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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.commons.geometry.euclidean.threed;
import java.util.Comparator;
import java.util.regex.Pattern;
import org.apache.commons.geometry.core.Geometry;
import org.apache.commons.geometry.core.GeometryTestUtils;
import org.apache.commons.geometry.core.exception.IllegalNormException;
import org.apache.commons.geometry.core.precision.DoublePrecisionContext;
import org.apache.commons.geometry.core.precision.EpsilonDoublePrecisionContext;
import org.apache.commons.geometry.euclidean.EuclideanTestUtils;
import org.apache.commons.numbers.core.Precision;
import org.apache.commons.rng.UniformRandomProvider;
import org.apache.commons.rng.simple.RandomSource;
import org.junit.Assert;
import org.junit.Test;
public class Vector3DTest {
private static final double EPS = 1e-15;
@Test
public void testConstants() {
// act/assert
checkVector(Vector3D.ZERO, 0, 0, 0);
checkVector(Vector3D.Unit.PLUS_X, 1, 0, 0);
checkVector(Vector3D.Unit.MINUS_X, -1, 0, 0);
checkVector(Vector3D.Unit.PLUS_Y, 0, 1, 0);
checkVector(Vector3D.Unit.MINUS_Y, 0, -1, 0);
checkVector(Vector3D.Unit.PLUS_Z, 0, 0, 1);
checkVector(Vector3D.Unit.MINUS_Z, 0, 0, -1);
checkVector(Vector3D.NaN, Double.NaN, Double.NaN, Double.NaN);
checkVector(Vector3D.POSITIVE_INFINITY, Double.POSITIVE_INFINITY, Double.POSITIVE_INFINITY, Double.POSITIVE_INFINITY);
checkVector(Vector3D.NEGATIVE_INFINITY, Double.NEGATIVE_INFINITY, Double.NEGATIVE_INFINITY, Double.NEGATIVE_INFINITY);
}
@Test
public void testConstants_normalize() {
// act/assert
GeometryTestUtils.assertThrows(() -> Vector3D.ZERO.normalize(),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> Vector3D.NaN.normalize(),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> Vector3D.POSITIVE_INFINITY.normalize(),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> Vector3D.NEGATIVE_INFINITY.normalize(),
IllegalNormException.class);
Assert.assertSame(Vector3D.Unit.PLUS_X.normalize(), Vector3D.Unit.PLUS_X);
Assert.assertSame(Vector3D.Unit.MINUS_X.normalize(), Vector3D.Unit.MINUS_X);
Assert.assertSame(Vector3D.Unit.PLUS_Y.normalize(), Vector3D.Unit.PLUS_Y);
Assert.assertSame(Vector3D.Unit.MINUS_Y.normalize(), Vector3D.Unit.MINUS_Y);
Assert.assertSame(Vector3D.Unit.PLUS_Z.normalize(), Vector3D.Unit.PLUS_Z);
Assert.assertSame(Vector3D.Unit.MINUS_Z.normalize(), Vector3D.Unit.MINUS_Z);
}
@Test
public void testCoordinateAscendingOrder() {
// arrange
Comparator<Vector3D> cmp = Vector3D.COORDINATE_ASCENDING_ORDER;
// act/assert
Assert.assertEquals(0, cmp.compare(Vector3D.of(1, 2, 3), Vector3D.of(1, 2, 3)));
Assert.assertEquals(-1, cmp.compare(Vector3D.of(0, 2, 3), Vector3D.of(1, 2, 3)));
Assert.assertEquals(-1, cmp.compare(Vector3D.of(1, 1, 3), Vector3D.of(1, 2, 3)));
Assert.assertEquals(-1, cmp.compare(Vector3D.of(1, 2, 2), Vector3D.of(1, 2, 3)));
