update cordova.js libs to 2.6.0
diff --git a/lib/cordova.webos-debug.js b/lib/cordova.webos-debug.js
index 7eead2f..1d99d53 100644
--- a/lib/cordova.webos-debug.js
+++ b/lib/cordova.webos-debug.js
@@ -1,8 +1,8 @@
// Platform: webos
-// commit 6b1ca4e5e6db2525cfa4d0de41306d9edf61642b
+// commit bbf1562d4934b1331ffb263424b6ae054cedeb71
-// File generated at :: Wed Feb 27 2013 10:55:39 GMT-0800 (PST)
+// File generated at :: Thu Mar 21 2013 14:40:07 GMT-0700 (PDT)
/*
Licensed to the Apache Software Foundation (ASF) under one
@@ -29,14 +29,14 @@
try {eval("define(\"cordova\", function(require, exports, module) {\n\n\nvar channel = require('cordova/channel');\n\n/**\n * Listen for DOMContentLoaded and notify our channel subscribers.\n */\ndocument.addEventListener('DOMContentLoaded', function() {\n channel.onDOMContentLoaded.fire();\n}, false);\nif (document.readyState == 'complete' || document.readyState == 'interactive') {\n channel.onDOMContentLoaded.fire();\n}\n\n/**\n * Intercept calls to addEventListener + removeEventListener and handle deviceready,\n * resume, and pause events.\n */\nvar m_document_addEventListener = document.addEventListener;\nvar m_document_removeEventListener = document.removeEventListener;\nvar m_window_addEventListener = window.addEventListener;\nvar m_window_removeEventListener = window.removeEventListener;\n\n/**\n * Houses custom event handlers to intercept on document + window event listeners.\n */\nvar documentEventHandlers = {},\n windowEventHandlers = {};\n\ndocument.addEventListener = function(evt, handler, capture) {\n var e = evt.toLowerCase();\n if (typeof documentEventHandlers[e] != 'undefined') {\n documentEventHandlers[e].subscribe(handler);\n } else {\n m_document_addEventListener.call(document, evt, handler, capture);\n }\n};\n\nwindow.addEventListener = function(evt, handler, capture) {\n var e = evt.toLowerCase();\n if (typeof windowEventHandlers[e] != 'undefined') {\n windowEventHandlers[e].subscribe(handler);\n } else {\n m_window_addEventListener.call(window, evt, handler, capture);\n }\n};\n\ndocument.removeEventListener = function(evt, handler, capture) {\n var e = evt.toLowerCase();\n // If unsubscribing from an event that is handled by a plugin\n if (typeof documentEventHandlers[e] != \"undefined\") {\n documentEventHandlers[e].unsubscribe(handler);\n } else {\n m_document_removeEventListener.call(document, evt, handler, capture);\n }\n};\n\nwindow.removeEventListener = function(evt, handler, capture) {\n var e = evt.toLowerCase();\n // If unsubscribing from an event that is handled by a plugin\n if (typeof windowEventHandlers[e] != \"undefined\") {\n windowEventHandlers[e].unsubscribe(handler);\n } else {\n m_window_removeEventListener.call(window, evt, handler, capture);\n }\n};\n\nfunction createEvent(type, data) {\n var event = document.createEvent('Events');\n event.initEvent(type, false, false);\n if (data) {\n for (var i in data) {\n if (data.hasOwnProperty(i)) {\n event[i] = data[i];\n }\n }\n }\n return event;\n}\n\nif(typeof window.console === \"undefined\") {\n window.console = {\n log:function(){}\n };\n}\n\nvar cordova = {\n define:define,\n require:require,\n /**\n * Methods to add/remove your own addEventListener hijacking on document + window.\n */\n addWindowEventHandler:function(event) {\n return (windowEventHandlers[event] = channel.create(event));\n },\n addStickyDocumentEventHandler:function(event) {\n return (documentEventHandlers[event] = channel.createSticky(event));\n },\n addDocumentEventHandler:function(event) {\n return (documentEventHandlers[event] = channel.create(event));\n },\n removeWindowEventHandler:function(event) {\n delete windowEventHandlers[event];\n },\n removeDocumentEventHandler:function(event) {\n delete documentEventHandlers[event];\n },\n /**\n * Retrieve original event handlers that were replaced by Cordova\n *\n * @return object\n */\n getOriginalHandlers: function() {\n return {'document': {'addEventListener': m_document_addEventListener, 'removeEventListener': m_document_removeEventListener},\n 'window': {'addEventListener': m_window_addEventListener, 'removeEventListener': m_window_removeEventListener}};\n },\n /**\n * Method to fire event from native code\n * bNoDetach is required for events which cause an exception which needs to be caught in native code\n */\n fireDocumentEvent: function(type, data, bNoDetach) {\n var evt = createEvent(type, data);\n if (typeof documentEventHandlers[type] != 'undefined') {\n if( bNoDetach ) {\n documentEventHandlers[type].fire(evt);\n }\n else {\n setTimeout(function() {\n documentEventHandlers[type].fire(evt);\n }, 0);\n }\n } else {\n document.dispatchEvent(evt);\n }\n },\n fireWindowEvent: function(type, data) {\n var evt = createEvent(type,data);\n if (typeof windowEventHandlers[type] != 'undefined') {\n setTimeout(function() {\n windowEventHandlers[type].fire(evt);\n }, 0);\n } else {\n window.dispatchEvent(evt);\n }\n },\n\n /**\n * Plugin callback mechanism.\n */\n // Randomize the starting callbackId to avoid collisions after refreshing or navigating.\n // This way, it's very unlikely that any new callback would get the same callbackId as an old callback.\n callbackId: Math.floor(Math.random() * 2000000000),\n callbacks: {},\n callbackStatus: {\n NO_RESULT: 0,\n OK: 1,\n CLASS_NOT_FOUND_EXCEPTION: 2,\n ILLEGAL_ACCESS_EXCEPTION: 3,\n INSTANTIATION_EXCEPTION: 4,\n MALFORMED_URL_EXCEPTION: 5,\n IO_EXCEPTION: 6,\n INVALID_ACTION: 7,\n JSON_EXCEPTION: 8,\n ERROR: 9\n },\n\n /**\n * Called by native code when returning successful result from an action.\n */\n callbackSuccess: function(callbackId, args) {\n try {\n cordova.callbackFromNative(callbackId, true, args.status, [args.message], args.keepCallback);\n } catch (e) {\n console.log(\"Error in error callback: \" + callbackId + \" = \"+e);\n }\n },\n\n /**\n * Called by native code when returning error result from an action.\n */\n callbackError: function(callbackId, args) {\n // TODO: Deprecate callbackSuccess and callbackError in favour of callbackFromNative.\n // Derive success from status.\n try {\n cordova.callbackFromNative(callbackId, false, args.status, [args.message], args.keepCallback);\n } catch (e) {\n console.log(\"Error in error callback: \" + callbackId + \" = \"+e);\n }\n },\n\n /**\n * Called by native code when returning the result from an action.\n */\n callbackFromNative: function(callbackId, success, status, args, keepCallback) {\n var callback = cordova.callbacks[callbackId];\n if (callback) {\n if (success && status == cordova.callbackStatus.OK) {\n callback.success && callback.success.apply(null, args);\n } else if (!success) {\n callback.fail && callback.fail.apply(null, args);\n }\n\n // Clear callback if not expecting any more results\n if (!keepCallback) {\n delete cordova.callbacks[callbackId];\n }\n }\n },\n addConstructor: function(func) {\n channel.onCordovaReady.subscribe(function() {\n try {\n func();\n } catch(e) {\n console.log(\"Failed to run constructor: \" + e);\n }\n });\n }\n};\n\n// Register pause, resume and deviceready channels as events on document.\nchannel.onPause = cordova.addDocumentEventHandler('pause');\nchannel.onResume = cordova.addDocumentEventHandler('resume');\nchannel.onDeviceReady = cordova.addStickyDocumentEventHandler('deviceready');\n\nmodule.exports = cordova;\n\n});\n\n//@ sourceURL=lib/cordova.js")} catch(e) {console.log("exception: in lib/cordova.js: " + e);console.log(e.stack);}
try {eval("define(\"cordova/argscheck\", function(require, exports, module) {\n\nvar exec = require('cordova/exec');\nvar utils = require('cordova/utils');\n\nvar moduleExports = module.exports;\n\nvar typeMap = {\n 'A': 'Array',\n 'D': 'Date',\n 'N': 'Number',\n 'S': 'String',\n 'F': 'Function',\n 'O': 'Object'\n};\n\nfunction extractParamName(callee, argIndex) {\n return (/.*?\\((.*?)\\)/).exec(callee)[1].split(', ')[argIndex];\n}\n\nfunction checkArgs(spec, functionName, args, opt_callee) {\n if (!moduleExports.enableChecks) {\n return;\n }\n var errMsg = null;\n var typeName;\n for (var i = 0; i < spec.length; ++i) {\n var c = spec.charAt(i),\n cUpper = c.toUpperCase(),\n arg = args[i];\n // Asterix means allow anything.\n if (c == '*') {\n continue;\n }\n typeName = utils.typeName(arg);\n if ((arg === null || arg === undefined) && c == cUpper) {\n continue;\n }\n if (typeName != typeMap[cUpper]) {\n errMsg = 'Expected ' + typeMap[cUpper];\n break;\n }\n }\n if (errMsg) {\n errMsg += ', but got ' + typeName + '.';\n errMsg = 'Wrong type for parameter \"' + extractParamName(opt_callee || args.callee, i) + '\" of ' + functionName + ': ' + errMsg;\n // Don't log when running jake test.\n if (typeof jasmine == 'undefined') {\n console.error(errMsg);\n }\n throw TypeError(errMsg);\n }\n}\n\nfunction getValue(value, defaultValue) {\n return value === undefined ? defaultValue : value;\n}\n\nmoduleExports.checkArgs = checkArgs;\nmoduleExports.getValue = getValue;\nmoduleExports.enableChecks = true;\n\n\n});\n\n//@ sourceURL=lib/common/argscheck.js")} catch(e) {console.log("exception: in lib/common/argscheck.js: " + e);console.log(e.stack);}
try {eval("define(\"cordova/builder\", function(require, exports, module) {\n\nvar utils = require('cordova/utils');\n\nfunction each(objects, func, context) {\n for (var prop in objects) {\n if (objects.hasOwnProperty(prop)) {\n func.apply(context, [objects[prop], prop]);\n }\n }\n}\n\nfunction clobber(obj, key, value) {\n exports.replaceHookForTesting(obj, key);\n obj[key] = value;\n // Getters can only be overridden by getters.\n if (obj[key] !== value) {\n utils.defineGetter(obj, key, function() {\n return value;\n });\n }\n}\n\nfunction assignOrWrapInDeprecateGetter(obj, key, value, message) {\n if (message) {\n utils.defineGetter(obj, key, function() {\n console.log(message);\n delete obj[key];\n clobber(obj, key, value);\n return value;\n });\n } else {\n clobber(obj, key, value);\n }\n}\n\nfunction include(parent, objects, clobber, merge) {\n each(objects, function (obj, key) {\n try {\n var result = obj.path ? require(obj.path) : {};\n\n if (clobber) {\n // Clobber if it doesn't exist.\n if (typeof parent[key] === 'undefined') {\n assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);\n } else if (typeof obj.path !== 'undefined') {\n // If merging, merge properties onto parent, otherwise, clobber.\n if (merge) {\n recursiveMerge(parent[key], result);\n } else {\n assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);\n }\n }\n result = parent[key];\n } else {\n // Overwrite if not currently defined.\n if (typeof parent[key] == 'undefined') {\n assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);\n } else {\n // Set result to what already exists, so we can build children into it if they exist.\n result = parent[key];\n }\n }\n\n if (obj.children) {\n include(result, obj.children, clobber, merge);\n }\n } catch(e) {\n utils.alert('Exception building cordova JS globals: ' + e + ' for key \"' + key + '\"');\n }\n });\n}\n\n/**\n * Merge properties from one object onto another recursively. Properties from\n * the src object will overwrite existing target property.\n *\n * @param target Object to merge properties into.\n * @param src Object to merge properties from.\n */\nfunction recursiveMerge(target, src) {\n for (var prop in src) {\n if (src.hasOwnProperty(prop)) {\n if (target.prototype && target.prototype.constructor === target) {\n // If the target object is a constructor override off prototype.\n clobber(target.prototype, prop, src[prop]);\n } else {\n if (typeof src[prop] === 'object' && typeof target[prop] === 'object') {\n recursiveMerge(target[prop], src[prop]);\n } else {\n clobber(target, prop, src[prop]);\n }\n }\n }\n }\n}\n\nexports.buildIntoButDoNotClobber = function(objects, target) {\n include(target, objects, false, false);\n};\nexports.buildIntoAndClobber = function(objects, target) {\n include(target, objects, true, false);\n};\nexports.buildIntoAndMerge = function(objects, target) {\n include(target, objects, true, true);\n};\nexports.recursiveMerge = recursiveMerge;\nexports.assignOrWrapInDeprecateGetter = assignOrWrapInDeprecateGetter;\nexports.replaceHookForTesting = function() {};\n\n});\n\n//@ sourceURL=lib/common/builder.js")} catch(e) {console.log("exception: in lib/common/builder.js: " + e);console.log(e.stack);}
-try {eval("define(\"cordova/channel\", function(require, exports, module) {\n\nvar utils = require('cordova/utils'),\n nextGuid = 1;\n\n/**\n * Custom pub-sub \"channel\" that can have functions subscribed to it\n * This object is used to define and control firing of events for\n * cordova initialization, as well as for custom events thereafter.\n *\n * The order of events during page load and Cordova startup is as follows:\n *\n * onDOMContentLoaded* Internal event that is received when the web page is loaded and parsed.\n * onNativeReady* Internal event that indicates the Cordova native side is ready.\n * onCordovaReady* Internal event fired when all Cordova JavaScript objects have been created.\n * onCordovaInfoReady* Internal event fired when device properties are available.\n * onCordovaConnectionReady* Internal event fired when the connection property has been set.\n * onDeviceReady* User event fired to indicate that Cordova is ready\n * onResume User event fired to indicate a start/resume lifecycle event\n * onPause User event fired to indicate a pause lifecycle event\n * onDestroy* Internal event fired when app is being destroyed (User should use window.onunload event, not this one).\n *\n * The events marked with an * are sticky. Once they have fired, they will stay in the fired state.\n * All listeners that subscribe after the event is fired will be executed right away.\n *\n * The only Cordova events that user code should register for are:\n * deviceready Cordova native code is initialized and Cordova APIs can be called from JavaScript\n * pause App has moved to background\n * resume App has returned to foreground\n *\n * Listeners can be registered as:\n * document.addEventListener(\"deviceready\", myDeviceReadyListener, false);\n * document.addEventListener(\"resume\", myResumeListener, false);\n * document.addEventListener(\"pause\", myPauseListener, false);\n *\n * The DOM lifecycle events should be used for saving and restoring state\n * window.onload\n * window.onunload\n *\n */\n\n/**\n * Channel\n * @constructor\n * @param type String the channel name\n */\nvar Channel = function(type, sticky) {\n this.type = type;\n // Map of guid -> function.\n this.handlers = {};\n // 0 = Non-sticky, 1 = Sticky non-fired, 2 = Sticky fired.\n this.state = sticky ? 1 : 0;\n // Used in sticky mode to remember args passed to fire().\n this.fireArgs = null;\n // Used by onHasSubscribersChange to know if there are any listeners.\n this.numHandlers = 0;\n // Function that is called when the first listener is subscribed, or when\n // the last listener is unsubscribed.\n this.onHasSubscribersChange = null;\n},\n channel = {\n /**\n * Calls the provided function only after all of the channels specified\n * have been fired. All channels must be sticky channels.\n */\n join: function(h, c) {\n var len = c.length,\n i = len,\n f = function() {\n if (!(--i)) h();\n };\n for (var j=0; j<len; j++) {\n if (c[j].state === 0) {\n throw Error('Can only use join with sticky channels.');\n }\n c[j].subscribe(f);\n }\n if (!len) h();\n },\n create: function(type) {\n return channel[type] = new Channel(type, false);\n },\n createSticky: function(type) {\n return channel[type] = new Channel(type, true);\n },\n\n /**\n * cordova Channels that must fire before \"deviceready\" is fired.\n */\n deviceReadyChannelsArray: [],\n deviceReadyChannelsMap: {},\n\n /**\n * Indicate that a feature needs to be initialized before it is ready to be used.\n * This holds up Cordova's \"deviceready\" event until the feature has been initialized\n * and Cordova.initComplete(feature) is called.\n *\n * @param feature {String} The unique feature name\n */\n waitForInitialization: function(feature) {\n if (feature) {\n var c = channel[feature] || this.createSticky(feature);\n this.deviceReadyChannelsMap[feature] = c;\n this.deviceReadyChannelsArray.push(c);\n }\n },\n\n /**\n * Indicate that initialization code has completed and the feature is ready to be used.\n *\n * @param feature {String} The unique feature name\n */\n initializationComplete: function(feature) {\n var c = this.deviceReadyChannelsMap[feature];\n if (c) {\n c.fire();\n }\n }\n };\n\nfunction forceFunction(f) {\n if (typeof f != 'function') throw \"Function required as first argument!\";\n}\n\n/**\n * Subscribes the given function to the channel. Any time that\n * Channel.fire is called so too will the function.\n * Optionally specify an execution context for the function\n * and a guid that can be used to stop subscribing to the channel.\n * Returns the guid.\n */\nChannel.prototype.subscribe = function(f, c) {\n // need a function to call\n forceFunction(f);\n if (this.state == 2) {\n f.apply(c || this, this.fireArgs);\n return;\n }\n\n var func = f,\n guid = f.observer_guid;\n if (typeof c == \"object\") { func = utils.close(c, f); }\n\n if (!guid) {\n // first time any channel has seen this subscriber\n guid = '' + nextGuid++;\n }\n func.observer_guid = guid;\n f.observer_guid = guid;\n\n // Don't add the same handler more than once.\n if (!this.handlers[guid]) {\n this.handlers[guid] = func;\n this.numHandlers++;\n if (this.numHandlers == 1) {\n this.onHasSubscribersChange && this.onHasSubscribersChange();\n }\n }\n};\n\n/**\n * Unsubscribes the function with the given guid from the channel.\n */\nChannel.prototype.unsubscribe = function(f) {\n // need a function to unsubscribe\n forceFunction(f);\n\n var guid = f.observer_guid,\n handler = this.handlers[guid];\n if (handler) {\n delete this.handlers[guid];\n this.numHandlers--;\n if (this.numHandlers === 0) {\n this.onHasSubscribersChange && this.onHasSubscribersChange();\n }\n }\n};\n\n/**\n * Calls all functions subscribed to this channel.\n */\nChannel.prototype.fire = function(e) {\n var fail = false,\n fireArgs = Array.prototype.slice.call(arguments);\n // Apply stickiness.\n if (this.state == 1) {\n this.state = 2;\n this.fireArgs = fireArgs;\n }\n if (this.numHandlers) {\n // Copy the values first so that it is safe to modify it from within\n // callbacks.\n var toCall = [];\n for (var item in this.handlers) {\n toCall.push(this.handlers[item]);\n }\n for (var i = 0; i < toCall.length; ++i) {\n toCall[i].apply(this, fireArgs);\n }\n if (this.state == 2 && this.numHandlers) {\n this.numHandlers = 0;\n this.handlers = {};\n this.onHasSubscribersChange && this.onHasSubscribersChange();\n }\n }\n};\n\n\n// defining them here so they are ready super fast!\n// DOM event that is received when the web page is loaded and parsed.\nchannel.createSticky('onDOMContentLoaded');\n\n// Event to indicate the Cordova native side is ready.\nchannel.createSticky('onNativeReady');\n\n// Event to indicate that all Cordova JavaScript objects have been created\n// and it's time to run plugin constructors.\nchannel.createSticky('onCordovaReady');\n\n// Event to indicate that device properties are available\nchannel.createSticky('onCordovaInfoReady');\n\n// Event to indicate that the connection property has been set.\nchannel.createSticky('onCordovaConnectionReady');\n\n// Event to indicate that all automatically loaded JS plugins are loaded and ready.\n// This is used in conjunction with the automatic plugin JS loading CLI prototype.\nchannel.createSticky('onPluginsReady');\n\n// Event to indicate that Cordova is ready\nchannel.createSticky('onDeviceReady');\n\n// Event to indicate a resume lifecycle event\nchannel.create('onResume');\n\n// Event to indicate a pause lifecycle event\nchannel.create('onPause');\n\n// Event to indicate a destroy lifecycle event\nchannel.createSticky('onDestroy');\n\n// Channels that must fire before \"deviceready\" is fired.\nchannel.waitForInitialization('onCordovaReady');\nchannel.waitForInitialization('onCordovaConnectionReady');\n\nmodule.exports = channel;\n\n});\n\n//@ sourceURL=lib/common/channel.js")} catch(e) {console.log("exception: in lib/common/channel.js: " + e);console.log(e.stack);}
