int & | |
Function() | |
{ | |
static int x; | |
return (x); | |
} | |
void | |
foo1( | |
int param1, | |
int param2, | |
char *param2 | |
); | |
void | |
foo2( | |
int param1, | |
int param2, | |
char *param2 | |
); | |
void | |
foo3( | |
int param1, | |
int param2, // comment | |
char *param2 | |
); | |
struct whoopee * | |
foo4( | |
int param1, | |
int param2, | |
char *param2 /* comment */ | |
); | |
const struct snickers * | |
foo5( | |
int param1, | |
int param2, | |
char *param2 | |
); | |
void | |
foo( | |
int param1, | |
int param2, | |
char *param2 | |
) | |
{ | |
printf("boo!\n"); | |
} | |
int | |
classname::method(); | |
int | |
classname::method() | |
{ | |
foo(); | |
} | |
int | |
classname::method2(); | |
int | |
classname::method2() | |
{ | |
foo2(); | |
} | |
const int& | |
className::method1( | |
void | |
) const | |
{ | |
// stuff | |
} | |
const longtypename& | |
className::method2( | |
void | |
) const | |
{ | |
// stuff | |
} | |
int & | |
foo(); | |
int & | |
foo() | |
{ | |
list_for_each(a,b) { | |
bar(a); | |
} | |
return nuts; | |
} | |
void | |
Foo::bar() { | |
} | |
Foo::Foo() { | |
} | |
Foo::~Foo() { | |
} | |
void | |
func( | |
void | |
) | |
{ | |
Directory dir("arg"); | |
} |