+
+    return fileName === qFileName &&
+        lineNumber >= qStartingLine &&
+        lineNumber <= qEndingLine;
+}
+
+// discover own file name and line number range for filtering stack
+// traces
+function captureLine() {
+    if (!hasStacks) {
+        return;
+    }
+
+    try {
+        throw new Error();
+    } catch (e) {
+        var lines = e.stack.split("\n");
+        var firstLine = lines[0].indexOf("@") > 0 ? lines[1] : lines[2];
+        var fileNameAndLineNumber = getFileNameAndLineNumber(firstLine);
+        if (!fileNameAndLineNumber) {
+            return;
+        }
+
+        qFileName = fileNameAndLineNumber[0];
+        return fileNameAndLineNumber[1];
+    }
+}
+
+function deprecate(callback, name, alternative) {
+    return function () {
+        if (typeof console !== "undefined" &&
+            typeof console.warn === "function") {
+            console.warn(name + " is deprecated, use " + alternative +
+                         " instead.", new Error("").stack);
+        }
+        return callback.apply(callback, arguments);
+    };
+}
+
+// end of shims
+// beginning of real work
+
+/**
+ * Constructs a promise for an immediate reference, passes promises through, or
+ * coerces promises from different systems.
+ * @param value immediate reference or promise
+ */
+function Q(value) {
+    // If the object is already a Promise, return it directly.  This enables
+    // the resolve function to both be used to created references from objects,
+    // but to tolerably coerce non-promises to promises.
+    if (isPromise(value)) {
+        return value;
+    }
+
+    // assimilate thenables
+    if (isPromiseAlike(value)) {
+        return coerce(value);
+    } else {
+        return fulfill(value);
+    }
+}
+Q.resolve = Q;
+
+/**
+ * Performs a task in a future turn of the event loop.
+ * @param {Function} task
+ */
+Q.nextTick = nextTick;
+
+/**
+ * Controls whether or not long stack traces will be on
+ */
+Q.longStackSupport = false;
+
+/**
+ * Constructs a {promise, resolve, reject} object.
+ *
+ * `resolve` is a callback to invoke with a more resolved value for the
+ * promise. To fulfill the promise, invoke `resolve` with any value that is
+ * not a thenable. To reject the promise, invoke `resolve` with a rejected
+ * thenable, or invoke `reject` with the reason directly. To resolve the
+ * promise to another thenable, thus putting it in the same state, invoke
+ * `resolve` with that other thenable.
+ */
+Q.defer = defer;
+function defer() {
+    // if "messages" is an "Array", that indicates that the promise has not yet
+    // been resolved.  If it is "undefined", it has been resolved.  Each
+    // element of the messages array is itself an array of complete arguments to
+    // forward to the resolved promise.  We coerce the resolution value to a
+    // promise using the `resolve` function because it handles both fully
+    // non-thenable values and other thenables gracefully.
+    var messages = [], progressListeners = [], resolvedPromise;
+
+    var deferred = object_create(defer.prototype);
+    var promise = object_create(Promise.prototype);
+
+    promise.promiseDispatch = function (resolve, op, operands) {
+        var args = array_slice(arguments);
+        if (messages) {
+            messages.push(args);
+            if (op === "when" && operands[1]) { // progress operand
+                progressListeners.push(operands[1]);
+            }
+        } else {
+            nextTick(function () {
+                resolvedPromise.promiseDispatch.apply(resolvedPromise, args);
+            });
+        }
+    };
+
+    // XXX deprecated
+    promise.valueOf = deprecate(function () {
+        if (messages) {
+            return promise;
+        }
+        var nearerValue = nearer(resolvedPromise);
+        if (isPromise(nearerValue)) {
+            resolvedPromise = nearerValue; // shorten chain
+        }
+        return nearerValue;
+    }, "valueOf", "inspect");
+
+    promise.inspect = function () {
+        if (!resolvedPromise) {
+            return { state: "pending" };
+        }
+        return resolvedPromise.inspect();
+    };
+
+    if (Q.longStackSupport && hasStacks) {
+        try {
+            throw new Error();
+        } catch (e) {
+            // NOTE: don't try to use `Error.captureStackTrace` or transfer the
+            // accessor around; that causes memory leaks as per GH-111. Just
+            // reify the stack trace as a string ASAP.
+            //
+            // At the same time, cut off the first line; it's always just
+            // "[object Promise]\n", as per the `toString`.
+            promise.stack = e.stack.substring(e.stack.indexOf("\n") + 1);
+        }
+    }
+
+    // NOTE: we do the checks for `resolvedPromise` in each method, instead of
+    // consolidating them into `become`, since otherwise we'd create new
+    // promises with the lines `become(whatever(value))`. See e.g. GH-252.
+
+    function become(newPromise) {
+        resolvedPromise = newPromise;
+        promise.source = newPromise;
+
+        array_reduce(messages, function (undefined, message) {
+            nextTick(function () {
+                newPromise.promiseDispatch.apply(newPromise, message);
+            });
+        }, void 0);
+
+        messages = void 0;
+        progressListeners = void 0;
+    }
+
+    deferred.promise = promise;
+    deferred.resolve = function (value) {
+        if (resolvedPromise) {
+            return;
+        }
+
+        become(Q(value));
+    };
+
+    deferred.fulfill = function (value) {
+        if (resolvedPromise) {
+            return;
+        }
+
+        become(fulfill(value));
+    };
+    deferred.reject = function (reason) {
+        if (resolvedPromise) {
+            return;
+        }
+
+        become(reject(reason));
+    };
+    deferred.notify = function (progress) {
+        if (resolvedPromise) {
+            return;
+        }
+
+        array_reduce(progressListeners, function (undefined, progressListener) {
+            nextTick(function () {
+                progressListener(progress);
+            });
+        }, void 0);
+    };
+
+    return deferred;
+}
+
+/**
+ * Creates a Node-style callback that will resolve or reject the deferred
+ * promise.
+ * @returns a nodeback
+ */
+defer.prototype.makeNodeResolver = function () {
+    var self = this;
+    return function (error, value) {
+        if (error) {
+            self.reject(error);
+        } else if (arguments.length > 2) {
+            self.resolve(array_slice(arguments, 1));
+        } else {
+            self.resolve(value);
+        }
+    };
+};
+
+/**
+ * @param resolver {Function} a function that returns nothing and accepts
+ * the resolve, reject, and notify functions for a deferred.
+ * @returns a promise that may be resolved with the given resolve and reject
+ * functions, or rejected by a thrown exception in resolver
+ */
+Q.promise = promise;
+function promise(resolver) {
+    if (typeof resolver !== "function") {
+        throw new TypeError("resolver must be a function.");
+    }
+    var deferred = defer();
+    try {
+        resolver(deferred.resolve, deferred.reject, deferred.notify);
+    } catch (reason) {
+        deferred.reject(reason);
+    }
+    return deferred.promise;
+}
+
+// XXX experimental.  This method is a way to denote that a local value is
+// serializable and should be immediately dispatched to a remote upon request,
+// instead of passing a reference.
+Q.passByCopy = function (object) {
+    //freeze(object);
+    //passByCopies.set(object, true);
+    return object;
+};
+
+Promise.prototype.passByCopy = function () {
+    //freeze(object);
+    //passByCopies.set(object, true);
+    return this;
+};
+
+/**
+ * If two promises eventually fulfill to the same value, promises that value,
+ * but otherwise rejects.
+ * @param x {Any*}
+ * @param y {Any*}
+ * @returns {Any*} a promise for x and y if they are the same, but a rejection
+ * otherwise.
+ *
+ */
+Q.join = function (x, y) {
+    return Q(x).join(y);
+};
+
+Promise.prototype.join = function (that) {
+    return Q([this, that]).spread(function (x, y) {
+        if (x === y) {
+            // TODO: "===" should be Object.is or equiv
+            return x;
+        } else {
+            throw new Error("Can't join: not the same: " + x + " " + y);
+        }
+    });
+};
+
+/**
+ * Returns a promise for the first of an array of promises to become fulfilled.
+ * @param answers {Array[Any*]} promises to race
+ * @returns {Any*} the first promise to be fulfilled
+ */
+Q.race = race;
+function race(answerPs) {
+    return promise(function(resolve, reject) {
+        // Switch to this once we can assume at least ES5
+        // answerPs.forEach(function(answerP) {
+        //     Q(answerP).then(resolve, reject);
+        // });
+        // Use this in the meantime
+        for (var i = 0, len = answerPs.length; i < len; i++) {
+            Q(answerPs[i]).then(resolve, reject);
+        }
+    });
+}
+
+Promise.prototype.race = function () {
+    return this.then(Q.race);
+};
+
+/**
+ * Constructs a Promise with a promise descriptor object and optional fallback
+ * function.  The descriptor contains methods like when(rejected), get(name),
+ * set(name, value), post(name, args), and delete(name), which all
+ * return either a value, a promise for a value, or a rejection.  The fallback
+ * accepts the operation name, a resolver, and any further arguments that would
+ * have been forwarded to the appropriate method above had a method been
+ * provided with the proper name.  The API makes no guarantees about the nature
+ * of the returned object, apart from that it is usable whereever promises are
+ * bought and sold.
+ */
+Q.makePromise = Promise;
+function Promise(descriptor, fallback, inspect) {
+    if (fallback === void 0) {
+        fallback = function (op) {
+            return reject(new Error(
+                "Promise does not support operation: " + op
+            ));
+        };
+    }
+    if (inspect === void 0) {
+        inspect = function () {
+            return {state: "unknown"};
+        };
+    }
+
+    var promise = object_create(Promise.prototype);
+
+    promise.promiseDispatch = function (resolve, op, args) {
+        var result;
+        try {
+            if (descriptor[op]) {
+                result = descriptor[op].apply(promise, args);
+            } else {
+                result = fallback.call(promise, op, args);
+            }
+        } catch (exception) {
+            result = reject(exception);
+        }
+        if (resolve) {
+            resolve(result);
+        }
+    };
+
+    promise.inspect = inspect;
+
+    // XXX deprecated `valueOf` and `exception` support
+    if (inspect) {
+        var inspected = inspect();
+        if (inspected.state === "rejected") {
+            promise.exception = inspected.reason;
+        }
+
+        promise.valueOf = deprecate(function () {
+            var inspected = inspect();
+            if (inspected.state === "pending" ||
+                inspected.state === "rejected") {
+                return promise;
+            }
+            return inspected.value;
+        });
+    }
+
+    return promise;
+}
+
+Promise.prototype.toString = function () {
+    return "[object Promise]";
+};
+
+Promise.prototype.then = function (fulfilled, rejected, progressed) {
+    var self = this;
+    var deferred = defer();
+    var done = false;   // ensure the untrusted promise makes at most a
+                        // single call to one of the callbacks
+
+    function _fulfilled(value) {
+        try {
+            return typeof fulfilled === "function" ? fulfilled(value) : value;
+        } catch (exception) {
+            return reject(exception);
+        }
+    }
+
+    function _rejected(exception) {
+        if (typeof rejected === "function") {
+            makeStackTraceLong(exception, self);
+            try {
+                return rejected(exception);
+            } catch (newException) {
+                return reject(newException);
+            }
+        }
+        return reject(exception);
+    }
+
+    function _progressed(value) {
+        return typeof progressed === "function" ? progressed(value) : value;
+    }
+
+    nextTick(function () {
+        self.promiseDispatch(function (value) {
+            if (done) {
+                return;
+            }
+            done = true;
+
+            deferred.resolve(_fulfilled(value));
+        }, "when", [function (exception) {
+            if (done) {
+                return;
+            }
+            done = true;
+
+            deferred.resolve(_rejected(exception));
+        }]);
+    });
+
+    // Progress propagator need to be attached in the current tick.
+    self.promiseDispatch(void 0, "when", [void 0, function (value) {
+        var newValue;
+        var threw = false;
+        try {
+            newValue = _progressed(value);
+        } catch (e) {
+            threw = true;
+            if (Q.onerror) {
+                Q.onerror(e);
+            } else {
+                throw e;
+            }
+        }
+
+        if (!threw) {
+            deferred.notify(newValue);
+        }
+    }]);
+
+    return deferred.promise;
+};
+
+/**
+ * Registers an observer on a promise.
+ *
+ * Guarantees:
+ *
+ * 1. that fulfilled and rejected will be called only once.
+ * 2. that either the fulfilled callback or the rejected callback will be
+ *    called, but not both.
+ * 3. that fulfilled and rejected will not be called in this turn.
+ *
+ * @param value      promise or immediate reference to observe
+ * @param fulfilled  function to be called with the fulfilled value
+ * @param rejected   function to be called with the rejection exception
+ * @param progressed function to be called on any progress notifications
+ * @return promise for the return value from the invoked callback
+ */
+Q.when = when;
+function when(value, fulfilled, rejected, progressed) {
+    return Q(value).then(fulfilled, rejected, progressed);
+}
+
+Promise.prototype.thenResolve = function (value) {
+    return this.then(function () { return value; });
+};
+
+Q.thenResolve = function (promise, value) {
+    return Q(promise).thenResolve(value);
+};
+
+Promise.prototype.thenReject = function (reason) {
+    return this.then(function () { throw reason; });
+};
+
+Q.thenReject = function (promise, reason) {
+    return Q(promise).thenReject(reason);
+};
+
+/**
+ * If an object is not a promise, it is as "near" as possible.
+ * If a promise is rejected, it is as "near" as possible too.
+ * If it’s a fulfilled promise, the fulfillment value is nearer.
+ * If it’s a deferred promise and the deferred has been resolved, the
+ * resolution is "nearer".
+ * @param object
+ * @returns most resolved (nearest) form of the object
+ */
+
+// XXX should we re-do this?
+Q.nearer = nearer;
+function nearer(value) {
+    if (isPromise(value)) {
+        var inspected = value.inspect();
+        if (inspected.state === "fulfilled") {
+            return inspected.value;
+        }
+    }
+    return value;
+}
+
+/**
+ * @returns whether the given object is a promise.
+ * Otherwise it is a fulfilled value.
+ */
+Q.isPromise = isPromise;
+function isPromise(object) {
+    return isObject(object) &&
+        typeof object.promiseDispatch === "function" &&
+        typeof object.inspect === "function";
+}
+
+Q.isPromiseAlike = isPromiseAlike;
+function isPromiseAlike(object) {
+    return isObject(object) && typeof object.then === "function";
+}
+
+/**
+ * @returns whether the given object is a pending promise, meaning not
+ * fulfilled or rejected.
+ */
+Q.isPending = isPending;
+function isPending(object) {
+    return isPromise(object) && object.inspect().state === "pending";
+}
+
+Promise.prototype.isPending = function () {
+    return this.inspect().state === "pending";
+};
+
+/**
+ * @returns whether the given object is a value or fulfilled
+ * promise.
+ */
+Q.isFulfilled = isFulfilled;
+function isFulfilled(object) {
+    return !isPromise(object) || object.inspect().state === "fulfilled";
+}
+
+Promise.prototype.isFulfilled = function () {
+    return this.inspect().state === "fulfilled";
+};
+
+/**
+ * @returns whether the given object is a rejected promise.
+ */
+Q.isRejected = isRejected;
+function isRejected(object) {
+    return isPromise(object) && object.inspect().state === "rejected";
+}
+
+Promise.prototype.isRejected = function () {
+    return this.inspect().state === "rejected";
+};
+
+//// BEGIN UNHANDLED REJECTION TRACKING
+
+// This promise library consumes exceptions thrown in handlers so they can be
+// handled by a subsequent promise.  The exceptions get added to this array when
+// they are created, and removed when they are handled.  Note that in ES6 or
+// shimmed environments, this would naturally be a `Set`.
+var unhandledReasons = [];
+var unhandledRejections = [];
+var unhandledReasonsDisplayed = false;
+var trackUnhandledRejections = true;
+function displayUnhandledReasons() {
+    if (
+        !unhandledReasonsDisplayed &&
+        typeof window !== "undefined" &&
+        !window.Touch &&
+        window.console
+    ) {
+        console.warn("[Q] Unhandled rejection reasons (should be empty):",
+                     unhandledReasons);
+    }
+
+    unhandledReasonsDisplayed = true;
+}
+
+function logUnhandledReasons() {
+    for (var i = 0; i < unhandledReasons.length; i++) {
+        var reason = unhandledReasons[i];
+        console.warn("Unhandled rejection reason:", reason);
+    }
+}
+
+function resetUnhandledRejections() {
+    unhandledReasons.length = 0;
+    unhandledRejections.length = 0;
+    unhandledReasonsDisplayed = false;
+
+    if (!trackUnhandledRejections) {
+        trackUnhandledRejections = true;
+
+        // Show unhandled rejection reasons if Node exits without handling an
+        // outstanding rejection.  (Note that Browserify presently produces a
+        // `process` global without the `EventEmitter` `on` method.)
+        if (typeof process !== "undefined" && process.on) {
+            process.on("exit", logUnhandledReasons);
+        }
+    }
+}
+
+function trackRejection(promise, reason) {
+    if (!trackUnhandledRejections) {
+        return;
+    }
+
+    unhandledRejections.push(promise);
+    if (reason && typeof reason.stack !== "undefined") {
+        unhandledReasons.push(reason.stack);
+    } else {
+        unhandledReasons.push("(no stack) " + reason);
+    }
+    displayUnhandledReasons();
+}
+
+function untrackRejection(promise) {
+    if (!trackUnhandledRejections) {
+        return;
+    }
+
+    var at = array_indexOf(unhandledRejections, promise);
+    if (at !== -1) {
+        unhandledRejections.splice(at, 1);
+        unhandledReasons.splice(at, 1);
+    }
+}
+
+Q.resetUnhandledRejections = resetUnhandledRejections;
+
+Q.getUnhandledReasons = function () {
+    // Make a copy so that consumers can't interfere with our internal state.
+    return unhandledReasons.slice();
+};
+
+Q.stopUnhandledRejectionTracking = function () {