+try {eval("define(\"cordova/channel\", function(require, exports, module) {\n\nvar utils = require('cordova/utils'),\n nextGuid = 1;\n\n/**\n * Custom pub-sub \"channel\" that can have functions subscribed to it\n * This object is used to define and control firing of events for\n * cordova initialization, as well as for custom events thereafter.\n *\n * The order of events during page load and Cordova startup is as follows:\n *\n * onDOMContentLoaded* Internal event that is received when the web page is loaded and parsed.\n * onNativeReady* Internal event that indicates the Cordova native side is ready.\n * onCordovaReady* Internal event fired when all Cordova JavaScript objects have been created.\n * onCordovaInfoReady* Internal event fired when device properties are available.\n * onCordovaConnectionReady* Internal event fired when the connection property has been set.\n * onDeviceReady* User event fired to indicate that Cordova is ready\n * onResume User event fired to indicate a start/resume lifecycle event\n * onPause User event fired to indicate a pause lifecycle event\n * onDestroy* Internal event fired when app is being destroyed (User should use window.onunload event, not this one).\n *\n * The events marked with an * are sticky. Once they have fired, they will stay in the fired state.\n * All listeners that subscribe after the event is fired will be executed right away.\n *\n * The only Cordova events that user code should register for are:\n * deviceready Cordova native code is initialized and Cordova APIs can be called from JavaScript\n * pause App has moved to background\n * resume App has returned to foreground\n *\n * Listeners can be registered as:\n * document.addEventListener(\"deviceready\", myDeviceReadyListener, false);\n * document.addEventListener(\"resume\", myResumeListener, false);\n * document.addEventListener(\"pause\", myPauseListener, false);\n *\n * The DOM lifecycle events should be used for saving and restoring state\n * window.onload\n * window.onunload\n *\n */\n\n/**\n * Channel\n * @constructor\n * @param type String the channel name\n */\nvar Channel = function(type, sticky) {\n this.type = type;\n // Map of guid -> function.\n this.handlers = {};\n // 0 = Non-sticky, 1 = Sticky non-fired, 2 = Sticky fired.\n this.state = sticky ? 1 : 0;\n // Used in sticky mode to remember args passed to fire().\n this.fireArgs = null;\n // Used by onHasSubscribersChange to know if there are any listeners.\n this.numHandlers = 0;\n // Function that is called when the first listener is subscribed, or when\n // the last listener is unsubscribed.\n this.onHasSubscribersChange = null;\n},\n channel = {\n /**\n * Calls the provided function only after all of the channels specified\n * have been fired. All channels must be sticky channels.\n */\n join: function(h, c) {\n var len = c.length,\n i = len,\n f = function() {\n if (!(--i)) h();\n };\n for (var j=0; j<len; j++) {\n if (c[j].state === 0) {\n throw Error('Can only use join with sticky channels.');\n }\n c[j].subscribe(f);\n }\n if (!len) h();\n },\n create: function(type) {\n return channel[type] = new Channel(type, false);\n },\n createSticky: function(type) {\n return channel[type] = new Channel(type, true);\n },\n\n /**\n * cordova Channels that must fire before \"deviceready\" is fired.\n */\n deviceReadyChannelsArray: [],\n deviceReadyChannelsMap: {},\n\n /**\n * Indicate that a feature needs to be initialized before it is ready to be used.\n * This holds up Cordova's \"deviceready\" event until the feature has been initialized\n * and Cordova.initComplete(feature) is called.\n *\n * @param feature {String} The unique feature name\n */\n waitForInitialization: function(feature) {\n if (feature) {\n var c = channel[feature] || this.createSticky(feature);\n this.deviceReadyChannelsMap[feature] = c;\n this.deviceReadyChannelsArray.push(c);\n }\n },\n\n /**\n * Indicate that initialization code has completed and the feature is ready to be used.\n *\n * @param feature {String} The unique feature name\n */\n initializationComplete: function(feature) {\n var c = this.deviceReadyChannelsMap[feature];\n if (c) {\n c.fire();\n }\n }\n };\n\nfunction forceFunction(f) {\n if (typeof f != 'function') throw \"Function required as first argument!\";\n}\n\n/**\n * Subscribes the given function to the channel. Any time that\n * Channel.fire is called so too will the function.\n * Optionally specify an execution context for the function\n * and a guid that can be used to stop subscribing to the channel.\n * Returns the guid.\n */\nChannel.prototype.subscribe = function(f, c) {\n // need a function to call\n forceFunction(f);\n if (this.state == 2) {\n f.apply(c || this, this.fireArgs);\n return;\n }\n\n var func = f,\n guid = f.observer_guid;\n if (typeof c == \"object\") { func = utils.close(c, f); }\n\n if (!guid) {\n // first time any channel has seen this subscriber\n guid = '' + nextGuid++;\n }\n func.observer_guid = guid;\n f.observer_guid = guid;\n\n // Don't add the same handler more than once.\n if (!this.handlers[guid]) {\n this.handlers[guid] = func;\n this.numHandlers++;\n if (this.numHandlers == 1) {\n this.onHasSubscribersChange && this.onHasSubscribersChange();\n }\n }\n};\n\n/**\n * Unsubscribes the function with the given guid from the channel.\n */\nChannel.prototype.unsubscribe = function(f) {\n // need a function to unsubscribe\n forceFunction(f);\n\n var guid = f.observer_guid,\n handler = this.handlers[guid];\n if (handler) {\n delete this.handlers[guid];\n this.numHandlers--;\n if (this.numHandlers === 0) {\n this.onHasSubscribersChange && this.onHasSubscribersChange();\n }\n }\n};\n\n/**\n * Calls all functions subscribed to this channel.\n */\nChannel.prototype.fire = function(e) {\n var fail = false,\n fireArgs = Array.prototype.slice.call(arguments);\n // Apply stickiness.\n if (this.state == 1) {\n this.state = 2;\n this.fireArgs = fireArgs;\n }\n if (this.numHandlers) {\n // Copy the values first so that it is safe to modify it from within\n // callbacks.\n var toCall = [];\n for (var item in this.handlers) {\n toCall.push(this.handlers[item]);\n }\n for (var i = 0; i < toCall.length; ++i) {\n toCall[i].apply(this, fireArgs);\n }\n if (this.state == 2 && this.numHandlers) {\n this.numHandlers = 0;\n this.handlers = {};\n this.onHasSubscribersChange && this.onHasSubscribersChange();\n }\n }\n};\n\n\n// defining them here so they are ready super fast!\n// DOM event that is received when the web page is loaded and parsed.\nchannel.createSticky('onDOMContentLoaded');\n\n// Event to indicate the Cordova native side is ready.\nchannel.createSticky('onNativeReady');\n\n// Event to indicate that all Cordova JavaScript objects have been created\n// and it's time to run plugin constructors.\nchannel.createSticky('onCordovaReady');\n\n// Event to indicate that device properties are available\nchannel.createSticky('onCordovaInfoReady');\n\n// Event to indicate that the connection property has been set.\nchannel.createSticky('onCordovaConnectionReady');\n\n// Event to indicate that all automatically loaded JS plugins are loaded and ready.\nchannel.createSticky('onPluginsReady');\n\n// Event to indicate that Cordova is ready\nchannel.createSticky('onDeviceReady');\n\n// Event to indicate a resume lifecycle event\nchannel.create('onResume');\n\n// Event to indicate a pause lifecycle event\nchannel.create('onPause');\n\n// Event to indicate a destroy lifecycle event\nchannel.createSticky('onDestroy');\n\n// Channels that must fire before \"deviceready\" is fired.\nchannel.waitForInitialization('onCordovaReady');\nchannel.waitForInitialization('onCordovaConnectionReady');\n\nmodule.exports = channel;\n\n});\n\n//@ sourceURL=lib/common/channel.js")} catch(e) {console.log("exception: in lib/common/channel.js: " + e);console.log(e.stack);}
try {eval("define(\"cordova/commandProxy\", function(require, exports, module) {\n\n\n// internal map of proxy function\nvar CommandProxyMap = {};\n\nmodule.exports = {\n\n // example: cordova.commandProxy.add(\"Accelerometer\",{getCurrentAcceleration: function(successCallback, errorCallback, options) {...},...);\n add:function(id,proxyObj) {\n console.log(\"adding proxy for \" + id);\n CommandProxyMap[id] = proxyObj;\n return proxyObj;\n },\n\n // cordova.commandProxy.remove(\"Accelerometer\");\n remove:function(id) {\n var proxy = CommandProxyMap[id];\n delete CommandProxyMap[id];\n CommandProxyMap[id] = null;\n return proxy;\n },\n\n get:function(service,action) {\n return ( CommandProxyMap[service] ? CommandProxyMap[service][action] : null );\n }\n};\n});\n\n//@ sourceURL=lib/common/commandProxy.js")} catch(e) {console.log("exception: in lib/common/commandProxy.js: " + e);console.log(e.stack);}
try {eval("define(\"cordova/exec\", function(require, exports, module) {\n\n/**\n * Execute a cordova command. It is up to the native side whether this action\n * is synchronous or asynchronous. The native side can return:\n * Synchronous: PluginResult object as a JSON string\n * Asynchrounous: Empty string \"\"\n * If async, the native side will cordova.callbackSuccess or cordova.callbackError,\n * depending upon the result of the action.\n *\n * @param {Function} success The success callback\n * @param {Function} fail The fail callback\n * @param {String} service The name of the service to use\n * @param {String} action Action to be run in cordova\n * @param {String[]} [args] Zero or more arguments to pass to the method\n */\n\nvar plugins = {\n \"Device\": require('cordova/plugin/webos/device'),\n \"NetworkStatus\": require('cordova/plugin/webos/network'),\n \"Compass\": require('cordova/plugin/webos/compass'),\n \"Camera\": require('cordova/plugin/webos/camera'),\n \"Accelerometer\" : require('cordova/plugin/webos/accelerometer'),\n \"Notification\" : require('cordova/plugin/webos/notification'),\n \"Geolocation\": require('cordova/plugin/webos/geolocation')\n};\n\nmodule.exports = function(success, fail, service, action, args) {\n try {\n console.error(\"exec:call plugin:\"+service+\":\"+action);\n plugins[service][action](success, fail, args);\n }\n catch(e) {\n console.error(\"missing exec: \" + service + \".\" + action);\n console.error(args);\n console.error(e);\n console.error(e.stack);\n }\n};\n\n});\n\n//@ sourceURL=lib/webos/exec.js")} catch(e) {console.log("exception: in lib/webos/exec.js: " + e);console.log(e.stack);}
try {eval("define(\"cordova/modulemapper\", function(require, exports, module) {\n\nvar builder = require('cordova/builder'),\n moduleMap = define.moduleMap,\n symbolList,\n deprecationMap;\n\nexports.reset = function() {\n symbolList = [];\n deprecationMap = {};\n};\n\nfunction addEntry(strategy, moduleName, symbolPath, opt_deprecationMessage) {\n if (!(moduleName in moduleMap)) {\n throw new Error('Module ' + moduleName + ' does not exist.');\n }\n symbolList.push(strategy, moduleName, symbolPath);\n if (opt_deprecationMessage) {\n deprecationMap[symbolPath] = opt_deprecationMessage;\n }\n}\n\n// Note: Android 2.3 does have Function.bind().\nexports.clobbers = function(moduleName, symbolPath, opt_deprecationMessage) {\n addEntry('c', moduleName, symbolPath, opt_deprecationMessage);\n};\n\nexports.merges = function(moduleName, symbolPath, opt_deprecationMessage) {\n addEntry('m', moduleName, symbolPath, opt_deprecationMessage);\n};\n\nexports.defaults = function(moduleName, symbolPath, opt_deprecationMessage) {\n addEntry('d', moduleName, symbolPath, opt_deprecationMessage);\n};\n\nfunction prepareNamespace(symbolPath, context) {\n if (!symbolPath) {\n return context;\n }\n var parts = symbolPath.split('.');\n var cur = context;\n for (var i = 0, part; part = parts[i]; ++i) {\n cur = cur[part] = cur[part] || {};\n }\n return cur;\n}\n\nexports.mapModules = function(context) {\n var origSymbols = {};\n context.CDV_origSymbols = origSymbols;\n for (var i = 0, len = symbolList.length; i < len; i += 3) {\n var strategy = symbolList[i];\n var moduleName = symbolList[i + 1];\n var symbolPath = symbolList[i + 2];\n var lastDot = symbolPath.lastIndexOf('.');\n var namespace = symbolPath.substr(0, lastDot);\n var lastName = symbolPath.substr(lastDot + 1);\n\n var module = require(moduleName);\n var deprecationMsg = symbolPath in deprecationMap ? 'Access made to deprecated symbol: ' + symbolPath + '. ' + deprecationMsg : null;\n var parentObj = prepareNamespace(namespace, context);\n var target = parentObj[lastName];\n\n if (strategy == 'm' && target) {\n builder.recursiveMerge(target, module);\n } else if ((strategy == 'd' && !target) || (strategy != 'd')) {\n if (!(symbolPath in origSymbols)) {\n origSymbols[symbolPath] = target;\n }\n builder.assignOrWrapInDeprecateGetter(parentObj, lastName, module, deprecationMsg);\n }\n }\n};\n\nexports.getOriginalSymbol = function(context, symbolPath) {\n var origSymbols = context.CDV_origSymbols;\n if (origSymbols && (symbolPath in origSymbols)) {\n return origSymbols[symbolPath];\n }\n var parts = symbolPath.split('.');\n var obj = context;\n for (var i = 0; i < parts.length; ++i) {\n obj = obj && obj[parts[i]];\n }\n return obj;\n};\n\nexports.loadMatchingModules = function(matchingRegExp) {\n for (var k in moduleMap) {\n if (matchingRegExp.exec(k)) {\n require(k);\n }\n }\n};\n\nexports.reset();\n\n\n});\n\n//@ sourceURL=lib/common/modulemapper.js")} catch(e) {console.log("exception: in lib/common/modulemapper.js: " + e);console.log(e.stack);}
-try {eval("define(\"cordova/platform\", function(require, exports, module) {\n\nvar service=require('cordova/plugin/webos/service'),\n cordova = require('cordova');\n\nmodule.exports = {\n id: \"webos\",\n initialize: function() {\n var modulemapper = require('cordova/modulemapper');\n\n modulemapper.loadMatchingModules(/cordova.*\\/symbols$/);\n modulemapper.mapModules(window);\n\n if (window.PalmSystem) {\n window.PalmSystem.stageReady();\n }\n\n // create global Mojo object if it does not exist\n Mojo = window.Mojo || {};\n\n // wait for deviceready before listening and firing document events\n document.addEventListener(\"deviceready\", function () {\n\n // LunaSysMgr calls this when the windows is maximized or opened.\n window.Mojo.stageActivated = function() {\n console.log(\"stageActivated\");\n cordova.fireDocumentEvent(\"resume\");\n };\n // LunaSysMgr calls this when the windows is minimized or closed.\n window.Mojo.stageDeactivated = function() {\n console.log(\"stageDeactivated\");\n cordova.fireDocumentEvent(\"pause\");\n };\n // LunaSysMgr calls this when a KeepAlive app's window is hidden\n window.Mojo.hide = function() {\n console.log(\"hide\");\n };\n // LunaSysMgr calls this when a KeepAlive app's window is shown\n window.Mojo.show = function() {\n console.log(\"show\");\n };\n\n // LunaSysMgr calls this whenever an app is \"launched;\"\n window.Mojo.relaunch = function() {\n // need to return true to tell sysmgr the relaunch succeeded.\n // otherwise, it'll try to focus the app, which will focus the first\n // opened window of an app with multiple windows.\n\n var lp=JSON.parse(PalmSystem.launchParams) || {};\n\n if (lp['palm-command'] && lp['palm-command'] == 'open-app-menu') {\n console.log(\"event:ToggleAppMenu\");\n cordova.fireDocumentEvent(\"menubutton\");\n }\n\n console.log(\"relaunch\");\n return true;\n };\n\n // start to listen for network connection changes\n service.Request('palm://com.palm.connectionmanager', {\n method: 'getstatus',\n parameters: { subscribe: true },\n onSuccess: function (result) {\n console.log(\"subscribe:result:\"+JSON.stringify(result));\n\n if (!result.isInternetConnectionAvailable) {\n if (navigator.onLine) {\n console.log(\"Firing event:offline\");\n cordova.fireDocumentEvent(\"offline\");\n }\n } else {\n console.log(\"Firing event:online\");\n cordova.fireDocumentEvent(\"online\");\n }\n },\n onFailure: function(e) {\n console.error(\"subscribe:error\");\n }\n });\n\n });\n },\n merges: {\n navigator: {\n children: {\n service: {\n path: \"cordova/plugin/webos/service\"\n },\n application: {\n path: \"cordova/plugin/webos/application\"\n },\n window: {\n path: \"cordova/plugin/webos/window\"\n },\n orientation: {\n path: \"cordova/plugin/webos/orientation\"\n },\n keyboard: {\n path: \"cordova/plugin/webos/keyboard\"\n }\n }\n }\n }\n};\n\n});\n\n//@ sourceURL=lib/webos/platform.js")} catch(e) {console.log("exception: in lib/webos/platform.js: " + e);console.log(e.stack);}
