blob: 4e9e2c99d0fc7a1e621f19c39c04821bfbc7f060 [file] [log] [blame]
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.commons.scxml.invoke;
import java.util.Map;
import org.apache.commons.scxml.SCInstance;
import org.apache.commons.scxml.TriggerEvent;
/**
* <p>The Invoker interface is used to define the possible interactions
* between the parent state machine (executor) and the types of invocable
* activities.</p>
*
* <p>Invocable activities must first register an Invoker implementation class
* for the appropriate "target" (attribute of &lt;invoke&gt;) with the
* parent <code>SCXMLExecutor</code>.</p>
*
* <p>The communication link between the parent state machine executor and
* the invoked activity is a bi-directional events pipe.</p>
*
* <p>All events triggered on the parent state machine get forwarded to the
* invoked activity. The processing semantics for these events depend
* upon the "target", and thereby vary per concrete implementation of
* this interface.</p>
*
* <p>The invoked activity in turn must fire a special "done" event
* when it concludes. It may fire additional events before the "done"
* event. The semantics of any additional events depend upon the
* "target". The invoked activity must not fire any events after the "done"
* event. The name of the special "done" event must be the ID of the parent
* state wherein the corresponding &lt;invoke&gt; resides, with the String
* ".invoke.done" appended.</p>
*
* <p>The Invoker "lifecycle" is outlined below:
* <ol>
* <li>Instantiation via {@link Class#newInstance()}
* (Invoker implementation requires accessible constructor).</li>
* <li>Configuration (setters for parent state ID and
* {@link SCInstance}).</li>
* <li>Initiation of invoked activity via invoke() method, passing
* the source URI and the map of params.</li>
* <li>Zero or more bi-directional event triggering.</li>
* <li>Either completion or cancellation.</li>
* </ol>
* </p>
*
* <p><b>Note:</b> The semantics of &lt;invoke&gt; are necessarily
* asynchronous, tending towards long(er) running interactions with external
* processes. Implementations must not communicate with the parent state
* machine executor in a synchronous manner. For synchronous
* communication semantics, use &lt;event&gt; or custom actions instead.</p>
*/
public interface Invoker {
/**
* Set the state ID of the owning state for the &lt;invoke&gt;.
* Implementations must use this ID for constructing the event name for
* the special "done" event (and optionally, for other event names
* as well).
*
* @param parentStateId The ID of the parent state.
*/
void setParentStateId(String parentStateId);
/**
* Set the "context" of the parent state machine, which provides the
* channel.
*
* @param scInstance The "context" of the parent state machine.
*/
void setSCInstance(SCInstance scInstance);
/**
* Begin this invocation.
*
* @param source The source URI of the activity being invoked.
* @param params The &lt;param&gt; values
* @throws InvokerException In case there is a fatal problem with
* invoking the source.
*/
void invoke(String source, Map<String, Object> params)
throws InvokerException;
/**
* Forwards the events triggered on the parent state machine
* on to the invoked activity.
*
* @param evts
* an array of external events which triggered during the last
* time quantum
*
* @throws InvokerException In case there is a fatal problem with
* processing the events forwarded by the
* parent state machine.
*/
void parentEvents(TriggerEvent[] evts)
throws InvokerException;
/**
* Cancel this invocation.
*
* @throws InvokerException In case there is a fatal problem with
* canceling this invoke.
*/
void cancel()
throws InvokerException;
}