+    resetUnhandledRejections();
+    if (typeof process !== "undefined" && process.on) {
+        process.removeListener("exit", logUnhandledReasons);
+    }
+    trackUnhandledRejections = false;
+};
+
+resetUnhandledRejections();
+
+//// END UNHANDLED REJECTION TRACKING
+
+/**
+ * Constructs a rejected promise.
+ * @param reason value describing the failure
+ */
+Q.reject = reject;
+function reject(reason) {
+    var rejection = Promise({
+        "when": function (rejected) {
+            // note that the error has been handled
+            if (rejected) {
+                untrackRejection(this);
+            }
+            return rejected ? rejected(reason) : this;
+        }
+    }, function fallback() {
+        return this;
+    }, function inspect() {
+        return { state: "rejected", reason: reason };
+    });
+
+    // Note that the reason has not been handled.
+    trackRejection(rejection, reason);
+
+    return rejection;
+}
+
+/**
+ * Constructs a fulfilled promise for an immediate reference.
+ * @param value immediate reference
+ */
+Q.fulfill = fulfill;
+function fulfill(value) {
+    return Promise({
+        "when": function () {
+            return value;
+        },
+        "get": function (name) {
+            return value[name];
+        },
+        "set": function (name, rhs) {
+            value[name] = rhs;
+        },
+        "delete": function (name) {
+            delete value[name];
+        },
+        "post": function (name, args) {
+            // Mark Miller proposes that post with no name should apply a
+            // promised function.
+            if (name === null || name === void 0) {
+                return value.apply(void 0, args);
+            } else {
+                return value[name].apply(value, args);
+            }
+        },
+        "apply": function (thisp, args) {
+            return value.apply(thisp, args);
+        },
+        "keys": function () {
+            return object_keys(value);
+        }
+    }, void 0, function inspect() {
+        return { state: "fulfilled", value: value };
+    });
+}
+
+/**
+ * Converts thenables to Q promises.
+ * @param promise thenable promise
+ * @returns a Q promise
+ */
+function coerce(promise) {
+    var deferred = defer();
+    nextTick(function () {
+        try {
+            promise.then(deferred.resolve, deferred.reject, deferred.notify);
+        } catch (exception) {
+            deferred.reject(exception);
+        }
+    });
+    return deferred.promise;
+}
+
+/**
+ * Annotates an object such that it will never be
+ * transferred away from this process over any promise
+ * communication channel.
+ * @param object
+ * @returns promise a wrapping of that object that
+ * additionally responds to the "isDef" message
+ * without a rejection.
+ */
+Q.master = master;
+function master(object) {
+    return Promise({
+        "isDef": function () {}
+    }, function fallback(op, args) {
+        return dispatch(object, op, args);
+    }, function () {
+        return Q(object).inspect();
+    });
+}
+
+/**
+ * Spreads the values of a promised array of arguments into the
+ * fulfillment callback.
+ * @param fulfilled callback that receives variadic arguments from the
+ * promised array
+ * @param rejected callback that receives the exception if the promise
+ * is rejected.
+ * @returns a promise for the return value or thrown exception of
+ * either callback.
+ */
+Q.spread = spread;
+function spread(value, fulfilled, rejected) {
+    return Q(value).spread(fulfilled, rejected);
+}
+
+Promise.prototype.spread = function (fulfilled, rejected) {
+    return this.all().then(function (array) {
+        return fulfilled.apply(void 0, array);
+    }, rejected);
+};
+
+/**
+ * The async function is a decorator for generator functions, turning
+ * them into asynchronous generators.  Although generators are only part
+ * of the newest ECMAScript 6 drafts, this code does not cause syntax
+ * errors in older engines.  This code should continue to work and will
+ * in fact improve over time as the language improves.
+ *
+ * ES6 generators are currently part of V8 version 3.19 with the
+ * --harmony-generators runtime flag enabled.  SpiderMonkey has had them
+ * for longer, but under an older Python-inspired form.  This function
+ * works on both kinds of generators.
+ *
+ * Decorates a generator function such that:
+ *  - it may yield promises
+ *  - execution will continue when that promise is fulfilled
+ *  - the value of the yield expression will be the fulfilled value
+ *  - it returns a promise for the return value (when the generator
+ *    stops iterating)
+ *  - the decorated function returns a promise for the return value
+ *    of the generator or the first rejected promise among those
+ *    yielded.
+ *  - if an error is thrown in the generator, it propagates through
+ *    every following yield until it is caught, or until it escapes
+ *    the generator function altogether, and is translated into a
+ *    rejection for the promise returned by the decorated generator.
+ */
+Q.async = async;
+function async(makeGenerator) {
+    return function () {
+        // when verb is "send", arg is a value
+        // when verb is "throw", arg is an exception
+        function continuer(verb, arg) {
+            var result;
+            if (hasES6Generators) {
+                try {
+                    result = generator[verb](arg);
+                } catch (exception) {
+                    return reject(exception);
+                }
+                if (result.done) {
+                    return result.value;
+                } else {
+                    return when(result.value, callback, errback);
+                }
+            } else {
+                // FIXME: Remove this case when SM does ES6 generators.
+                try {
+                    result = generator[verb](arg);
+                } catch (exception) {
+                    if (isStopIteration(exception)) {
+                        return exception.value;
+                    } else {
+                        return reject(exception);
+                    }
+                }
+                return when(result, callback, errback);
+            }
+        }
+        var generator = makeGenerator.apply(this, arguments);
+        var callback = continuer.bind(continuer, "next");
+        var errback = continuer.bind(continuer, "throw");
+        return callback();
+    };
+}
+
+/**
+ * The spawn function is a small wrapper around async that immediately
+ * calls the generator and also ends the promise chain, so that any
+ * unhandled errors are thrown instead of forwarded to the error
+ * handler. This is useful because it's extremely common to run
+ * generators at the top-level to work with libraries.
+ */
+Q.spawn = spawn;
+function spawn(makeGenerator) {
+    Q.done(Q.async(makeGenerator)());
+}
+
+// FIXME: Remove this interface once ES6 generators are in SpiderMonkey.
+/**
+ * Throws a ReturnValue exception to stop an asynchronous generator.
+ *
+ * This interface is a stop-gap measure to support generator return
+ * values in older Firefox/SpiderMonkey.  In browsers that support ES6
+ * generators like Chromium 29, just use "return" in your generator
+ * functions.
+ *
+ * @param value the return value for the surrounding generator
+ * @throws ReturnValue exception with the value.
+ * @example
+ * // ES6 style
+ * Q.async(function* () {
+ *      var foo = yield getFooPromise();
+ *      var bar = yield getBarPromise();
+ *      return foo + bar;
+ * })
+ * // Older SpiderMonkey style
+ * Q.async(function () {
+ *      var foo = yield getFooPromise();
+ *      var bar = yield getBarPromise();
+ *      Q.return(foo + bar);
+ * })
+ */
+Q["return"] = _return;
+function _return(value) {
+    throw new QReturnValue(value);
+}
+
+/**
+ * The promised function decorator ensures that any promise arguments
+ * are settled and passed as values (`this` is also settled and passed
+ * as a value).  It will also ensure that the result of a function is
+ * always a promise.
+ *
+ * @example
+ * var add = Q.promised(function (a, b) {
+ *     return a + b;
+ * });
+ * add(Q(a), Q(B));
+ *
+ * @param {function} callback The function to decorate
+ * @returns {function} a function that has been decorated.
+ */
+Q.promised = promised;
+function promised(callback) {
+    return function () {
+        return spread([this, all(arguments)], function (self, args) {
+            return callback.apply(self, args);
+        });
+    };
+}
+
+/**
+ * sends a message to a value in a future turn
+ * @param object* the recipient
+ * @param op the name of the message operation, e.g., "when",
+ * @param args further arguments to be forwarded to the operation
+ * @returns result {Promise} a promise for the result of the operation
+ */
+Q.dispatch = dispatch;
+function dispatch(object, op, args) {
+    return Q(object).dispatch(op, args);
+}
+
+Promise.prototype.dispatch = function (op, args) {
+    var self = this;
+    var deferred = defer();
+    nextTick(function () {
+        self.promiseDispatch(deferred.resolve, op, args);
+    });
+    return deferred.promise;
+};
+
+/**
+ * Gets the value of a property in a future turn.
+ * @param object    promise or immediate reference for target object
+ * @param name      name of property to get
+ * @return promise for the property value
+ */
+Q.get = function (object, key) {
+    return Q(object).dispatch("get", [key]);
+};
+
+Promise.prototype.get = function (key) {
+    return this.dispatch("get", [key]);
+};
+
+/**
+ * Sets the value of a property in a future turn.
+ * @param object    promise or immediate reference for object object
+ * @param name      name of property to set
+ * @param value     new value of property
+ * @return promise for the return value
+ */
+Q.set = function (object, key, value) {
+    return Q(object).dispatch("set", [key, value]);
+};
+
+Promise.prototype.set = function (key, value) {
+    return this.dispatch("set", [key, value]);
+};
+
+/**
+ * Deletes a property in a future turn.
+ * @param object    promise or immediate reference for target object
+ * @param name      name of property to delete
+ * @return promise for the return value
+ */
+Q.del = // XXX legacy
+Q["delete"] = function (object, key) {
+    return Q(object).dispatch("delete", [key]);
+};
+
+Promise.prototype.del = // XXX legacy
+Promise.prototype["delete"] = function (key) {
+    return this.dispatch("delete", [key]);
+};
+
+/**
+ * Invokes a method in a future turn.
+ * @param object    promise or immediate reference for target object
+ * @param name      name of method to invoke
+ * @param value     a value to post, typically an array of
+ *                  invocation arguments for promises that
+ *                  are ultimately backed with `resolve` values,
+ *                  as opposed to those backed with URLs
+ *                  wherein the posted value can be any
+ *                  JSON serializable object.
+ * @return promise for the return value
+ */
+// bound locally because it is used by other methods
+Q.mapply = // XXX As proposed by "Redsandro"
+Q.post = function (object, name, args) {
+    return Q(object).dispatch("post", [name, args]);
+};
+
+Promise.prototype.mapply = // XXX As proposed by "Redsandro"
+Promise.prototype.post = function (name, args) {
+    return this.dispatch("post", [name, args]);
+};
+
+/**
+ * Invokes a method in a future turn.
+ * @param object    promise or immediate reference for target object
+ * @param name      name of method to invoke
+ * @param ...args   array of invocation arguments
+ * @return promise for the return value
+ */
+Q.send = // XXX Mark Miller's proposed parlance
+Q.mcall = // XXX As proposed by "Redsandro"
+Q.invoke = function (object, name /*...args*/) {
+    return Q(object).dispatch("post", [name, array_slice(arguments, 2)]);
+};
+
+Promise.prototype.send = // XXX Mark Miller's proposed parlance
+Promise.prototype.mcall = // XXX As proposed by "Redsandro"
+Promise.prototype.invoke = function (name /*...args*/) {
+    return this.dispatch("post", [name, array_slice(arguments, 1)]);
+};
+
+/**
+ * Applies the promised function in a future turn.
+ * @param object    promise or immediate reference for target function
+ * @param args      array of application arguments
+ */
+Q.fapply = function (object, args) {
+    return Q(object).dispatch("apply", [void 0, args]);
+};
+
+Promise.prototype.fapply = function (args) {
+    return this.dispatch("apply", [void 0, args]);
+};
+
+/**
+ * Calls the promised function in a future turn.
+ * @param object    promise or immediate reference for target function
+ * @param ...args   array of application arguments
+ */
+Q["try"] =
+Q.fcall = function (object /* ...args*/) {
+    return Q(object).dispatch("apply", [void 0, array_slice(arguments, 1)]);
+};
+
+Promise.prototype.fcall = function (/*...args*/) {
+    return this.dispatch("apply", [void 0, array_slice(arguments)]);
+};
+
+/**
+ * Binds the promised function, transforming return values into a fulfilled
+ * promise and thrown errors into a rejected one.
+ * @param object    promise or immediate reference for target function
+ * @param ...args   array of application arguments
+ */
+Q.fbind = function (object /*...args*/) {
+    var promise = Q(object);
+    var args = array_slice(arguments, 1);
+    return function fbound() {
+        return promise.dispatch("apply", [
+            this,
+            args.concat(array_slice(arguments))
+        ]);
+    };
+};
+Promise.prototype.fbind = function (/*...args*/) {
+    var promise = this;
+    var args = array_slice(arguments);
+    return function fbound() {
+        return promise.dispatch("apply", [
+            this,
+            args.concat(array_slice(arguments))
+        ]);
+    };
+};
+
+/**
+ * Requests the names of the owned properties of a promised
+ * object in a future turn.
+ * @param object    promise or immediate reference for target object
+ * @return promise for the keys of the eventually settled object
+ */
+Q.keys = function (object) {
+    return Q(object).dispatch("keys", []);
+};
+
+Promise.prototype.keys = function () {
+    return this.dispatch("keys", []);
+};
+
+/**
+ * Turns an array of promises into a promise for an array.  If any of
+ * the promises gets rejected, the whole array is rejected immediately.
+ * @param {Array*} an array (or promise for an array) of values (or
+ * promises for values)
+ * @returns a promise for an array of the corresponding values
+ */
+// By Mark Miller
+// http://wiki.ecmascript.org/doku.php?id=strawman:concurrency&rev=1308776521#allfulfilled
+Q.all = all;
+function all(promises) {
+    return when(promises, function (promises) {
+        var countDown = 0;
+        var deferred = defer();
+        array_reduce(promises, function (undefined, promise, index) {
+            var snapshot;
+            if (
+                isPromise(promise) &&
+                (snapshot = promise.inspect()).state === "fulfilled"
+            ) {
+                promises[index] = snapshot.value;
+            } else {
+                ++countDown;
+                when(
+                    promise,
+                    function (value) {
+                        promises[index] = value;
+                        if (--countDown === 0) {
+                            deferred.resolve(promises);
+                        }
+                    },
+                    deferred.reject,
+                    function (progress) {
+                        deferred.notify({ index: index, value: progress });
+                    }
+                );
+            }
+        }, void 0);
+        if (countDown === 0) {
+            deferred.resolve(promises);
+        }
+        return deferred.promise;
+    });
+}
+
+Promise.prototype.all = function () {
+    return all(this);
+};
+
+/**
+ * Waits for all promises to be settled, either fulfilled or
+ * rejected.  This is distinct from `all` since that would stop
+ * waiting at the first rejection.  The promise returned by
+ * `allResolved` will never be rejected.
+ * @param promises a promise for an array (or an array) of promises
+ * (or values)
+ * @return a promise for an array of promises
+ */
+Q.allResolved = deprecate(allResolved, "allResolved", "allSettled");
+function allResolved(promises) {
+    return when(promises, function (promises) {
+        promises = array_map(promises, Q);
+        return when(all(array_map(promises, function (promise) {
+            return when(promise, noop, noop);
+        })), function () {
+            return promises;
+        });
+    });
+}
+
+Promise.prototype.allResolved = function () {
+    return allResolved(this);
+};
+
+/**
+ * @see Promise#allSettled
+ */
+Q.allSettled = allSettled;
+function allSettled(promises) {
+    return Q(promises).allSettled();
+}
+
+/**
+ * Turns an array of promises into a promise for an array of their states (as
+ * returned by `inspect`) when they have all settled.
+ * @param {Array[Any*]} values an array (or promise for an array) of values (or
+ * promises for values)
+ * @returns {Array[State]} an array of states for the respective values.
+ */
+Promise.prototype.allSettled = function () {
+    return this.then(function (promises) {
+        return all(array_map(promises, function (promise) {
+            promise = Q(promise);
+            function regardless() {
+                return promise.inspect();
+            }
+            return promise.then(regardless, regardless);
+        }));
+    });
+};
+
+/**
+ * Captures the failure of a promise, giving an oportunity to recover
+ * with a callback.  If the given promise is fulfilled, the returned
+ * promise is fulfilled.
+ * @param {Any*} promise for something
+ * @param {Function} callback to fulfill the returned promise if the
+ * given promise is rejected
+ * @returns a promise for the return value of the callback
+ */
+Q.fail = // XXX legacy
+Q["catch"] = function (object, rejected) {
+    return Q(object).then(void 0, rejected);
+};
+
+Promise.prototype.fail = // XXX legacy
+Promise.prototype["catch"] = function (rejected) {
+    return this.then(void 0, rejected);
+};
+
+/**
+ * Attaches a listener that can respond to progress notifications from a
+ * promise's originating deferred. This listener receives the exact arguments
+ * passed to ``deferred.notify``.
+ * @param {Any*} promise for something
+ * @param {Function} callback to receive any progress notifications
+ * @returns the given promise, unchanged
+ */
+Q.progress = progress;
+function progress(object, progressed) {
+    return Q(object).then(void 0, void 0, progressed);
+}
+
+Promise.prototype.progress = function (progressed) {
+    return this.then(void 0, void 0, progressed);
+};
+
+/**
+ * Provides an opportunity to observe the settling of a promise,
+ * regardless of whether the promise is fulfilled or rejected.  Forwards
+ * the resolution to the returned promise when the callback is done.
+ * The callback can return a promise to defer completion.
+ * @param {Any*} promise