+try {eval("define(\"cordova/platform\", function(require, exports, module) {\n\nvar service=require('cordova/plugin/webos/service'),\n cordova = require('cordova');\n\nmodule.exports = {\n id: \"webos\",\n initialize: function() {\n var modulemapper = require('cordova/modulemapper');\n\n modulemapper.loadMatchingModules(/cordova.*\\/symbols$/);\n\n modulemapper.merges('cordova/plugin/webos/service', 'navigator.service');\n modulemapper.merges('cordova/plugin/webos/application', 'navigator.application');\n modulemapper.merges('cordova/plugin/webos/window', 'navigator.window');\n modulemapper.merges('cordova/plugin/webos/orientation', 'navigator.orientation');\n modulemapper.merges('cordova/plugin/webos/keyboard', 'navigator.keyboard');\n\n modulemapper.mapModules(window);\n\n if (window.PalmSystem) {\n window.PalmSystem.stageReady();\n }\n\n // create global Mojo object if it does not exist\n Mojo = window.Mojo || {};\n\n // wait for deviceready before listening and firing document events\n document.addEventListener(\"deviceready\", function () {\n\n // LunaSysMgr calls this when the windows is maximized or opened.\n window.Mojo.stageActivated = function() {\n console.log(\"stageActivated\");\n cordova.fireDocumentEvent(\"resume\");\n };\n // LunaSysMgr calls this when the windows is minimized or closed.\n window.Mojo.stageDeactivated = function() {\n console.log(\"stageDeactivated\");\n cordova.fireDocumentEvent(\"pause\");\n };\n // LunaSysMgr calls this when a KeepAlive app's window is hidden\n window.Mojo.hide = function() {\n console.log(\"hide\");\n };\n // LunaSysMgr calls this when a KeepAlive app's window is shown\n window.Mojo.show = function() {\n console.log(\"show\");\n };\n\n // LunaSysMgr calls this whenever an app is \"launched;\"\n window.Mojo.relaunch = function() {\n // need to return true to tell sysmgr the relaunch succeeded.\n // otherwise, it'll try to focus the app, which will focus the first\n // opened window of an app with multiple windows.\n\n var lp=JSON.parse(PalmSystem.launchParams) || {};\n\n if (lp['palm-command'] && lp['palm-command'] == 'open-app-menu') {\n console.log(\"event:ToggleAppMenu\");\n cordova.fireDocumentEvent(\"menubutton\");\n }\n\n console.log(\"relaunch\");\n return true;\n };\n\n // start to listen for network connection changes\n service.Request('palm://com.palm.connectionmanager', {\n method: 'getstatus',\n parameters: { subscribe: true },\n onSuccess: function (result) {\n console.log(\"subscribe:result:\"+JSON.stringify(result));\n\n if (!result.isInternetConnectionAvailable) {\n if (navigator.onLine) {\n console.log(\"Firing event:offline\");\n cordova.fireDocumentEvent(\"offline\");\n }\n } else {\n console.log(\"Firing event:online\");\n cordova.fireDocumentEvent(\"online\");\n }\n },\n onFailure: function(e) {\n console.error(\"subscribe:error\");\n }\n });\n\n });\n }\n};\n\n});\n\n//@ sourceURL=lib/webos/platform.js")} catch(e) {console.log("exception: in lib/webos/platform.js: " + e);console.log(e.stack);}
try {eval("define(\"cordova/plugin/Acceleration\", function(require, exports, module) {\n\nvar Acceleration = function(x, y, z, timestamp) {\n this.x = x;\n this.y = y;\n this.z = z;\n this.timestamp = timestamp || (new Date()).getTime();\n};\n\nmodule.exports = Acceleration;\n\n});\n\n//@ sourceURL=lib/common/plugin/Acceleration.js")} catch(e) {console.log("exception: in lib/common/plugin/Acceleration.js: " + e);console.log(e.stack);}
-try {eval("define(\"cordova/plugin/Camera\", function(require, exports, module) {\n\nvar argscheck = require('cordova/argscheck'),\n exec = require('cordova/exec'),\n Camera = require('cordova/plugin/CameraConstants'),\n CameraPopoverHandle = require('cordova/plugin/CameraPopoverHandle');\n\nvar cameraExport = {};\n\n// Tack on the Camera Constants to the base camera plugin.\nfor (var key in Camera) {\n cameraExport[key] = Camera[key];\n}\n\n/**\n * Gets a picture from source defined by \"options.sourceType\", and returns the\n * image as defined by the \"options.destinationType\" option.\n\n * The defaults are sourceType=CAMERA and destinationType=FILE_URI.\n *\n * @param {Function} successCallback\n * @param {Function} errorCallback\n * @param {Object} options\n */\ncameraExport.getPicture = function(successCallback, errorCallback, options) {\n argscheck.checkArgs('fFO', 'Camera.getPicture', arguments);\n options = options || {};\n var getValue = argscheck.getValue;\n\n var quality = getValue(options.quality, 50);\n var destinationType = getValue(options.destinationType, Camera.DestinationType.FILE_URI);\n var sourceType = getValue(options.sourceType, Camera.PictureSourceType.CAMERA);\n var targetWidth = getValue(options.targetWidth, -1);\n var targetHeight = getValue(options.targetHeight, -1);\n var encodingType = getValue(options.encodingType, Camera.EncodingType.JPEG);\n var mediaType = getValue(options.mediaType, Camera.MediaType.PICTURE);\n var allowEdit = !!options.allowEdit;\n var correctOrientation = !!options.correctOrientation;\n var saveToPhotoAlbum = !!options.saveToPhotoAlbum;\n var popoverOptions = getValue(options.popoverOptions, null);\n\n var args = [quality, destinationType, sourceType, targetWidth, targetHeight, encodingType,\n mediaType, allowEdit, correctOrientation, saveToPhotoAlbum, popoverOptions];\n\n exec(successCallback, errorCallback, \"Camera\", \"takePicture\", args);\n return new CameraPopoverHandle();\n};\n\ncameraExport.cleanup = function(successCallback, errorCallback) {\n exec(successCallback, errorCallback, \"Camera\", \"cleanup\", []);\n};\n\nmodule.exports = cameraExport;\n\n});\n\n//@ sourceURL=lib/common/plugin/Camera.js")} catch(e) {console.log("exception: in lib/common/plugin/Camera.js: " + e);console.log(e.stack);}
-try {eval("define(\"cordova/plugin/CameraConstants\", function(require, exports, module) {\n\nmodule.exports = {\n DestinationType:{\n DATA_URL: 0, // Return base64 encoded string\n FILE_URI: 1, // Return file uri (content://media/external/images/media/2 for Android)\n NATIVE_URI: 2 // Return native uri (eg. asset-library://... for iOS)\n },\n EncodingType:{\n JPEG: 0, // Return JPEG encoded image\n PNG: 1 // Return PNG encoded image\n },\n MediaType:{\n PICTURE: 0, // allow selection of still pictures only. DEFAULT. Will return format specified via DestinationType\n VIDEO: 1, // allow selection of video only, ONLY RETURNS URL\n ALLMEDIA : 2 // allow selection from all media types\n },\n PictureSourceType:{\n PHOTOLIBRARY : 0, // Choose image from picture library (same as SAVEDPHOTOALBUM for Android)\n CAMERA : 1, // Take picture from camera\n SAVEDPHOTOALBUM : 2 // Choose image from picture library (same as PHOTOLIBRARY for Android)\n },\n PopoverArrowDirection:{\n ARROW_UP : 1, // matches iOS UIPopoverArrowDirection constants to specify arrow location on popover\n ARROW_DOWN : 2,\n ARROW_LEFT : 4,\n ARROW_RIGHT : 8,\n ARROW_ANY : 15\n }\n};\n\n});\n\n//@ sourceURL=lib/common/plugin/CameraConstants.js")} catch(e) {console.log("exception: in lib/common/plugin/CameraConstants.js: " + e);console.log(e.stack);}
+try {eval("define(\"cordova/plugin/Camera\", function(require, exports, module) {\n\nvar argscheck = require('cordova/argscheck'),\n exec = require('cordova/exec'),\n Camera = require('cordova/plugin/CameraConstants'),\n CameraPopoverHandle = require('cordova/plugin/CameraPopoverHandle');\n\nvar cameraExport = {};\n\n// Tack on the Camera Constants to the base camera plugin.\nfor (var key in Camera) {\n cameraExport[key] = Camera[key];\n}\n\n/**\n * Gets a picture from source defined by \"options.sourceType\", and returns the\n * image as defined by the \"options.destinationType\" option.\n\n * The defaults are sourceType=CAMERA and destinationType=FILE_URI.\n *\n * @param {Function} successCallback\n * @param {Function} errorCallback\n * @param {Object} options\n */\ncameraExport.getPicture = function(successCallback, errorCallback, options) {\n argscheck.checkArgs('fFO', 'Camera.getPicture', arguments);\n options = options || {};\n var getValue = argscheck.getValue;\n\n var quality = getValue(options.quality, 50);\n var destinationType = getValue(options.destinationType, Camera.DestinationType.FILE_URI);\n var sourceType = getValue(options.sourceType, Camera.PictureSourceType.CAMERA);\n var targetWidth = getValue(options.targetWidth, -1);\n var targetHeight = getValue(options.targetHeight, -1);\n var encodingType = getValue(options.encodingType, Camera.EncodingType.JPEG);\n var mediaType = getValue(options.mediaType, Camera.MediaType.PICTURE);\n var allowEdit = !!options.allowEdit;\n var correctOrientation = !!options.correctOrientation;\n var saveToPhotoAlbum = !!options.saveToPhotoAlbum;\n var popoverOptions = getValue(options.popoverOptions, null);\n var cameraDirection = getValue(options.cameraDirection, Camera.Direction.BACK);\n\n var args = [quality, destinationType, sourceType, targetWidth, targetHeight, encodingType,\n mediaType, allowEdit, correctOrientation, saveToPhotoAlbum, popoverOptions, cameraDirection];\n\n exec(successCallback, errorCallback, \"Camera\", \"takePicture\", args);\n return new CameraPopoverHandle();\n};\n\ncameraExport.cleanup = function(successCallback, errorCallback) {\n exec(successCallback, errorCallback, \"Camera\", \"cleanup\", []);\n};\n\nmodule.exports = cameraExport;\n\n});\n\n//@ sourceURL=lib/common/plugin/Camera.js")} catch(e) {console.log("exception: in lib/common/plugin/Camera.js: " + e);console.log(e.stack);}
+try {eval("define(\"cordova/plugin/CameraConstants\", function(require, exports, module) {\n\nmodule.exports = {\n DestinationType:{\n DATA_URL: 0, // Return base64 encoded string\n FILE_URI: 1, // Return file uri (content://media/external/images/media/2 for Android)\n NATIVE_URI: 2 // Return native uri (eg. asset-library://... for iOS)\n },\n EncodingType:{\n JPEG: 0, // Return JPEG encoded image\n PNG: 1 // Return PNG encoded image\n },\n MediaType:{\n PICTURE: 0, // allow selection of still pictures only. DEFAULT. Will return format specified via DestinationType\n VIDEO: 1, // allow selection of video only, ONLY RETURNS URL\n ALLMEDIA : 2 // allow selection from all media types\n },\n PictureSourceType:{\n PHOTOLIBRARY : 0, // Choose image from picture library (same as SAVEDPHOTOALBUM for Android)\n CAMERA : 1, // Take picture from camera\n SAVEDPHOTOALBUM : 2 // Choose image from picture library (same as PHOTOLIBRARY for Android)\n },\n PopoverArrowDirection:{\n ARROW_UP : 1, // matches iOS UIPopoverArrowDirection constants to specify arrow location on popover\n ARROW_DOWN : 2,\n ARROW_LEFT : 4,\n ARROW_RIGHT : 8,\n ARROW_ANY : 15\n },\n Direction:{\n BACK: 0,\n FRONT: 1\n }\n};\n\n});\n\n//@ sourceURL=lib/common/plugin/CameraConstants.js")} catch(e) {console.log("exception: in lib/common/plugin/CameraConstants.js: " + e);console.log(e.stack);}
try {eval("define(\"cordova/plugin/CameraPopoverHandle\", function(require, exports, module) {\n\nvar exec = require('cordova/exec');\n\n/**\n * A handle to an image picker popover.\n */\nvar CameraPopoverHandle = function() {\n this.setPosition = function(popoverOptions) {\n console.log('CameraPopoverHandle.setPosition is only supported on iOS.');\n };\n};\n\nmodule.exports = CameraPopoverHandle;\n\n});\n\n//@ sourceURL=lib/common/plugin/CameraPopoverHandle.js")} catch(e) {console.log("exception: in lib/common/plugin/CameraPopoverHandle.js: " + e);console.log(e.stack);}
try {eval("define(\"cordova/plugin/CameraPopoverOptions\", function(require, exports, module) {\n\nvar Camera = require('cordova/plugin/CameraConstants');\n\n/**\n * Encapsulates options for iOS Popover image picker\n */\nvar CameraPopoverOptions = function(x,y,width,height,arrowDir){\n // information of rectangle that popover should be anchored to\n this.x = x || 0;\n this.y = y || 32;\n this.width = width || 320;\n this.height = height || 480;\n // The direction of the popover arrow\n this.arrowDir = arrowDir || Camera.PopoverArrowDirection.ARROW_ANY;\n};\n\nmodule.exports = CameraPopoverOptions;\n\n});\n\n//@ sourceURL=lib/common/plugin/CameraPopoverOptions.js")} catch(e) {console.log("exception: in lib/common/plugin/CameraPopoverOptions.js: " + e);console.log(e.stack);}
try {eval("define(\"cordova/plugin/CaptureAudioOptions\", function(require, exports, module) {\n\n/**\n * Encapsulates all audio capture operation configuration options.\n */\nvar CaptureAudioOptions = function(){\n // Upper limit of sound clips user can record. Value must be equal or greater than 1.\n this.limit = 1;\n // Maximum duration of a single sound clip in seconds.\n this.duration = 0;\n // The selected audio mode. Must match with one of the elements in supportedAudioModes array.\n this.mode = null;\n};\n\nmodule.exports = CaptureAudioOptions;\n\n});\n\n//@ sourceURL=lib/common/plugin/CaptureAudioOptions.js")} catch(e) {console.log("exception: in lib/common/plugin/CaptureAudioOptions.js: " + e);console.log(e.stack);}
@@ -61,16 +61,16 @@
try {eval("define(\"cordova/plugin/File\", function(require, exports, module) {\n\n/**\n * Constructor.\n * name {DOMString} name of the file, without path information\n * fullPath {DOMString} the full path of the file, including the name\n * type {DOMString} mime type\n * lastModifiedDate {Date} last modified date\n * size {Number} size of the file in bytes\n */\n\nvar File = function(name, fullPath, type, lastModifiedDate, size){\n this.name = name || '';\n this.fullPath = fullPath || null;\n this.type = type || null;\n this.lastModifiedDate = lastModifiedDate || null;\n this.size = size || 0;\n\n // These store the absolute start and end for slicing the file.\n this.start = 0;\n this.end = this.size;\n};\n\n/**\n * Returns a \"slice\" of the file. Since Cordova Files don't contain the actual\n * content, this really returns a File with adjusted start and end.\n * Slices of slices are supported.\n * start {Number} The index at which to start the slice (inclusive).\n * end {Number} The index at which to end the slice (exclusive).\n */\nFile.prototype.slice = function(start, end) {\n var size = this.end - this.start;\n var newStart = 0;\n var newEnd = size;\n if (arguments.length) {\n if (start < 0) {\n newStart = Math.max(size + start, 0);\n } else {\n newStart = Math.min(size, start);\n }\n }\n\n if (arguments.length >= 2) {\n if (end < 0) {\n newEnd = Math.max(size + end, 0);\n } else {\n newEnd = Math.min(end, size);\n }\n }\n\n var newFile = new File(this.name, this.fullPath, this.type, this.lastModifiedData, this.size);\n newFile.start = this.start + newStart;\n newFile.end = this.start + newEnd;\n return newFile;\n};\n\n\nmodule.exports = File;\n\n});\n\n//@ sourceURL=lib/common/plugin/File.js")} catch(e) {console.log("exception: in lib/common/plugin/File.js: " + e);console.log(e.stack);}
try {eval("define(\"cordova/plugin/FileEntry\", function(require, exports, module) {\n\nvar utils = require('cordova/utils'),\n exec = require('cordova/exec'),\n Entry = require('cordova/plugin/Entry'),\n FileWriter = require('cordova/plugin/FileWriter'),\n File = require('cordova/plugin/File'),\n FileError = require('cordova/plugin/FileError');\n\n/**\n * An interface representing a file on the file system.\n *\n * {boolean} isFile always true (readonly)\n * {boolean} isDirectory always false (readonly)\n * {DOMString} name of the file, excluding the path leading to it (readonly)\n * {DOMString} fullPath the absolute full path to the file (readonly)\n * {FileSystem} filesystem on which the file resides (readonly)\n */\nvar FileEntry = function(name, fullPath) {\n FileEntry.__super__.constructor.apply(this, [true, false, name, fullPath]);\n};\n\nutils.extend(FileEntry, Entry);\n\n/**\n * Creates a new FileWriter associated with the file that this FileEntry represents.\n *\n * @param {Function} successCallback is called with the new FileWriter\n * @param {Function} errorCallback is called with a FileError\n */\nFileEntry.prototype.createWriter = function(successCallback, errorCallback) {\n this.file(function(filePointer) {\n var writer = new FileWriter(filePointer);\n\n if (writer.fileName === null || writer.fileName === \"\") {\n errorCallback && errorCallback(new FileError(FileError.INVALID_STATE_ERR));\n } else {\n successCallback && successCallback(writer);\n }\n }, errorCallback);\n};\n\n/**\n * Returns a File that represents the current state of the file that this FileEntry represents.\n *\n * @param {Function} successCallback is called with the new File object\n * @param {Function} errorCallback is called with a FileError\n */\nFileEntry.prototype.file = function(successCallback, errorCallback) {\n var win = successCallback && function(f) {\n var file = new File(f.name, f.fullPath, f.type, f.lastModifiedDate, f.size);\n successCallback(file);\n };\n var fail = errorCallback && function(code) {\n errorCallback(new FileError(code));\n };\n exec(win, fail, \"File\", \"getFileMetadata\", [this.fullPath]);\n};\n\n\nmodule.exports = FileEntry;\n\n});\n\n//@ sourceURL=lib/common/plugin/FileEntry.js")} catch(e) {console.log("exception: in lib/common/plugin/FileEntry.js: " + e);console.log(e.stack);}