Assert.assertEquals(1, cmp.compare(Vector3D.of(2, 2, 3), Vector3D.of(1, 2, 3)));
Assert.assertEquals(1, cmp.compare(Vector3D.of(1, 3, 3), Vector3D.of(1, 2, 3)));
Assert.assertEquals(1, cmp.compare(Vector3D.of(1, 2, 4), Vector3D.of(1, 2, 3)));
Assert.assertEquals(-1, cmp.compare(Vector3D.of(1, 2, 3), null));
Assert.assertEquals(1, cmp.compare(null, Vector3D.of(1, 2, 3)));
Assert.assertEquals(0, cmp.compare(null, null));
}
@Test
public void testCoordinates() {
// arrange
Vector3D c = Vector3D.of(1, 2, 3);
// act/assert
Assert.assertEquals(1.0, c.getX(), EPS);
Assert.assertEquals(2.0, c.getY(), EPS);
Assert.assertEquals(3.0, c.getZ(), EPS);
}
@Test
public void testToArray() {
// arrange
Vector3D c = Vector3D.of(1, 2, 3);
// act
double[] arr = c.toArray();
// assert
Assert.assertEquals(3, arr.length);
Assert.assertEquals(1.0, arr[0], EPS);
Assert.assertEquals(2.0, arr[1], EPS);
Assert.assertEquals(3.0, arr[2], EPS);
}
@Test
public void testDimension() {
// arrange
Vector3D c = Vector3D.of(1, 2, 3);
// act/assert
Assert.assertEquals(3, c.getDimension());
}
@Test
public void testNaN() {
// act/assert
Assert.assertTrue(Vector3D.of(0, 0, Double.NaN).isNaN());
Assert.assertTrue(Vector3D.of(0, Double.NaN, 0).isNaN());
Assert.assertTrue(Vector3D.of(Double.NaN, 0, 0).isNaN());
Assert.assertFalse(Vector3D.of(1, 1, 1).isNaN());
Assert.assertFalse(Vector3D.of(1, 1, Double.NEGATIVE_INFINITY).isNaN());
Assert.assertFalse(Vector3D.of(1, Double.POSITIVE_INFINITY, 1).isNaN());
Assert.assertFalse(Vector3D.of(Double.NEGATIVE_INFINITY, 1, 1).isNaN());
}
@Test
public void testInfinite() {
// act/assert
Assert.assertTrue(Vector3D.of(0, 0, Double.NEGATIVE_INFINITY).isInfinite());
Assert.assertTrue(Vector3D.of(0, Double.NEGATIVE_INFINITY, 0).isInfinite());
Assert.assertTrue(Vector3D.of(Double.NEGATIVE_INFINITY, 0, 0).isInfinite());
Assert.assertTrue(Vector3D.of(0, 0, Double.POSITIVE_INFINITY).isInfinite());
Assert.assertTrue(Vector3D.of(0, Double.POSITIVE_INFINITY, 0).isInfinite());
Assert.assertTrue(Vector3D.of(Double.POSITIVE_INFINITY, 0, 0).isInfinite());
Assert.assertFalse(Vector3D.of(1, 1, 1).isInfinite());
Assert.assertFalse(Vector3D.of(0, 0, Double.NaN).isInfinite());
Assert.assertFalse(Vector3D.of(0, Double.NEGATIVE_INFINITY, Double.NaN).isInfinite());
Assert.assertFalse(Vector3D.of(Double.NaN, 0, Double.NEGATIVE_INFINITY).isInfinite());
Assert.assertFalse(Vector3D.of(Double.POSITIVE_INFINITY, Double.NaN, 0).isInfinite());
Assert.assertFalse(Vector3D.of(0, Double.NaN, Double.POSITIVE_INFINITY).isInfinite());
}
@Test
public void testFinite() {
// act/assert
Assert.assertTrue(Vector3D.ZERO.isFinite());
Assert.assertTrue(Vector3D.of(1, 1, 1).isFinite());
Assert.assertFalse(Vector3D.of(0, 0, Double.NEGATIVE_INFINITY).isFinite());
Assert.assertFalse(Vector3D.of(0, Double.NEGATIVE_INFINITY, 0).isFinite());
