| /* |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| */ |
| |
| using System; |
| using System.Net; |
| using System.IO; |
| using Microsoft.Phone.Controls; |
| using Microsoft.Phone.Notification; |
| using Microsoft.Phone.Shell; |
| using System.Windows; |
| using System.Windows.Controls; |
| using System.Windows.Documents; |
| using System.Windows.Ink; |
| using System.Windows.Input; |
| using System.Windows.Media; |
| using System.Windows.Media.Animation; |
| using System.Windows.Shapes; |
| using System.Windows.Threading; |
| using System.Runtime.Serialization; |
| using System.Collections.Generic; |
| using System.Diagnostics; |
| using System.Globalization; |
| using System.Threading; |
| |
| using WPCordovaClassLib.Cordova; |
| using WPCordovaClassLib.Cordova.Commands; |
| using WPCordovaClassLib.Cordova.JSON; |
| |
| |
| namespace WPCordovaClassLib.Cordova.Commands |
| { |
| public class YoikScreenOrientation : BaseCommand |
| { |
| #region Static members |
| private const string UNLOCKED = "unlocked"; |
| |
| private const string PORTRAIT = "portrait"; |
| private const string PORTRAIT_PRIMARY = "portrait-primary"; |
| private const string PORTRAIT_SECONDARY = "portrait-secondary"; |
| |
| private const string LANDSCAPE = "landscape"; |
| private const string LANDSCAPE_PRIMARY = "landscape-primary"; |
| private const string LANDSCAPE_SECONDARY = "landscape-secondary"; |
| |
| #endregion |
| |
| /// <summary> |
| /// Current orientation |
| /// </summary> |
| private string currentOrientation; |
| |
| public YoikScreenOrientation() |
| { |
| |
| } |
| |
| /// <summary> |
| /// Changes the orientation |
| /// </summary> |
| |
| public void screenOrientation(string options) |
| { |
| string orientation = null; |
| try |
| { |
| orientation = JSON.JsonHelper.Deserialize<string[]>(options)[0]; |
| } |
| catch (Exception ex) |
| { |
| this.DispatchCommandResult(new PluginResult(PluginResult.Status.JSON_EXCEPTION, ex.Message)); |
| return; |
| } |
| |
| if (string.IsNullOrEmpty(orientation)) |
| { |
| this.DispatchCommandResult(new PluginResult(PluginResult.Status.JSON_EXCEPTION)); |
| return; |
| } |
| |
| if (this.currentOrientation != orientation) // Might prevent flickering |
| { |
| |
| Deployment.Current.Dispatcher.BeginInvoke(() => |
| { |
| PhoneApplicationFrame frame; |
| PhoneApplicationPage page; |
| if (TryCast(Application.Current.RootVisual, out frame) && |
| TryCast(frame.Content, out page)) |
| { |
| if (orientation == PORTRAIT || orientation == PORTRAIT_PRIMARY || orientation == PORTRAIT_SECONDARY) |
| { |
| page.SupportedOrientations = SupportedPageOrientation.Portrait; |
| } |
| |
| else if (orientation == LANDSCAPE || orientation == LANDSCAPE_PRIMARY || orientation == LANDSCAPE_SECONDARY) |
| { |
| page.SupportedOrientations = SupportedPageOrientation.Landscape; |
| } |
| else if (orientation == UNLOCKED) |
| { |
| page.SupportedOrientations = SupportedPageOrientation.PortraitOrLandscape; |
| } |
| else |
| { |
| this.DispatchCommandResult(new PluginResult(PluginResult.Status.ERROR, "Screen orientation not detected.")); |
| return; |
| } |
| this.currentOrientation = orientation; |
| } |
| }); |
| |
| this.DispatchCommandResult(); |
| } |
| } |
| |
| static bool TryCast<T>(object obj, out T result) where T : class |
| { |
| result = obj as T; |
| return result != null; |
| } |
| } |
| } |