blob: 8ad8ddf42edfba5da69b5f357ea09fa72670bb30 [file] [log] [blame]
#include <list>
#include <map>
#include <vector>
#define MACRO(T) f < T > ()
class MyClass
{
public:
std::map < int, bool > someData;
std::map < int, std::list < bool > > otherData;
};
void foo()
{
List < byte > bob = new List < byte > ();
}
A < B > foo;
A < B,C > bar;
A < B* > baz;
A < B < C > > bay;
void asd(void)
{
A < B > foo;
A < B,C > bar;
A < B* > baz;
A < B < C > > bay;
if (a<b && b>c)
{
a = b<c>0;
}
if (a < bar() > c)
{
}
a<up_lim() ? do_hi() : do_low;
a[ a<b>c] = d;
}
template< typename T > class MyClass
{
}
template< typename T >
class MyClass
{
}
template< typename A, typename B, typename C > class MyClass : myvar(0),
myvar2(0)
{
}
template< typename A, typename B, typename C > class MyClass
: myvar(0),
myvar2(0)
{
}
static int max_value()
{
return (std :: numeric_limits < int >:: max )();
}
template< class Config_ >
priority_queue < Config_ > :: ~priority_queue () {
}
template< class T >
T test(T a) {
return a;
}
int main() {
int k,j;
h g < int >;
k=test < int > (j);
return 0;
}
template< typename T, template< typename, unsigned int, unsigned int > class ConcreteStorageClass >
class RotationMatrix
: public StaticBaseMatrix < T, 3, 3, ConcreteStorageClass >
{
public:
RotationMatrix()
: StaticBaseMatrix < T, 3, 3, ConcreteStorageClass > ()
{
// do some initialization
}
void assign(const OtherClass < T, 3, 3 >& other)
{
// do something
}
};
int main()
{
MyClass < double, 3, 3, MyStorage > foo;
}
template< typename CharT, int N, typename Traits >
inline std::basic_ostream < CharT,Traits >& FWStreamOut(std::basic_ostream < CharT,Traits >& os,
const W::S < CharT,N,Traits >& s)
{
return operator << < CharT, N, Traits, char, std::char_traits < char > > ( os, s );
}
struct foo {
type1 < int& > bar;
};
struct foo {
type1 < int const > bar;
};
template< int i > void f();
template< int i > void g() {
f < i - 1 > ();
f < i > ();
f < i + 1 > ();
f < bar() > ();
}
void h() {
g < 42 > ();
}
#include <vector>
std::vector < int > A(2);
std::vector < int > B;
std::vector < int > C(2);
std::vector < int > D;
template< class T > struct X { template< class U > void operator ()(U); };
template< class T > class Y { template< class V > void f(V); };
void (* foobar)(void) = NULL;
std::vector < void (*)(void) > functions;
#define MACRO( a ) a
template< typename = int > class X;
MACRO ( void f( X < >& x ) );
void g( X < >& x );
#include <vector>
typedef std::vector < std::vector < int > > Table; // OK
typedef std::vector < std::vector < bool > > Flags; // Error
void func(List < B > = default_val1);
void func(List < List < B > > = default_val2);
BLAH < (3.14>=42) > blah;
bool X = j < 3 > >1;
void foo()
{
A < (X>Y) > a;
a = static_cast < List < B > > (ld);
}
template< int i > class X { /* ... */ };
X<1>2>x1; // Syntax error.
X < (1>2) > x2; // Okay.
template< class T > class Y { /* ... */ };
Y < X < 1 > > x3; // Okay, same as "Y<X<1> > x3;".
Y < X < (6 >> 1) > > x4;
template< typename T >
int
myFunc1(typename T::Subtype val);
int
myFunc2(T::Subtype val);