+ * @param {Function} callback to observe the resolution of the given
+ * promise, takes no arguments.
+ * @returns a promise for the resolution of the given promise when
+ * ``fin`` is done.
+ */
+Q.fin = // XXX legacy
+Q["finally"] = function (object, callback) {
+    return Q(object)["finally"](callback);
+};
+
+Promise.prototype.fin = // XXX legacy
+Promise.prototype["finally"] = function (callback) {
+    callback = Q(callback);
+    return this.then(function (value) {
+        return callback.fcall().then(function () {
+            return value;
+        });
+    }, function (reason) {
+        // TODO attempt to recycle the rejection with "this".
+        return callback.fcall().then(function () {
+            throw reason;
+        });
+    });
+};
+
+/**
+ * Terminates a chain of promises, forcing rejections to be
+ * thrown as exceptions.
+ * @param {Any*} promise at the end of a chain of promises
+ * @returns nothing
+ */
+Q.done = function (object, fulfilled, rejected, progress) {
+    return Q(object).done(fulfilled, rejected, progress);
+};
+
+Promise.prototype.done = function (fulfilled, rejected, progress) {
+    var onUnhandledError = function (error) {
+        // forward to a future turn so that ``when``
+        // does not catch it and turn it into a rejection.
+        nextTick(function () {
+            makeStackTraceLong(error, promise);
+            if (Q.onerror) {
+                Q.onerror(error);
+            } else {
+                throw error;
+            }
+        });
+    };
+
+    // Avoid unnecessary `nextTick`ing via an unnecessary `when`.
+    var promise = fulfilled || rejected || progress ?
+        this.then(fulfilled, rejected, progress) :
+        this;
+
+    if (typeof process === "object" && process && process.domain) {
+        onUnhandledError = process.domain.bind(onUnhandledError);
+    }
+
+    promise.then(void 0, onUnhandledError);
+};
+
+/**
+ * Causes a promise to be rejected if it does not get fulfilled before
+ * some milliseconds time out.
+ * @param {Any*} promise
+ * @param {Number} milliseconds timeout
+ * @param {String} custom error message (optional)
+ * @returns a promise for the resolution of the given promise if it is
+ * fulfilled before the timeout, otherwise rejected.
+ */
+Q.timeout = function (object, ms, message) {
+    return Q(object).timeout(ms, message);
+};
+
+Promise.prototype.timeout = function (ms, message) {
+    var deferred = defer();
+    var timeoutId = setTimeout(function () {
+        deferred.reject(new Error(message || "Timed out after " + ms + " ms"));
+    }, ms);
+
+    this.then(function (value) {
+        clearTimeout(timeoutId);
+        deferred.resolve(value);
+    }, function (exception) {
+        clearTimeout(timeoutId);
+        deferred.reject(exception);
+    }, deferred.notify);
+
+    return deferred.promise;
+};
+
+/**
+ * Returns a promise for the given value (or promised value), some
+ * milliseconds after it resolved. Passes rejections immediately.
+ * @param {Any*} promise
+ * @param {Number} milliseconds
+ * @returns a promise for the resolution of the given promise after milliseconds
+ * time has elapsed since the resolution of the given promise.
+ * If the given promise rejects, that is passed immediately.
+ */
+Q.delay = function (object, timeout) {
+    if (timeout === void 0) {
+        timeout = object;
+        object = void 0;
+    }
+    return Q(object).delay(timeout);
+};
+
+Promise.prototype.delay = function (timeout) {
+    return this.then(function (value) {
+        var deferred = defer();
+        setTimeout(function () {
+            deferred.resolve(value);
+        }, timeout);
+        return deferred.promise;
+    });
+};
+
+/**
+ * Passes a continuation to a Node function, which is called with the given
+ * arguments provided as an array, and returns a promise.
+ *
+ *      Q.nfapply(FS.readFile, [__filename])
+ *      .then(function (content) {
+ *      })
+ *
+ */
+Q.nfapply = function (callback, args) {
+    return Q(callback).nfapply(args);
+};
+
+Promise.prototype.nfapply = function (args) {
+    var deferred = defer();
+    var nodeArgs = array_slice(args);
+    nodeArgs.push(deferred.makeNodeResolver());
+    this.fapply(nodeArgs).fail(deferred.reject);
+    return deferred.promise;
+};
+
+/**
+ * Passes a continuation to a Node function, which is called with the given
+ * arguments provided individually, and returns a promise.
+ * @example
+ * Q.nfcall(FS.readFile, __filename)
+ * .then(function (content) {
+ * })
+ *
+ */
+Q.nfcall = function (callback /*...args*/) {
+    var args = array_slice(arguments, 1);
+    return Q(callback).nfapply(args);
+};
+
+Promise.prototype.nfcall = function (/*...args*/) {
+    var nodeArgs = array_slice(arguments);
+    var deferred = defer();
+    nodeArgs.push(deferred.makeNodeResolver());
+    this.fapply(nodeArgs).fail(deferred.reject);
+    return deferred.promise;
+};
+
+/**
+ * Wraps a NodeJS continuation passing function and returns an equivalent
+ * version that returns a promise.
+ * @example
+ * Q.nfbind(FS.readFile, __filename)("utf-8")
+ * .then(console.log)
+ * .done()
+ */
+Q.nfbind =
+Q.denodeify = function (callback /*...args*/) {
+    var baseArgs = array_slice(arguments, 1);
+    return function () {
+        var nodeArgs = baseArgs.concat(array_slice(arguments));
+        var deferred = defer();
+        nodeArgs.push(deferred.makeNodeResolver());
+        Q(callback).fapply(nodeArgs).fail(deferred.reject);
+        return deferred.promise;
+    };
+};
+
+Promise.prototype.nfbind =
+Promise.prototype.denodeify = function (/*...args*/) {
+    var args = array_slice(arguments);
+    args.unshift(this);
+    return Q.denodeify.apply(void 0, args);
+};
+
+Q.nbind = function (callback, thisp /*...args*/) {
+    var baseArgs = array_slice(arguments, 2);
+    return function () {
+        var nodeArgs = baseArgs.concat(array_slice(arguments));
+        var deferred = defer();
+        nodeArgs.push(deferred.makeNodeResolver());
+        function bound() {
+            return callback.apply(thisp, arguments);
+        }
+        Q(bound).fapply(nodeArgs).fail(deferred.reject);
+        return deferred.promise;
+    };
+};
+
+Promise.prototype.nbind = function (/*thisp, ...args*/) {
+    var args = array_slice(arguments, 0);
+    args.unshift(this);
+    return Q.nbind.apply(void 0, args);
+};
+
+/**
+ * Calls a method of a Node-style object that accepts a Node-style
+ * callback with a given array of arguments, plus a provided callback.
+ * @param object an object that has the named method
+ * @param {String} name name of the method of object
+ * @param {Array} args arguments to pass to the method; the callback
+ * will be provided by Q and appended to these arguments.
+ * @returns a promise for the value or error
+ */
+Q.nmapply = // XXX As proposed by "Redsandro"
+Q.npost = function (object, name, args) {
+    return Q(object).npost(name, args);
+};
+
+Promise.prototype.nmapply = // XXX As proposed by "Redsandro"
+Promise.prototype.npost = function (name, args) {
+    var nodeArgs = array_slice(args || []);
+    var deferred = defer();
+    nodeArgs.push(deferred.makeNodeResolver());
+    this.dispatch("post", [name, nodeArgs]).fail(deferred.reject);
+    return deferred.promise;
+};
+
+/**
+ * Calls a method of a Node-style object that accepts a Node-style
+ * callback, forwarding the given variadic arguments, plus a provided
+ * callback argument.
+ * @param object an object that has the named method
+ * @param {String} name name of the method of object
+ * @param ...args arguments to pass to the method; the callback will
+ * be provided by Q and appended to these arguments.
+ * @returns a promise for the value or error
+ */
+Q.nsend = // XXX Based on Mark Miller's proposed "send"
+Q.nmcall = // XXX Based on "Redsandro's" proposal
+Q.ninvoke = function (object, name /*...args*/) {
+    var nodeArgs = array_slice(arguments, 2);
+    var deferred = defer();
+    nodeArgs.push(deferred.makeNodeResolver());
+    Q(object).dispatch("post", [name, nodeArgs]).fail(deferred.reject);
+    return deferred.promise;
+};
+
+Promise.prototype.nsend = // XXX Based on Mark Miller's proposed "send"
+Promise.prototype.nmcall = // XXX Based on "Redsandro's" proposal
+Promise.prototype.ninvoke = function (name /*...args*/) {
+    var nodeArgs = array_slice(arguments, 1);
+    var deferred = defer();
+    nodeArgs.push(deferred.makeNodeResolver());
+    this.dispatch("post", [name, nodeArgs]).fail(deferred.reject);
+    return deferred.promise;
+};
+
+/**
+ * If a function would like to support both Node continuation-passing-style and
+ * promise-returning-style, it can end its internal promise chain with
+ * `nodeify(nodeback)`, forwarding the optional nodeback argument.  If the user
+ * elects to use a nodeback, the result will be sent there.  If they do not
+ * pass a nodeback, they will receive the result promise.
+ * @param object a result (or a promise for a result)
+ * @param {Function} nodeback a Node.js-style callback
+ * @returns either the promise or nothing
+ */
+Q.nodeify = nodeify;
+function nodeify(object, nodeback) {
+    return Q(object).nodeify(nodeback);
+}
+
+Promise.prototype.nodeify = function (nodeback) {
+    if (nodeback) {
+        this.then(function (value) {
+            nextTick(function () {
+                nodeback(null, value);
+            });
+        }, function (error) {
+            nextTick(function () {
+                nodeback(error);
+            });
+        });
+    } else {
+        return this;
+    }
+};
+
+// All code before this point will be filtered from stack traces.
+var qEndingLine = captureLine();
+
+return Q;
+
+});
diff --git a/node_modules/q/queue.js b/node_modules/q/queue.js
new file mode 100644
index 0000000..1505fd0
--- /dev/null
+++ b/node_modules/q/queue.js
@@ -0,0 +1,35 @@
+
+var Q = require("./q");
+
+module.exports = Queue;
+function Queue() {
+    var ends = Q.defer();
+    var closed = Q.defer();
+    return {
+        put: function (value) {
+            var next = Q.defer();
+            ends.resolve({
+                head: value,
+                tail: next.promise
+            });
+            ends.resolve = next.resolve;
+        },
+        get: function () {
+            var result = ends.promise.get("head");
+            ends.promise = ends.promise.get("tail");
+            return result.fail(function (error) {
+                closed.resolve(error);
+                throw error;
+            });
+        },
+        closed: closed.promise,
+        close: function (error) {
+            error = error || new Error("Can't get value from closed queue");
+            var end = {head: Q.reject(error)};
+            end.tail = end;
+            ends.resolve(end);
+            return closed.promise;
+        }
+    };
+}
+
diff --git a/node_modules/shelljs/.documentup.json b/node_modules/shelljs/.documentup.json
new file mode 100644
index 0000000..57fe301
--- /dev/null
+++ b/node_modules/shelljs/.documentup.json
@@ -0,0 +1,6 @@
+{
+  "name": "ShellJS",
+  "twitter": [
+    "r2r"
+  ]
+}
diff --git a/node_modules/shelljs/.jshintrc b/node_modules/shelljs/.jshintrc
new file mode 100644
index 0000000..a80c559
--- /dev/null
+++ b/node_modules/shelljs/.jshintrc
@@ -0,0 +1,7 @@
+{
+  "loopfunc": true,
+  "sub": true,
+  "undef": true,
+  "unused": true,
+  "node": true
+}
\ No newline at end of file
diff --git a/node_modules/shelljs/.npmignore b/node_modules/shelljs/.npmignore
new file mode 100644
index 0000000..6b20c38
--- /dev/null
+++ b/node_modules/shelljs/.npmignore
@@ -0,0 +1,2 @@
+test/
+tmp/
\ No newline at end of file
diff --git a/node_modules/shelljs/.travis.yml b/node_modules/shelljs/.travis.yml
new file mode 100644
index 0000000..99cdc74
--- /dev/null
+++ b/node_modules/shelljs/.travis.yml
@@ -0,0 +1,5 @@
+language: node_js
+node_js:
+  - "0.8"
+  - "0.10"
+  - "0.11"
diff --git a/node_modules/shelljs/LICENSE b/node_modules/shelljs/LICENSE
new file mode 100644
index 0000000..1b35ee9
--- /dev/null
+++ b/node_modules/shelljs/LICENSE
@@ -0,0 +1,26 @@
+Copyright (c) 2012, Artur Adib <aadib@mozilla.com>
+All rights reserved.
+
+You may use this project under the terms of the New BSD license as follows:
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are met:
+    * Redistributions of source code must retain the above copyright
+      notice, this list of conditions and the following disclaimer.
+    * Redistributions in binary form must reproduce the above copyright
+      notice, this list of conditions and the following disclaimer in the
+      documentation and/or other materials provided with the distribution.
+    * Neither the name of Artur Adib nor the
+      names of the contributors may be used to endorse or promote products
+      derived from this software without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 
+AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 
+IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 
+ARE DISCLAIMED. IN NO EVENT SHALL ARTUR ADIB BE LIABLE FOR ANY
+DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 
+THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
diff --git a/node_modules/shelljs/README.md b/node_modules/shelljs/README.md
new file mode 100644
index 0000000..9120623
--- /dev/null
+++ b/node_modules/shelljs/README.md
@@ -0,0 +1,552 @@
+# ShellJS - Unix shell commands for Node.js [![Build Status](https://secure.travis-ci.org/arturadib/shelljs.png)](http://travis-ci.org/arturadib/shelljs)
+
+ShellJS is a portable **(Windows/Linux/OS X)** implementation of Unix shell commands on top of the Node.js API. You can use it to eliminate your shell script's dependency on Unix while still keeping its familiar and powerful commands. You can also install it globally so you can run it from outside Node projects - say goodbye to those gnarly Bash scripts!
+
+The project is [unit-tested](http://travis-ci.org/arturadib/shelljs) and battled-tested in projects like:
+
++ [PDF.js](http://github.com/mozilla/pdf.js) - Firefox's next-gen PDF reader
++ [Firebug](http://getfirebug.com/) - Firefox's infamous debugger
++ [JSHint](http://jshint.com) - Most popular JavaScript linter
++ [Zepto](http://zeptojs.com) - jQuery-compatible JavaScript library for modern browsers
++ [Yeoman](http://yeoman.io/) - Web application stack and development tool
++ [Deployd.com](http://deployd.com) - Open source PaaS for quick API backend generation
+
+and [many more](https://npmjs.org/browse/depended/shelljs).
+
+## Installing
+
+Via npm:
+
+```bash
+$ npm install [-g] shelljs
+```
+
+If the global option `-g` is specified, the binary `shjs` will be installed. This makes it possible to
+run ShellJS scripts much like any shell script from the command line, i.e. without requiring a `node_modules` folder:
+
+```bash
+$ shjs my_script
+```
+
+You can also just copy `shell.js` into your project's directory, and `require()` accordingly.
+
+
+## Examples
+
+### JavaScript
+
+```javascript
+require('shelljs/global');
+
+if (!which('git')) {
+  echo('Sorry, this script requires git');
+  exit(1);
+}
+
+// Copy files to release dir
+mkdir('-p', 'out/Release');
+cp('-R', 'stuff/*', 'out/Release');
+
+// Replace macros in each .js file
+cd('lib');
+ls('*.js').forEach(function(file) {
+  sed('-i', 'BUILD_VERSION', 'v0.1.2', file);
+  sed('-i', /.*REMOVE_THIS_LINE.*\n/, '', file);
+  sed('-i', /.*REPLACE_LINE_WITH_MACRO.*\n/, cat('macro.js'), file);
+});
+cd('..');
+
+// Run external tool synchronously
+if (exec('git commit -am "Auto-commit"').code !== 0) {
+  echo('Error: Git commit failed');
+  exit(1);
+}
+```
+
+### CoffeeScript
+
+```coffeescript
+require 'shelljs/global'
+
+if not which 'git'
+  echo 'Sorry, this script requires git'
+  exit 1
+
+# Copy files to release dir
+mkdir '-p', 'out/Release'
+cp '-R', 'stuff/*', 'out/Release'
+
+# Replace macros in each .js file
+cd 'lib'
+for file in ls '*.js'
+  sed '-i', 'BUILD_VERSION', 'v0.1.2', file
+  sed '-i', /.*REMOVE_THIS_LINE.*\n/, '', file
+  sed '-i', /.*REPLACE_LINE_WITH_MACRO.*\n/, cat 'macro.js', file
+cd '..'
+
+# Run external tool synchronously
+if (exec 'git commit -am "Auto-commit"').code != 0
+  echo 'Error: Git commit failed'
+  exit 1
+```
+
+## Global vs. Local
+
+The example above uses the convenience script `shelljs/global` to reduce verbosity. If polluting your global namespace is not desirable, simply require `shelljs`.
+
+Example:
+
+```javascript
+var shell = require('shelljs');
+shell.echo('hello world');
+```
+
+## Make tool
+
+A convenience script `shelljs/make` is also provided to mimic the behavior of a Unix Makefile. In this case all shell objects are global, and command line arguments will cause the script to execute only the corresponding function in the global `target` object. To avoid redundant calls, target functions are executed only once per script.
+
+Example (CoffeeScript):
+
+```coffeescript
+require 'shelljs/make'
+
+target.all = ->
+  target.bundle()
+  target.docs()
+
+target.bundle = ->
+  cd __dirname
+  mkdir 'build'
+  cd 'lib'
+  (cat '*.js').to '../build/output.js'
+
+target.docs = ->
+  cd __dirname
+  mkdir 'docs'
+  cd 'lib'
+  for file in ls '*.js'
+    text = grep '//@', file     # extract special comments
+    text.replace '//@', ''      # remove comment tags
+    text.to 'docs/my_docs.md'
+```
+
+To run the target `all`, call the above script without arguments: `$ node make`. To run the target `docs`: `$ node make docs`, and so on.
+
+
+
+<!-- 
+
+  DO NOT MODIFY BEYOND THIS POINT - IT'S AUTOMATICALLY GENERATED
+
+-->
+
+
+## Command reference
+
+
+All commands run synchronously, unless otherwise stated.
+
+
+### cd('dir')
+Changes to directory `dir` for the duration of the script
+
+
+### pwd()
+Returns the current directory.
+
+
+### ls([options ,] path [,path ...])
+### ls([options ,] path_array)
+Available options:
+
++ `-R`: recursive
++ `-A`: all files (include files beginning with `.`, except for `.` and `..`)
+
+Examples:
+
+```javascript
+ls('projs/*.js');
+ls('-R', '/users/me', '/tmp');
+ls('-R', ['/users/me', '/tmp']); // same as above
+```
+
+Returns array of files in the given path, or in current directory if no path provided.
+
+
+### find(path [,path ...])
+### find(path_array)
+Examples:
+
+```javascript
+find('src', 'lib');
+find(['src', 'lib']); // same as above
+find('.').filter(function(file) { return file.match(/\.js$/); });
+```
+
+Returns array of all files (however deep) in the given paths.
+
+The main difference from `ls('-R', path)` is that the resulting file names
+include the base directories, e.g. `lib/resources/file1` instead of just `file1`.
+
+
+### cp([options ,] source [,source ...], dest)
+### cp([options ,] source_array, dest)
+Available options:
+
++ `-f`: force
++ `-r, -R`: recursive
+
+Examples:
+
+```javascript
+cp('file1', 'dir1');
+cp('-Rf', '/tmp/*', '/usr/local/*', '/home/tmp');
+cp('-Rf', ['/tmp/*', '/usr/local/*'], '/home/tmp'); // same as above
+```
+
+Copies files. The wildcard `*` is accepted.
+
+
+### rm([options ,] file [, file ...])
