CB-5658 Add doc.index.md for netinfo plugin
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-cordova-plugin-network-information
-----------------------------------
-To install this plugin, follow the [Command-line Interface Guide](http://cordova.apache.org/docs/en/edge/guide_cli_index.md.html#The%20Command-line%20Interface).
+<!---
+ license: Licensed to the Apache Software Foundation (ASF) under one
+         or more contributor license agreements.  See the NOTICE file
+         distributed with this work for additional information
+         regarding copyright ownership.  The ASF licenses this file
+         to you under the Apache License, Version 2.0 (the
+         "License"); you may not use this file except in compliance
+         with the License.  You may obtain a copy of the License at
 
-If you are not using the Cordova Command-line Interface, follow [Using Plugman to Manage Plugins](http://cordova.apache.org/docs/en/edge/plugin_ref_plugman.md.html).
+           http://www.apache.org/licenses/LICENSE-2.0
+
+         Unless required by applicable law or agreed to in writing,
+         software distributed under the License is distributed on an
+         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+         KIND, either express or implied.  See the License for the
+         specific language governing permissions and limitations
+         under the License.
+-->
+
+# org.apache.cordova.network-information
+
+Plugin documentation: [doc/index.md](doc/index.md)
diff --git a/doc/index.md b/doc/index.md
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+<!---
+ license: Licensed to the Apache Software Foundation (ASF) under one
+         or more contributor license agreements.  See the NOTICE file
+         distributed with this work for additional information
+         regarding copyright ownership.  The ASF licenses this file
+         to you under the Apache License, Version 2.0 (the
+         "License"); you may not use this file except in compliance
+         with the License.  You may obtain a copy of the License at
+
+           http://www.apache.org/licenses/LICENSE-2.0
+
+         Unless required by applicable law or agreed to in writing,
+         software distributed under the License is distributed on an
+         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+         KIND, either express or implied.  See the License for the
+         specific language governing permissions and limitations
+         under the License.
+-->
+
+# org.apache.cordova.network-information
+
+This plugin provides an implementation of an old version of the
+[Network Information API](http://www.w3.org/TR/2011/WD-netinfo-api-20110607/).
+It provides information about the device's cellular and
+wifi connection, and whether the device has an internet connection.
+
+## Installation
+
+    cordova plugin add org.apache.cordova.network-information
+
+## Supported Platforms
+
+- Amazon Fire OS
+- Android
+- BlackBerry 10
+- iOS
+- Windows Phone 7 and 8
+- Tizen
+- Windows 8
+
+# Connection
+
+> The `connection` object, exposed via `navigator.connection`,  provides information about the device's cellular and wifi connection.
+
+## Properties
+
+- connection.type
+
+## Constants
+
+- Connection.UNKNOWN
+- Connection.ETHERNET
+- Connection.WIFI
+- Connection.CELL_2G
+- Connection.CELL_3G
+- Connection.CELL_4G
+- Connection.CELL
+- Connection.NONE
+
+## connection.type
+
+This property offers a fast way to determine the device's network
+connection state, and type of connection.
+
+### Quick Example
+
+    function checkConnection() {
+        var networkState = navigator.connection.type;
+
+        var states = {};
+        states[Connection.UNKNOWN]  = 'Unknown connection';
+        states[Connection.ETHERNET] = 'Ethernet connection';
+        states[Connection.WIFI]     = 'WiFi connection';
+        states[Connection.CELL_2G]  = 'Cell 2G connection';
+        states[Connection.CELL_3G]  = 'Cell 3G connection';
+        states[Connection.CELL_4G]  = 'Cell 4G connection';
+        states[Connection.CELL]     = 'Cell generic connection';
+        states[Connection.NONE]     = 'No network connection';
+
+        alert('Connection type: ' + states[networkState]);
+    }
+
+    checkConnection();
+
+
+### API Change
+
+Until Cordova 2.3.0, the `Connection` object was accessed via
+`navigator.network.connection`, after which it was changed to
+`navigator.connection` to match the W3C specification.  It's still
+available at its original location, but is deprecated and will
+eventually be removed.
+
+### iOS Quirks
+
+- iOS can't detect the type of cellular network connection.
+    - `navigator.connection.type` is set to `Connection.CELL` for all cellular data.
+
+### Windows Phone Quirks
+
+- When running in the emulator, always detects `navigator.connection.type` as `Connection.UNKNOWN`.
+
+- Windows Phone can't detect the type of cellular network connection.
+    - `navigator.connection.type` is set to `Connection.CELL` for all cellular data.
+
+### Tizen Quirks
+
+- Tizen can only detect a WiFi or cellular connection.
+    - `navigator.connection.type` is set to `Connection.CELL_2G` for all cellular data.
+
+# Network-related Events
+
+## offline
+
+The event fires when an application goes offline, and the device is
+not connected to the Internet.
+
+    document.addEventListener("offline", yourCallbackFunction, false);
+
+### Details
+
+The `offline` event fires when a previously connected device loses a
+network connection so that an application can no longer access the
+Internet.  It relies on the same information as the Connection API,
+and fires when the `connection.type` changes from `NONE` to any other
+value.
+
+Applications typically should use `document.addEventListener` to
+attach an event listener once the `deviceready` event fires.
+
+### Quick Example
+
+    document.addEventListener("offline", onOffline, false);
+
+    function onOffline() {
+        // Handle the offline event
+    }
+
+
+### iOS Quirks
+
+During initial startup, the first offline event (if applicable) takes at least a second to fire.
+
+### Windows Phone 7 Quirks
+
+When running in the Emulator, the `connection.status` is always unknown, so this event does _not_ fire.
+
+### Windows Phone 8 Quirks
+
+The Emulator reports the connection type as `Cellular`, which does not change, so the event does _not_ fire.
+
+## online
+
+This event fires when an application goes online, and the device
+becomes connected to the Internet.
+
+    document.addEventListener("online", yourCallbackFunction, false);
+
+### Details
+
+The `online` event fires when a previously unconnected device receives
+a network connection to allow an application access to the Internet.
+It relies on the same information as the Connection API, and fires
+when the value of `connection.type` becomes `NONE`.
+
+Applications typically should use `document.addEventListener` to
+attach an event listener once the `deviceready` event fires.
+
+### Quick Example
+
+    document.addEventListener("online", onOnline, false);
+
+    function onOnline() {
+        // Handle the online event
+    }
+
+
+### iOS Quirks
+
+During initial startup, the first `online` event (if applicable) takes
+at least a second to fire, prior to which `connection.type` is
+`UNKNOWN`.
+
+### Windows Phone 7 Quirks
+
+When running in the Emulator, the `connection.status` is always unknown, so this event does _not_ fire.
+
+### Windows Phone 8 Quirks
+
+The Emulator reports the connection type as `Cellular`, which does not change, so events does _not_ fire.