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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.commons.numbers.complex;
/**
* Utilities for comparing numbers.
*/
class Precision {
/** Offset to order signed double numbers lexicographically. */
private static final long SGN_MASK = 0x8000000000000000L;
/** Positive zero bits. */
private static final long POSITIVE_ZERO_DOUBLE_BITS = Double.doubleToRawLongBits(+0.0);
/** Negative zero bits. */
private static final long NEGATIVE_ZERO_DOUBLE_BITS = Double.doubleToRawLongBits(-0.0);
/**
* Private constructor.
*/
private Precision() {}
/**
* Returns {@code true} if there is no double value strictly between the
* arguments or the difference between them is within the range of allowed
* error (inclusive). Returns {@code false} if either of the arguments
* is NaN.
*
* @param x First value.
* @param y Second value.
* @param eps Amount of allowed absolute error.
* @return {@code true} if the values are two adjacent floating point
* numbers or they are within range of each other.
*/
public static boolean equals(double x, double y, double eps) {
return equals(x, y, 1) || Math.abs(y - x) <= eps;
}
/**
* Returns {@code true} if there is no double value strictly between the
* arguments or the relative difference between them is less than or equal
* to the given tolerance. Returns {@code false} if either of the arguments
* is NaN.
*
* @param x First value.
* @param y Second value.
* @param eps Amount of allowed relative error.
* @return {@code true} if the values are two adjacent floating point
* numbers or they are within range of each other.
*/
public static boolean equalsWithRelativeTolerance(double x, double y, double eps) {
if (equals(x, y, 1)) {
return true;
}
final double absoluteMax = Math.max(Math.abs(x), Math.abs(y));
final double relativeDifference = Math.abs((x - y) / absoluteMax);
return relativeDifference <= eps;
}
/**
* Returns true if the arguments are equal or within the range of allowed
* error (inclusive).
* <p>
* Two float numbers are considered equal if there are {@code (maxUlps - 1)}
* (or fewer) floating point numbers between them, i.e. two adjacent
* floating point numbers are considered equal.
* </p>
* <p>
* Adapted from <a
* href="http://randomascii.wordpress.com/2012/02/25/comparing-floating-point-numbers-2012-edition/">
* Bruce Dawson</a>. Returns {@code false} if either of the arguments is NaN.
* </p>
*
* @param x first value
* @param y second value
* @param maxUlps {@code (maxUlps - 1)} is the number of floating point
* values between {@code x} and {@code y}.
* @return {@code true} if there are fewer than {@code maxUlps} floating
* point values between {@code x} and {@code y}.
*/
public static boolean equals(final double x, final double y, final int maxUlps) {
final long xInt = Double.doubleToRawLongBits(x);
final long yInt = Double.doubleToRawLongBits(y);
final boolean isEqual;
if (((xInt ^ yInt) & SGN_MASK) == 0l) {
// number have same sign, there is no risk of overflow
isEqual = Math.abs(xInt - yInt) <= maxUlps;
} else {
// number have opposite signs, take care of overflow
final long deltaPlus;
final long deltaMinus;
if (xInt < yInt) {
deltaPlus = yInt - POSITIVE_ZERO_DOUBLE_BITS;
deltaMinus = xInt - NEGATIVE_ZERO_DOUBLE_BITS;
} else {
deltaPlus = xInt - POSITIVE_ZERO_DOUBLE_BITS;
deltaMinus = yInt - NEGATIVE_ZERO_DOUBLE_BITS;
}
if (deltaPlus > maxUlps) {
isEqual = false;
} else {
isEqual = deltaMinus <= (maxUlps - deltaPlus);
}
}
return isEqual && !Double.isNaN(x) && !Double.isNaN(y);
}
}