+### rm([options ,] file_array)
+Available options:
+
++ `-f`: force
++ `-r, -R`: recursive
+
+Examples:
+
+```javascript
+rm('-rf', '/tmp/*');
+rm('some_file.txt', 'another_file.txt');
+rm(['some_file.txt', 'another_file.txt']); // same as above
+```
+
+Removes files. The wildcard `*` is accepted.
+
+
+### mv(source [, source ...], dest')
+### mv(source_array, dest')
+Available options:
+
++ `f`: force
+
+Examples:
+
+```javascript
+mv('-f', 'file', 'dir/');
+mv('file1', 'file2', 'dir/');
+mv(['file1', 'file2'], 'dir/'); // same as above
+```
+
+Moves files. The wildcard `*` is accepted.
+
+
+### mkdir([options ,] dir [, dir ...])
+### mkdir([options ,] dir_array)
+Available options:
+
++ `p`: full path (will create intermediate dirs if necessary)
+
+Examples:
+
+```javascript
+mkdir('-p', '/tmp/a/b/c/d', '/tmp/e/f/g');
+mkdir('-p', ['/tmp/a/b/c/d', '/tmp/e/f/g']); // same as above
+```
+
+Creates directories.
+
+
+### test(expression)
+Available expression primaries:
+
++ `'-b', 'path'`: true if path is a block device
++ `'-c', 'path'`: true if path is a character device
++ `'-d', 'path'`: true if path is a directory
++ `'-e', 'path'`: true if path exists
++ `'-f', 'path'`: true if path is a regular file
++ `'-L', 'path'`: true if path is a symboilc link
++ `'-p', 'path'`: true if path is a pipe (FIFO)
++ `'-S', 'path'`: true if path is a socket
+
+Examples:
+
+```javascript
+if (test('-d', path)) { /* do something with dir */ };
+if (!test('-f', path)) continue; // skip if it's a regular file
+```
+
+Evaluates expression using the available primaries and returns corresponding value.
+
+
+### cat(file [, file ...])
+### cat(file_array)
+
+Examples:
+
+```javascript
+var str = cat('file*.txt');
+var str = cat('file1', 'file2');
+var str = cat(['file1', 'file2']); // same as above
+```
+
+Returns a string containing the given file, or a concatenated string
+containing the files if more than one file is given (a new line character is
+introduced between each file). Wildcard `*` accepted.
+
+
+### 'string'.to(file)
+
+Examples:
+
+```javascript
+cat('input.txt').to('output.txt');
+```
+
+Analogous to the redirection operator `>` in Unix, but works with JavaScript strings (such as
+those returned by `cat`, `grep`, etc). _Like Unix redirections, `to()` will overwrite any existing file!_
+
+
+### 'string'.toEnd(file)
+
+Examples:
+
+```javascript
+cat('input.txt').toEnd('output.txt');
+```
+
+Analogous to the redirect-and-append operator `>>` in Unix, but works with JavaScript strings (such as
+those returned by `cat`, `grep`, etc).
+
+
+### sed([options ,] search_regex, replace_str, file)
+Available options:
+
++ `-i`: Replace contents of 'file' in-place. _Note that no backups will be created!_
+
+Examples:
+
+```javascript
+sed('-i', 'PROGRAM_VERSION', 'v0.1.3', 'source.js');
+sed(/.*DELETE_THIS_LINE.*\n/, '', 'source.js');
+```
+
+Reads an input string from `file` and performs a JavaScript `replace()` on the input
+using the given search regex and replacement string. Returns the new string after replacement.
+
+
+### grep([options ,] regex_filter, file [, file ...])
+### grep([options ,] regex_filter, file_array)
+Available options:
+
++ `-v`: Inverse the sense of the regex and print the lines not matching the criteria.
+
+Examples:
+
+```javascript
+grep('-v', 'GLOBAL_VARIABLE', '*.js');
+grep('GLOBAL_VARIABLE', '*.js');
+```
+
+Reads input string from given files and returns a string containing all lines of the
+file that match the given `regex_filter`. Wildcard `*` accepted.
+
+
+### which(command)
+
+Examples:
+
+```javascript
+var nodeExec = which('node');
+```
+
+Searches for `command` in the system's PATH. On Windows looks for `.exe`, `.cmd`, and `.bat` extensions.
+Returns string containing the absolute path to the command.
+
+
+### echo(string [,string ...])
+
+Examples:
+
+```javascript
+echo('hello world');
+var str = echo('hello world');
+```
+
+Prints string to stdout, and returns string with additional utility methods
+like `.to()`.
+
+
+### pushd([options,] [dir | '-N' | '+N'])
+
+Available options:
+
++ `-n`: Suppresses the normal change of directory when adding directories to the stack, so that only the stack is manipulated.
+
+Arguments:
+
++ `dir`: Makes the current working directory be the top of the stack, and then executes the equivalent of `cd dir`.
++ `+N`: Brings the Nth directory (counting from the left of the list printed by dirs, starting with zero) to the top of the list by rotating the stack.
++ `-N`: Brings the Nth directory (counting from the right of the list printed by dirs, starting with zero) to the top of the list by rotating the stack.
+
+Examples:
+
+```javascript
+// process.cwd() === '/usr'
+pushd('/etc'); // Returns /etc /usr
+pushd('+1');   // Returns /usr /etc
+```
+
+Save the current directory on the top of the directory stack and then cd to `dir`. With no arguments, pushd exchanges the top two directories. Returns an array of paths in the stack.
+
+### popd([options,] ['-N' | '+N'])
+
+Available options:
+
++ `-n`: Suppresses the normal change of directory when removing directories from the stack, so that only the stack is manipulated.
+
+Arguments:
+
++ `+N`: Removes the Nth directory (counting from the left of the list printed by dirs), starting with zero.
++ `-N`: Removes the Nth directory (counting from the right of the list printed by dirs), starting with zero.
+
+Examples:
+
+```javascript
+echo(process.cwd()); // '/usr'
+pushd('/etc');       // '/etc /usr'
+echo(process.cwd()); // '/etc'
+popd();              // '/usr'
+echo(process.cwd()); // '/usr'
+```
+
+When no arguments are given, popd removes the top directory from the stack and performs a cd to the new top directory. The elements are numbered from 0 starting at the first directory listed with dirs; i.e., popd is equivalent to popd +0. Returns an array of paths in the stack.
+
+### dirs([options | '+N' | '-N'])
+
+Available options:
+
++ `-c`: Clears the directory stack by deleting all of the elements.
+
+Arguments:
+
++ `+N`: Displays the Nth directory (counting from the left of the list printed by dirs when invoked without options), starting with zero.
++ `-N`: Displays the Nth directory (counting from the right of the list printed by dirs when invoked without options), starting with zero.
+
+Display the list of currently remembered directories. Returns an array of paths in the stack, or a single path if +N or -N was specified.
+
+See also: pushd, popd
+
+
+### exit(code)
+Exits the current process with the given exit code.
+
+### env['VAR_NAME']
+Object containing environment variables (both getter and setter). Shortcut to process.env.
+
+### exec(command [, options] [, callback])
+Available options (all `false` by default):
+
++ `async`: Asynchronous execution. Defaults to true if a callback is provided.
++ `silent`: Do not echo program output to console.
+
+Examples:
+
+```javascript
+var version = exec('node --version', {silent:true}).output;
+
+var child = exec('some_long_running_process', {async:true});
+child.stdout.on('data', function(data) {
+  /* ... do something with data ... */
+});
+
+exec('some_long_running_process', function(code, output) {
+  console.log('Exit code:', code);
+  console.log('Program output:', output);
+});
+```
+
+Executes the given `command` _synchronously_, unless otherwise specified.
+When in synchronous mode returns the object `{ code:..., output:... }`, containing the program's
+`output` (stdout + stderr)  and its exit `code`. Otherwise returns the child process object, and
+the `callback` gets the arguments `(code, output)`.
+
+**Note:** For long-lived processes, it's best to run `exec()` asynchronously as
+the current synchronous implementation uses a lot of CPU. This should be getting
+fixed soon.
+
+
+### chmod(octal_mode || octal_string, file)
+### chmod(symbolic_mode, file)
+
+Available options:
+
++ `-v`: output a diagnostic for every file processed
++ `-c`: like verbose but report only when a change is made
++ `-R`: change files and directories recursively
+
+Examples:
+
+```javascript
+chmod(755, '/Users/brandon');
+chmod('755', '/Users/brandon'); // same as above
+chmod('u+x', '/Users/brandon');
+```
+
+Alters the permissions of a file or directory by either specifying the
+absolute permissions in octal form or expressing the changes in symbols.
+This command tries to mimic the POSIX behavior as much as possible.
+Notable exceptions:
+
++ In symbolic modes, 'a-r' and '-r' are identical.  No consideration is
+  given to the umask.
++ There is no "quiet" option since default behavior is to run silent.
+
+
+## Non-Unix commands
+
+
+### tempdir()
+
+Examples:
+
+```javascript
+var tmp = tempdir(); // "/tmp" for most *nix platforms
+```
+
+Searches and returns string containing a writeable, platform-dependent temporary directory.
+Follows Python's [tempfile algorithm](http://docs.python.org/library/tempfile.html#tempfile.tempdir).
+
+
+### error()
+Tests if error occurred in the last command. Returns `null` if no error occurred,
+otherwise returns string explaining the error
+
+
+## Configuration
+
+
+### config.silent
+Example:
+
+```javascript
+var silentState = config.silent; // save old silent state
+config.silent = true;
+/* ... */
+config.silent = silentState; // restore old silent state
+```
+
+Suppresses all command output if `true`, except for `echo()` calls.
+Default is `false`.
+
+### config.fatal
+Example:
+
+```javascript
+config.fatal = true;
+cp('this_file_does_not_exist', '/dev/null'); // dies here
+/* more commands... */
+```
+
+If `true` the script will die on errors. Default is `false`.
diff --git a/node_modules/shelljs/bin/shjs b/node_modules/shelljs/bin/shjs
new file mode 100755
index 0000000..d239a7a
--- /dev/null
+++ b/node_modules/shelljs/bin/shjs
@@ -0,0 +1,51 @@
+#!/usr/bin/env node
+require('../global');
+
+if (process.argv.length < 3) {
+  console.log('ShellJS: missing argument (script name)');
+  console.log();
+  process.exit(1);
+}
+
+var args,
+  scriptName = process.argv[2];
+env['NODE_PATH'] = __dirname + '/../..';
+
+if (!scriptName.match(/\.js/) && !scriptName.match(/\.coffee/)) {
+  if (test('-f', scriptName + '.js'))
+    scriptName += '.js';
+  if (test('-f', scriptName + '.coffee'))
+    scriptName += '.coffee';
+}
+
+if (!test('-f', scriptName)) {
+  console.log('ShellJS: script not found ('+scriptName+')');
+  console.log();
+  process.exit(1);
+}
+
+args = process.argv.slice(3);
+
+for (var i = 0, l = args.length; i < l; i++) {
+  if (args[i][0] !== "-"){
+    args[i] = '"' + args[i] + '"'; // fixes arguments with multiple words
+  }
+}
+
+if (scriptName.match(/\.coffee$/)) {
+  //
+  // CoffeeScript
+  //
+  if (which('coffee')) {
+    exec('coffee ' + scriptName + ' ' + args.join(' '), { async: true });
+  } else {
+    console.log('ShellJS: CoffeeScript interpreter not found');
+    console.log();
+    process.exit(1);
+  }
+} else {
+  //
+  // JavaScript
+  //
+  exec('node ' + scriptName + ' ' + args.join(' '), { async: true });
+}
diff --git a/node_modules/shelljs/global.js b/node_modules/shelljs/global.js
new file mode 100644
index 0000000..97f0033
--- /dev/null
+++ b/node_modules/shelljs/global.js
@@ -0,0 +1,3 @@
+var shell = require('./shell.js');
+for (var cmd in shell)
+  global[cmd] = shell[cmd];
diff --git a/node_modules/shelljs/make.js b/node_modules/shelljs/make.js
new file mode 100644
index 0000000..53e5e81
--- /dev/null
+++ b/node_modules/shelljs/make.js
@@ -0,0 +1,47 @@
+require('./global');
+
+global.config.fatal = true;
+global.target = {};
+
+// This ensures we only execute the script targets after the entire script has
+// been evaluated
+var args = process.argv.slice(2);
+setTimeout(function() {
+  var t;
+
+  if (args.length === 1 && args[0] === '--help') {
+    console.log('Available targets:');
+    for (t in global.target)
+      console.log('  ' + t);
+    return;
+  }
+
+  // Wrap targets to prevent duplicate execution
+  for (t in global.target) {
+    (function(t, oldTarget){
+
+      // Wrap it
+      global.target[t] = function(force) {
+        if (oldTarget.done && !force)
+          return;
+        oldTarget.done = true;
+        return oldTarget.apply(oldTarget, arguments);
+      };
+
+    })(t, global.target[t]);
+  }
+
+  // Execute desired targets
+  if (args.length > 0) {
+    args.forEach(function(arg) {
+      if (arg in global.target)
+        global.target[arg]();
+      else {
+        console.log('no such target: ' + arg);
+      }
+    });
+  } else if ('all' in global.target) {
+    global.target.all();
+  }
+
+}, 0);
diff --git a/node_modules/shelljs/package.json b/node_modules/shelljs/package.json
new file mode 100644
index 0000000..5f447fa
--- /dev/null
+++ b/node_modules/shelljs/package.json
@@ -0,0 +1,46 @@
+{
+  "name": "shelljs",
+  "version": "0.2.6",
+  "author": {
+    "name": "Artur Adib",
+    "email": "aadib@mozilla.com"
+  },
+  "description": "Portable Unix shell commands for Node.js",
+  "keywords": [
+    "unix",
+    "shell",
+    "makefile",
+    "make",
+    "jake",
+    "synchronous"
+  ],
+  "repository": {
+    "type": "git",
+    "url": "git://github.com/arturadib/shelljs.git"
+  },
+  "homepage": "http://github.com/arturadib/shelljs",
+  "main": "./shell.js",
+  "scripts": {
+    "test": "node scripts/run-tests"
+  },
+  "bin": {
+    "shjs": "./bin/shjs"
+  },
+  "dependencies": {},
+  "devDependencies": {
+    "jshint": "~2.1.11"
+  },
+  "optionalDependencies": {},
+  "engines": {
+    "node": ">=0.8.0"
+  },
+  "readme": "# ShellJS - Unix shell commands for Node.js [![Build Status](https://secure.travis-ci.org/arturadib/shelljs.png)](http://travis-ci.org/arturadib/shelljs)\n\nShellJS is a portable **(Windows/Linux/OS X)** implementation of Unix shell commands on top of the Node.js API. You can use it to eliminate your shell script's dependency on Unix while still keeping its familiar and powerful commands. You can also install it globally so you can run it from outside Node projects - say goodbye to those gnarly Bash scripts!\n\nThe project is [unit-tested](http://travis-ci.org/arturadib/shelljs) and battled-tested in projects like:\n\n+ [PDF.js](http://github.com/mozilla/pdf.js) - Firefox's next-gen PDF reader\n+ [Firebug](http://getfirebug.com/) - Firefox's infamous debugger\n+ [JSHint](http://jshint.com) - Most popular JavaScript linter\n+ [Zepto](http://zeptojs.com) - jQuery-compatible JavaScript library for modern browsers\n+ [Yeoman](http://yeoman.io/) - Web application stack and development tool\n+ [Deployd.com](http://deployd.com) - Open source PaaS for quick API backend generation\n\nand [many more](https://npmjs.org/browse/depended/shelljs).\n\n## Installing\n\nVia npm:\n\n```bash\n$ npm install [-g] shelljs\n```\n\nIf the global option `-g` is specified, the binary `shjs` will be installed. This makes it possible to\nrun ShellJS scripts much like any shell script from the command line, i.e. without requiring a `node_modules` folder:\n\n```bash\n$ shjs my_script\n```\n\nYou can also just copy `shell.js` into your project's directory, and `require()` accordingly.\n\n\n## Examples\n\n### JavaScript\n\n```javascript\nrequire('shelljs/global');\n\nif (!which('git')) {\n  echo('Sorry, this script requires git');\n  exit(1);\n}\n\n// Copy files to release dir\nmkdir('-p', 'out/Release');\ncp('-R', 'stuff/*', 'out/Release');\n\n// Replace macros in each .js file\ncd('lib');\nls('*.js').forEach(function(file) {\n  sed('-i', 'BUILD_VERSION', 'v0.1.2', file);\n  sed('-i', /.*REMOVE_THIS_LINE.*\\n/, '', file);\n  sed('-i', /.*REPLACE_LINE_WITH_MACRO.*\\n/, cat('macro.js'), file);\n});\ncd('..');\n\n// Run external tool synchronously\nif (exec('git commit -am \"Auto-commit\"').code !== 0) {\n  echo('Error: Git commit failed');\n  exit(1);\n}\n```\n\n### CoffeeScript\n\n```coffeescript\nrequire 'shelljs/global'\n\nif not which 'git'\n  echo 'Sorry, this script requires git'\n  exit 1\n\n# Copy files to release dir\nmkdir '-p', 'out/Release'\ncp '-R', 'stuff/*', 'out/Release'\n\n# Replace macros in each .js file\ncd 'lib'\nfor file in ls '*.js'\n  sed '-i', 'BUILD_VERSION', 'v0.1.2', file\n  sed '-i', /.*REMOVE_THIS_LINE.*\\n/, '', file\n  sed '-i', /.*REPLACE_LINE_WITH_MACRO.*\\n/, cat 'macro.js', file\ncd '..'\n\n# Run external tool synchronously\nif (exec 'git commit -am \"Auto-commit\"').code != 0\n  echo 'Error: Git commit failed'\n  exit 1\n```\n\n## Global vs. Local\n\nThe example above uses the convenience script `shelljs/global` to reduce verbosity. If polluting your global namespace is not desirable, simply require `shelljs`.\n\nExample:\n\n```javascript\nvar shell = require('shelljs');\nshell.echo('hello world');\n```\n\n## Make tool\n\nA convenience script `shelljs/make` is also provided to mimic the behavior of a Unix Makefile. In this case all shell objects are global, and command line arguments will cause the script to execute only the corresponding function in the global `target` object. To avoid redundant calls, target functions are executed only once per script.\n\nExample (CoffeeScript):\n\n```coffeescript\nrequire 'shelljs/make'\n\ntarget.all = ->\n  target.bundle()\n  target.docs()\n\ntarget.bundle = ->\n  cd __dirname\n  mkdir 'build'\n  cd 'lib'\n  (cat '*.js').to '../build/output.js'\n\ntarget.docs = ->\n  cd __dirname\n  mkdir 'docs'\n  cd 'lib'\n  for file in ls '*.js'\n    text = grep '//@', file     # extract special comments\n    text.replace '//@', ''      # remove comment tags\n    text.to 'docs/my_docs.md'\n```\n\nTo run the target `all`, call the above script without arguments: `$ node make`. To run the target `docs`: `$ node make docs`, and so on.\n\n\n\n<!-- \n\n  DO NOT MODIFY BEYOND THIS POINT - IT'S AUTOMATICALLY GENERATED\n\n-->\n\n\n## Command reference\n\n\nAll commands run synchronously, unless otherwise stated.\n\n\n### cd('dir')\nChanges to directory `dir` for the duration of the script\n\n\n### pwd()\nReturns the current directory.\n\n\n### ls([options ,] path [,path ...])\n### ls([options ,] path_array)\nAvailable options:\n\n+ `-R`: recursive\n+ `-A`: all files (include files beginning with `.`, except for `.` and `..`)\n\nExamples:\n\n```javascript\nls('projs/*.js');\nls('-R', '/users/me', '/tmp');\nls('-R', ['/users/me', '/tmp']); // same as above\n```\n\nReturns array of files in the given path, or in current directory if no path provided.\n\n\n### find(path [,path ...])\n### find(path_array)\nExamples:\n\n```javascript\nfind('src', 'lib');\nfind(['src', 'lib']); // same as above\nfind('.').filter(function(file) { return file.match(/\\.js$/); });\n```\n\nReturns array of all files (however deep) in the given paths.\n\nThe main difference from `ls('-R', path)` is that the resulting file names\ninclude the base directories, e.g. `lib/resources/file1` instead of just `file1`.\n\n\n### cp([options ,] source [,source ...], dest)\n### cp([options ,] source_array, dest)\nAvailable options:\n\n+ `-f`: force\n+ `-r, -R`: recursive\n\nExamples:\n\n```javascript\ncp('file1', 'dir1');\ncp('-Rf', '/tmp/*', '/usr/local/*', '/home/tmp');\ncp('-Rf', ['/tmp/*', '/usr/local/*'], '/home/tmp'); // same as above\n```\n\nCopies files. The wildcard `*` is accepted.