try {eval("define(\"cordova/plugin/FileError\", function(require, exports, module) {\n\n/**\n * FileError\n */\nfunction FileError(error) {\n this.code = error || null;\n}\n\n// File error codes\n// Found in DOMException\nFileError.NOT_FOUND_ERR = 1;\nFileError.SECURITY_ERR = 2;\nFileError.ABORT_ERR = 3;\n\n// Added by File API specification\nFileError.NOT_READABLE_ERR = 4;\nFileError.ENCODING_ERR = 5;\nFileError.NO_MODIFICATION_ALLOWED_ERR = 6;\nFileError.INVALID_STATE_ERR = 7;\nFileError.SYNTAX_ERR = 8;\nFileError.INVALID_MODIFICATION_ERR = 9;\nFileError.QUOTA_EXCEEDED_ERR = 10;\nFileError.TYPE_MISMATCH_ERR = 11;\nFileError.PATH_EXISTS_ERR = 12;\n\nmodule.exports = FileError;\n\n});\n\n//@ sourceURL=lib/common/plugin/FileError.js")} catch(e) {console.log("exception: in lib/common/plugin/FileError.js: " + e);console.log(e.stack);}
-try {eval("define(\"cordova/plugin/FileReader\", function(require, exports, module) {\n\nvar exec = require('cordova/exec'),\n modulemapper = require('cordova/modulemapper'),\n utils = require('cordova/utils'),\n File = require('cordova/plugin/File'),\n FileError = require('cordova/plugin/FileError'),\n ProgressEvent = require('cordova/plugin/ProgressEvent'),\n origFileReader = modulemapper.getOriginalSymbol(this, 'FileReader');\n\n/**\n * This class reads the mobile device file system.\n *\n * For Android:\n * The root directory is the root of the file system.\n * To read from the SD card, the file name is \"sdcard/my_file.txt\"\n * @constructor\n */\nvar FileReader = function() {\n this._readyState = 0;\n this._error = null;\n this._result = null;\n this._fileName = '';\n this._realReader = origFileReader ? new origFileReader() : {};\n};\n\n// States\nFileReader.EMPTY = 0;\nFileReader.LOADING = 1;\nFileReader.DONE = 2;\n\nutils.defineGetter(FileReader.prototype, 'readyState', function() {\n return this._fileName ? this._readyState : this._realReader.readyState;\n});\n\nutils.defineGetter(FileReader.prototype, 'error', function() {\n return this._fileName ? this._error: this._realReader.error;\n});\n\nutils.defineGetter(FileReader.prototype, 'result', function() {\n return this._fileName ? this._result: this._realReader.result;\n});\n\nfunction defineEvent(eventName) {\n utils.defineGetterSetter(FileReader.prototype, eventName, function() {\n return this._realReader[eventName] || null;\n }, function(value) {\n this._realReader[eventName] = value;\n });\n}\ndefineEvent('onloadstart'); // When the read starts.\ndefineEvent('onprogress'); // While reading (and decoding) file or fileBlob data, and reporting partial file data (progress.loaded/progress.total)\ndefineEvent('onload'); // When the read has successfully completed.\ndefineEvent('onerror'); // When the read has failed (see errors).\ndefineEvent('onloadend'); // When the request has completed (either in success or failure).\ndefineEvent('onabort'); // When the read has been aborted. For instance, by invoking the abort() method.\n\nfunction initRead(reader, file) {\n // Already loading something\n if (reader.readyState == FileReader.LOADING) {\n throw new FileError(FileError.INVALID_STATE_ERR);\n }\n\n reader._result = null;\n reader._error = null;\n reader._readyState = FileReader.LOADING;\n\n if (typeof file == 'string') {\n // Deprecated in Cordova 2.4.\n console.warning('Using a string argument with FileReader.readAs functions is deprecated.');\n reader._fileName = file;\n } else if (typeof file.fullPath == 'string') {\n reader._fileName = file.fullPath;\n } else {\n reader._fileName = '';\n return true;\n }\n\n reader.onloadstart && reader.onloadstart(new ProgressEvent(\"loadstart\", {target:reader}));\n}\n\n/**\n * Abort reading file.\n */\nFileReader.prototype.abort = function() {\n if (origFileReader && !this._fileName) {\n return this._realReader.abort();\n }\n this._result = null;\n\n if (this._readyState == FileReader.DONE || this._readyState == FileReader.EMPTY) {\n return;\n }\n\n this._readyState = FileReader.DONE;\n\n // If abort callback\n if (typeof this.onabort === 'function') {\n this.onabort(new ProgressEvent('abort', {target:this}));\n }\n // If load end callback\n if (typeof this.onloadend === 'function') {\n this.onloadend(new ProgressEvent('loadend', {target:this}));\n }\n};\n\n/**\n * Read text file.\n *\n * @param file {File} File object containing file properties\n * @param encoding [Optional] (see http://www.iana.org/assignments/character-sets)\n */\nFileReader.prototype.readAsText = function(file, encoding) {\n if (initRead(this, file)) {\n return this._realReader.readAsText(file, encoding);\n }\n\n // Default encoding is UTF-8\n var enc = encoding ? encoding : \"UTF-8\";\n var me = this;\n var execArgs = [this._fileName, enc];\n\n // Maybe add slice parameters.\n if (file.end < file.size) {\n execArgs.push(file.start, file.end);\n } else if (file.start > 0) {\n execArgs.push(file.start);\n }\n\n // Read file\n exec(\n // Success callback\n function(r) {\n // If DONE (cancelled), then don't do anything\n if (me._readyState === FileReader.DONE) {\n return;\n }\n\n // Save result\n me._result = r;\n\n // If onload callback\n if (typeof me.onload === \"function\") {\n me.onload(new ProgressEvent(\"load\", {target:me}));\n }\n\n // DONE state\n me._readyState = FileReader.DONE;\n\n // If onloadend callback\n if (typeof me.onloadend === \"function\") {\n me.onloadend(new ProgressEvent(\"loadend\", {target:me}));\n }\n },\n // Error callback\n function(e) {\n // If DONE (cancelled), then don't do anything\n if (me._readyState === FileReader.DONE) {\n return;\n }\n\n // DONE state\n me._readyState = FileReader.DONE;\n\n // null result\n me._result = null;\n\n // Save error\n me._error = new FileError(e);\n\n // If onerror callback\n if (typeof me.onerror === \"function\") {\n me.onerror(new ProgressEvent(\"error\", {target:me}));\n }\n\n // If onloadend callback\n if (typeof me.onloadend === \"function\") {\n me.onloadend(new ProgressEvent(\"loadend\", {target:me}));\n }\n }, \"File\", \"readAsText\", execArgs);\n};\n\n\n/**\n * Read file and return data as a base64 encoded data url.\n * A data url is of the form:\n * data:[<mediatype>][;base64],<data>\n *\n * @param file {File} File object containing file properties\n */\nFileReader.prototype.readAsDataURL = function(file) {\n if (initRead(this, file)) {\n return this._realReader.readAsDataURL(file);\n }\n\n var me = this;\n var execArgs = [this._fileName];\n\n // Maybe add slice parameters.\n if (file.end < file.size) {\n execArgs.push(file.start, file.end);\n } else if (file.start > 0) {\n execArgs.push(file.start);\n }\n\n // Read file\n exec(\n // Success callback\n function(r) {\n // If DONE (cancelled), then don't do anything\n if (me._readyState === FileReader.DONE) {\n return;\n }\n\n // DONE state\n me._readyState = FileReader.DONE;\n\n // Save result\n me._result = r;\n\n // If onload callback\n if (typeof me.onload === \"function\") {\n me.onload(new ProgressEvent(\"load\", {target:me}));\n }\n\n // If onloadend callback\n if (typeof me.onloadend === \"function\") {\n me.onloadend(new ProgressEvent(\"loadend\", {target:me}));\n }\n },\n // Error callback\n function(e) {\n // If DONE (cancelled), then don't do anything\n if (me._readyState === FileReader.DONE) {\n return;\n }\n\n // DONE state\n me._readyState = FileReader.DONE;\n\n me._result = null;\n\n // Save error\n me._error = new FileError(e);\n\n // If onerror callback\n if (typeof me.onerror === \"function\") {\n me.onerror(new ProgressEvent(\"error\", {target:me}));\n }\n\n // If onloadend callback\n if (typeof me.onloadend === \"function\") {\n me.onloadend(new ProgressEvent(\"loadend\", {target:me}));\n }\n }, \"File\", \"readAsDataURL\", execArgs);\n};\n\n/**\n * Read file and return data as a binary data.\n *\n * @param file {File} File object containing file properties\n */\nFileReader.prototype.readAsBinaryString = function(file) {\n if (initRead(this, file)) {\n return this._realReader.readAsBinaryString(file);\n }\n // TODO - Can't return binary data to browser.\n console.log('method \"readAsBinaryString\" is not supported at this time.');\n this.abort();\n};\n\n/**\n * Read file and return data as a binary data.\n *\n * @param file {File} File object containing file properties\n */\nFileReader.prototype.readAsArrayBuffer = function(file) {\n if (initRead(this, file)) {\n return this._realReader.readAsArrayBuffer(file);\n }\n // TODO - Can't return binary data to browser.\n console.log('This method is not supported at this time.');\n this.abort();\n};\n\nmodule.exports = FileReader;\n\n});\n\n//@ sourceURL=lib/common/plugin/FileReader.js")} catch(e) {console.log("exception: in lib/common/plugin/FileReader.js: " + e);console.log(e.stack);}
+try {eval("define(\"cordova/plugin/FileReader\", function(require, exports, module) {\n\nvar exec = require('cordova/exec'),\n modulemapper = require('cordova/modulemapper'),\n utils = require('cordova/utils'),\n File = require('cordova/plugin/File'),\n FileError = require('cordova/plugin/FileError'),\n ProgressEvent = require('cordova/plugin/ProgressEvent'),\n origFileReader = modulemapper.getOriginalSymbol(this, 'FileReader');\n\n/**\n * This class reads the mobile device file system.\n *\n * For Android:\n * The root directory is the root of the file system.\n * To read from the SD card, the file name is \"sdcard/my_file.txt\"\n * @constructor\n */\nvar FileReader = function() {\n this._readyState = 0;\n this._error = null;\n this._result = null;\n this._fileName = '';\n this._realReader = origFileReader ? new origFileReader() : {};\n};\n\n// States\nFileReader.EMPTY = 0;\nFileReader.LOADING = 1;\nFileReader.DONE = 2;\n\nutils.defineGetter(FileReader.prototype, 'readyState', function() {\n return this._fileName ? this._readyState : this._realReader.readyState;\n});\n\nutils.defineGetter(FileReader.prototype, 'error', function() {\n return this._fileName ? this._error: this._realReader.error;\n});\n\nutils.defineGetter(FileReader.prototype, 'result', function() {\n return this._fileName ? this._result: this._realReader.result;\n});\n\nfunction defineEvent(eventName) {\n utils.defineGetterSetter(FileReader.prototype, eventName, function() {\n return this._realReader[eventName] || null;\n }, function(value) {\n this._realReader[eventName] = value;\n });\n}\ndefineEvent('onloadstart'); // When the read starts.\ndefineEvent('onprogress'); // While reading (and decoding) file or fileBlob data, and reporting partial file data (progress.loaded/progress.total)\ndefineEvent('onload'); // When the read has successfully completed.\ndefineEvent('onerror'); // When the read has failed (see errors).\ndefineEvent('onloadend'); // When the request has completed (either in success or failure).\ndefineEvent('onabort'); // When the read has been aborted. For instance, by invoking the abort() method.\n\nfunction initRead(reader, file) {\n // Already loading something\n if (reader.readyState == FileReader.LOADING) {\n throw new FileError(FileError.INVALID_STATE_ERR);\n }\n\n reader._result = null;\n reader._error = null;\n reader._readyState = FileReader.LOADING;\n\n if (typeof file == 'string') {\n // Deprecated in Cordova 2.4.\n console.warning('Using a string argument with FileReader.readAs functions is deprecated.');\n reader._fileName = file;\n } else if (typeof file.fullPath == 'string') {\n reader._fileName = file.fullPath;\n } else {\n reader._fileName = '';\n return true;\n }\n\n reader.onloadstart && reader.onloadstart(new ProgressEvent(\"loadstart\", {target:reader}));\n}\n\n/**\n * Abort reading file.\n */\nFileReader.prototype.abort = function() {\n if (origFileReader && !this._fileName) {\n return this._realReader.abort();\n }\n this._result = null;\n\n if (this._readyState == FileReader.DONE || this._readyState == FileReader.EMPTY) {\n return;\n }\n\n this._readyState = FileReader.DONE;\n\n // If abort callback\n if (typeof this.onabort === 'function') {\n this.onabort(new ProgressEvent('abort', {target:this}));\n }\n // If load end callback\n if (typeof this.onloadend === 'function') {\n this.onloadend(new ProgressEvent('loadend', {target:this}));\n }\n};\n\n/**\n * Read text file.\n *\n * @param file {File} File object containing file properties\n * @param encoding [Optional] (see http://www.iana.org/assignments/character-sets)\n */\nFileReader.prototype.readAsText = function(file, encoding) {\n if (initRead(this, file)) {\n return this._realReader.readAsText(file, encoding);\n }\n\n // Default encoding is UTF-8\n var enc = encoding ? encoding : \"UTF-8\";\n var me = this;\n var execArgs = [this._fileName, enc, file.start, file.end];\n\n // Read file\n exec(\n // Success callback\n function(r) {\n // If DONE (cancelled), then don't do anything\n if (me._readyState === FileReader.DONE) {\n return;\n }\n\n // Save result\n me._result = r;\n\n // If onload callback\n if (typeof me.onload === \"function\") {\n me.onload(new ProgressEvent(\"load\", {target:me}));\n }\n\n // DONE state\n me._readyState = FileReader.DONE;\n\n // If onloadend callback\n if (typeof me.onloadend === \"function\") {\n me.onloadend(new ProgressEvent(\"loadend\", {target:me}));\n }\n },\n // Error callback\n function(e) {\n // If DONE (cancelled), then don't do anything\n if (me._readyState === FileReader.DONE) {\n return;\n }\n\n // DONE state\n me._readyState = FileReader.DONE;\n\n // null result\n me._result = null;\n\n // Save error\n me._error = new FileError(e);\n\n // If onerror callback\n if (typeof me.onerror === \"function\") {\n me.onerror(new ProgressEvent(\"error\", {target:me}));\n }\n\n // If onloadend callback\n if (typeof me.onloadend === \"function\") {\n me.onloadend(new ProgressEvent(\"loadend\", {target:me}));\n }\n }, \"File\", \"readAsText\", execArgs);\n};\n\n\n/**\n * Read file and return data as a base64 encoded data url.\n * A data url is of the form:\n * data:[<mediatype>][;base64],<data>\n *\n * @param file {File} File object containing file properties\n */\nFileReader.prototype.readAsDataURL = function(file) {\n if (initRead(this, file)) {\n return this._realReader.readAsDataURL(file);\n }\n\n var me = this;\n var execArgs = [this._fileName, file.start, file.end];\n\n // Read file\n exec(\n // Success callback\n function(r) {\n // If DONE (cancelled), then don't do anything\n if (me._readyState === FileReader.DONE) {\n return;\n }\n\n // DONE state\n me._readyState = FileReader.DONE;\n\n // Save result\n me._result = r;\n\n // If onload callback\n if (typeof me.onload === \"function\") {\n me.onload(new ProgressEvent(\"load\", {target:me}));\n }\n\n // If onloadend callback\n if (typeof me.onloadend === \"function\") {\n me.onloadend(new ProgressEvent(\"loadend\", {target:me}));\n }\n },\n // Error callback\n function(e) {\n // If DONE (cancelled), then don't do anything\n if (me._readyState === FileReader.DONE) {\n return;\n }\n\n // DONE state\n me._readyState = FileReader.DONE;\n\n me._result = null;\n\n // Save error\n me._error = new FileError(e);\n\n // If onerror callback\n if (typeof me.onerror === \"function\") {\n me.onerror(new ProgressEvent(\"error\", {target:me}));\n }\n\n // If onloadend callback\n if (typeof me.onloadend === \"function\") {\n me.onloadend(new ProgressEvent(\"loadend\", {target:me}));\n }\n }, \"File\", \"readAsDataURL\", execArgs);\n};\n\n/**\n * Read file and return data as a binary data.\n *\n * @param file {File} File object containing file properties\n */\nFileReader.prototype.readAsBinaryString = function(file) {\n if (initRead(this, file)) {\n return this._realReader.readAsBinaryString(file);\n }\n\n var me = this;\n var execArgs = [this._fileName, file.start, file.end];\n\n // Read file\n exec(\n // Success callback\n function(r) {\n // If DONE (cancelled), then don't do anything\n if (me._readyState === FileReader.DONE) {\n return;\n }\n\n // DONE state\n me._readyState = FileReader.DONE;\n\n me._result = r;\n\n // If onload callback\n if (typeof me.onload === \"function\") {\n me.onload(new ProgressEvent(\"load\", {target:me}));\n }\n\n // If onloadend callback\n if (typeof me.onloadend === \"function\") {\n me.onloadend(new ProgressEvent(\"loadend\", {target:me}));\n }\n },\n // Error callback\n function(e) {\n // If DONE (cancelled), then don't do anything\n if (me._readyState === FileReader.DONE) {\n return;\n }\n\n // DONE state\n me._readyState = FileReader.DONE;\n\n me._result = null;\n\n // Save error\n me._error = new FileError(e);\n\n // If onerror callback\n if (typeof me.onerror === \"function\") {\n me.onerror(new ProgressEvent(\"error\", {target:me}));\n }\n\n // If onloadend callback\n if (typeof me.onloadend === \"function\") {\n me.onloadend(new ProgressEvent(\"loadend\", {target:me}));\n }\n }, \"File\", \"readAsBinaryString\", execArgs);\n};\n\n/**\n * Read file and return data as a binary data.\n *\n * @param file {File} File object containing file properties\n */\nFileReader.prototype.readAsArrayBuffer = function(file) {\n if (initRead(this, file)) {\n return this._realReader.readAsArrayBuffer(file);\n }\n\n var me = this;\n var execArgs = [this._fileName, file.start, file.end];\n\n // Read file\n exec(\n // Success callback\n function(r) {\n // If DONE (cancelled), then don't do anything\n if (me._readyState === FileReader.DONE) {\n return;\n }\n\n // DONE state\n me._readyState = FileReader.DONE;\n\n me._result = r;\n\n // If onload callback\n if (typeof me.onload === \"function\") {\n me.onload(new ProgressEvent(\"load\", {target:me}));\n }\n\n // If onloadend callback\n if (typeof me.onloadend === \"function\") {\n me.onloadend(new ProgressEvent(\"loadend\", {target:me}));\n }\n },\n // Error callback\n function(e) {\n // If DONE (cancelled), then don't do anything\n if (me._readyState === FileReader.DONE) {\n return;\n }\n\n // DONE state\n me._readyState = FileReader.DONE;\n\n me._result = null;\n\n // Save error\n me._error = new FileError(e);\n\n // If onerror callback\n if (typeof me.onerror === \"function\") {\n me.onerror(new ProgressEvent(\"error\", {target:me}));\n }\n\n // If onloadend callback\n if (typeof me.onloadend === \"function\") {\n me.onloadend(new ProgressEvent(\"loadend\", {target:me}));\n }\n }, \"File\", \"readAsArrayBuffer\", execArgs);\n};\n\nmodule.exports = FileReader;\n\n});\n\n//@ sourceURL=lib/common/plugin/FileReader.js")} catch(e) {console.log("exception: in lib/common/plugin/FileReader.js: " + e);console.log(e.stack);}
