| --- |
| license: Licensed to the Apache Software Foundation (ASF) under one |
| or more contributor license agreements. See the NOTICE file |
| distributed with this work for additional information |
| regarding copyright ownership. The ASF licenses this file |
| to you under the Apache License, Version 2.0 (the |
| "License"); you may not use this file except in compliance |
| with the License. You may obtain a copy of the License at |
| |
| http://www.apache.org/licenses/LICENSE-2.0 |
| |
| Unless required by applicable law or agreed to in writing, |
| software distributed under the License is distributed on an |
| "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| KIND, either express or implied. See the License for the |
| specific language governing permissions and limitations |
| under the License. |
| --- |
| |
| offline |
| =========== |
| |
| This is an event that fires when a Cordova application is offline (not connected to the Internet). |
| |
| document.addEventListener("offline", yourCallbackFunction, false); |
| |
| Details |
| ------- |
| |
| When the application's network connection changes to being offline, the offline event is fired. |
| |
| Typically, you will want to attach an event listener with `document.addEventListener` once you receive the Cordova 'deviceready' event. |
| |
| Supported Platforms |
| ------------------- |
| |
| - Android |
| - BlackBerry WebWorks (OS 5.0 and higher) |
| - iOS |
| - Windows Phone 7 |
| |
| Quick Example |
| ------------- |
| |
| document.addEventListener("offline", onOffline, false); |
| |
| function onOffline() { |
| // Handle the offline event |
| } |
| |
| Full Example |
| ------------ |
| |
| <!DOCTYPE html> |
| <html> |
| <head> |
| <title>Cordova Offline Example</title> |
| |
| <script type="text/javascript" charset="utf-8" src="cordova-1.8.0.js"></script> |
| <script type="text/javascript" charset="utf-8"> |
| |
| // Call onDeviceReady when Cordova is loaded. |
| // |
| // At this point, the document has loaded but cordova-1.8.0.js has not. |
| // When Cordova is loaded and talking with the native device, |
| // it will call the event `deviceready`. |
| // |
| function onLoad() { |
| document.addEventListener("deviceready", onDeviceReady, false); |
| } |
| |
| // Cordova is loaded and it is now safe to make calls Cordova methods |
| // |
| function onDeviceReady() { |
| document.addEventListener("offline", onOffline, false); |
| } |
| |
| // Handle the offline event |
| // |
| function onOffline() { |
| } |
| |
| </script> |
| </head> |
| <body onload="onLoad()"> |
| </body> |
| </html> |
| |
| iOS Quirks |
| -------------------------- |
| During initial startup, the first offline event (if applicable) will take at least a second to fire. |
| |
| Windows Phone 7 Quirks |
| -------------------------- |
| When running in the Emulator, the connection.status of the device is always unknown, and this event will NOT fire. |