\n\n\n### rm([options ,] file [, file ...])\n### rm([options ,] file_array)\nAvailable options:\n\n+ `-f`: force\n+ `-r, -R`: recursive\n\nExamples:\n\n```javascript\nrm('-rf', '/tmp/*');\nrm('some_file.txt', 'another_file.txt');\nrm(['some_file.txt', 'another_file.txt']); // same as above\n```\n\nRemoves files. The wildcard `*` is accepted.\n\n\n### mv(source [, source ...], dest')\n### mv(source_array, dest')\nAvailable options:\n\n+ `f`: force\n\nExamples:\n\n```javascript\nmv('-f', 'file', 'dir/');\nmv('file1', 'file2', 'dir/');\nmv(['file1', 'file2'], 'dir/'); // same as above\n```\n\nMoves files. The wildcard `*` is accepted.\n\n\n### mkdir([options ,] dir [, dir ...])\n### mkdir([options ,] dir_array)\nAvailable options:\n\n+ `p`: full path (will create intermediate dirs if necessary)\n\nExamples:\n\n```javascript\nmkdir('-p', '/tmp/a/b/c/d', '/tmp/e/f/g');\nmkdir('-p', ['/tmp/a/b/c/d', '/tmp/e/f/g']); // same as above\n```\n\nCreates directories.\n\n\n### test(expression)\nAvailable expression primaries:\n\n+ `'-b', 'path'`: true if path is a block device\n+ `'-c', 'path'`: true if path is a character device\n+ `'-d', 'path'`: true if path is a directory\n+ `'-e', 'path'`: true if path exists\n+ `'-f', 'path'`: true if path is a regular file\n+ `'-L', 'path'`: true if path is a symboilc link\n+ `'-p', 'path'`: true if path is a pipe (FIFO)\n+ `'-S', 'path'`: true if path is a socket\n\nExamples:\n\n```javascript\nif (test('-d', path)) { /* do something with dir */ };\nif (!test('-f', path)) continue; // skip if it's a regular file\n```\n\nEvaluates expression using the available primaries and returns corresponding value.\n\n\n### cat(file [, file ...])\n### cat(file_array)\n\nExamples:\n\n```javascript\nvar str = cat('file*.txt');\nvar str = cat('file1', 'file2');\nvar str = cat(['file1', 'file2']); // same as above\n```\n\nReturns a string containing the given file, or a concatenated string\ncontaining the files if more than one file is given (a new line character is\nintroduced between each file). Wildcard `*` accepted.\n\n\n### 'string'.to(file)\n\nExamples:\n\n```javascript\ncat('input.txt').to('output.txt');\n```\n\nAnalogous to the redirection operator `>` in Unix, but works with JavaScript strings (such as\nthose returned by `cat`, `grep`, etc). _Like Unix redirections, `to()` will overwrite any existing file!_\n\n\n### 'string'.toEnd(file)\n\nExamples:\n\n```javascript\ncat('input.txt').toEnd('output.txt');\n```\n\nAnalogous to the redirect-and-append operator `>>` in Unix, but works with JavaScript strings (such as\nthose returned by `cat`, `grep`, etc).\n\n\n### sed([options ,] search_regex, replace_str, file)\nAvailable options:\n\n+ `-i`: Replace contents of 'file' in-place. _Note that no backups will be created!_\n\nExamples:\n\n```javascript\nsed('-i', 'PROGRAM_VERSION', 'v0.1.3', 'source.js');\nsed(/.*DELETE_THIS_LINE.*\\n/, '', 'source.js');\n```\n\nReads an input string from `file` and performs a JavaScript `replace()` on the input\nusing the given search regex and replacement string. Returns the new string after replacement.\n\n\n### grep([options ,] regex_filter, file [, file ...])\n### grep([options ,] regex_filter, file_array)\nAvailable options:\n\n+ `-v`: Inverse the sense of the regex and print the lines not matching the criteria.\n\nExamples:\n\n```javascript\ngrep('-v', 'GLOBAL_VARIABLE', '*.js');\ngrep('GLOBAL_VARIABLE', '*.js');\n```\n\nReads input string from given files and returns a string containing all lines of the\nfile that match the given `regex_filter`. Wildcard `*` accepted.\n\n\n### which(command)\n\nExamples:\n\n```javascript\nvar nodeExec = which('node');\n```\n\nSearches for `command` in the system's PATH. On Windows looks for `.exe`, `.cmd`, and `.bat` extensions.\nReturns string containing the absolute path to the command.\n\n\n### echo(string [,string ...])\n\nExamples:\n\n```javascript\necho('hello world');\nvar str = echo('hello world');\n```\n\nPrints string to stdout, and returns string with additional utility methods\nlike `.to()`.\n\n\n### pushd([options,] [dir | '-N' | '+N'])\n\nAvailable options:\n\n+ `-n`: Suppresses the normal change of directory when adding directories to the stack, so that only the stack is manipulated.\n\nArguments:\n\n+ `dir`: Makes the current working directory be the top of the stack, and then executes the equivalent of `cd dir`.\n+ `+N`: Brings the Nth directory (counting from the left of the list printed by dirs, starting with zero) to the top of the list by rotating the stack.\n+ `-N`: Brings the Nth directory (counting from the right of the list printed by dirs, starting with zero) to the top of the list by rotating the stack.\n\nExamples:\n\n```javascript\n// process.cwd() === '/usr'\npushd('/etc'); // Returns /etc /usr\npushd('+1');   // Returns /usr /etc\n```\n\nSave the current directory on the top of the directory stack and then cd to `dir`. With no arguments, pushd exchanges the top two directories. Returns an array of paths in the stack.\n\n### popd([options,] ['-N' | '+N'])\n\nAvailable options:\n\n+ `-n`: Suppresses the normal change of directory when removing directories from the stack, so that only the stack is manipulated.\n\nArguments:\n\n+ `+N`: Removes the Nth directory (counting from the left of the list printed by dirs), starting with zero.\n+ `-N`: Removes the Nth directory (counting from the right of the list printed by dirs), starting with zero.\n\nExamples:\n\n```javascript\necho(process.cwd()); // '/usr'\npushd('/etc');       // '/etc /usr'\necho(process.cwd()); // '/etc'\npopd();              // '/usr'\necho(process.cwd()); // '/usr'\n```\n\nWhen no arguments are given, popd removes the top directory from the stack and performs a cd to the new top directory. The elements are numbered from 0 starting at the first directory listed with dirs; i.e., popd is equivalent to popd +0. Returns an array of paths in the stack.\n\n### dirs([options | '+N' | '-N'])\n\nAvailable options:\n\n+ `-c`: Clears the directory stack by deleting all of the elements.\n\nArguments:\n\n+ `+N`: Displays the Nth directory (counting from the left of the list printed by dirs when invoked without options), starting with zero.\n+ `-N`: Displays the Nth directory (counting from the right of the list printed by dirs when invoked without options), starting with zero.\n\nDisplay the list of currently remembered directories. Returns an array of paths in the stack, or a single path if +N or -N was specified.\n\nSee also: pushd, popd\n\n\n### exit(code)\nExits the current process with the given exit code.\n\n### env['VAR_NAME']\nObject containing environment variables (both getter and setter). Shortcut to process.env.\n\n### exec(command [, options] [, callback])\nAvailable options (all `false` by default):\n\n+ `async`: Asynchronous execution. Defaults to true if a callback is provided.\n+ `silent`: Do not echo program output to console.\n\nExamples:\n\n```javascript\nvar version = exec('node --version', {silent:true}).output;\n\nvar child = exec('some_long_running_process', {async:true});\nchild.stdout.on('data', function(data) {\n  /* ... do something with data ... */\n});\n\nexec('some_long_running_process', function(code, output) {\n  console.log('Exit code:', code);\n  console.log('Program output:', output);\n});\n```\n\nExecutes the given `command` _synchronously_, unless otherwise specified.\nWhen in synchronous mode returns the object `{ code:..., output:... }`, containing the program's\n`output` (stdout + stderr)  and its exit `code`. Otherwise returns the child process object, and\nthe `callback` gets the arguments `(code, output)`.\n\n**Note:** For long-lived processes, it's best to run `exec()` asynchronously as\nthe current synchronous implementation uses a lot of CPU. This should be getting\nfixed soon.\n\n\n### chmod(octal_mode || octal_string, file)\n### chmod(symbolic_mode, file)\n\nAvailable options:\n\n+ `-v`: output a diagnostic for every file processed\n+ `-c`: like verbose but report only when a change is made\n+ `-R`: change files and directories recursively\n\nExamples:\n\n```javascript\nchmod(755, '/Users/brandon');\nchmod('755', '/Users/brandon'); // same as above\nchmod('u+x', '/Users/brandon');\n```\n\nAlters the permissions of a file or directory by either specifying the\nabsolute permissions in octal form or expressing the changes in symbols.\nThis command tries to mimic the POSIX behavior as much as possible.\nNotable exceptions:\n\n+ In symbolic modes, 'a-r' and '-r' are identical.  No consideration is\n  given to the umask.\n+ There is no \"quiet\" option since default behavior is to run silent.\n\n\n## Non-Unix commands\n\n\n### tempdir()\n\nExamples:\n\n```javascript\nvar tmp = tempdir(); // \"/tmp\" for most *nix platforms\n```\n\nSearches and returns string containing a writeable, platform-dependent temporary directory.\nFollows Python's [tempfile algorithm](http://docs.python.org/library/tempfile.html#tempfile.tempdir).\n\n\n### error()\nTests if error occurred in the last command. Returns `null` if no error occurred,\notherwise returns string explaining the error\n\n\n## Configuration\n\n\n### config.silent\nExample:\n\n```javascript\nvar silentState = config.silent; // save old silent state\nconfig.silent = true;\n/* ... */\nconfig.silent = silentState; // restore old silent state\n```\n\nSuppresses all command output if `true`, except for `echo()` calls.\nDefault is `false`.\n\n### config.fatal\nExample:\n\n```javascript\nconfig.fatal = true;\ncp('this_file_does_not_exist', '/dev/null'); // dies here\n/* more commands... */\n```\n\nIf `true` the script will die on errors. Default is `false`.\n",
+  "readmeFilename": "README.md",
+  "bugs": {
+    "url": "https://github.com/arturadib/shelljs/issues"
+  },
+  "_id": "shelljs@0.2.6",
+  "_shasum": "90492d72ffcc8159976baba62fb0f6884f0c3378",
+  "_resolved": "https://registry.npmjs.org/shelljs/-/shelljs-0.2.6.tgz",
+  "_from": "shelljs@>=0.2.6 <0.3.0"
+}
diff --git a/node_modules/shelljs/scripts/generate-docs.js b/node_modules/shelljs/scripts/generate-docs.js
new file mode 100755
index 0000000..532fed9
--- /dev/null
+++ b/node_modules/shelljs/scripts/generate-docs.js
@@ -0,0 +1,21 @@
+#!/usr/bin/env node
+require('../global');
+
+echo('Appending docs to README.md');
+
+cd(__dirname + '/..');
+
+// Extract docs from shell.js
+var docs = grep('//@', 'shell.js');
+
+docs = docs.replace(/\/\/\@include (.+)/g, function(match, path) {
+  var file = path.match('.js$') ? path : path+'.js';
+  return grep('//@', file);
+});
+
+// Remove '//@'
+docs = docs.replace(/\/\/\@ ?/g, '');
+// Append docs to README
+sed('-i', /## Command reference(.|\n)*/, '## Command reference\n\n' + docs, 'README.md');
+
+echo('All done.');
diff --git a/node_modules/shelljs/scripts/run-tests.js b/node_modules/shelljs/scripts/run-tests.js
new file mode 100755
index 0000000..f9d31e0
--- /dev/null
+++ b/node_modules/shelljs/scripts/run-tests.js
@@ -0,0 +1,50 @@
+#!/usr/bin/env node
+require('../global');
+
+var path = require('path');
+
+var failed = false;
+
+//
+// Lint
+//
+JSHINT_BIN = './node_modules/jshint/bin/jshint';
+cd(__dirname + '/..');
+
+if (!test('-f', JSHINT_BIN)) {
+  echo('JSHint not found. Run `npm install` in the root dir first.');
+  exit(1);
+}
+
+if (exec(JSHINT_BIN + ' *.js test/*.js').code !== 0) {
+  failed = true;
+  echo('*** JSHINT FAILED! (return code != 0)');
+  echo();
+} else {
+  echo('All JSHint tests passed');
+  echo();
+}
+
+//
+// Unit tests
+//
+cd(__dirname + '/../test');
+ls('*.js').forEach(function(file) {
+  echo('Running test:', file);
+  if (exec('node ' + file).code !== 123) { // 123 avoids false positives (e.g. premature exit)
+    failed = true;
+    echo('*** TEST FAILED! (missing exit code "123")');
+    echo();
+  }
+});
+
+if (failed) {
+  echo();
+  echo('*******************************************************');
+  echo('WARNING: Some tests did not pass!');
+  echo('*******************************************************');
+  exit(1);
+} else {
+  echo();
+  echo('All tests passed.');
+}
diff --git a/node_modules/shelljs/shell.js b/node_modules/shelljs/shell.js
new file mode 100644
index 0000000..e56c5de
--- /dev/null
+++ b/node_modules/shelljs/shell.js
@@ -0,0 +1,153 @@
+//
+// ShellJS
+// Unix shell commands on top of Node's API
+//
+// Copyright (c) 2012 Artur Adib
+// http://github.com/arturadib/shelljs
+//
+
+var common = require('./src/common');
+
+
+//@
+//@ All commands run synchronously, unless otherwise stated.
+//@
+
+//@include ./src/cd
+var _cd = require('./src/cd');
+exports.cd = common.wrap('cd', _cd);
+
+//@include ./src/pwd
+var _pwd = require('./src/pwd');
+exports.pwd = common.wrap('pwd', _pwd);
+
+//@include ./src/ls
+var _ls = require('./src/ls');
+exports.ls = common.wrap('ls', _ls);
+
+//@include ./src/find
+var _find = require('./src/find');
+exports.find = common.wrap('find', _find);
+
+//@include ./src/cp
+var _cp = require('./src/cp');
+exports.cp = common.wrap('cp', _cp);
+
+//@include ./src/rm
+var _rm = require('./src/rm');
+exports.rm = common.wrap('rm', _rm);
+
+//@include ./src/mv
+var _mv = require('./src/mv');
+exports.mv = common.wrap('mv', _mv);
+
+//@include ./src/mkdir
+var _mkdir = require('./src/mkdir');
+exports.mkdir = common.wrap('mkdir', _mkdir);
+
+//@include ./src/test
+var _test = require('./src/test');
+exports.test = common.wrap('test', _test);
+
+//@include ./src/cat
+var _cat = require('./src/cat');
+exports.cat = common.wrap('cat', _cat);
+
+//@include ./src/to
+var _to = require('./src/to');
+String.prototype.to = common.wrap('to', _to);
+
+//@include ./src/toEnd
+var _toEnd = require('./src/toEnd');
+String.prototype.toEnd = common.wrap('toEnd', _toEnd);
+
+//@include ./src/sed
+var _sed = require('./src/sed');
+exports.sed = common.wrap('sed', _sed);
+
+//@include ./src/grep
+var _grep = require('./src/grep');
+exports.grep = common.wrap('grep', _grep);
+
+//@include ./src/which
+var _which = require('./src/which');
+exports.which = common.wrap('which', _which);
+
+//@include ./src/echo
+var _echo = require('./src/echo');
+exports.echo = _echo; // don't common.wrap() as it could parse '-options'
+
+//@include ./src/dirs
+var _dirs = require('./src/dirs').dirs;
+exports.dirs = common.wrap("dirs", _dirs);
+var _pushd = require('./src/dirs').pushd;
+exports.pushd = common.wrap('pushd', _pushd);
+var _popd = require('./src/dirs').popd;
+exports.popd = common.wrap("popd", _popd);
+
+//@
+//@ ### exit(code)
+//@ Exits the current process with the given exit code.
+exports.exit = process.exit;
+
+//@
+//@ ### env['VAR_NAME']
+//@ Object containing environment variables (both getter and setter). Shortcut to process.env.
+exports.env = process.env;
+
+//@include ./src/exec
+var _exec = require('./src/exec');
+exports.exec = common.wrap('exec', _exec, {notUnix:true});
+
+//@include ./src/chmod
+var _chmod = require('./src/chmod');
+exports.chmod = common.wrap('chmod', _chmod);
+
+
+
+//@
+//@ ## Non-Unix commands
+//@
+
+//@include ./src/tempdir
+var _tempDir = require('./src/tempdir');
+exports.tempdir = common.wrap('tempdir', _tempDir);
+
+
+//@include ./src/error
+var _error = require('./src/error');
+exports.error = _error;
+
+
+
+//@
+//@ ## Configuration
+//@
+
+exports.config = common.config;
+
+//@
+//@ ### config.silent
+//@ Example:
+//@
+//@ ```javascript
+//@ var silentState = config.silent; // save old silent state
+//@ config.silent = true;
+//@ /* ... */
+//@ config.silent = silentState; // restore old silent state
+//@ ```
+//@
+//@ Suppresses all command output if `true`, except for `echo()` calls.
+//@ Default is `false`.
+
+//@
+//@ ### config.fatal
+//@ Example:
+//@
+//@ ```javascript
+//@ config.fatal = true;
+//@ cp('this_file_does_not_exist', '/dev/null'); // dies here
+//@ /* more commands... */
+//@ ```
+//@
+//@ If `true` the script will die on errors. Default is `false`.
diff --git a/node_modules/shelljs/src/cat.js b/node_modules/shelljs/src/cat.js
new file mode 100644
index 0000000..f6f4d25
--- /dev/null
+++ b/node_modules/shelljs/src/cat.js
@@ -0,0 +1,43 @@
+var common = require('./common');
+var fs = require('fs');
+
+//@
+//@ ### cat(file [, file ...])
+//@ ### cat(file_array)
+//@
+//@ Examples:
+//@
+//@ ```javascript
+//@ var str = cat('file*.txt');
+//@ var str = cat('file1', 'file2');
+//@ var str = cat(['file1', 'file2']); // same as above
+//@ ```
+//@
+//@ Returns a string containing the given file, or a concatenated string
+//@ containing the files if more than one file is given (a new line character is
+//@ introduced between each file). Wildcard `*` accepted.
+function _cat(options, files) {
+  var cat = '';
+
+  if (!files)
+    common.error('no paths given');
+
+  if (typeof files === 'string')
+    files = [].slice.call(arguments, 1);
+  // if it's array leave it as it is
+
+  files = common.expand(files);
+
+  files.forEach(function(file) {
+    if (!fs.existsSync(file))
+      common.error('no such file or directory: ' + file);
+
+    cat += fs.readFileSync(file, 'utf8') + '\n';
+  });
+
+  if (cat[cat.length-1] === '\n')
+    cat = cat.substring(0, cat.length-1);
+
+  return common.ShellString(cat);
+}
+module.exports = _cat;
diff --git a/node_modules/shelljs/src/cd.js b/node_modules/shelljs/src/cd.js
new file mode 100644
index 0000000..230f432
--- /dev/null
+++ b/node_modules/shelljs/src/cd.js
@@ -0,0 +1,19 @@
+var fs = require('fs');
+var common = require('./common');
+
+//@
+//@ ### cd('dir')
+//@ Changes to directory `dir` for the duration of the script
+function _cd(options, dir) {
+  if (!dir)
+    common.error('directory not specified');
+
+  if (!fs.existsSync(dir))
+    common.error('no such file or directory: ' + dir);
+
+  if (!fs.statSync(dir).isDirectory())
+    common.error('not a directory: ' + dir);
+
+  process.chdir(dir);
+}
+module.exports = _cd;
diff --git a/node_modules/shelljs/src/chmod.js b/node_modules/shelljs/src/chmod.js
new file mode 100644
index 0000000..f288893
--- /dev/null
+++ b/node_modules/shelljs/src/chmod.js
@@ -0,0 +1,208 @@
+var common = require('./common');
+var fs = require('fs');
+var path = require('path');
+
+var PERMS = (function (base) {
+  return {
+    OTHER_EXEC  : base.EXEC,
+    OTHER_WRITE : base.WRITE,
+    OTHER_READ  : base.READ,
+
+    GROUP_EXEC  : base.EXEC  << 3,
+    GROUP_WRITE : base.WRITE << 3,
+    GROUP_READ  : base.READ << 3,
+
+    OWNER_EXEC  : base.EXEC << 6,
+    OWNER_WRITE : base.WRITE << 6,
+    OWNER_READ  : base.READ << 6,
+
+    // Literal octal numbers are apparently not allowed in "strict" javascript.  Using parseInt is
+    // the preferred way, else a jshint warning is thrown.
+    STICKY      : parseInt('01000', 8),
+    SETGID      : parseInt('02000', 8),
+    SETUID      : parseInt('04000', 8),
+
+    TYPE_MASK   : parseInt('0770000', 8)
+  };
+})({
+  EXEC  : 1,
+  WRITE : 2,
+  READ  : 4
+});
+
+//@
+//@ ### chmod(octal_mode || octal_string, file)
+//@ ### chmod(symbolic_mode, file)
