| <!DOCTYPE html> |
| <html> |
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| # Licensed to the Apache Software Foundation (ASF) under one |
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| # to you under the Apache License, Version 2.0 (the |
| # "License"); you may not use this file except in compliance |
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| # http://www.apache.org/licenses/LICENSE-2.0 |
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| <head> |
| <title></title> |
| |
| <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no;" /> |
| <meta charset="utf-8"> |
| |
| |
| <!-- iPad/iPhone specific css below, add after your main css > |
| <link rel="stylesheet" media="only screen and (max-device-width: 1024px)" href="ipad.css" type="text/css" /> |
| <link rel="stylesheet" media="only screen and (max-device-width: 480px)" href="iphone.css" type="text/css" /> |
| --> |
| <!-- If your application is targeting iOS BEFORE 4.0 you MUST put json2.js from http://www.JSON.org/json2.js into your www directory and include it here --> |
| <script type="text/javascript" charset="utf-8" src="cordova.js"></script> |
| <script type="text/javascript"> |
| |
| |
| // If you want to prevent dragging, uncomment this section |
| /* |
| function preventBehavior(e) |
| { |
| e.preventDefault(); |
| }; |
| document.addEventListener("touchmove", preventBehavior, false); |
| */ |
| |
| /* If you are supporting your own protocol, the var invokeString will contain any arguments to the app launch. |
| see http://iphonedevelopertips.com/cocoa/launching-your-own-application-via-a-custom-url-scheme.html |
| for more details -jm */ |
| /* |
| function handleOpenURL(url) |
| { |
| // TODO: do something with the url passed in. |
| } |
| */ |
| |
| function onBodyLoad() |
| { |
| document.addEventListener("deviceready", onDeviceReady, false); |
| } |
| |
| /* When this function is called, Cordova has been initialized and is ready to roll */ |
| /* If you are supporting your own protocol, the var invokeString will contain any arguments to the app launch. |
| see http://iphonedevelopertips.com/cocoa/launching-your-own-application-via-a-custom-url-scheme.html |
| for more details -jm */ |
| function onDeviceReady() |
| { |
| // Used by unit tests to tell when the page is loaded. |
| window.pageIsLoaded = true; |
| // do your thing! |
| console.log("Cordova is working") |
| } |
| |
| </script> |
| </head> |
| <body onload="onBodyLoad()"> |
| <h1>Hey, it's Cordova!</h1> |
| <ol> |
| <li>Check your console log for any white-list rejection errors.</li> |
| <li>Add your allowed <strong>hosts</strong> in config.xml as access tags and set the origin attribute. (wildcards OK, don't enter the URL scheme)</li> |
| </ol> |
| </body> |
| </html> |