try {eval("define(\"cordova/plugin/FileSystem\", function(require, exports, module) {\n\nvar DirectoryEntry = require('cordova/plugin/DirectoryEntry');\n\n/**\n * An interface representing a file system\n *\n * @constructor\n * {DOMString} name the unique name of the file system (readonly)\n * {DirectoryEntry} root directory of the file system (readonly)\n */\nvar FileSystem = function(name, root) {\n this.name = name || null;\n if (root) {\n this.root = new DirectoryEntry(root.name, root.fullPath);\n }\n};\n\nmodule.exports = FileSystem;\n\n});\n\n//@ sourceURL=lib/common/plugin/FileSystem.js")} catch(e) {console.log("exception: in lib/common/plugin/FileSystem.js: " + e);console.log(e.stack);}
-try {eval("define(\"cordova/plugin/FileTransfer\", function(require, exports, module) {\n\nvar argscheck = require('cordova/argscheck'),\n exec = require('cordova/exec'),\n FileTransferError = require('cordova/plugin/FileTransferError'),\n ProgressEvent = require('cordova/plugin/ProgressEvent');\n\nfunction newProgressEvent(result) {\n var pe = new ProgressEvent();\n pe.lengthComputable = result.lengthComputable;\n pe.loaded = result.loaded;\n pe.total = result.total;\n return pe;\n}\n\nvar idCounter = 0;\n\n/**\n * FileTransfer uploads a file to a remote server.\n * @constructor\n */\nvar FileTransfer = function() {\n this._id = ++idCounter;\n this.onprogress = null; // optional callback\n};\n\n/**\n* Given an absolute file path, uploads a file on the device to a remote server\n* using a multipart HTTP request.\n* @param filePath {String} Full path of the file on the device\n* @param server {String} URL of the server to receive the file\n* @param successCallback (Function} Callback to be invoked when upload has completed\n* @param errorCallback {Function} Callback to be invoked upon error\n* @param options {FileUploadOptions} Optional parameters such as file name and mimetype\n* @param trustAllHosts {Boolean} Optional trust all hosts (e.g. for self-signed certs), defaults to false\n*/\nFileTransfer.prototype.upload = function(filePath, server, successCallback, errorCallback, options, trustAllHosts) {\n argscheck.checkArgs('ssFFO*', 'FileTransfer.upload', arguments);\n // check for options\n var fileKey = null;\n var fileName = null;\n var mimeType = null;\n var params = null;\n var chunkedMode = true;\n var headers = null;\n if (options) {\n fileKey = options.fileKey;\n fileName = options.fileName;\n mimeType = options.mimeType;\n headers = options.headers;\n if (options.chunkedMode !== null || typeof options.chunkedMode != \"undefined\") {\n chunkedMode = options.chunkedMode;\n }\n if (options.params) {\n params = options.params;\n }\n else {\n params = {};\n }\n }\n\n var fail = errorCallback && function(e) {\n var error = new FileTransferError(e.code, e.source, e.target, e.http_status, e.body);\n errorCallback(error);\n };\n\n var self = this;\n var win = function(result) {\n if (typeof result.lengthComputable != \"undefined\") {\n if (self.onprogress) {\n self.onprogress(newProgressEvent(result));\n }\n } else {\n successCallback && successCallback(result);\n }\n };\n exec(win, fail, 'FileTransfer', 'upload', [filePath, server, fileKey, fileName, mimeType, params, trustAllHosts, chunkedMode, headers, this._id]);\n};\n\n/**\n * Downloads a file form a given URL and saves it to the specified directory.\n * @param source {String} URL of the server to receive the file\n * @param target {String} Full path of the file on the device\n * @param successCallback (Function} Callback to be invoked when upload has completed\n * @param errorCallback {Function} Callback to be invoked upon error\n * @param trustAllHosts {Boolean} Optional trust all hosts (e.g. for self-signed certs), defaults to false\n */\nFileTransfer.prototype.download = function(source, target, successCallback, errorCallback, trustAllHosts) {\n argscheck.checkArgs('ssFF*', 'FileTransfer.download', arguments);\n var self = this;\n var win = function(result) {\n if (typeof result.lengthComputable != \"undefined\") {\n if (self.onprogress) {\n return self.onprogress(newProgressEvent(result));\n }\n } else if (successCallback) {\n var entry = null;\n if (result.isDirectory) {\n entry = new (require('cordova/plugin/DirectoryEntry'))();\n }\n else if (result.isFile) {\n entry = new (require('cordova/plugin/FileEntry'))();\n }\n entry.isDirectory = result.isDirectory;\n entry.isFile = result.isFile;\n entry.name = result.name;\n entry.fullPath = result.fullPath;\n successCallback(entry);\n }\n };\n\n var fail = errorCallback && function(e) {\n var error = new FileTransferError(e.code, e.source, e.target, e.http_status, e.body);\n errorCallback(error);\n };\n\n exec(win, fail, 'FileTransfer', 'download', [source, target, trustAllHosts, this._id]);\n};\n\n/**\n * Aborts the ongoing file transfer on this object\n * @param successCallback {Function} Callback to be invoked upon success\n * @param errorCallback {Function} Callback to be invoked upon error\n */\nFileTransfer.prototype.abort = function(successCallback, errorCallback) {\n exec(successCallback, errorCallback, 'FileTransfer', 'abort', [this._id]);\n};\n\nmodule.exports = FileTransfer;\n\n});\n\n//@ sourceURL=lib/common/plugin/FileTransfer.js")} catch(e) {console.log("exception: in lib/common/plugin/FileTransfer.js: " + e);console.log(e.stack);}
+try {eval("define(\"cordova/plugin/FileTransfer\", function(require, exports, module) {\n\nvar argscheck = require('cordova/argscheck'),\n exec = require('cordova/exec'),\n FileTransferError = require('cordova/plugin/FileTransferError'),\n ProgressEvent = require('cordova/plugin/ProgressEvent');\n\nfunction newProgressEvent(result) {\n var pe = new ProgressEvent();\n pe.lengthComputable = result.lengthComputable;\n pe.loaded = result.loaded;\n pe.total = result.total;\n return pe;\n}\n\nfunction getBasicAuthHeader(urlString) {\n var header = null;\n\n if (window.btoa) {\n // parse the url using the Location object\n var url = document.createElement('a');\n url.href = urlString;\n\n var credentials = null;\n var protocol = url.protocol + \"//\";\n var origin = protocol + url.host;\n\n // check whether there are the username:password credentials in the url\n if (url.href.indexOf(origin) != 0) { // credentials found\n var atIndex = url.href.indexOf(\"@\");\n credentials = url.href.substring(protocol.length, atIndex);\n }\n\n if (credentials) {\n var authHeader = \"Authorization\";\n var authHeaderValue = \"Basic \" + window.btoa(credentials);\n\n header = {\n name : authHeader,\n value : authHeaderValue\n };\n }\n }\n\n return header;\n}\n\nvar idCounter = 0;\n\n/**\n * FileTransfer uploads a file to a remote server.\n * @constructor\n */\nvar FileTransfer = function() {\n this._id = ++idCounter;\n this.onprogress = null; // optional callback\n};\n\n/**\n* Given an absolute file path, uploads a file on the device to a remote server\n* using a multipart HTTP request.\n* @param filePath {String} Full path of the file on the device\n* @param server {String} URL of the server to receive the file\n* @param successCallback (Function} Callback to be invoked when upload has completed\n* @param errorCallback {Function} Callback to be invoked upon error\n* @param options {FileUploadOptions} Optional parameters such as file name and mimetype\n* @param trustAllHosts {Boolean} Optional trust all hosts (e.g. for self-signed certs), defaults to false\n*/\nFileTransfer.prototype.upload = function(filePath, server, successCallback, errorCallback, options, trustAllHosts) {\n argscheck.checkArgs('ssFFO*', 'FileTransfer.upload', arguments);\n // check for options\n var fileKey = null;\n var fileName = null;\n var mimeType = null;\n var params = null;\n var chunkedMode = true;\n var headers = null;\n\n var basicAuthHeader = getBasicAuthHeader(server);\n if (basicAuthHeader) {\n if (!options) {\n options = new FileUploadOptions();\n }\n if (!options.headers) {\n options.headers = {};\n }\n options.headers[basicAuthHeader.name] = basicAuthHeader.value;\n }\n\n if (options) {\n fileKey = options.fileKey;\n fileName = options.fileName;\n mimeType = options.mimeType;\n headers = options.headers;\n if (options.chunkedMode !== null || typeof options.chunkedMode != \"undefined\") {\n chunkedMode = options.chunkedMode;\n }\n if (options.params) {\n params = options.params;\n }\n else {\n params = {};\n }\n }\n\n var fail = errorCallback && function(e) {\n var error = new FileTransferError(e.code, e.source, e.target, e.http_status, e.body);\n errorCallback(error);\n };\n\n var self = this;\n var win = function(result) {\n if (typeof result.lengthComputable != \"undefined\") {\n if (self.onprogress) {\n self.onprogress(newProgressEvent(result));\n }\n } else {\n successCallback && successCallback(result);\n }\n };\n exec(win, fail, 'FileTransfer', 'upload', [filePath, server, fileKey, fileName, mimeType, params, trustAllHosts, chunkedMode, headers, this._id]);\n};\n\n/**\n * Downloads a file form a given URL and saves it to the specified directory.\n * @param source {String} URL of the server to receive the file\n * @param target {String} Full path of the file on the device\n * @param successCallback (Function} Callback to be invoked when upload has completed\n * @param errorCallback {Function} Callback to be invoked upon error\n * @param trustAllHosts {Boolean} Optional trust all hosts (e.g. for self-signed certs), defaults to false\n * @param options {FileDownloadOptions} Optional parameters such as headers\n */\nFileTransfer.prototype.download = function(source, target, successCallback, errorCallback, trustAllHosts, options) {\n argscheck.checkArgs('ssFF*', 'FileTransfer.download', arguments);\n var self = this;\n\n var basicAuthHeader = getBasicAuthHeader(source);\n if (basicAuthHeader) {\n if (!options) {\n options = {};\n }\n if (!options.headers) {\n options.headers = {};\n }\n options.headers[basicAuthHeader.name] = basicAuthHeader.value;\n }\n\n var headers = null;\n if (options) {\n headers = options.headers || null;\n }\n\n var win = function(result) {\n if (typeof result.lengthComputable != \"undefined\") {\n if (self.onprogress) {\n return self.onprogress(newProgressEvent(result));\n }\n } else if (successCallback) {\n var entry = null;\n if (result.isDirectory) {\n entry = new (require('cordova/plugin/DirectoryEntry'))();\n }\n else if (result.isFile) {\n entry = new (require('cordova/plugin/FileEntry'))();\n }\n entry.isDirectory = result.isDirectory;\n entry.isFile = result.isFile;\n entry.name = result.name;\n entry.fullPath = result.fullPath;\n successCallback(entry);\n }\n };\n\n var fail = errorCallback && function(e) {\n var error = new FileTransferError(e.code, e.source, e.target, e.http_status, e.body);\n errorCallback(error);\n };\n\n exec(win, fail, 'FileTransfer', 'download', [source, target, trustAllHosts, this._id, headers]);\n};\n\n/**\n * Aborts the ongoing file transfer on this object\n * @param successCallback {Function} Callback to be invoked upon success\n * @param errorCallback {Function} Callback to be invoked upon error\n */\nFileTransfer.prototype.abort = function(successCallback, errorCallback) {\n exec(successCallback, errorCallback, 'FileTransfer', 'abort', [this._id]);\n};\n\nmodule.exports = FileTransfer;\n\n});\n\n//@ sourceURL=lib/common/plugin/FileTransfer.js")} catch(e) {console.log("exception: in lib/common/plugin/FileTransfer.js: " + e);console.log(e.stack);}
try {eval("define(\"cordova/plugin/FileTransferError\", function(require, exports, module) {\n\n/**\n * FileTransferError\n * @constructor\n */\nvar FileTransferError = function(code, source, target, status, body) {\n this.code = code || null;\n this.source = source || null;\n this.target = target || null;\n this.http_status = status || null;\n this.body = body || null;\n};\n\nFileTransferError.FILE_NOT_FOUND_ERR = 1;\nFileTransferError.INVALID_URL_ERR = 2;\nFileTransferError.CONNECTION_ERR = 3;\nFileTransferError.ABORT_ERR = 4;\n\nmodule.exports = FileTransferError;\n\n});\n\n//@ sourceURL=lib/common/plugin/FileTransferError.js")} catch(e) {console.log("exception: in lib/common/plugin/FileTransferError.js: " + e);console.log(e.stack);}
try {eval("define(\"cordova/plugin/FileUploadOptions\", function(require, exports, module) {\n\n/**\n * Options to customize the HTTP request used to upload files.\n * @constructor\n * @param fileKey {String} Name of file request parameter.\n * @param fileName {String} Filename to be used by the server. Defaults to image.jpg.\n * @param mimeType {String} Mimetype of the uploaded file. Defaults to image/jpeg.\n * @param params {Object} Object with key: value params to send to the server.\n * @param headers {Object} Keys are header names, values are header values. Multiple\n * headers of the same name are not supported.\n */\nvar FileUploadOptions = function(fileKey, fileName, mimeType, params, headers) {\n this.fileKey = fileKey || null;\n this.fileName = fileName || null;\n this.mimeType = mimeType || null;\n this.params = params || null;\n this.headers = headers || null;\n};\n\nmodule.exports = FileUploadOptions;\n\n});\n\n//@ sourceURL=lib/common/plugin/FileUploadOptions.js")} catch(e) {console.log("exception: in lib/common/plugin/FileUploadOptions.js: " + e);console.log(e.stack);}
try {eval("define(\"cordova/plugin/FileUploadResult\", function(require, exports, module) {\n\n/**\n * FileUploadResult\n * @constructor\n */\nvar FileUploadResult = function() {\n this.bytesSent = 0;\n this.responseCode = null;\n this.response = null;\n};\n\nmodule.exports = FileUploadResult;\n\n});\n\n//@ sourceURL=lib/common/plugin/FileUploadResult.js")} catch(e) {console.log("exception: in lib/common/plugin/FileUploadResult.js: " + e);console.log(e.stack);}
try {eval("define(\"cordova/plugin/FileWriter\", function(require, exports, module) {\n\nvar exec = require('cordova/exec'),\n FileError = require('cordova/plugin/FileError'),\n ProgressEvent = require('cordova/plugin/ProgressEvent');\n\n/**\n * This class writes to the mobile device file system.\n *\n * For Android:\n * The root directory is the root of the file system.\n * To write to the SD card, the file name is \"sdcard/my_file.txt\"\n *\n * @constructor\n * @param file {File} File object containing file properties\n * @param append if true write to the end of the file, otherwise overwrite the file\n */\nvar FileWriter = function(file) {\n this.fileName = \"\";\n this.length = 0;\n if (file) {\n this.fileName = file.fullPath || file;\n this.length = file.size || 0;\n }\n // default is to write at the beginning of the file\n this.position = 0;\n\n this.readyState = 0; // EMPTY\n\n this.result = null;\n\n // Error\n this.error = null;\n\n // Event handlers\n this.onwritestart = null; // When writing starts\n this.onprogress = null; // While writing the file, and reporting partial file data\n this.onwrite = null; // When the write has successfully completed.\n this.onwriteend = null; // When the request has completed (either in success or failure).\n this.onabort = null; // When the write has been aborted. For instance, by invoking the abort() method.\n this.onerror = null; // When the write has failed (see errors).\n};\n\n// States\nFileWriter.INIT = 0;\nFileWriter.WRITING = 1;\nFileWriter.DONE = 2;\n\n/**\n * Abort writing file.\n */\nFileWriter.prototype.abort = function() {\n // check for invalid state\n if (this.readyState === FileWriter.DONE || this.readyState === FileWriter.INIT) {\n throw new FileError(FileError.INVALID_STATE_ERR);\n }\n\n // set error\n this.error = new FileError(FileError.ABORT_ERR);\n\n this.readyState = FileWriter.DONE;\n\n // If abort callback\n if (typeof this.onabort === \"function\") {\n this.onabort(new ProgressEvent(\"abort\", {\"target\":this}));\n }\n\n // If write end callback\n if (typeof this.onwriteend === \"function\") {\n this.onwriteend(new ProgressEvent(\"writeend\", {\"target\":this}));\n }\n};\n\n/**\n * Writes data to the file\n *\n * @param text to be written\n */\nFileWriter.prototype.write = function(text) {\n // Throw an exception if we are already writing a file\n if (this.readyState === FileWriter.WRITING) {\n throw new FileError(FileError.INVALID_STATE_ERR);\n }\n\n // WRITING state\n this.readyState = FileWriter.WRITING;\n\n var me = this;\n\n // If onwritestart callback\n if (typeof me.onwritestart === \"function\") {\n me.onwritestart(new ProgressEvent(\"writestart\", {\"target\":me}));\n }\n\n // Write file\n exec(\n // Success callback\n function(r) {\n // If DONE (cancelled), then don't do anything\n if (me.readyState === FileWriter.DONE) {\n return;\n }\n\n // position always increases by bytes written because file would be extended\n me.position += r;\n // The length of the file is now where we are done writing.\n\n me.length = me.position;\n\n // DONE state\n me.readyState = FileWriter.DONE;\n\n // If onwrite callback\n if (typeof me.onwrite === \"function\") {\n me.onwrite(new ProgressEvent(\"write\", {\"target\":me}));\n }\n\n // If onwriteend callback\n if (typeof me.onwriteend === \"function\") {\n me.onwriteend(new ProgressEvent(\"writeend\", {\"target\":me}));\n }\n },\n // Error callback\n function(e) {\n // If DONE (cancelled), then don't do anything\n if (me.readyState === FileWriter.DONE) {\n return;\n }\n\n // DONE state\n me.readyState = FileWriter.DONE;\n\n // Save error\n me.error = new FileError(e);\n\n // If onerror callback\n if (typeof me.onerror === \"function\") {\n me.onerror(new ProgressEvent(\"error\", {\"target\":me}));\n }\n\n // If onwriteend callback\n if (typeof me.onwriteend === \"function\") {\n me.onwriteend(new ProgressEvent(\"writeend\", {\"target\":me}));\n }\n }, \"File\", \"write\", [this.fileName, text, this.position]);\n};\n\n/**\n * Moves the file pointer to the location specified.\n *\n * If the offset is a negative number the position of the file\n * pointer is rewound. If the offset is greater than the file\n * size the position is set to the end of the file.\n *\n * @param offset is the location to move the file pointer to.\n */\nFileWriter.prototype.seek = function(offset) {\n // Throw an exception if we are already writing a file\n if (this.readyState === FileWriter.WRITING) {\n throw new FileError(FileError.INVALID_STATE_ERR);\n }\n\n if (!offset && offset !== 0) {\n return;\n }\n\n // See back from end of file.\n if (offset < 0) {\n this.position = Math.max(offset + this.length, 0);\n }\n // Offset is bigger than file size so set position\n // to the end of the file.\n else if (offset > this.length) {\n this.position = this.length;\n }\n // Offset is between 0 and file size so set the position\n // to start writing.\n else {\n this.position = offset;\n }\n};\n\n/**\n * Truncates the file to the size specified.\n *\n * @param size to chop the file at.\n */\nFileWriter.prototype.truncate = function(size) {\n // Throw an exception if we are already writing a file\n if (this.readyState === FileWriter.WRITING) {\n throw new FileError(FileError.INVALID_STATE_ERR);\n }\n\n // WRITING state\n this.readyState = FileWriter.WRITING;\n\n var me = this;\n\n // If onwritestart callback\n if (typeof me.onwritestart === \"function\") {\n me.onwritestart(new ProgressEvent(\"writestart\", {\"target\":this}));\n }\n\n // Write file\n exec(\n // Success callback\n function(r) {\n // If DONE (cancelled), then don't do anything\n if (me.readyState === FileWriter.DONE) {\n return;\n }\n\n // DONE state\n me.readyState = FileWriter.DONE;\n\n // Update the length of the file\n me.length = r;\n me.position = Math.min(me.position, r);\n\n // If onwrite callback\n if (typeof me.onwrite === \"function\") {\n me.onwrite(new ProgressEvent(\"write\", {\"target\":me}));\n }\n\n // If onwriteend callback\n if (typeof me.onwriteend === \"function\") {\n me.onwriteend(new ProgressEvent(\"writeend\", {\"target\":me}));\n }\n },\n // Error callback\n function(e) {\n // If DONE (cancelled), then don't do anything\n if (me.readyState === FileWriter.DONE) {\n return;\n }\n\n // DONE state\n me.readyState = FileWriter.DONE;\n\n // Save error\n me.error = new FileError(e);\n\n // If onerror callback\n if (typeof me.onerror === \"function\") {\n me.onerror(new ProgressEvent(\"error\", {\"target\":me}));\n }\n\n // If onwriteend callback\n if (typeof me.onwriteend === \"function\") {\n me.onwriteend(new ProgressEvent(\"writeend\", {\"target\":me}));\n }\n }, \"File\", \"truncate\", [this.fileName, size]);\n};\n\nmodule.exports = FileWriter;\n\n});\n\n//@ sourceURL=lib/common/plugin/FileWriter.js")} catch(e) {console.log("exception: in lib/common/plugin/FileWriter.js: " + e);console.log(e.stack);}
