| int & |
| Function() |
| { |
| static int x; |
| return (x); |
| } |
| |
| void foo1(int param1, int param2, char *param2); |
| |
| void foo2(int param1, |
| int param2, |
| char *param2); |
| |
| void foo3(int param1, |
| int param2, // comment |
| char *param2); |
| |
| struct whoopee *foo4(int param1, int param2, char *param2 /* comment */); |
| |
| const struct snickers *foo5(int param1, int param2, char *param2); |
| |
| |
| void |
| foo(int param1, int param2, char *param2) |
| { |
| printf("boo!\n"); |
| } |
| |
| int classname::method(); |
| |
| int |
| classname::method() |
| { |
| foo(); |
| } |
| |
| int classname::method2(); |
| |
| int |
| classname::method2() |
| { |
| foo2(); |
| } |
| |
| const int& |
| className::method1(void) const |
| { |
| // stuff |
| } |
| |
| const longtypename& |
| className::method2(void) const |
| { |
| // stuff |
| } |
| |
| int &foo(); |
| |
| int & |
| foo() |
| { |
| list_for_each(a,b) { |
| bar(a); |
| } |
| return nuts; |
| } |
| |
| void |
| Foo::bar() { |
| } |
| |
| Foo::Foo() { |
| } |
| |
| Foo::~Foo() { |
| } |
| |
| void |
| func(void) |
| { |
| Directory dir("arg"); |
| } |