+//@
+//@ Available options:
+//@
+//@ + `-v`: output a diagnostic for every file processed//@
+//@ + `-c`: like verbose but report only when a change is made//@
+//@ + `-R`: change files and directories recursively//@
+//@
+//@ Examples:
+//@
+//@ ```javascript
+//@ chmod(755, '/Users/brandon');
+//@ chmod('755', '/Users/brandon'); // same as above
+//@ chmod('u+x', '/Users/brandon');
+//@ ```
+//@
+//@ Alters the permissions of a file or directory by either specifying the
+//@ absolute permissions in octal form or expressing the changes in symbols.
+//@ This command tries to mimic the POSIX behavior as much as possible.
+//@ Notable exceptions:
+//@
+//@ + In symbolic modes, 'a-r' and '-r' are identical.  No consideration is
+//@   given to the umask.
+//@ + There is no "quiet" option since default behavior is to run silent.
+function _chmod(options, mode, filePattern) {
+  if (!filePattern) {
+    if (options.length > 0 && options.charAt(0) === '-') {
+      // Special case where the specified file permissions started with - to subtract perms, which
+      // get picked up by the option parser as command flags.
+      // If we are down by one argument and options starts with -, shift everything over.
+      filePattern = mode;
+      mode = options;
+      options = '';
+    }
+    else {
+      common.error('You must specify a file.');
+    }
+  }
+
+  options = common.parseOptions(options, {
+    'R': 'recursive',
+    'c': 'changes',
+    'v': 'verbose'
+  });
+
+  if (typeof filePattern === 'string') {
+    filePattern = [ filePattern ];
+  }
+
+  var files;
+
+  if (options.recursive) {
+    files = [];
+    common.expand(filePattern).forEach(function addFile(expandedFile) {
+      var stat = fs.lstatSync(expandedFile);
+
+      if (!stat.isSymbolicLink()) {
+        files.push(expandedFile);
+
+        if (stat.isDirectory()) {  // intentionally does not follow symlinks.
+          fs.readdirSync(expandedFile).forEach(function (child) {
+            addFile(expandedFile + '/' + child);
+          });
+        }
+      }
+    });
+  }
+  else {
+    files = common.expand(filePattern);
+  }
+
+  files.forEach(function innerChmod(file) {
+    file = path.resolve(file);
+    if (!fs.existsSync(file)) {
+      common.error('File not found: ' + file);
+    }
+
+    // When recursing, don't follow symlinks.
+    if (options.recursive && fs.lstatSync(file).isSymbolicLink()) {
+      return;
+    }
+
+    var perms = fs.statSync(file).mode;
+    var type = perms & PERMS.TYPE_MASK;
+
+    var newPerms = perms;
+
+    if (isNaN(parseInt(mode, 8))) {
+      // parse options
+      mode.split(',').forEach(function (symbolicMode) {
+        /*jshint regexdash:true */
+        var pattern = /([ugoa]*)([=\+-])([rwxXst]*)/i;
+        var matches = pattern.exec(symbolicMode);
+
+        if (matches) {
+          var applyTo = matches[1];
+          var operator = matches[2];
+          var change = matches[3];
+
+          var changeOwner = applyTo.indexOf('u') != -1 || applyTo === 'a' || applyTo === '';
+          var changeGroup = applyTo.indexOf('g') != -1 || applyTo === 'a' || applyTo === '';
+          var changeOther = applyTo.indexOf('o') != -1 || applyTo === 'a' || applyTo === '';
+
+          var changeRead   = change.indexOf('r') != -1;
+          var changeWrite  = change.indexOf('w') != -1;
+          var changeExec   = change.indexOf('x') != -1;
+          var changeSticky = change.indexOf('t') != -1;
+          var changeSetuid = change.indexOf('s') != -1;
+
+          var mask = 0;
+          if (changeOwner) {
+            mask |= (changeRead ? PERMS.OWNER_READ : 0) + (changeWrite ? PERMS.OWNER_WRITE : 0) + (changeExec ? PERMS.OWNER_EXEC : 0) + (changeSetuid ? PERMS.SETUID : 0);
+          }
+          if (changeGroup) {
+            mask |= (changeRead ? PERMS.GROUP_READ : 0) + (changeWrite ? PERMS.GROUP_WRITE : 0) + (changeExec ? PERMS.GROUP_EXEC : 0) + (changeSetuid ? PERMS.SETGID : 0);
+          }
+          if (changeOther) {
+            mask |= (changeRead ? PERMS.OTHER_READ : 0) + (changeWrite ? PERMS.OTHER_WRITE : 0) + (changeExec ? PERMS.OTHER_EXEC : 0);
+          }
+
+          // Sticky bit is special - it's not tied to user, group or other.
+          if (changeSticky) {
+            mask |= PERMS.STICKY;
+          }
+
+          switch (operator) {
+            case '+':
+              newPerms |= mask;
+              break;
+
+            case '-':
+              newPerms &= ~mask;
+              break;
+
+            case '=':
+              newPerms = type + mask;
+
+              // According to POSIX, when using = to explicitly set the permissions, setuid and setgid can never be cleared.
+              if (fs.statSync(file).isDirectory()) {
+                newPerms |= (PERMS.SETUID + PERMS.SETGID) & perms;
+              }
+              break;
+          }
+
+          if (options.verbose) {
+            log(file + ' -> ' + newPerms.toString(8));
+          }
+
+          if (perms != newPerms) {
+            if (!options.verbose && options.changes) {
+              log(file + ' -> ' + newPerms.toString(8));
+            }
+            fs.chmodSync(file, newPerms);
+          }
+        }
+        else {
+          common.error('Invalid symbolic mode change: ' + symbolicMode);
+        }
+      });
+    }
+    else {
+      // they gave us a full number
+      newPerms = type + parseInt(mode, 8);
+
+      // POSIX rules are that setuid and setgid can only be added using numeric form, but not cleared.
+      if (fs.statSync(file).isDirectory()) {
+        newPerms |= (PERMS.SETUID + PERMS.SETGID) & perms;
+      }
+
+      fs.chmodSync(file, newPerms);
+    }
+  });
+}
+module.exports = _chmod;
diff --git a/node_modules/shelljs/src/common.js b/node_modules/shelljs/src/common.js
new file mode 100644
index 0000000..fe20871
--- /dev/null
+++ b/node_modules/shelljs/src/common.js
@@ -0,0 +1,189 @@
+var os = require('os');
+var fs = require('fs');
+var _ls = require('./ls');
+
+// Module globals
+var config = {
+  silent: false,
+  fatal: false
+};
+exports.config = config;
+
+var state = {
+  error: null,
+  currentCmd: 'shell.js',
+  tempDir: null
+};
+exports.state = state;
+
+var platform = os.type().match(/^Win/) ? 'win' : 'unix';
+exports.platform = platform;
+
+function log() {
+  if (!config.silent)
+    console.log.apply(this, arguments);
+}
+exports.log = log;
+
+// Shows error message. Throws unless _continue or config.fatal are true
+function error(msg, _continue) {
+  if (state.error === null)
+    state.error = '';
+  state.error += state.currentCmd + ': ' + msg + '\n';
+
+  if (msg.length > 0)
+    log(state.error);
+
+  if (config.fatal)
+    process.exit(1);
+
+  if (!_continue)
+    throw '';
+}
+exports.error = error;
+
+// In the future, when Proxies are default, we can add methods like `.to()` to primitive strings.
+// For now, this is a dummy function to bookmark places we need such strings
+function ShellString(str) {
+  return str;
+}
+exports.ShellString = ShellString;
+
+// Returns {'alice': true, 'bob': false} when passed a dictionary, e.g.:
+//   parseOptions('-a', {'a':'alice', 'b':'bob'});
+function parseOptions(str, map) {
+  if (!map)
+    error('parseOptions() internal error: no map given');
+
+  // All options are false by default
+  var options = {};
+  for (var letter in map)
+    options[map[letter]] = false;
+
+  if (!str)
+    return options; // defaults
+
+  if (typeof str !== 'string')
+    error('parseOptions() internal error: wrong str');
+
+  // e.g. match[1] = 'Rf' for str = '-Rf'
+  var match = str.match(/^\-(.+)/);
+  if (!match)
+    return options;
+
+  // e.g. chars = ['R', 'f']
+  var chars = match[1].split('');
+
+  chars.forEach(function(c) {
+    if (c in map)
+      options[map[c]] = true;
+    else
+      error('option not recognized: '+c);
+  });
+
+  return options;
+}
+exports.parseOptions = parseOptions;
+
+// Expands wildcards with matching (ie. existing) file names.
+// For example:
+//   expand(['file*.js']) = ['file1.js', 'file2.js', ...]
+//   (if the files 'file1.js', 'file2.js', etc, exist in the current dir)
+function expand(list) {
+  var expanded = [];
+  list.forEach(function(listEl) {
+    // Wildcard present?
+    if (listEl.search(/\*/) > -1) {
+      _ls('', listEl).forEach(function(file) {
+        expanded.push(file);
+      });
+    } else {
+      expanded.push(listEl);
+    }
+  });
+  return expanded;
+}
+exports.expand = expand;
+
+// Normalizes _unlinkSync() across platforms to match Unix behavior, i.e.
+// file can be unlinked even if it's read-only, see https://github.com/joyent/node/issues/3006
+function unlinkSync(file) {
+  try {
+    fs.unlinkSync(file);
+  } catch(e) {
+    // Try to override file permission
+    if (e.code === 'EPERM') {
+      fs.chmodSync(file, '0666');
+      fs.unlinkSync(file);
+    } else {
+      throw e;
+    }
+  }
+}
+exports.unlinkSync = unlinkSync;
+
+// e.g. 'shelljs_a5f185d0443ca...'
+function randomFileName() {
+  function randomHash(count) {
+    if (count === 1)
+      return parseInt(16*Math.random(), 10).toString(16);
+    else {
+      var hash = '';
+      for (var i=0; i<count; i++)
+        hash += randomHash(1);
+      return hash;
+    }
+  }
+
+  return 'shelljs_'+randomHash(20);
+}
+exports.randomFileName = randomFileName;
+
+// extend(target_obj, source_obj1 [, source_obj2 ...])
+// Shallow extend, e.g.:
+//    extend({A:1}, {b:2}, {c:3}) returns {A:1, b:2, c:3}
+function extend(target) {
+  var sources = [].slice.call(arguments, 1);
+  sources.forEach(function(source) {
+    for (var key in source)
+      target[key] = source[key];
+  });
+
+  return target;
+}
+exports.extend = extend;
+
+// Common wrapper for all Unix-like commands
+function wrap(cmd, fn, options) {
+  return function() {
+    var retValue = null;
+
+    state.currentCmd = cmd;
+    state.error = null;
+
+    try {
+      var args = [].slice.call(arguments, 0);
+
+      if (options && options.notUnix) {
+        retValue = fn.apply(this, args);
+      } else {
+        if (args.length === 0 || typeof args[0] !== 'string' || args[0][0] !== '-')
+          args.unshift(''); // only add dummy option if '-option' not already present
+        retValue = fn.apply(this, args);
+      }
+    } catch (e) {
+      if (!state.error) {
+        // If state.error hasn't been set it's an error thrown by Node, not us - probably a bug...
+        console.log('shell.js: internal error');
+        console.log(e.stack || e);
+        process.exit(1);
+      }
+      if (config.fatal)
+        throw e;
+    }
+
+    state.currentCmd = 'shell.js';
+    return retValue;
+  };
+} // wrap
+exports.wrap = wrap;
diff --git a/node_modules/shelljs/src/cp.js b/node_modules/shelljs/src/cp.js
new file mode 100644
index 0000000..a1bc529
--- /dev/null
+++ b/node_modules/shelljs/src/cp.js
@@ -0,0 +1,200 @@
+var fs = require('fs');
+var path = require('path');
+var common = require('./common');
+
+// Buffered file copy, synchronous
+// (Using readFileSync() + writeFileSync() could easily cause a memory overflow
+//  with large files)
+function copyFileSync(srcFile, destFile) {
+  if (!fs.existsSync(srcFile))
+    common.error('copyFileSync: no such file or directory: ' + srcFile);
+
+  var BUF_LENGTH = 64*1024,
+      buf = new Buffer(BUF_LENGTH),
+      bytesRead = BUF_LENGTH,
+      pos = 0,
+      fdr = null,
+      fdw = null;
+
+  try {
+    fdr = fs.openSync(srcFile, 'r');
+  } catch(e) {
+    common.error('copyFileSync: could not read src file ('+srcFile+')');
+  }
+
+  try {
+    fdw = fs.openSync(destFile, 'w');
+  } catch(e) {
+    common.error('copyFileSync: could not write to dest file (code='+e.code+'):'+destFile);
+  }
+
+  while (bytesRead === BUF_LENGTH) {
+    bytesRead = fs.readSync(fdr, buf, 0, BUF_LENGTH, pos);
+    fs.writeSync(fdw, buf, 0, bytesRead);
+    pos += bytesRead;
+  }
+
+  fs.closeSync(fdr);
+  fs.closeSync(fdw);
+
+  fs.chmodSync(destFile, fs.statSync(srcFile).mode);
+}
+
+// Recursively copies 'sourceDir' into 'destDir'
+// Adapted from https://github.com/ryanmcgrath/wrench-js
+//
+// Copyright (c) 2010 Ryan McGrath
+// Copyright (c) 2012 Artur Adib
+//
+// Licensed under the MIT License
+// http://www.opensource.org/licenses/mit-license.php
+function cpdirSyncRecursive(sourceDir, destDir, opts) {
+  if (!opts) opts = {};
+
+  /* Create the directory where all our junk is moving to; read the mode of the source directory and mirror it */
+  var checkDir = fs.statSync(sourceDir);
+  try {
+    fs.mkdirSync(destDir, checkDir.mode);
+  } catch (e) {
+    //if the directory already exists, that's okay
+    if (e.code !== 'EEXIST') throw e;
+  }
+
+  var files = fs.readdirSync(sourceDir);
+
+  for (var i = 0; i < files.length; i++) {
+    var srcFile = sourceDir + "/" + files[i];
+    var destFile = destDir + "/" + files[i];
+    var srcFileStat = fs.lstatSync(srcFile);
+
+    if (srcFileStat.isDirectory()) {
+      /* recursion this thing right on back. */
+      cpdirSyncRecursive(srcFile, destFile, opts);
+    } else if (srcFileStat.isSymbolicLink()) {
+      var symlinkFull = fs.readlinkSync(srcFile);
+      fs.symlinkSync(symlinkFull, destFile);
+    } else {
+      /* At this point, we've hit a file actually worth copying... so copy it on over. */
+      if (fs.existsSync(destFile) && !opts.force) {
+        common.log('skipping existing file: ' + files[i]);
+      } else {
+        copyFileSync(srcFile, destFile);
+      }
+    }
+
+  } // for files
+} // cpdirSyncRecursive
+
+
+//@
+//@ ### cp([options ,] source [,source ...], dest)
+//@ ### cp([options ,] source_array, dest)
+//@ Available options:
+//@
+//@ + `-f`: force
+//@ + `-r, -R`: recursive
+//@
+//@ Examples:
+//@
+//@ ```javascript
+//@ cp('file1', 'dir1');
+//@ cp('-Rf', '/tmp/*', '/usr/local/*', '/home/tmp');
+//@ cp('-Rf', ['/tmp/*', '/usr/local/*'], '/home/tmp'); // same as above
+//@ ```
+//@
+//@ Copies files. The wildcard `*` is accepted.
+function _cp(options, sources, dest) {
+  options = common.parseOptions(options, {
+    'f': 'force',
+    'R': 'recursive',
+    'r': 'recursive'
+  });
+
+  // Get sources, dest
+  if (arguments.length < 3) {
+    common.error('missing <source> and/or <dest>');
+  } else if (arguments.length > 3) {
+    sources = [].slice.call(arguments, 1, arguments.length - 1);
+    dest = arguments[arguments.length - 1];
+  } else if (typeof sources === 'string') {
+    sources = [sources];
+  } else if ('length' in sources) {
+    sources = sources; // no-op for array
+  } else {
+    common.error('invalid arguments');
+  }
+
+  var exists = fs.existsSync(dest),
+      stats = exists && fs.statSync(dest);
+
+  // Dest is not existing dir, but multiple sources given
+  if ((!exists || !stats.isDirectory()) && sources.length > 1)
+    common.error('dest is not a directory (too many sources)');
+
+  // Dest is an existing file, but no -f given
+  if (exists && stats.isFile() && !options.force)
+    common.error('dest file already exists: ' + dest);
+
+  if (options.recursive) {
+    // Recursive allows the shortcut syntax "sourcedir/" for "sourcedir/*"
+    // (see Github issue #15)
+    sources.forEach(function(src, i) {
+      if (src[src.length - 1] === '/')
+        sources[i] += '*';
+    });
+
+    // Create dest
+    try {
+      fs.mkdirSync(dest, parseInt('0777', 8));
+    } catch (e) {
+      // like Unix's cp, keep going even if we can't create dest dir
+    }
+  }
+
+  sources = common.expand(sources);
+
+  sources.forEach(function(src) {
+    if (!fs.existsSync(src)) {
+      common.error('no such file or directory: '+src, true);
+      return; // skip file
+    }
+
+    // If here, src exists
+    if (fs.statSync(src).isDirectory()) {
+      if (!options.recursive) {
+        // Non-Recursive
+        common.log(src + ' is a directory (not copied)');
+      } else {
+        // Recursive
+        // 'cp /a/source dest' should create 'source' in 'dest'
+        var newDest = path.join(dest, path.basename(src)),
+            checkDir = fs.statSync(src);
+        try {
+          fs.mkdirSync(newDest, checkDir.mode);
+        } catch (e) {
+          //if the directory already exists, that's okay
+          if (e.code !== 'EEXIST') throw e;
+        }
+
+        cpdirSyncRecursive(src, newDest, {force: options.force});
+      }
+      return; // done with dir
+    }
+
+    // If here, src is a file
+
+    // When copying to '/path/dir':
+    //    thisDest = '/path/dir/file1'
+    var thisDest = dest;
+    if (fs.existsSync(dest) && fs.statSync(dest).isDirectory())
+      thisDest = path.normalize(dest + '/' + path.basename(src));
+
+    if (fs.existsSync(thisDest) && !options.force) {
+      common.error('dest file already exists: ' + thisDest, true);
+      return; // skip file
+    }
+
+    copyFileSync(src, thisDest);
+  }); // forEach(src)
+}
+module.exports = _cp;
diff --git a/node_modules/shelljs/src/dirs.js b/node_modules/shelljs/src/dirs.js
new file mode 100644
index 0000000..58fae8b
--- /dev/null
+++ b/node_modules/shelljs/src/dirs.js
@@ -0,0 +1,191 @@
+var common = require('./common');
+var _cd = require('./cd');
+var path = require('path');
+
+// Pushd/popd/dirs internals
+var _dirStack = [];
+
+function _isStackIndex(index) {
+  return (/^[\-+]\d+$/).test(index);
+}
+
+function _parseStackIndex(index) {
+  if (_isStackIndex(index)) {
+    if (Math.abs(index) < _dirStack.length + 1) { // +1 for pwd
+      return (/^-/).test(index) ? Number(index) - 1 : Number(index);
+    } else {
+      common.error(index + ': directory stack index out of range');
+    }
+  } else {
+    common.error(index + ': invalid number');
+  }
+}
+
+function _actualDirStack() {
+  return [process.cwd()].concat(_dirStack);
+}
+
+//@
+//@ ### pushd([options,] [dir | '-N' | '+N'])
+//@
+//@ Available options:
+//@
+//@ + `-n`: Suppresses the normal change of directory when adding directories to the stack, so that only the stack is manipulated.
+//@
+//@ Arguments:
+//@
+//@ + `dir`: Makes the current working directory be the top of the stack, and then executes the equivalent of `cd dir`.
+//@ + `+N`: Brings the Nth directory (counting from the left of the list printed by dirs, starting with zero) to the top of the list by rotating the stack.
+//@ + `-N`: Brings the Nth directory (counting from the right of the list printed by dirs, starting with zero) to the top of the list by rotating the stack.
+//@
+//@ Examples:
+//@
+//@ ```javascript
+//@ // process.cwd() === '/usr'
+//@ pushd('/etc'); // Returns /etc /usr
+//@ pushd('+1');   // Returns /usr /etc
+//@ ```
+//@
+//@ Save the current directory on the top of the directory stack and then cd to `dir`. With no arguments, pushd exchanges the top two directories. Returns an array of paths in the stack.
+function _pushd(options, dir) {
+  if (_isStackIndex(options)) {
+    dir = options;
+    options = '';
+  }
+
+  options = common.parseOptions(options, {
+    'n' : 'no-cd'
+  });
+
+  var dirs = _actualDirStack();
+
+  if (dir === '+0') {
+    return dirs; // +0 is a noop