try {eval("define(\"cordova/plugin/Flags\", function(require, exports, module) {\n\n/**\n * Supplies arguments to methods that lookup or create files and directories.\n *\n * @param create\n * {boolean} file or directory if it doesn't exist\n * @param exclusive\n * {boolean} used with create; if true the command will fail if\n * target path exists\n */\nfunction Flags(create, exclusive) {\n this.create = create || false;\n this.exclusive = exclusive || false;\n}\n\nmodule.exports = Flags;\n\n});\n\n//@ sourceURL=lib/common/plugin/Flags.js")} catch(e) {console.log("exception: in lib/common/plugin/Flags.js: " + e);console.log(e.stack);}
try {eval("define(\"cordova/plugin/GlobalizationError\", function(require, exports, module) {\n\n\n/**\n * Globalization error object\n *\n * @constructor\n * @param code\n * @param message\n */\nvar GlobalizationError = function(code, message) {\n this.code = code || null;\n this.message = message || '';\n};\n\n// Globalization error codes\nGlobalizationError.UNKNOWN_ERROR = 0;\nGlobalizationError.FORMATTING_ERROR = 1;\nGlobalizationError.PARSING_ERROR = 2;\nGlobalizationError.PATTERN_ERROR = 3;\n\nmodule.exports = GlobalizationError;\n\n});\n\n//@ sourceURL=lib/common/plugin/GlobalizationError.js")} catch(e) {console.log("exception: in lib/common/plugin/GlobalizationError.js: " + e);console.log(e.stack);}
-try {eval("define(\"cordova/plugin/InAppBrowser\", function(require, exports, module) {\n\nvar exec = require('cordova/exec');\nvar channel = require('cordova/channel');\n\nfunction InAppBrowser() {\n this.channels = {\n 'loadstart': channel.create('loadstart'),\n 'loadstop' : channel.create('loadstop'),\n 'exit' : channel.create('exit')\n };\n}\n\nInAppBrowser.prototype = {\n _eventHandler: function (event) {\n if (event.type in this.channels) {\n this.channels[event.type].fire(event);\n }\n },\n close: function (eventname) {\n exec(null, null, \"InAppBrowser\", \"close\", []);\n },\n addEventListener: function (eventname,f) {\n if (eventname in this.channels) {\n this.channels[eventname].subscribe(f);\n }\n },\n removeEventListener: function(eventname, f) {\n if (eventname in this.channels) {\n this.channels[eventname].unsubscribe(f);\n }\n }\n};\n\nmodule.exports = function(strUrl, strWindowName, strWindowFeatures) {\n var iab = new InAppBrowser();\n var cb = function(eventname) {\n iab._eventHandler(eventname);\n };\n exec(cb, null, \"InAppBrowser\", \"open\", [strUrl, strWindowName, strWindowFeatures]);\n return iab;\n};\n\n\n});\n\n//@ sourceURL=lib/common/plugin/InAppBrowser.js")} catch(e) {console.log("exception: in lib/common/plugin/InAppBrowser.js: " + e);console.log(e.stack);}
+try {eval("define(\"cordova/plugin/InAppBrowser\", function(require, exports, module) {\n\nvar exec = require('cordova/exec');\nvar channel = require('cordova/channel');\n\nfunction InAppBrowser() {\n this.channels = {\n 'loadstart': channel.create('loadstart'),\n 'loadstop' : channel.create('loadstop'),\n 'loaderror' : channel.create('loaderror'),\n 'exit' : channel.create('exit')\n };\n}\n\nInAppBrowser.prototype = {\n _eventHandler: function (event) {\n if (event.type in this.channels) {\n this.channels[event.type].fire(event);\n }\n },\n close: function (eventname) {\n exec(null, null, \"InAppBrowser\", \"close\", []);\n },\n addEventListener: function (eventname,f) {\n if (eventname in this.channels) {\n this.channels[eventname].subscribe(f);\n }\n },\n removeEventListener: function(eventname, f) {\n if (eventname in this.channels) {\n this.channels[eventname].unsubscribe(f);\n }\n }\n};\n\nmodule.exports = function(strUrl, strWindowName, strWindowFeatures) {\n var iab = new InAppBrowser();\n var cb = function(eventname) {\n iab._eventHandler(eventname);\n };\n exec(cb, cb, \"InAppBrowser\", \"open\", [strUrl, strWindowName, strWindowFeatures]);\n return iab;\n};\n\n\n});\n\n//@ sourceURL=lib/common/plugin/InAppBrowser.js")} catch(e) {console.log("exception: in lib/common/plugin/InAppBrowser.js: " + e);console.log(e.stack);}
try {eval("define(\"cordova/plugin/LocalFileSystem\", function(require, exports, module) {\n\nvar exec = require('cordova/exec');\n\n/**\n * Represents a local file system.\n */\nvar LocalFileSystem = function() {\n\n};\n\nLocalFileSystem.TEMPORARY = 0; //temporary, with no guarantee of persistence\nLocalFileSystem.PERSISTENT = 1; //persistent\n\nmodule.exports = LocalFileSystem;\n\n});\n\n//@ sourceURL=lib/common/plugin/LocalFileSystem.js")} catch(e) {console.log("exception: in lib/common/plugin/LocalFileSystem.js: " + e);console.log(e.stack);}
try {eval("define(\"cordova/plugin/Media\", function(require, exports, module) {\n\nvar argscheck = require('cordova/argscheck'),\n utils = require('cordova/utils'),\n exec = require('cordova/exec');\n\nvar mediaObjects = {};\n\n/**\n * This class provides access to the device media, interfaces to both sound and video\n *\n * @constructor\n * @param src The file name or url to play\n * @param successCallback The callback to be called when the file is done playing or recording.\n * successCallback()\n * @param errorCallback The callback to be called if there is an error.\n * errorCallback(int errorCode) - OPTIONAL\n * @param statusCallback The callback to be called when media status has changed.\n * statusCallback(int statusCode) - OPTIONAL\n */\nvar Media = function(src, successCallback, errorCallback, statusCallback) {\n argscheck.checkArgs('SFFF', 'Media', arguments);\n this.id = utils.createUUID();\n mediaObjects[this.id] = this;\n this.src = src;\n this.successCallback = successCallback;\n this.errorCallback = errorCallback;\n this.statusCallback = statusCallback;\n this._duration = -1;\n this._position = -1;\n exec(null, this.errorCallback, \"Media\", \"create\", [this.id, this.src]);\n};\n\n// Media messages\nMedia.MEDIA_STATE = 1;\nMedia.MEDIA_DURATION = 2;\nMedia.MEDIA_POSITION = 3;\nMedia.MEDIA_ERROR = 9;\n\n// Media states\nMedia.MEDIA_NONE = 0;\nMedia.MEDIA_STARTING = 1;\nMedia.MEDIA_RUNNING = 2;\nMedia.MEDIA_PAUSED = 3;\nMedia.MEDIA_STOPPED = 4;\nMedia.MEDIA_MSG = [\"None\", \"Starting\", \"Running\", \"Paused\", \"Stopped\"];\n\n// \"static\" function to return existing objs.\nMedia.get = function(id) {\n return mediaObjects[id];\n};\n\n/**\n * Start or resume playing audio file.\n */\nMedia.prototype.play = function(options) {\n exec(null, null, \"Media\", \"startPlayingAudio\", [this.id, this.src, options]);\n};\n\n/**\n * Stop playing audio file.\n */\nMedia.prototype.stop = function() {\n var me = this;\n exec(function() {\n me._position = 0;\n }, this.errorCallback, \"Media\", \"stopPlayingAudio\", [this.id]);\n};\n\n/**\n * Seek or jump to a new time in the track..\n */\nMedia.prototype.seekTo = function(milliseconds) {\n var me = this;\n exec(function(p) {\n me._position = p;\n }, this.errorCallback, \"Media\", \"seekToAudio\", [this.id, milliseconds]);\n};\n\n/**\n * Pause playing audio file.\n */\nMedia.prototype.pause = function() {\n exec(null, this.errorCallback, \"Media\", \"pausePlayingAudio\", [this.id]);\n};\n\n/**\n * Get duration of an audio file.\n * The duration is only set for audio that is playing, paused or stopped.\n *\n * @return duration or -1 if not known.\n */\nMedia.prototype.getDuration = function() {\n return this._duration;\n};\n\n/**\n * Get position of audio.\n */\nMedia.prototype.getCurrentPosition = function(success, fail) {\n var me = this;\n exec(function(p) {\n me._position = p;\n success(p);\n }, fail, \"Media\", \"getCurrentPositionAudio\", [this.id]);\n};\n\n/**\n * Start recording audio file.\n */\nMedia.prototype.startRecord = function() {\n exec(null, this.errorCallback, \"Media\", \"startRecordingAudio\", [this.id, this.src]);\n};\n\n/**\n * Stop recording audio file.\n */\nMedia.prototype.stopRecord = function() {\n exec(null, this.errorCallback, \"Media\", \"stopRecordingAudio\", [this.id]);\n};\n\n/**\n * Release the resources.\n */\nMedia.prototype.release = function() {\n exec(null, this.errorCallback, \"Media\", \"release\", [this.id]);\n};\n\n/**\n * Adjust the volume.\n */\nMedia.prototype.setVolume = function(volume) {\n exec(null, null, \"Media\", \"setVolume\", [this.id, volume]);\n};\n\n/**\n * Audio has status update.\n * PRIVATE\n *\n * @param id The media object id (string)\n * @param msgType The 'type' of update this is\n * @param value Use of value is determined by the msgType\n */\nMedia.onStatus = function(id, msgType, value) {\n\n var media = mediaObjects[id];\n\n if(media) {\n switch(msgType) {\n case Media.MEDIA_STATE :\n media.statusCallback && media.statusCallback(value);\n if(value == Media.MEDIA_STOPPED) {\n media.successCallback && media.successCallback();\n }\n break;\n case Media.MEDIA_DURATION :\n media._duration = value;\n break;\n case Media.MEDIA_ERROR :\n media.errorCallback && media.errorCallback(value);\n break;\n case Media.MEDIA_POSITION :\n media._position = Number(value);\n break;\n default :\n console.error && console.error(\"Unhandled Media.onStatus :: \" + msgType);\n break;\n }\n }\n else {\n console.error && console.error(\"Received Media.onStatus callback for unknown media :: \" + id);\n }\n\n};\n\nmodule.exports = Media;\n\n});\n\n//@ sourceURL=lib/common/plugin/Media.js")} catch(e) {console.log("exception: in lib/common/plugin/Media.js: " + e);console.log(e.stack);}
try {eval("define(\"cordova/plugin/MediaError\", function(require, exports, module) {\n\n/**\n * This class contains information about any Media errors.\n*/\n/*\n According to :: http://dev.w3.org/html5/spec-author-view/video.html#mediaerror\n We should never be creating these objects, we should just implement the interface\n which has 1 property for an instance, 'code'\n\n instead of doing :\n errorCallbackFunction( new MediaError(3,'msg') );\nwe should simply use a literal :\n errorCallbackFunction( {'code':3} );\n */\n\n var _MediaError = window.MediaError;\n\n\nif(!_MediaError) {\n window.MediaError = _MediaError = function(code, msg) {\n this.code = (typeof code != 'undefined') ? code : null;\n this.message = msg || \"\"; // message is NON-standard! do not use!\n };\n}\n\n_MediaError.MEDIA_ERR_NONE_ACTIVE = _MediaError.MEDIA_ERR_NONE_ACTIVE || 0;\n_MediaError.MEDIA_ERR_ABORTED = _MediaError.MEDIA_ERR_ABORTED || 1;\n_MediaError.MEDIA_ERR_NETWORK = _MediaError.MEDIA_ERR_NETWORK || 2;\n_MediaError.MEDIA_ERR_DECODE = _MediaError.MEDIA_ERR_DECODE || 3;\n_MediaError.MEDIA_ERR_NONE_SUPPORTED = _MediaError.MEDIA_ERR_NONE_SUPPORTED || 4;\n// TODO: MediaError.MEDIA_ERR_NONE_SUPPORTED is legacy, the W3 spec now defines it as below.\n// as defined by http://dev.w3.org/html5/spec-author-view/video.html#error-codes\n_MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED = _MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED || 4;\n\nmodule.exports = _MediaError;\n\n});\n\n//@ sourceURL=lib/common/plugin/MediaError.js")} catch(e) {console.log("exception: in lib/common/plugin/MediaError.js: " + e);console.log(e.stack);}
@@ -107,7 +107,7 @@
try {eval("define(\"cordova/plugin/media/symbols\", function(require, exports, module) {\n\n\nvar modulemapper = require('cordova/modulemapper');\n\nmodulemapper.defaults('cordova/plugin/Media', 'Media');\nmodulemapper.defaults('cordova/plugin/MediaError', 'MediaError');\n\n});\n\n//@ sourceURL=lib/common/plugin/media/symbols.js")} catch(e) {console.log("exception: in lib/common/plugin/media/symbols.js: " + e);console.log(e.stack);}
try {eval("define(\"cordova/plugin/network\", function(require, exports, module) {\n\nvar exec = require('cordova/exec'),\n cordova = require('cordova'),\n channel = require('cordova/channel'),\n utils = require('cordova/utils');\n\n// Link the onLine property with the Cordova-supplied network info.\n// This works because we clobber the naviagtor object with our own\n// object in bootstrap.js.\nif (typeof navigator != 'undefined') {\n utils.defineGetter(navigator, 'onLine', function() {\n return this.connection.type != 'none';\n });\n}\n\nfunction NetworkConnection() {\n this.type = 'unknown';\n}\n\n/**\n * Get connection info\n *\n * @param {Function} successCallback The function to call when the Connection data is available\n * @param {Function} errorCallback The function to call when there is an error getting the Connection data. (OPTIONAL)\n */\nNetworkConnection.prototype.getInfo = function(successCallback, errorCallback) {\n exec(successCallback, errorCallback, \"NetworkStatus\", \"getConnectionInfo\", []);\n};\n\nvar me = new NetworkConnection();\nvar timerId = null;\nvar timeout = 500;\n\nchannel.onCordovaReady.subscribe(function() {\n me.getInfo(function(info) {\n me.type = info;\n if (info === \"none\") {\n // set a timer if still offline at the end of timer send the offline event\n timerId = setTimeout(function(){\n cordova.fireDocumentEvent(\"offline\");\n timerId = null;\n }, timeout);\n } else {\n // If there is a current offline event pending clear it\n if (timerId !== null) {\n clearTimeout(timerId);\n timerId = null;\n }\n cordova.fireDocumentEvent(\"online\");\n }\n\n // should only fire this once\n if (channel.onCordovaConnectionReady.state !== 2) {\n channel.onCordovaConnectionReady.fire();\n }\n },\n function (e) {\n // If we can't get the network info we should still tell Cordova\n // to fire the deviceready event.\n if (channel.onCordovaConnectionReady.state !== 2) {\n channel.onCordovaConnectionReady.fire();\n }\n console.log(\"Error initializing Network Connection: \" + e);\n });\n});\n\nmodule.exports = me;\n\n});\n\n//@ sourceURL=lib/common/plugin/network.js")} catch(e) {console.log("exception: in lib/common/plugin/network.js: " + e);console.log(e.stack);}
try {eval("define(\"cordova/plugin/networkstatus/symbols\", function(require, exports, module) {\n\n\nvar modulemapper = require('cordova/modulemapper');\n\nmodulemapper.clobbers('cordova/plugin/network', 'navigator.network.connection', 'navigator.network.connection is deprecated. Use navigator.connection instead.');\nmodulemapper.clobbers('cordova/plugin/network', 'navigator.connection');\nmodulemapper.defaults('cordova/plugin/Connection', 'Connection');\n\n});\n\n//@ sourceURL=lib/common/plugin/networkstatus/symbols.js")} catch(e) {console.log("exception: in lib/common/plugin/networkstatus/symbols.js: " + e);console.log(e.stack);}
