| void f1() |
| { |
| auto a = |
| [ = ](int *a, Something& b) |
| { |
| std::cout << "blah: " << *a; |
| }; |
| } |
| |
| void f1a() |
| { |
| std::for_each(a, b, |
| [](Something& b) |
| { |
| std::cout << "blah: " << *a; |
| }); |
| } |
| |
| void f1b() |
| { |
| std::for_each(a, b, |
| [](int& b) -> foo |
| { |
| b += 3; |
| return(b); |
| }); |
| } |
| |
| void f2() |
| { |
| Invoke(a, b, |
| [&one, two](int *a, Something& b) |
| { |
| std::cout << "blah: " << *a; |
| }); |
| } |
| |
| void g1() |
| { |
| auto a = [ = ](int *a, Something&b) { |
| std::cout << "blah: " << *a; |
| }; |
| } |
| |
| void g1a() |
| { |
| std::for_each(a, b, [](Something& b){ |
| std::cout << "blah: " << *a; |
| }); |
| } |
| |
| void g1b() |
| { |
| std::for_each(a, b, [] (int& b) -> foo { |
| b += 3; |
| return(b); |
| }); |
| } |
| |
| void g2() |
| { |
| Invoke(a, b, |
| [&one, two] (int *a, Something&b){ |
| std::cout << "blah: " << *a; |
| }); |
| } |