+  } else if (!dir) {
+    if (dirs.length > 1) {
+      dirs = dirs.splice(1, 1).concat(dirs);
+    } else {
+      return common.error('no other directory');
+    }
+  } else if (_isStackIndex(dir)) {
+    var n = _parseStackIndex(dir);
+    dirs = dirs.slice(n).concat(dirs.slice(0, n));
+  } else {
+    if (options['no-cd']) {
+      dirs.splice(1, 0, dir);
+    } else {
+      dirs.unshift(dir);
+    }
+  }
+
+  if (options['no-cd']) {
+    dirs = dirs.slice(1);
+  } else {
+    dir = path.resolve(dirs.shift());
+    _cd('', dir);
+  }
+
+  _dirStack = dirs;
+  return _dirs('');
+}
+exports.pushd = _pushd;
+
+//@
+//@ ### popd([options,] ['-N' | '+N'])
+//@
+//@ Available options:
+//@
+//@ + `-n`: Suppresses the normal change of directory when removing directories from the stack, so that only the stack is manipulated.
+//@
+//@ Arguments:
+//@
+//@ + `+N`: Removes the Nth directory (counting from the left of the list printed by dirs), starting with zero.
+//@ + `-N`: Removes the Nth directory (counting from the right of the list printed by dirs), starting with zero.
+//@
+//@ Examples:
+//@
+//@ ```javascript
+//@ echo(process.cwd()); // '/usr'
+//@ pushd('/etc');       // '/etc /usr'
+//@ echo(process.cwd()); // '/etc'
+//@ popd();              // '/usr'
+//@ echo(process.cwd()); // '/usr'
+//@ ```
+//@
+//@ When no arguments are given, popd removes the top directory from the stack and performs a cd to the new top directory. The elements are numbered from 0 starting at the first directory listed with dirs; i.e., popd is equivalent to popd +0. Returns an array of paths in the stack.
+function _popd(options, index) {
+  if (_isStackIndex(options)) {
+    index = options;
+    options = '';
+  }
+
+  options = common.parseOptions(options, {
+    'n' : 'no-cd'
+  });
+
+  if (!_dirStack.length) {
+    return common.error('directory stack empty');
+  }
+
+  index = _parseStackIndex(index || '+0');
+
+  if (options['no-cd'] || index > 0 || _dirStack.length + index === 0) {
+    index = index > 0 ? index - 1 : index;
+    _dirStack.splice(index, 1);
+  } else {
+    var dir = path.resolve(_dirStack.shift());
+    _cd('', dir);
+  }
+
+  return _dirs('');
+}
+exports.popd = _popd;
+
+//@
+//@ ### dirs([options | '+N' | '-N'])
+//@
+//@ Available options:
+//@
+//@ + `-c`: Clears the directory stack by deleting all of the elements.
+//@
+//@ Arguments:
+//@
+//@ + `+N`: Displays the Nth directory (counting from the left of the list printed by dirs when invoked without options), starting with zero.
+//@ + `-N`: Displays the Nth directory (counting from the right of the list printed by dirs when invoked without options), starting with zero.
+//@
+//@ Display the list of currently remembered directories. Returns an array of paths in the stack, or a single path if +N or -N was specified.
+//@
+//@ See also: pushd, popd
+function _dirs(options, index) {
+  if (_isStackIndex(options)) {
+    index = options;
+    options = '';
+  }
+
+  options = common.parseOptions(options, {
+    'c' : 'clear'
+  });
+
+  if (options['clear']) {
+    _dirStack = [];
+    return _dirStack;
+  }
+
+  var stack = _actualDirStack();
+
+  if (index) {
+    index = _parseStackIndex(index);
+
+    if (index < 0) {
+      index = stack.length + index;
+    }
+
+    common.log(stack[index]);
+    return stack[index];
+  }
+
+  common.log(stack.join(' '));
+
+  return stack;
+}
+exports.dirs = _dirs;
diff --git a/node_modules/shelljs/src/echo.js b/node_modules/shelljs/src/echo.js
new file mode 100644
index 0000000..760ea84
--- /dev/null
+++ b/node_modules/shelljs/src/echo.js
@@ -0,0 +1,20 @@
+var common = require('./common');
+
+//@
+//@ ### echo(string [,string ...])
+//@
+//@ Examples:
+//@
+//@ ```javascript
+//@ echo('hello world');
+//@ var str = echo('hello world');
+//@ ```
+//@
+//@ Prints string to stdout, and returns string with additional utility methods
+//@ like `.to()`.
+function _echo() {
+  var messages = [].slice.call(arguments, 0);
+  console.log.apply(this, messages);
+  return common.ShellString(messages.join(' '));
+}
+module.exports = _echo;
diff --git a/node_modules/shelljs/src/error.js b/node_modules/shelljs/src/error.js
new file mode 100644
index 0000000..cca3efb
--- /dev/null
+++ b/node_modules/shelljs/src/error.js
@@ -0,0 +1,10 @@
+var common = require('./common');
+
+//@
+//@ ### error()
+//@ Tests if error occurred in the last command. Returns `null` if no error occurred,
+//@ otherwise returns string explaining the error
+function error() {
+  return common.state.error;
+};
+module.exports = error;
diff --git a/node_modules/shelljs/src/exec.js b/node_modules/shelljs/src/exec.js
new file mode 100644
index 0000000..7ccdbc0
--- /dev/null
+++ b/node_modules/shelljs/src/exec.js
@@ -0,0 +1,181 @@
+var common = require('./common');
+var _tempDir = require('./tempdir');
+var _pwd = require('./pwd');
+var path = require('path');
+var fs = require('fs');
+var child = require('child_process');
+
+// Hack to run child_process.exec() synchronously (sync avoids callback hell)
+// Uses a custom wait loop that checks for a flag file, created when the child process is done.
+// (Can't do a wait loop that checks for internal Node variables/messages as
+// Node is single-threaded; callbacks and other internal state changes are done in the
+// event loop).
+function execSync(cmd, opts) {
+  var tempDir = _tempDir();
+  var stdoutFile = path.resolve(tempDir+'/'+common.randomFileName()),
+      codeFile = path.resolve(tempDir+'/'+common.randomFileName()),
+      scriptFile = path.resolve(tempDir+'/'+common.randomFileName()),
+      sleepFile = path.resolve(tempDir+'/'+common.randomFileName());
+
+  var options = common.extend({
+    silent: common.config.silent
+  }, opts);
+
+  var previousStdoutContent = '';
+  // Echoes stdout changes from running process, if not silent
+  function updateStdout() {
+    if (options.silent || !fs.existsSync(stdoutFile))
+      return;
+
+    var stdoutContent = fs.readFileSync(stdoutFile, 'utf8');
+    // No changes since last time?
+    if (stdoutContent.length <= previousStdoutContent.length)
+      return;
+
+    process.stdout.write(stdoutContent.substr(previousStdoutContent.length));
+    previousStdoutContent = stdoutContent;
+  }
+
+  function escape(str) {
+    return (str+'').replace(/([\\"'])/g, "\\$1").replace(/\0/g, "\\0");
+  }
+
+  cmd += ' > '+stdoutFile+' 2>&1'; // works on both win/unix
+
+  var script =
+   "var child = require('child_process')," +
+   "     fs = require('fs');" +
+   "child.exec('"+escape(cmd)+"', {env: process.env, maxBuffer: 20*1024*1024}, function(err) {" +
+   "  fs.writeFileSync('"+escape(codeFile)+"', err ? err.code.toString() : '0');" +
+   "});";
+
+  if (fs.existsSync(scriptFile)) common.unlinkSync(scriptFile);
+  if (fs.existsSync(stdoutFile)) common.unlinkSync(stdoutFile);
+  if (fs.existsSync(codeFile)) common.unlinkSync(codeFile);
+
+  fs.writeFileSync(scriptFile, script);
+  child.exec('"'+process.execPath+'" '+scriptFile, {
+    env: process.env,
+    cwd: _pwd(),
+    maxBuffer: 20*1024*1024
+  });
+
+  // The wait loop
+  // sleepFile is used as a dummy I/O op to mitigate unnecessary CPU usage
+  // (tried many I/O sync ops, writeFileSync() seems to be only one that is effective in reducing
+  // CPU usage, though apparently not so much on Windows)
+  while (!fs.existsSync(codeFile)) { updateStdout(); fs.writeFileSync(sleepFile, 'a'); }
+  while (!fs.existsSync(stdoutFile)) { updateStdout(); fs.writeFileSync(sleepFile, 'a'); }
+
+  // At this point codeFile exists, but it's not necessarily flushed yet.
+  // Keep reading it until it is.
+  var code = parseInt('', 10);
+  while (isNaN(code)) {
+    code = parseInt(fs.readFileSync(codeFile, 'utf8'), 10);
+  }
+
+  var stdout = fs.readFileSync(stdoutFile, 'utf8');
+
+  // No biggie if we can't erase the files now -- they're in a temp dir anyway
+  try { common.unlinkSync(scriptFile); } catch(e) {}
+  try { common.unlinkSync(stdoutFile); } catch(e) {}
+  try { common.unlinkSync(codeFile); } catch(e) {}
+  try { common.unlinkSync(sleepFile); } catch(e) {}
+
+  // some shell return codes are defined as errors, per http://tldp.org/LDP/abs/html/exitcodes.html
+  if (code === 1 || code === 2 || code >= 126)  {
+      common.error('', true); // unix/shell doesn't really give an error message after non-zero exit codes
+  }
+  // True if successful, false if not
+  var obj = {
+    code: code,
+    output: stdout
+  };
+  return obj;
+} // execSync()
+
+// Wrapper around exec() to enable echoing output to console in real time
+function execAsync(cmd, opts, callback) {
+  var output = '';
+
+  var options = common.extend({
+    silent: common.config.silent
+  }, opts);
+
+  var c = child.exec(cmd, {env: process.env, maxBuffer: 20*1024*1024}, function(err) {
+    if (callback)
+      callback(err ? err.code : 0, output);
+  });
+
+  c.stdout.on('data', function(data) {
+    output += data;
+    if (!options.silent)
+      process.stdout.write(data);
+  });
+
+  c.stderr.on('data', function(data) {
+    output += data;
+    if (!options.silent)
+      process.stdout.write(data);
+  });
+
+  return c;
+}
+
+//@
+//@ ### exec(command [, options] [, callback])
+//@ Available options (all `false` by default):
+//@
+//@ + `async`: Asynchronous execution. Defaults to true if a callback is provided.
+//@ + `silent`: Do not echo program output to console.
+//@
+//@ Examples:
+//@
+//@ ```javascript
+//@ var version = exec('node --version', {silent:true}).output;
+//@
+//@ var child = exec('some_long_running_process', {async:true});
+//@ child.stdout.on('data', function(data) {
+//@   /* ... do something with data ... */
+//@ });
+//@
+//@ exec('some_long_running_process', function(code, output) {
+//@   console.log('Exit code:', code);
+//@   console.log('Program output:', output);
+//@ });
+//@ ```
+//@
+//@ Executes the given `command` _synchronously_, unless otherwise specified.
+//@ When in synchronous mode returns the object `{ code:..., output:... }`, containing the program's
+//@ `output` (stdout + stderr)  and its exit `code`. Otherwise returns the child process object, and
+//@ the `callback` gets the arguments `(code, output)`.
+//@
+//@ **Note:** For long-lived processes, it's best to run `exec()` asynchronously as
+//@ the current synchronous implementation uses a lot of CPU. This should be getting
+//@ fixed soon.
+function _exec(command, options, callback) {
+  if (!command)
+    common.error('must specify command');
+
+  // Callback is defined instead of options.
+  if (typeof options === 'function') {
+    callback = options;
+    options = { async: true };
+  }
+
+  // Callback is defined with options.
+  if (typeof options === 'object' && typeof callback === 'function') {
+    options.async = true;
+  }
+
+  options = common.extend({
+    silent: common.config.silent,
+    async: false
+  }, options);
+
+  if (options.async)
+    return execAsync(command, options, callback);
+  else
+    return execSync(command, options);
+}
+module.exports = _exec;
diff --git a/node_modules/shelljs/src/find.js b/node_modules/shelljs/src/find.js
new file mode 100644
index 0000000..d9eeec2
--- /dev/null
+++ b/node_modules/shelljs/src/find.js
@@ -0,0 +1,51 @@
+var fs = require('fs');
+var common = require('./common');
+var _ls = require('./ls');
+
+//@
+//@ ### find(path [,path ...])
+//@ ### find(path_array)
+//@ Examples:
+//@
+//@ ```javascript
+//@ find('src', 'lib');
+//@ find(['src', 'lib']); // same as above
+//@ find('.').filter(function(file) { return file.match(/\.js$/); });
+//@ ```
+//@
+//@ Returns array of all files (however deep) in the given paths.
+//@
+//@ The main difference from `ls('-R', path)` is that the resulting file names
+//@ include the base directories, e.g. `lib/resources/file1` instead of just `file1`.
+function _find(options, paths) {
+  if (!paths)
+    common.error('no path specified');
+  else if (typeof paths === 'object')
+    paths = paths; // assume array
+  else if (typeof paths === 'string')
+    paths = [].slice.call(arguments, 1);
+
+  var list = [];
+
+  function pushFile(file) {
+    if (common.platform === 'win')
+      file = file.replace(/\\/g, '/');
+    list.push(file);
+  }
+
+  // why not simply do ls('-R', paths)? because the output wouldn't give the base dirs
+  // to get the base dir in the output, we need instead ls('-R', 'dir/*') for every directory
+
+  paths.forEach(function(file) {
+    pushFile(file);
+
+    if (fs.statSync(file).isDirectory()) {
+      _ls('-RA', file+'/*').forEach(function(subfile) {
+        pushFile(subfile);
+      });
+    }
+  });
+
+  return list;
+}
+module.exports = _find;
diff --git a/node_modules/shelljs/src/grep.js b/node_modules/shelljs/src/grep.js
new file mode 100644
index 0000000..00c7d6a
--- /dev/null
+++ b/node_modules/shelljs/src/grep.js
@@ -0,0 +1,52 @@
+var common = require('./common');
+var fs = require('fs');
+
+//@
+//@ ### grep([options ,] regex_filter, file [, file ...])
+//@ ### grep([options ,] regex_filter, file_array)
+//@ Available options:
+//@
+//@ + `-v`: Inverse the sense of the regex and print the lines not matching the criteria.
+//@
+//@ Examples:
+//@
+//@ ```javascript
+//@ grep('-v', 'GLOBAL_VARIABLE', '*.js');
+//@ grep('GLOBAL_VARIABLE', '*.js');
+//@ ```
+//@
+//@ Reads input string from given files and returns a string containing all lines of the
+//@ file that match the given `regex_filter`. Wildcard `*` accepted.
+function _grep(options, regex, files) {
+  options = common.parseOptions(options, {
+    'v': 'inverse'
+  });
+
+  if (!files)
+    common.error('no paths given');
+
+  if (typeof files === 'string')
+    files = [].slice.call(arguments, 2);
+  // if it's array leave it as it is
+
+  files = common.expand(files);
+
+  var grep = '';
+  files.forEach(function(file) {
+    if (!fs.existsSync(file)) {
+      common.error('no such file or directory: ' + file, true);
+      return;
+    }
+
+    var contents = fs.readFileSync(file, 'utf8'),
+        lines = contents.split(/\r*\n/);
+    lines.forEach(function(line) {
+      var matched = line.match(regex);
+      if ((options.inverse && !matched) || (!options.inverse && matched))
+        grep += line + '\n';
+    });
+  });
+
+  return common.ShellString(grep);
+}
+module.exports = _grep;
diff --git a/node_modules/shelljs/src/ls.js b/node_modules/shelljs/src/ls.js
new file mode 100644
index 0000000..3345db4
--- /dev/null
+++ b/node_modules/shelljs/src/ls.js
@@ -0,0 +1,126 @@
+var path = require('path');
+var fs = require('fs');
+var common = require('./common');
+var _cd = require('./cd');
+var _pwd = require('./pwd');
+
+//@
+//@ ### ls([options ,] path [,path ...])
+//@ ### ls([options ,] path_array)
+//@ Available options:
+//@
+//@ + `-R`: recursive
+//@ + `-A`: all files (include files beginning with `.`, except for `.` and `..`)
+//@
+//@ Examples:
+//@
+//@ ```javascript
+//@ ls('projs/*.js');
+//@ ls('-R', '/users/me', '/tmp');
+//@ ls('-R', ['/users/me', '/tmp']); // same as above
+//@ ```
+//@
+//@ Returns array of files in the given path, or in current directory if no path provided.
+function _ls(options, paths) {
+  options = common.parseOptions(options, {
+    'R': 'recursive',
+    'A': 'all',
+    'a': 'all_deprecated'
+  });
+
+  if (options.all_deprecated) {
+    // We won't support the -a option as it's hard to image why it's useful
+    // (it includes '.' and '..' in addition to '.*' files)
+    // For backwards compatibility we'll dump a deprecated message and proceed as before
+    common.log('ls: Option -a is deprecated. Use -A instead');
+    options.all = true;
+  }
+
+  if (!paths)
+    paths = ['.'];
+  else if (typeof paths === 'object')
+    paths = paths; // assume array
+  else if (typeof paths === 'string')
+    paths = [].slice.call(arguments, 1);
+
+  var list = [];
+
+  // Conditionally pushes file to list - returns true if pushed, false otherwise
+  // (e.g. prevents hidden files to be included unless explicitly told so)
+  function pushFile(file, query) {
+    // hidden file?
+    if (path.basename(file)[0] === '.') {
+      // not explicitly asking for hidden files?
+      if (!options.all && !(path.basename(query)[0] === '.' && path.basename(query).length > 1))
+        return false;
+    }
+
+    if (common.platform === 'win')
+      file = file.replace(/\\/g, '/');
+
+    list.push(file);
+    return true;
+  }
+
+  paths.forEach(function(p) {
+    if (fs.existsSync(p)) {
+      var stats = fs.statSync(p);
+      // Simple file?
+      if (stats.isFile()) {
+        pushFile(p, p);
+        return; // continue
+      }
+
+      // Simple dir?
+      if (stats.isDirectory()) {
+        // Iterate over p contents
+        fs.readdirSync(p).forEach(function(file) {
+          if (!pushFile(file, p))
+            return;
+
+          // Recursive?
+          if (options.recursive) {
+            var oldDir = _pwd();
+            _cd('', p);
+            if (fs.statSync(file).isDirectory())
+              list = list.concat(_ls('-R'+(options.all?'A':''), file+'/*'));
+            _cd('', oldDir);
+          }
+        });
+        return; // continue
+      }
+    }
+
+    // p does not exist - possible wildcard present
+
+    var basename = path.basename(p);
+    var dirname = path.dirname(p);
+    // Wildcard present on an existing dir? (e.g. '/tmp/*.js')
+    if (basename.search(/\*/) > -1 && fs.existsSync(dirname) && fs.statSync(dirname).isDirectory) {
+      // Escape special regular expression chars
+      var regexp = basename.replace(/(\^|\$|\(|\)|<|>|\[|\]|\{|\}|\.|\+|\?)/g, '\\$1');
+      // Translates wildcard into regex
+      regexp = '^' + regexp.replace(/\*/g, '.*') + '$';
+      // Iterate over directory contents
+      fs.readdirSync(dirname).forEach(function(file) {
+        if (file.match(new RegExp(regexp))) {
+          if (!pushFile(path.normalize(dirname+'/'+file), basename))
+            return;
+
+          // Recursive?
+          if (options.recursive) {
+            var pp = dirname + '/' + file;
+            if (fs.lstatSync(pp).isDirectory())
+              list = list.concat(_ls('-R'+(options.all?'A':''), pp+'/*'));
+          } // recursive
+        } // if file matches
+      }); // forEach
+      return;
+    }
+
+    common.error('no such file or directory: ' + p, true);
+  });
+
+  return list;
+}
+module.exports = _ls;
diff --git a/node_modules/shelljs/src/mkdir.js b/node_modules/shelljs/src/mkdir.js
new file mode 100644
index 0000000..5a7088f
--- /dev/null
+++ b/node_modules/shelljs/src/mkdir.js
@@ -0,0 +1,68 @@
+var common = require('./common');
+var fs = require('fs');
+var path = require('path');
+
+// Recursively creates 'dir'
+function mkdirSyncRecursive(dir) {
+  var baseDir = path.dirname(dir);
+
+  // Base dir exists, no recursion necessary
+  if (fs.existsSync(baseDir)) {
+    fs.mkdirSync(dir, parseInt('0777', 8));
+    return;
+  }
+
+  // Base dir does not exist, go recursive
+  mkdirSyncRecursive(baseDir);
+
+  // Base dir created, can create dir
+  fs.mkdirSync(dir, parseInt('0777', 8));
+}