-try {eval("define(\"cordova/plugin/notification\", function(require, exports, module) {\n\nvar exec = require('cordova/exec');\n\n/**\n * Provides access to notifications on the device.\n */\n\nmodule.exports = {\n\n /**\n * Open a native alert dialog, with a customizable title and button text.\n *\n * @param {String} message Message to print in the body of the alert\n * @param {Function} completeCallback The callback that is called when user clicks on a button.\n * @param {String} title Title of the alert dialog (default: Alert)\n * @param {String} buttonLabel Label of the close button (default: OK)\n */\n alert: function(message, completeCallback, title, buttonLabel) {\n var _title = (title || \"Alert\");\n var _buttonLabel = (buttonLabel || \"OK\");\n exec(completeCallback, null, \"Notification\", \"alert\", [message, _title, _buttonLabel]);\n },\n\n /**\n * Open a native confirm dialog, with a customizable title and button text.\n * The result that the user selects is returned to the result callback.\n *\n * @param {String} message Message to print in the body of the alert\n * @param {Function} resultCallback The callback that is called when user clicks on a button.\n * @param {String} title Title of the alert dialog (default: Confirm)\n * @param {String} buttonLabels Comma separated list of the labels of the buttons (default: 'OK,Cancel')\n */\n confirm: function(message, resultCallback, title, buttonLabels) {\n var _title = (title || \"Confirm\");\n var _buttonLabels = (buttonLabels || \"OK,Cancel\");\n exec(resultCallback, null, \"Notification\", \"confirm\", [message, _title, _buttonLabels]);\n },\n\n /**\n * Causes the device to vibrate.\n *\n * @param {Integer} mills The number of milliseconds to vibrate for.\n */\n vibrate: function(mills) {\n exec(null, null, \"Notification\", \"vibrate\", [mills]);\n },\n\n /**\n * Causes the device to beep.\n * On Android, the default notification ringtone is played \"count\" times.\n *\n * @param {Integer} count The number of beeps.\n */\n beep: function(count) {\n exec(null, null, \"Notification\", \"beep\", [count]);\n }\n};\n\n});\n\n//@ sourceURL=lib/common/plugin/notification.js")} catch(e) {console.log("exception: in lib/common/plugin/notification.js: " + e);console.log(e.stack);}
+try {eval("define(\"cordova/plugin/notification\", function(require, exports, module) {\n\nvar exec = require('cordova/exec');\nvar platform = require('cordova/platform');\n\n/**\n * Provides access to notifications on the device.\n */\n\nmodule.exports = {\n\n /**\n * Open a native alert dialog, with a customizable title and button text.\n *\n * @param {String} message Message to print in the body of the alert\n * @param {Function} completeCallback The callback that is called when user clicks on a button.\n * @param {String} title Title of the alert dialog (default: Alert)\n * @param {String} buttonLabel Label of the close button (default: OK)\n */\n alert: function(message, completeCallback, title, buttonLabel) {\n var _title = (title || \"Alert\");\n var _buttonLabel = (buttonLabel || \"OK\");\n exec(completeCallback, null, \"Notification\", \"alert\", [message, _title, _buttonLabel]);\n },\n\n /**\n * Open a native confirm dialog, with a customizable title and button text.\n * The result that the user selects is returned to the result callback.\n *\n * @param {String} message Message to print in the body of the alert\n * @param {Function} resultCallback The callback that is called when user clicks on a button.\n * @param {String} title Title of the alert dialog (default: Confirm)\n * @param {Array} buttonLabels Array of the labels of the buttons (default: ['OK', 'Cancel'])\n */\n confirm: function(message, resultCallback, title, buttonLabels) {\n var _title = (title || \"Confirm\");\n var _buttonLabels = (buttonLabels || [\"OK\", \"Cancel\"]);\n\n // Strings are deprecated!\n if (typeof _buttonLabels === 'string') {\n console.log(\"Notification.confirm(string, function, string, string) is deprecated. Use Notification.confirm(string, function, string, array).\");\n }\n\n // Android and iOS take an array of button label names.\n // Other platforms take a comma separated list.\n // For compatibility, we convert to the desired type based on the platform.\n if (platform.id == \"android\" || platform.id == \"ios\") {\n if (typeof _buttonLabels === 'string') {\n var buttonLabelString = _buttonLabels;\n _buttonLabels = buttonLabelString.split(\",\");\n }\n } else {\n if (Array.isArray(_buttonLabels)) {\n var buttonLabelArray = _buttonLabels;\n _buttonLabels = buttonLabelArray.toString();\n }\n }\n exec(resultCallback, null, \"Notification\", \"confirm\", [message, _title, _buttonLabels]);\n },\n\n /**\n * Open a native prompt dialog, with a customizable title and button text.\n * The following results are returned to the result callback:\n * buttonIndex Index number of the button selected.\n * input1 The text entered in the prompt dialog box.\n *\n * @param {String} message Dialog message to display (default: \"Prompt message\")\n * @param {Function} resultCallback The callback that is called when user clicks on a button.\n * @param {String} title Title of the dialog (default: \"Prompt\")\n * @param {Array} buttonLabels Array of strings for the button labels (default: [\"OK\",\"Cancel\"])\n */\n prompt: function(message, resultCallback, title, buttonLabels) {\n var _message = (message || \"Prompt message\");\n var _title = (title || \"Prompt\");\n var _buttonLabels = (buttonLabels || [\"OK\",\"Cancel\"]);\n exec(resultCallback, null, \"Notification\", \"prompt\", [_message, _title, _buttonLabels]);\n },\n\n /**\n * Causes the device to vibrate.\n *\n * @param {Integer} mills The number of milliseconds to vibrate for.\n */\n vibrate: function(mills) {\n exec(null, null, \"Notification\", \"vibrate\", [mills]);\n },\n\n /**\n * Causes the device to beep.\n * On Android, the default notification ringtone is played \"count\" times.\n *\n * @param {Integer} count The number of beeps.\n */\n beep: function(count) {\n exec(null, null, \"Notification\", \"beep\", [count]);\n }\n};\n\n});\n\n//@ sourceURL=lib/common/plugin/notification.js")} catch(e) {console.log("exception: in lib/common/plugin/notification.js: " + e);console.log(e.stack);}
try {eval("define(\"cordova/plugin/notification/symbols\", function(require, exports, module) {\n\n\nvar modulemapper = require('cordova/modulemapper');\n\nmodulemapper.defaults('cordova/plugin/notification', 'navigator.notification');\nmodulemapper.merges('cordova/plugin/webos/notification', 'navigator.notification');\n\n});\n\n//@ sourceURL=lib/webos/plugin/notification/symbols.js")} catch(e) {console.log("exception: in lib/webos/plugin/notification/symbols.js: " + e);console.log(e.stack);}
try {eval("define(\"cordova/plugin/requestFileSystem\", function(require, exports, module) {\n\nvar argscheck = require('cordova/argscheck'),\n FileError = require('cordova/plugin/FileError'),\n FileSystem = require('cordova/plugin/FileSystem'),\n exec = require('cordova/exec');\n\n/**\n * Request a file system in which to store application data.\n * @param type local file system type\n * @param size indicates how much storage space, in bytes, the application expects to need\n * @param successCallback invoked with a FileSystem object\n * @param errorCallback invoked if error occurs retrieving file system\n */\nvar requestFileSystem = function(type, size, successCallback, errorCallback) {\n argscheck.checkArgs('nnFF', 'requestFileSystem', arguments);\n var fail = function(code) {\n errorCallback && errorCallback(new FileError(code));\n };\n\n if (type < 0 || type > 3) {\n fail(FileError.SYNTAX_ERR);\n } else {\n // if successful, return a FileSystem object\n var success = function(file_system) {\n if (file_system) {\n if (successCallback) {\n // grab the name and root from the file system object\n var result = new FileSystem(file_system.name, file_system.root);\n successCallback(result);\n }\n }\n else {\n // no FileSystem object returned\n fail(FileError.NOT_FOUND_ERR);\n }\n };\n exec(success, fail, \"File\", \"requestFileSystem\", [type, size]);\n }\n};\n\nmodule.exports = requestFileSystem;\n\n});\n\n//@ sourceURL=lib/common/plugin/requestFileSystem.js")} catch(e) {console.log("exception: in lib/common/plugin/requestFileSystem.js: " + e);console.log(e.stack);}
try {eval("define(\"cordova/plugin/resolveLocalFileSystemURI\", function(require, exports, module) {\n\nvar argscheck = require('cordova/argscheck'),\n DirectoryEntry = require('cordova/plugin/DirectoryEntry'),\n FileEntry = require('cordova/plugin/FileEntry'),\n FileError = require('cordova/plugin/FileError'),\n exec = require('cordova/exec');\n\n/**\n * Look up file system Entry referred to by local URI.\n * @param {DOMString} uri URI referring to a local file or directory\n * @param successCallback invoked with Entry object corresponding to URI\n * @param errorCallback invoked if error occurs retrieving file system entry\n */\nmodule.exports = function(uri, successCallback, errorCallback) {\n argscheck.checkArgs('sFF', 'resolveLocalFileSystemURI', arguments);\n // error callback\n var fail = function(error) {\n errorCallback && errorCallback(new FileError(error));\n };\n // sanity check for 'not:valid:filename'\n if(!uri || uri.split(\":\").length > 2) {\n setTimeout( function() {\n fail(FileError.ENCODING_ERR);\n },0);\n return;\n }\n // if successful, return either a file or directory entry\n var success = function(entry) {\n var result;\n if (entry) {\n if (successCallback) {\n // create appropriate Entry object\n result = (entry.isDirectory) ? new DirectoryEntry(entry.name, entry.fullPath) : new FileEntry(entry.name, entry.fullPath);\n successCallback(result);\n }\n }\n else {\n // no Entry object returned\n fail(FileError.NOT_FOUND_ERR);\n }\n };\n\n exec(success, fail, \"File\", \"resolveLocalFileSystemURI\", [uri]);\n};\n\n});\n\n//@ sourceURL=lib/common/plugin/resolveLocalFileSystemURI.js")} catch(e) {console.log("exception: in lib/common/plugin/resolveLocalFileSystemURI.js: " + e);console.log(e.stack);}
@@ -133,7 +133,8 @@
window.cordova = require('cordova');
-try {eval("\n(function (context) {\n // Replace navigator before any modules are required(), to ensure it happens as soon as possible.\n // We replace it so that properties that can't be clobbered can instead be overridden.\n function replaceNavigator(origNavigator) {\n var CordovaNavigator = function() {};\n CordovaNavigator.prototype = origNavigator;\n var newNavigator = new CordovaNavigator();\n // This work-around really only applies to new APIs that are newer than Function.bind.\n // Without it, APIs such as getGamepads() break.\n if (CordovaNavigator.bind) {\n for (var key in origNavigator) {\n if (typeof origNavigator[key] == 'function') {\n newNavigator[key] = origNavigator[key].bind(origNavigator);\n }\n }\n }\n return newNavigator;\n }\n if (context.navigator) {\n context.navigator = replaceNavigator(context.navigator);\n }\n\n var channel = require(\"cordova/channel\");\n\n // _nativeReady is global variable that the native side can set\n // to signify that the native code is ready. It is a global since\n // it may be called before any cordova JS is ready.\n if (window._nativeReady) {\n channel.onNativeReady.fire();\n }\n\n /**\n * Create all cordova objects once page has fully loaded and native side is ready.\n */\n var joinEvents = [ channel.onDOMContentLoaded, channel.onNativeReady ];\n\n // If this property is set to something truthy, join on onPluginsReady too.\n // This property is set by the automatic JS installation prototype in cordova-cli,\n // and will be removed when the prototype either becomes mainline or is dropped.\n if (window.__onPluginsLoadedHack) {\n joinEvents.push(channel.onPluginsReady);\n }\n\n channel.join(function() {\n var builder = require('cordova/builder'),\n platform = require('cordova/platform');\n\n builder.buildIntoButDoNotClobber(platform.defaults, context);\n builder.buildIntoAndClobber(platform.clobbers, context);\n builder.buildIntoAndMerge(platform.merges, context);\n\n // Call the platform-specific initialization\n platform.initialize();\n\n // Fire event to notify that all objects are created\n channel.onCordovaReady.fire();\n\n // Fire onDeviceReady event once all constructors have run and\n // cordova info has been received from native side.\n channel.join(function() {\n require('cordova').fireDocumentEvent('deviceready');\n }, channel.deviceReadyChannelsArray);\n\n }, joinEvents);\n\n}(window));\n\n//@ sourceURL=lib/scripts/bootstrap.js")} catch(e) {console.log("exception: in lib/scripts/bootstrap.js: " + e);console.log(e.stack);}
+try {eval("\n(function (context) {\n // Replace navigator before any modules are required(), to ensure it happens as soon as possible.\n // We replace it so that properties that can't be clobbered can instead be overridden.\n function replaceNavigator(origNavigator) {\n var CordovaNavigator = function() {};\n CordovaNavigator.prototype = origNavigator;\n var newNavigator = new CordovaNavigator();\n // This work-around really only applies to new APIs that are newer than Function.bind.\n // Without it, APIs such as getGamepads() break.\n if (CordovaNavigator.bind) {\n for (var key in origNavigator) {\n if (typeof origNavigator[key] == 'function') {\n newNavigator[key] = origNavigator[key].bind(origNavigator);\n }\n }\n }\n return newNavigator;\n }\n if (context.navigator) {\n context.navigator = replaceNavigator(context.navigator);\n }\n\n var channel = require(\"cordova/channel\");\n\n // _nativeReady is global variable that the native side can set\n // to signify that the native code is ready. It is a global since\n // it may be called before any cordova JS is ready.\n if (window._nativeReady) {\n channel.onNativeReady.fire();\n }\n\n /**\n * Create all cordova objects once page has fully loaded and native side is ready.\n */\n channel.join(function() {\n var builder = require('cordova/builder'),\n platform = require('cordova/platform');\n\n builder.buildIntoButDoNotClobber(platform.defaults, context);\n builder.buildIntoAndClobber(platform.clobbers, context);\n builder.buildIntoAndMerge(platform.merges, context);\n\n // Call the platform-specific initialization\n platform.initialize();\n\n // Fire event to notify that all objects are created\n channel.onCordovaReady.fire();\n\n // Fire onDeviceReady event once all constructors have run and\n // cordova info has been received from native side.\n channel.join(function() {\n require('cordova').fireDocumentEvent('deviceready');\n }, channel.deviceReadyChannelsArray);\n\n }, [ channel.onDOMContentLoaded, channel.onNativeReady, channel.onPluginsReady ]);\n\n}(window));\n\n//@ sourceURL=lib/scripts/bootstrap.js")} catch(e) {console.log("exception: in lib/scripts/bootstrap.js: " + e);console.log(e.stack);}
try {eval("\nrequire('cordova/channel').onNativeReady.fire();\n\n//@ sourceURL=lib/scripts/bootstrap-webos.js")} catch(e) {console.log("exception: in lib/scripts/bootstrap-webos.js: " + e);console.log(e.stack);}
+try {eval("\n// Tries to load all plugins' js-modules.\n// This is an async process, but onDeviceReady is blocked on onPluginsReady.\n// onPluginsReady is fired when there are no plugins to load, or they are all done.\n(function (context) {\n // To be populated with the handler by handlePluginsObject.\n var onScriptLoadingComplete;\n\n var scriptCounter = 0;\n function scriptLoadedCallback() {\n scriptCounter--;\n if (scriptCounter === 0) {\n onScriptLoadingComplete && onScriptLoadingComplete();\n }\n }\n\n // Helper function to inject a <script> tag.\n function injectScript(path) {\n scriptCounter++;\n var script = document.createElement(\"script\");\n script.onload = scriptLoadedCallback;\n script.src = path;\n document.head.appendChild(script);\n }\n\n // Called when:\n // * There are plugins defined and all plugins are finished loading.\n // * There are no plugins to load.\n function finishPluginLoading() {\n context.cordova.require('cordova/channel').onPluginsReady.fire();\n }\n\n // Handler for the cordova_plugins.json content.\n // See plugman's plugin_loader.js for the details of this object.\n // This function is only called if the really is a plugins array that isn't empty.\n // Otherwise the XHR response handler will just call finishPluginLoading().\n function handlePluginsObject(modules) {\n // First create the callback for when all plugins are loaded.\n var mapper = context.cordova.require('cordova/modulemapper');\n onScriptLoadingComplete = function() {\n // Loop through all the plugins and then through their clobbers and merges.\n for (var i = 0; i < modules.length; i++) {\n var module = modules[i];\n if (!module) continue;\n\n if (module.clobbers && module.clobbers.length) {\n for (var j = 0; j < module.clobbers.length; j++) {\n mapper.clobbers(module.id, module.clobbers[j]);\n }\n }\n\n if (module.merges && module.merges.length) {\n for (var k = 0; k < module.merges.length; k++) {\n mapper.merges(module.id, module.merges[k]);\n }\n }\n\n // Finally, if runs is truthy we want to simply require() the module.\n // This can be skipped if it had any merges or clobbers, though,\n // since the mapper will already have required the module.\n if (module.runs && !(module.clobbers && module.clobbers.length) && !(module.merges && module.merges.length)) {\n context.cordova.require(module.id);\n }\n }\n\n finishPluginLoading();\n };\n\n // Now inject the scripts.\n for (var i = 0; i < modules.length; i++) {\n injectScript(modules[i].file);\n }\n }\n\n // Try to XHR the cordova_plugins.json file asynchronously.\n var xhr = new context.XMLHttpRequest();\n xhr.onreadystatechange = function() {\n if (this.readyState != 4) { // not DONE\n return;\n }\n\n // If the response is a JSON string which composes an array, call handlePluginsObject.\n // If the request fails, or the response is not a JSON array, just call finishPluginLoading.\n if (this.status == 200) {\n var obj = JSON.parse(this.responseText);\n if (obj && obj instanceof Array && obj.length > 0) {\n handlePluginsObject(obj);\n } else {\n finishPluginLoading();\n }\n } else {\n finishPluginLoading();\n }\n };\n xhr.open('GET', 'cordova_plugins.json', true); // Async\n xhr.send();\n}(window));\n\n\n//@ sourceURL=lib/scripts/plugin_loader.js")} catch(e) {console.log("exception: in lib/scripts/plugin_loader.js: " + e);console.log(e.stack);}
})();
\ No newline at end of file
diff --git a/lib/cordova.webos.js b/lib/cordova.webos.js
index da2986a..614b1fa 100644
--- a/lib/cordova.webos.js
+++ b/lib/cordova.webos.js
@@ -1,8 +1,8 @@
// Platform: webos
-// commit 6b1ca4e5e6db2525cfa4d0de41306d9edf61642b
+// commit bbf1562d4934b1331ffb263424b6ae054cedeb71
-// File generated at :: Wed Feb 27 2013 10:55:38 GMT-0800 (PST)
+// File generated at :: Thu Mar 21 2013 14:40:07 GMT-0700 (PDT)
/*
Licensed to the Apache Software Foundation (ASF) under one
@@ -725,7 +725,6 @@
channel.createSticky('onCordovaConnectionReady');
// Event to indicate that all automatically loaded JS plugins are loaded and ready.
