| #undef dot |
| #undef cross |
| |
| extern "C" { |
| #include "data_types.h" |
| } |
| vec_ operator+(const vec_&, const vec_&); /* v = v1 + v2 */ |
| vec_ operator-(const vec_&, const vec_&); /* v = v1 - v2 */ |
| mat_ operator+(const mat_&, const mat_&); /* m = m1 + m2 */ |
| mat_ operator-(const mat_&, const mat_&); /* m = m1 - m2 */ |
| vec_& operator+=(vec_&, const vec_&); /* v += v2 */ |
| mat_& operator+=(mat_&, const mat_&); /* m += m2 */ |
| vec_& operator-=(vec_&, const vec_&); /* v -= v2 */ |
| mat_& operator-=(mat_&, const mat_&); /* m -= m2 */ |
| vec_ operator*(double, const vec_&); /* v = a * v1 */ |
| mat_ operator*(double, const mat_&); /* m = a * m1 */ |
| vec_ operator*(const vec_&, double); /* v = v1 * a */ |
| mat_ operator*(const mat_&, double); /* m = m1 * a */ |
| vec_ operator/(const vec_&, double); /* v = v1 / a */ |
| mat_ operator/(const mat_&, double); /* m = m1 / a */ |
| vec_ operator*=(vec_&, const double a); /* v *= a */ |
| vec_ operator/=(vec_&, const double a); /* v /= a */ |
| vec_ operator*(const mat_&, const vec_&); /* v = m1 * v1 */ |
| mat_ operator*(const mat_&, const mat_&); /* m = m1 * m2 */ |
| quat_ operator*(const quat_&, const quat_&); /* q = q1 * q2 */ |
| quat_ operator*(double, const quat_&); /* q = a * q1 */ |
| quat_ operator*(const quat_&, double); /* q = q1 * a */ |
| quat_ operator/(const quat_&, double); /* q = q1 / a */ |
| vec_ operator-(const vec_&); /* v = - v1 */ |
| vec_ operator+(const vec_&); /* v = + v1 */ |
| mat_ operator-(const mat_&); /* m = - m1 */ |
| mat_ operator+(const mat_&); /* m = + m1 */ |
| quat_ operator+(const quat_&); /* q = + q */ |
| quat_ operator-(const quat_&); /* q = - q */ |
| quat_& operator*=(quat_&, const quat_&); /* q1 *= q2; */ |
| quat_& operator+=(quat_&, const quat_&); /* q1 += q2; */ |
| quat_& operator*=(quat_&, const double a); /* q1 *= a; */ |
| quat_ operator+(const quat_& q1, const quat_& q2); /* q3 = q1 + q2 */ |
| vec_ unit(const vec_&); /* unitize vec */ |
| quat_ unit(const quat_&); /* unitize quat */ |
| mat_ trans(const mat_&); /* transpose matrix */ |
| quat_ trans(const quat_&); /* transpose quat */ |
| double dot(const vec_, const vec_); /* vector dot product */ |
| vec_ cross(const vec_, const vec_); /* vector cross product */ |
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