+
+//@
+//@ ### mkdir([options ,] dir [, dir ...])
+//@ ### mkdir([options ,] dir_array)
+//@ Available options:
+//@
+//@ + `p`: full path (will create intermediate dirs if necessary)
+//@
+//@ Examples:
+//@
+//@ ```javascript
+//@ mkdir('-p', '/tmp/a/b/c/d', '/tmp/e/f/g');
+//@ mkdir('-p', ['/tmp/a/b/c/d', '/tmp/e/f/g']); // same as above
+//@ ```
+//@
+//@ Creates directories.
+function _mkdir(options, dirs) {
+  options = common.parseOptions(options, {
+    'p': 'fullpath'
+  });
+  if (!dirs)
+    common.error('no paths given');
+
+  if (typeof dirs === 'string')
+    dirs = [].slice.call(arguments, 1);
+  // if it's array leave it as it is
+
+  dirs.forEach(function(dir) {
+    if (fs.existsSync(dir)) {
+      if (!options.fullpath)
+          common.error('path already exists: ' + dir, true);
+      return; // skip dir
+    }
+
+    // Base dir does not exist, and no -p option given
+    var baseDir = path.dirname(dir);
+    if (!fs.existsSync(baseDir) && !options.fullpath) {
+      common.error('no such file or directory: ' + baseDir, true);
+      return; // skip dir
+    }
+
+    if (options.fullpath)
+      mkdirSyncRecursive(dir);
+    else
+      fs.mkdirSync(dir, parseInt('0777', 8));
+  });
+} // mkdir
+module.exports = _mkdir;
diff --git a/node_modules/shelljs/src/mv.js b/node_modules/shelljs/src/mv.js
new file mode 100644
index 0000000..11f9607
--- /dev/null
+++ b/node_modules/shelljs/src/mv.js
@@ -0,0 +1,80 @@
+var fs = require('fs');
+var path = require('path');
+var common = require('./common');
+
+//@
+//@ ### mv(source [, source ...], dest')
+//@ ### mv(source_array, dest')
+//@ Available options:
+//@
+//@ + `f`: force
+//@
+//@ Examples:
+//@
+//@ ```javascript
+//@ mv('-f', 'file', 'dir/');
+//@ mv('file1', 'file2', 'dir/');
+//@ mv(['file1', 'file2'], 'dir/'); // same as above
+//@ ```
+//@
+//@ Moves files. The wildcard `*` is accepted.
+function _mv(options, sources, dest) {
+  options = common.parseOptions(options, {
+    'f': 'force'
+  });
+
+  // Get sources, dest
+  if (arguments.length < 3) {
+    common.error('missing <source> and/or <dest>');
+  } else if (arguments.length > 3) {
+    sources = [].slice.call(arguments, 1, arguments.length - 1);
+    dest = arguments[arguments.length - 1];
+  } else if (typeof sources === 'string') {
+    sources = [sources];
+  } else if ('length' in sources) {
+    sources = sources; // no-op for array
+  } else {
+    common.error('invalid arguments');
+  }
+
+  sources = common.expand(sources);
+
+  var exists = fs.existsSync(dest),
+      stats = exists && fs.statSync(dest);
+
+  // Dest is not existing dir, but multiple sources given
+  if ((!exists || !stats.isDirectory()) && sources.length > 1)
+    common.error('dest is not a directory (too many sources)');
+
+  // Dest is an existing file, but no -f given
+  if (exists && stats.isFile() && !options.force)
+    common.error('dest file already exists: ' + dest);
+
+  sources.forEach(function(src) {
+    if (!fs.existsSync(src)) {
+      common.error('no such file or directory: '+src, true);
+      return; // skip file
+    }
+
+    // If here, src exists
+
+    // When copying to '/path/dir':
+    //    thisDest = '/path/dir/file1'
+    var thisDest = dest;
+    if (fs.existsSync(dest) && fs.statSync(dest).isDirectory())
+      thisDest = path.normalize(dest + '/' + path.basename(src));
+
+    if (fs.existsSync(thisDest) && !options.force) {
+      common.error('dest file already exists: ' + thisDest, true);
+      return; // skip file
+    }
+
+    if (path.resolve(src) === path.dirname(path.resolve(thisDest))) {
+      common.error('cannot move to self: '+src, true);
+      return; // skip file
+    }
+
+    fs.renameSync(src, thisDest);
+  }); // forEach(src)
+} // mv
+module.exports = _mv;
diff --git a/node_modules/shelljs/src/popd.js b/node_modules/shelljs/src/popd.js
new file mode 100644
index 0000000..11ea24f
--- /dev/null
+++ b/node_modules/shelljs/src/popd.js
@@ -0,0 +1 @@
+// see dirs.js
\ No newline at end of file
diff --git a/node_modules/shelljs/src/pushd.js b/node_modules/shelljs/src/pushd.js
new file mode 100644
index 0000000..11ea24f
--- /dev/null
+++ b/node_modules/shelljs/src/pushd.js
@@ -0,0 +1 @@
+// see dirs.js
\ No newline at end of file
diff --git a/node_modules/shelljs/src/pwd.js b/node_modules/shelljs/src/pwd.js
new file mode 100644
index 0000000..41727bb
--- /dev/null
+++ b/node_modules/shelljs/src/pwd.js
@@ -0,0 +1,11 @@
+var path = require('path');
+var common = require('./common');
+
+//@
+//@ ### pwd()
+//@ Returns the current directory.
+function _pwd(options) {
+  var pwd = path.resolve(process.cwd());
+  return common.ShellString(pwd);
+}
+module.exports = _pwd;
diff --git a/node_modules/shelljs/src/rm.js b/node_modules/shelljs/src/rm.js
new file mode 100644
index 0000000..3abe6e1
--- /dev/null
+++ b/node_modules/shelljs/src/rm.js
@@ -0,0 +1,145 @@
+var common = require('./common');
+var fs = require('fs');
+
+// Recursively removes 'dir'
+// Adapted from https://github.com/ryanmcgrath/wrench-js
+//
+// Copyright (c) 2010 Ryan McGrath
+// Copyright (c) 2012 Artur Adib
+//
+// Licensed under the MIT License
+// http://www.opensource.org/licenses/mit-license.php
+function rmdirSyncRecursive(dir, force) {
+  var files;
+
+  files = fs.readdirSync(dir);
+
+  // Loop through and delete everything in the sub-tree after checking it
+  for(var i = 0; i < files.length; i++) {
+    var file = dir + "/" + files[i],
+        currFile = fs.lstatSync(file);
+
+    if(currFile.isDirectory()) { // Recursive function back to the beginning
+      rmdirSyncRecursive(file, force);
+    }
+
+    else if(currFile.isSymbolicLink()) { // Unlink symlinks
+      if (force || isWriteable(file)) {
+        try {
+          common.unlinkSync(file);
+        } catch (e) {
+          common.error('could not remove file (code '+e.code+'): ' + file, true);
+        }
+      }
+    }
+
+    else // Assume it's a file - perhaps a try/catch belongs here?
+      if (force || isWriteable(file)) {
+        try {
+          common.unlinkSync(file);
+        } catch (e) {
+          common.error('could not remove file (code '+e.code+'): ' + file, true);
+        }
+      }
+  }
+
+  // Now that we know everything in the sub-tree has been deleted, we can delete the main directory.
+  // Huzzah for the shopkeep.
+
+  var result;
+  try {
+    result = fs.rmdirSync(dir);
+  } catch(e) {
+    common.error('could not remove directory (code '+e.code+'): ' + dir, true);
+  }
+
+  return result;
+} // rmdirSyncRecursive
+
+// Hack to determine if file has write permissions for current user
+// Avoids having to check user, group, etc, but it's probably slow
+function isWriteable(file) {
+  var writePermission = true;
+  try {
+    var __fd = fs.openSync(file, 'a');
+    fs.closeSync(__fd);
+  } catch(e) {
+    writePermission = false;
+  }
+
+  return writePermission;
+}
+
+//@
+//@ ### rm([options ,] file [, file ...])
+//@ ### rm([options ,] file_array)
+//@ Available options:
+//@
+//@ + `-f`: force
+//@ + `-r, -R`: recursive
+//@
+//@ Examples:
+//@
+//@ ```javascript
+//@ rm('-rf', '/tmp/*');
+//@ rm('some_file.txt', 'another_file.txt');
+//@ rm(['some_file.txt', 'another_file.txt']); // same as above
+//@ ```
+//@
+//@ Removes files. The wildcard `*` is accepted.
+function _rm(options, files) {
+  options = common.parseOptions(options, {
+    'f': 'force',
+    'r': 'recursive',
+    'R': 'recursive'
+  });
+  if (!files)
+    common.error('no paths given');
+
+  if (typeof files === 'string')
+    files = [].slice.call(arguments, 1);
+  // if it's array leave it as it is
+
+  files = common.expand(files);
+
+  files.forEach(function(file) {
+    if (!fs.existsSync(file)) {
+      // Path does not exist, no force flag given
+      if (!options.force)
+        common.error('no such file or directory: '+file, true);
+
+      return; // skip file
+    }
+
+    // If here, path exists
+
+    var stats = fs.lstatSync(file);
+    if (stats.isFile() || stats.isSymbolicLink()) {
+
+      // Do not check for file writing permissions
+      if (options.force) {
+        common.unlinkSync(file);
+        return;
+      }
+
+      if (isWriteable(file))
+        common.unlinkSync(file);
+      else
+        common.error('permission denied: '+file, true);
+
+      return;
+    } // simple file
+
+    // Path is an existing directory, but no -r flag given
+    if (stats.isDirectory() && !options.recursive) {
+      common.error('path is a directory', true);
+      return; // skip path
+    }
+
+    // Recursively remove existing directory
+    if (stats.isDirectory() && options.recursive) {
+      rmdirSyncRecursive(file, options.force);
+    }
+  }); // forEach(file)
+} // rm
+module.exports = _rm;
diff --git a/node_modules/shelljs/src/sed.js b/node_modules/shelljs/src/sed.js
new file mode 100644
index 0000000..9783252
--- /dev/null
+++ b/node_modules/shelljs/src/sed.js
@@ -0,0 +1,43 @@
+var common = require('./common');
+var fs = require('fs');
+
+//@
+//@ ### sed([options ,] search_regex, replace_str, file)
+//@ Available options:
+//@
+//@ + `-i`: Replace contents of 'file' in-place. _Note that no backups will be created!_
+//@
+//@ Examples:
+//@
+//@ ```javascript
+//@ sed('-i', 'PROGRAM_VERSION', 'v0.1.3', 'source.js');
+//@ sed(/.*DELETE_THIS_LINE.*\n/, '', 'source.js');
+//@ ```
+//@
+//@ Reads an input string from `file` and performs a JavaScript `replace()` on the input
+//@ using the given search regex and replacement string. Returns the new string after replacement.
+function _sed(options, regex, replacement, file) {
+  options = common.parseOptions(options, {
+    'i': 'inplace'
+  });
+
+  if (typeof replacement === 'string')
+    replacement = replacement; // no-op
+  else if (typeof replacement === 'number')
+    replacement = replacement.toString(); // fallback
+  else
+    common.error('invalid replacement string');
+
+  if (!file)
+    common.error('no file given');
+
+  if (!fs.existsSync(file))
+    common.error('no such file or directory: ' + file);
+
+  var result = fs.readFileSync(file, 'utf8').replace(regex, replacement);
+  if (options.inplace)
+    fs.writeFileSync(file, result, 'utf8');
+
+  return common.ShellString(result);
+}
+module.exports = _sed;
diff --git a/node_modules/shelljs/src/tempdir.js b/node_modules/shelljs/src/tempdir.js
new file mode 100644
index 0000000..45953c2
--- /dev/null
+++ b/node_modules/shelljs/src/tempdir.js
@@ -0,0 +1,56 @@
+var common = require('./common');
+var os = require('os');
+var fs = require('fs');
+
+// Returns false if 'dir' is not a writeable directory, 'dir' otherwise
+function writeableDir(dir) {
+  if (!dir || !fs.existsSync(dir))
+    return false;
+
+  if (!fs.statSync(dir).isDirectory())
+    return false;
+
+  var testFile = dir+'/'+common.randomFileName();
+  try {
+    fs.writeFileSync(testFile, ' ');
+    common.unlinkSync(testFile);
+    return dir;
+  } catch (e) {
+    return false;
+  }
+}
+
+
+//@
+//@ ### tempdir()
+//@
+//@ Examples:
+//@
+//@ ```javascript
+//@ var tmp = tempdir(); // "/tmp" for most *nix platforms
+//@ ```
+//@
+//@ Searches and returns string containing a writeable, platform-dependent temporary directory.
+//@ Follows Python's [tempfile algorithm](http://docs.python.org/library/tempfile.html#tempfile.tempdir).
+function _tempDir() {
+  var state = common.state;
+  if (state.tempDir)
+    return state.tempDir; // from cache
+
+  state.tempDir = writeableDir(os.tempDir && os.tempDir()) || // node 0.8+
+                  writeableDir(process.env['TMPDIR']) ||
+                  writeableDir(process.env['TEMP']) ||
+                  writeableDir(process.env['TMP']) ||
+                  writeableDir(process.env['Wimp$ScrapDir']) || // RiscOS
+                  writeableDir('C:\\TEMP') || // Windows
+                  writeableDir('C:\\TMP') || // Windows
+                  writeableDir('\\TEMP') || // Windows
+                  writeableDir('\\TMP') || // Windows
+                  writeableDir('/tmp') ||
+                  writeableDir('/var/tmp') ||
+                  writeableDir('/usr/tmp') ||
+                  writeableDir('.'); // last resort
+
+  return state.tempDir;
+}
+module.exports = _tempDir;
diff --git a/node_modules/shelljs/src/test.js b/node_modules/shelljs/src/test.js
new file mode 100644
index 0000000..8a4ac7d
--- /dev/null
+++ b/node_modules/shelljs/src/test.js
@@ -0,0 +1,85 @@
+var common = require('./common');
+var fs = require('fs');
+
+//@
+//@ ### test(expression)
+//@ Available expression primaries:
+//@
+//@ + `'-b', 'path'`: true if path is a block device
+//@ + `'-c', 'path'`: true if path is a character device
+//@ + `'-d', 'path'`: true if path is a directory
+//@ + `'-e', 'path'`: true if path exists
+//@ + `'-f', 'path'`: true if path is a regular file
+//@ + `'-L', 'path'`: true if path is a symboilc link
+//@ + `'-p', 'path'`: true if path is a pipe (FIFO)
+//@ + `'-S', 'path'`: true if path is a socket
+//@
+//@ Examples:
+//@
+//@ ```javascript
+//@ if (test('-d', path)) { /* do something with dir */ };
+//@ if (!test('-f', path)) continue; // skip if it's a regular file
+//@ ```
+//@
+//@ Evaluates expression using the available primaries and returns corresponding value.
+function _test(options, path) {
+  if (!path)
+    common.error('no path given');
+
+  // hack - only works with unary primaries
+  options = common.parseOptions(options, {
+    'b': 'block',
+    'c': 'character',
+    'd': 'directory',
+    'e': 'exists',
+    'f': 'file',
+    'L': 'link',
+    'p': 'pipe',
+    'S': 'socket'
+  });
+
+  var canInterpret = false;
+  for (var key in options)
+    if (options[key] === true) {
+      canInterpret = true;
+      break;
+    }
+
+  if (!canInterpret)
+    common.error('could not interpret expression');
+
+  if (options.link) {
+    try {
+      return fs.lstatSync(path).isSymbolicLink();
+    } catch(e) {
+      return false;
+    }
+  }
+
+  if (!fs.existsSync(path))
+    return false;
+
+  if (options.exists)
+    return true;
+
+  var stats = fs.statSync(path);
+
+  if (options.block)
+    return stats.isBlockDevice();
+
+  if (options.character)
+    return stats.isCharacterDevice();
+
+  if (options.directory)
+    return stats.isDirectory();
+
+  if (options.file)
+    return stats.isFile();
+
+  if (options.pipe)
+    return stats.isFIFO();
+
+  if (options.socket)
+    return stats.isSocket();
+} // test
+module.exports = _test;
diff --git a/node_modules/shelljs/src/to.js b/node_modules/shelljs/src/to.js
new file mode 100644
index 0000000..f029999
--- /dev/null
+++ b/node_modules/shelljs/src/to.js
@@ -0,0 +1,29 @@
+var common = require('./common');
+var fs = require('fs');
+var path = require('path');
+
+//@
+//@ ### 'string'.to(file)
+//@
+//@ Examples:
+//@
+//@ ```javascript
+//@ cat('input.txt').to('output.txt');
+//@ ```
+//@
+//@ Analogous to the redirection operator `>` in Unix, but works with JavaScript strings (such as
+//@ those returned by `cat`, `grep`, etc). _Like Unix redirections, `to()` will overwrite any existing file!_
+function _to(options, file) {
+  if (!file)
+    common.error('wrong arguments');
+
+  if (!fs.existsSync( path.dirname(file) ))
+      common.error('no such file or directory: ' + path.dirname(file));
+
+  try {
+    fs.writeFileSync(file, this.toString(), 'utf8');
+  } catch(e) {
+    common.error('could not write to file (code '+e.code+'): '+file, true);
+  }
+}
+module.exports = _to;
diff --git a/node_modules/shelljs/src/toEnd.js b/node_modules/shelljs/src/toEnd.js
new file mode 100644
index 0000000..f6d099d
--- /dev/null
+++ b/node_modules/shelljs/src/toEnd.js
@@ -0,0 +1,29 @@
+var common = require('./common');
+var fs = require('fs');
+var path = require('path');
+
+//@
+//@ ### 'string'.toEnd(file)
+//@
+//@ Examples:
+//@
+//@ ```javascript
+//@ cat('input.txt').toEnd('output.txt');
+//@ ```
+//@
+//@ Analogous to the redirect-and-append operator `>>` in Unix, but works with JavaScript strings (such as
+//@ those returned by `cat`, `grep`, etc).
+function _toEnd(options, file) {
+  if (!file)
+    common.error('wrong arguments');
+
+  if (!fs.existsSync( path.dirname(file) ))
+      common.error('no such file or directory: ' + path.dirname(file));
+
+  try {
+    fs.appendFileSync(file, this.toString(), 'utf8');
+  } catch(e) {
+    common.error('could not append to file (code '+e.code+'): '+file, true);
+  }
+}
+module.exports = _toEnd;
diff --git a/node_modules/shelljs/src/which.js b/node_modules/shelljs/src/which.js
new file mode 100644
index 0000000..fadb96c
--- /dev/null
+++ b/node_modules/shelljs/src/which.js
@@ -0,0 +1,79 @@
+var common = require('./common');
+var fs = require('fs');
+var path = require('path');
+
+// Cross-platform method for splitting environment PATH variables
+function splitPath(p) {
+  for (i=1;i<2;i++) {}
+
+  if (!p)
+    return [];
+
+  if (common.platform === 'win')
+    return p.split(';');
+  else
+    return p.split(':');
+}
+
+//@
+//@ ### which(command)
+//@
+//@ Examples:
+//@
+//@ ```javascript
+//@ var nodeExec = which('node');
+//@ ```
+//@
+//@ Searches for `command` in the system's PATH. On Windows looks for `.exe`, `.cmd`, and `.bat` extensions.
+//@ Returns string containing the absolute path to the command.
+function _which(options, cmd) {
+  if (!cmd)
+    common.error('must specify command');
+
+  var pathEnv = process.env.path || process.env.Path || process.env.PATH,
+      pathArray = splitPath(pathEnv),
+      where = null;
+
+  // No relative/absolute paths provided?
+  if (cmd.search(/\//) === -1) {
+    // Search for command in PATH
+    pathArray.forEach(function(dir) {
+      if (where)
+        return; // already found it
+
+      var attempt = path.resolve(dir + '/' + cmd);
+      if (fs.existsSync(attempt)) {
+        where = attempt;
+        return;
+      }
+
+      if (common.platform === 'win') {
+        var baseAttempt = attempt;
+        attempt = baseAttempt + '.exe';
+        if (fs.existsSync(attempt)) {
+          where = attempt;
+          return;
+        }
+        attempt = baseAttempt + '.cmd';
+        if (fs.existsSync(attempt)) {
+          where = attempt;
+          return;
+        }
+        attempt = baseAttempt + '.bat';
+        if (fs.existsSync(attempt)) {
+          where = attempt;
+          return;
+        }
+      } // if 'win'
+    });
+  }
+
+  // Command not found anywhere?
+  if (!fs.existsSync(cmd) && !where)
+    return null;
+
+  where = where || path.resolve(cmd);
+
+  return common.ShellString(where);
+}
+module.exports = _which;
diff --git a/package.json b/package.json
index ff1fae1..3d8f8b9 100755
--- a/package.json
+++ b/package.json
@@ -1,6 +1,6 @@
 {

   "name": "cordova-webos",

-  "version": "3.7.0",

+  "version": "3.7.0-dev",

   "description": "cordova-webos release",

   "main": "bin/create",

   "repository": {

@@ -16,6 +16,10 @@
     "q": "^0.9.0",

     "shelljs": "^0.2.6"

   },

+  "bundleDependencies": [

+    "q",

+    "shelljs"

+  ],

   "author": "Apache Software Foundation",

   "license": "Apache Version 2.0"

 }