-// This is used in conjunction with the automatic plugin JS loading CLI prototype.
channel.createSticky('onPluginsReady');
// Event to indicate that Cordova is ready
@@ -934,6 +933,13 @@
var modulemapper = require('cordova/modulemapper');
modulemapper.loadMatchingModules(/cordova.*\/symbols$/);
+
+ modulemapper.merges('cordova/plugin/webos/service', 'navigator.service');
+ modulemapper.merges('cordova/plugin/webos/application', 'navigator.application');
+ modulemapper.merges('cordova/plugin/webos/window', 'navigator.window');
+ modulemapper.merges('cordova/plugin/webos/orientation', 'navigator.orientation');
+ modulemapper.merges('cordova/plugin/webos/keyboard', 'navigator.keyboard');
+
modulemapper.mapModules(window);
if (window.PalmSystem) {
@@ -1005,27 +1011,6 @@
});
});
- },
- merges: {
- navigator: {
- children: {
- service: {
- path: "cordova/plugin/webos/service"
- },
- application: {
- path: "cordova/plugin/webos/application"
- },
- window: {
- path: "cordova/plugin/webos/window"
- },
- orientation: {
- path: "cordova/plugin/webos/orientation"
- },
- keyboard: {
- path: "cordova/plugin/webos/keyboard"
- }
- }
- }
}
};
@@ -1086,9 +1071,10 @@
var correctOrientation = !!options.correctOrientation;
var saveToPhotoAlbum = !!options.saveToPhotoAlbum;
var popoverOptions = getValue(options.popoverOptions, null);
+ var cameraDirection = getValue(options.cameraDirection, Camera.Direction.BACK);
var args = [quality, destinationType, sourceType, targetWidth, targetHeight, encodingType,
- mediaType, allowEdit, correctOrientation, saveToPhotoAlbum, popoverOptions];
+ mediaType, allowEdit, correctOrientation, saveToPhotoAlbum, popoverOptions, cameraDirection];
exec(successCallback, errorCallback, "Camera", "takePicture", args);
return new CameraPopoverHandle();
@@ -1131,6 +1117,10 @@
ARROW_LEFT : 4,
ARROW_RIGHT : 8,
ARROW_ANY : 15
+ },
+ Direction:{
+ BACK: 0,
+ FRONT: 1
}
};
@@ -2322,14 +2312,7 @@
// Default encoding is UTF-8
var enc = encoding ? encoding : "UTF-8";
var me = this;
- var execArgs = [this._fileName, enc];
-
- // Maybe add slice parameters.
- if (file.end < file.size) {
- execArgs.push(file.start, file.end);
- } else if (file.start > 0) {
- execArgs.push(file.start);
- }
+ var execArgs = [this._fileName, enc, file.start, file.end];
// Read file
exec(
@@ -2398,14 +2381,7 @@
}
var me = this;
- var execArgs = [this._fileName];
-
- // Maybe add slice parameters.
- if (file.end < file.size) {
- execArgs.push(file.start, file.end);
- } else if (file.start > 0) {
- execArgs.push(file.start);
- }
+ var execArgs = [this._fileName, file.start, file.end];
// Read file
exec(
@@ -2468,9 +2444,59 @@
if (initRead(this, file)) {
return this._realReader.readAsBinaryString(file);
}
- // TODO - Can't return binary data to browser.
- console.log('method "readAsBinaryString" is not supported at this time.');
- this.abort();
+
+ var me = this;
+ var execArgs = [this._fileName, file.start, file.end];
+
+ // Read file
+ exec(
+ // Success callback
+ function(r) {
+ // If DONE (cancelled), then don't do anything
+ if (me._readyState === FileReader.DONE) {
+ return;
+ }
+
+ // DONE state
+ me._readyState = FileReader.DONE;
+
+ me._result = r;
+
+ // If onload callback
+ if (typeof me.onload === "function") {
+ me.onload(new ProgressEvent("load", {target:me}));
+ }
+
+ // If onloadend callback
+ if (typeof me.onloadend === "function") {
+ me.onloadend(new ProgressEvent("loadend", {target:me}));
+ }
+ },
+ // Error callback
+ function(e) {
+ // If DONE (cancelled), then don't do anything
+ if (me._readyState === FileReader.DONE) {
+ return;
+ }
+
+ // DONE state
+ me._readyState = FileReader.DONE;
+
+ me._result = null;
+
+ // Save error
+ me._error = new FileError(e);
+
+ // If onerror callback
+ if (typeof me.onerror === "function") {
+ me.onerror(new ProgressEvent("error", {target:me}));
+ }
+
+ // If onloadend callback
+ if (typeof me.onloadend === "function") {
+ me.onloadend(new ProgressEvent("loadend", {target:me}));
+ }
+ }, "File", "readAsBinaryString", execArgs);
};
/**
@@ -2482,9 +2508,59 @@
if (initRead(this, file)) {
return this._realReader.readAsArrayBuffer(file);
}
- // TODO - Can't return binary data to browser.
- console.log('This method is not supported at this time.');
- this.abort();
+
+ var me = this;
+ var execArgs = [this._fileName, file.start, file.end];
+
+ // Read file
+ exec(
+ // Success callback
+ function(r) {
+ // If DONE (cancelled), then don't do anything
+ if (me._readyState === FileReader.DONE) {
+ return;
+ }
+
+ // DONE state
+ me._readyState = FileReader.DONE;
+
+ me._result = r;
+
+ // If onload callback
+ if (typeof me.onload === "function") {
+ me.onload(new ProgressEvent("load", {target:me}));
+ }
+
+ // If onloadend callback
+ if (typeof me.onloadend === "function") {
+ me.onloadend(new ProgressEvent("loadend", {target:me}));
+ }
+ },
+ // Error callback
+ function(e) {
+ // If DONE (cancelled), then don't do anything
+ if (me._readyState === FileReader.DONE) {
+ return;
+ }
+
+ // DONE state
+ me._readyState = FileReader.DONE;
+
+ me._result = null;
+
+ // Save error
+ me._error = new FileError(e);
+
+ // If onerror callback
+ if (typeof me.onerror === "function") {
+ me.onerror(new ProgressEvent("error", {target:me}));
+ }
+
+ // If onloadend callback
+ if (typeof me.onloadend === "function") {
+ me.onloadend(new ProgressEvent("loadend", {target:me}));
+ }
+ }, "File", "readAsArrayBuffer", execArgs);
};
module.exports = FileReader;
@@ -2530,6 +2606,38 @@
return pe;
}
+function getBasicAuthHeader(urlString) {
+ var header = null;
+
+ if (window.btoa) {
+ // parse the url using the Location object
+ var url = document.createElement('a');
+ url.href = urlString;
+
+ var credentials = null;
+ var protocol = url.protocol + "//";
+ var origin = protocol + url.host;
+
+ // check whether there are the username:password credentials in the url
+ if (url.href.indexOf(origin) != 0) { // credentials found
+ var atIndex = url.href.indexOf("@");
+ credentials = url.href.substring(protocol.length, atIndex);
+ }
+
+ if (credentials) {
+ var authHeader = "Authorization";
+ var authHeaderValue = "Basic " + window.btoa(credentials);
+
+ header = {
+ name : authHeader,
+ value : authHeaderValue
+ };
+ }
+ }
+
+ return header;
+}
+
var idCounter = 0;
/**
@@ -2560,6 +2668,18 @@
var params = null;
var chunkedMode = true;
var headers = null;
+
+ var basicAuthHeader = getBasicAuthHeader(server);
+ if (basicAuthHeader) {
+ if (!options) {
+ options = new FileUploadOptions();
+ }
+ if (!options.headers) {
+ options.headers = {};
+ }
+ options.headers[basicAuthHeader.name] = basicAuthHeader.value;
+ }
+
if (options) {
fileKey = options.fileKey;
fileName = options.fileName;
@@ -2601,10 +2721,28 @@
* @param successCallback (Function} Callback to be invoked when upload has completed
* @param errorCallback {Function} Callback to be invoked upon error
* @param trustAllHosts {Boolean} Optional trust all hosts (e.g. for self-signed certs), defaults to false
+ * @param options {FileDownloadOptions} Optional parameters such as headers
*/
-FileTransfer.prototype.download = function(source, target, successCallback, errorCallback, trustAllHosts) {
+FileTransfer.prototype.download = function(source, target, successCallback, errorCallback, trustAllHosts, options) {
argscheck.checkArgs('ssFF*', 'FileTransfer.download', arguments);
var self = this;
+
+ var basicAuthHeader = getBasicAuthHeader(source);
+ if (basicAuthHeader) {
+ if (!options) {
+ options = {};
+ }
+ if (!options.headers) {
+ options.headers = {};
+ }
+ options.headers[basicAuthHeader.name] = basicAuthHeader.value;
+ }
+
+ var headers = null;
+ if (options) {
+ headers = options.headers || null;
+ }
+
var win = function(result) {
if (typeof result.lengthComputable != "undefined") {
if (self.onprogress) {
@@ -2631,7 +2769,7 @@
errorCallback(error);
};
- exec(win, fail, 'FileTransfer', 'download', [source, target, trustAllHosts, this._id]);
+ exec(win, fail, 'FileTransfer', 'download', [source, target, trustAllHosts, this._id, headers]);
};
/**
@@ -3029,6 +3167,7 @@
this.channels = {
'loadstart': channel.create('loadstart'),
'loadstop' : channel.create('loadstop'),
+ 'loaderror' : channel.create('loaderror'),
'exit' : channel.create('exit')
};
}
@@ -3059,7 +3198,7 @@
var cb = function(eventname) {
iab._eventHandler(eventname);
};
- exec(cb, null, "InAppBrowser", "open", [strUrl, strWindowName, strWindowFeatures]);
+ exec(cb, cb, "InAppBrowser", "open", [strUrl, strWindowName, strWindowFeatures]);
return iab;
};
@@ -5282,6 +5421,7 @@
define("cordova/plugin/notification", function(require, exports, module) {
var exec = require('cordova/exec');
+var platform = require('cordova/platform');
/**
* Provides access to notifications on the device.
@@ -5310,15 +5450,53 @@
* @param {String} message Message to print in the body of the alert
* @param {Function} resultCallback The callback that is called when user clicks on a button.
* @param {String} title Title of the alert dialog (default: Confirm)
- * @param {String} buttonLabels Comma separated list of the labels of the buttons (default: 'OK,Cancel')
+ * @param {Array} buttonLabels Array of the labels of the buttons (default: ['OK', 'Cancel'])
*/
confirm: function(message, resultCallback, title, buttonLabels) {
var _title = (title || "Confirm");
- var _buttonLabels = (buttonLabels || "OK,Cancel");
+ var _buttonLabels = (buttonLabels || ["OK", "Cancel"]);
+
+ // Strings are deprecated!
+ if (typeof _buttonLabels === 'string') {
+ console.log("Notification.confirm(string, function, string, string) is deprecated. Use Notification.confirm(string, function, string, array).");
+ }
+
+ // Android and iOS take an array of button label names.
+ // Other platforms take a comma separated list.
+ // For compatibility, we convert to the desired type based on the platform.
+ if (platform.id == "android" || platform.id == "ios") {
+ if (typeof _buttonLabels === 'string') {
+ var buttonLabelString = _buttonLabels;
+ _buttonLabels = buttonLabelString.split(",");
+ }
+ } else {
+ if (Array.isArray(_buttonLabels)) {
+ var buttonLabelArray = _buttonLabels;
+ _buttonLabels = buttonLabelArray.toString();
+ }
+ }
exec(resultCallback, null, "Notification", "confirm", [message, _title, _buttonLabels]);
},
/**
+ * Open a native prompt dialog, with a customizable title and button text.
+ * The following results are returned to the result callback:
+ * buttonIndex Index number of the button selected.
+ * input1 The text entered in the prompt dialog box.
+ *
+ * @param {String} message Dialog message to display (default: "Prompt message")
+ * @param {Function} resultCallback The callback that is called when user clicks on a button.
+ * @param {String} title Title of the dialog (default: "Prompt")
+ * @param {Array} buttonLabels Array of strings for the button labels (default: ["OK","Cancel"])
+ */
+ prompt: function(message, resultCallback, title, buttonLabels) {
+ var _message = (message || "Prompt message");
+ var _title = (title || "Prompt");
+ var _buttonLabels = (buttonLabels || ["OK","Cancel"]);
+ exec(resultCallback, null, "Notification", "prompt", [_message, _title, _buttonLabels]);
+ },
+
+ /**
* Causes the device to vibrate.
*
* @param {Integer} mills The number of milliseconds to vibrate for.
@@ -6510,15 +6688,6 @@
/**
* Create all cordova objects once page has fully loaded and native side is ready.
*/
- var joinEvents = [ channel.onDOMContentLoaded, channel.onNativeReady ];
-
- // If this property is set to something truthy, join on onPluginsReady too.
- // This property is set by the automatic JS installation prototype in cordova-cli,
- // and will be removed when the prototype either becomes mainline or is dropped.
- if (window.__onPluginsLoadedHack) {
- joinEvents.push(channel.onPluginsReady);
- }
-
channel.join(function() {
var builder = require('cordova/builder'),
platform = require('cordova/platform');
@@ -6539,7 +6708,7 @@
require('cordova').fireDocumentEvent('deviceready');
}, channel.deviceReadyChannelsArray);
- }, joinEvents);
+ }, [ channel.onDOMContentLoaded, channel.onNativeReady, channel.onPluginsReady ]);
}(window));
@@ -6547,5 +6716,105 @@
require('cordova/channel').onNativeReady.fire();
+// file: lib/scripts/plugin_loader.js
+
+// Tries to load all plugins' js-modules.
+// This is an async process, but onDeviceReady is blocked on onPluginsReady.
+// onPluginsReady is fired when there are no plugins to load, or they are all done.
+(function (context) {
+ // To be populated with the handler by handlePluginsObject.
+ var onScriptLoadingComplete;
+
+ var scriptCounter = 0;
+ function scriptLoadedCallback() {
+ scriptCounter--;
+ if (scriptCounter === 0) {
+ onScriptLoadingComplete && onScriptLoadingComplete();
+ }
+ }
+
+ // Helper function to inject a <script> tag.
+ function injectScript(path) {
+ scriptCounter++;
+ var script = document.createElement("script");
+ script.onload = scriptLoadedCallback;
+ script.src = path;
+ document.head.appendChild(script);
+ }
+
+ // Called when:
+ // * There are plugins defined and all plugins are finished loading.
+ // * There are no plugins to load.
+ function finishPluginLoading() {
+ context.cordova.require('cordova/channel').onPluginsReady.fire();
+ }
+
+ // Handler for the cordova_plugins.json content.
+ // See plugman's plugin_loader.js for the details of this object.
+ // This function is only called if the really is a plugins array that isn't empty.
+ // Otherwise the XHR response handler will just call finishPluginLoading().
+ function handlePluginsObject(modules) {
+ // First create the callback for when all plugins are loaded.
+ var mapper = context.cordova.require('cordova/modulemapper');
+ onScriptLoadingComplete = function() {
+ // Loop through all the plugins and then through their clobbers and merges.
+ for (var i = 0; i < modules.length; i++) {
+ var module = modules[i];
+ if (!module) continue;
+
+ if (module.clobbers && module.clobbers.length) {
+ for (var j = 0; j < module.clobbers.length; j++) {
+ mapper.clobbers(module.id, module.clobbers[j]);
+ }
+ }
+
+ if (module.merges && module.merges.length) {
+ for (var k = 0; k < module.merges.length; k++) {
+ mapper.merges(module.id, module.merges[k]);
+ }
+ }
+
+ // Finally, if runs is truthy we want to simply require() the module.
+ // This can be skipped if it had any merges or clobbers, though,
+ // since the mapper will already have required the module.
+ if (module.runs && !(module.clobbers && module.clobbers.length) && !(module.merges && module.merges.length)) {
+ context.cordova.require(module.id);
+ }
+ }
+
+ finishPluginLoading();
+ };
+
+ // Now inject the scripts.
+ for (var i = 0; i < modules.length; i++) {
+ injectScript(modules[i].file);
+ }
+ }
+
+ // Try to XHR the cordova_plugins.json file asynchronously.
+ var xhr = new context.XMLHttpRequest();
+ xhr.onreadystatechange = function() {
+ if (this.readyState != 4) { // not DONE
+ return;
+ }
+
+ // If the response is a JSON string which composes an array, call handlePluginsObject.
+ // If the request fails, or the response is not a JSON array, just call finishPluginLoading.
+ if (this.status == 200) {
+ var obj = JSON.parse(this.responseText);
+ if (obj && obj instanceof Array && obj.length > 0) {
+ handlePluginsObject(obj);
+ } else {
+ finishPluginLoading();
+ }
+ } else {
+ finishPluginLoading();
+ }
+ };
+ xhr.open('GET', 'cordova_plugins.json', true); // Async
+ xhr.send();
+}(window));
+
+
})();
\ No newline at end of file