Assert.assertFalse(Vector3D.of(Double.NEGATIVE_INFINITY, 0, 0).isFinite());
Assert.assertFalse(Vector3D.of(0, 0, Double.POSITIVE_INFINITY).isFinite());
Assert.assertFalse(Vector3D.of(0, Double.POSITIVE_INFINITY, 0).isFinite());
Assert.assertFalse(Vector3D.of(Double.POSITIVE_INFINITY, 0, 0).isFinite());
Assert.assertFalse(Vector3D.of(0, 0, Double.NaN).isFinite());
Assert.assertFalse(Vector3D.of(0, Double.NEGATIVE_INFINITY, Double.NaN).isFinite());
Assert.assertFalse(Vector3D.of(Double.NaN, 0, Double.NEGATIVE_INFINITY).isFinite());
Assert.assertFalse(Vector3D.of(Double.POSITIVE_INFINITY, Double.NaN, 0).isFinite());
Assert.assertFalse(Vector3D.of(0, Double.NaN, Double.POSITIVE_INFINITY).isFinite());
}
@Test
public void testZero() {
// act
Vector3D zero = Vector3D.of(1, 2, 3).getZero();
// assert
checkVector(zero, 0, 0, 0);
Assert.assertEquals(0, zero.norm(), EPS);
}
@Test
public void testNorm() {
// act/assert
Assert.assertEquals(0.0, Vector3D.ZERO.norm(), 0);
Assert.assertEquals(Math.sqrt(29), Vector3D.of(2, 3, 4).norm(), EPS);
Assert.assertEquals(Math.sqrt(29), Vector3D.of(-2, -3, -4).norm(), EPS);
}
@Test
public void testNorm_unitVectors() {
// arrange
Vector3D v = Vector3D.of(1.0, 2.0, 3.0).normalize();
// act/assert
Assert.assertEquals(1.0, v.norm(), 0.0);
}
@Test
public void testNormSq() {
// act/assert
Assert.assertEquals(0.0, Vector3D.ZERO.normSq(), 0);
Assert.assertEquals(29, Vector3D.of(2, 3, 4).normSq(), EPS);
Assert.assertEquals(29, Vector3D.of(-2, -3, -4).normSq(), EPS);
}
@Test
public void testNormSq_unitVectors() {
// arrange
Vector3D v = Vector3D.of(1.0, 2.0, 3.0).normalize();
// act/assert
Assert.assertEquals(1.0, v.normSq(), 0.0);
}
@Test
public void testWithNorm() {
// arrange
double x = 2;
double y = 3;
double z = 4;
double len = Math.sqrt((x * x) + (y * y) + (z * z));
double normX = x / len;
double normY = y / len;
double normZ = z / len;
// act/assert
checkVector(Vector3D.of(x, y, z).withNorm(0.0), 0.0, 0.0, 0.0);
checkVector(Vector3D.of(x, y, z).withNorm(1.0), normX, normY, normZ);
checkVector(Vector3D.of(x, y, -z).withNorm(1.0), normX, normY, -normZ);
checkVector(Vector3D.of(x, -y, z).withNorm(1.0), normX, -normY, normZ);
checkVector(Vector3D.of(x, -y, -z).withNorm(1.0), normX, -normY, -normZ);
checkVector(Vector3D.of(-x, y, z).withNorm(1.0), -normX, normY, normZ);
checkVector(Vector3D.of(-x, y, -z).withNorm(1.0), -normX, normY, -normZ);
checkVector(Vector3D.of(-x, -y, z).withNorm(1.0), -normX, -normY, normZ);
checkVector(Vector3D.of(-x, -y, -z).withNorm(1.0), -normX, -normY, -normZ);
checkVector(Vector3D.of(x, y, z).withNorm(0.5), 0.5 * normX, 0.5 * normY, 0.5 * normZ);
checkVector(Vector3D.of(x, y, z).withNorm(3), 3 * normX, 3 * normY, 3 * normZ);
checkVector(Vector3D.of(x, y, z).withNorm(-0.5), -0.5 * normX, -0.5 * normY, -0.5 * normZ);
checkVector(Vector3D.of(x, y, z).withNorm(-3), -3 * normX, -3 * normY, -3 * normZ);
for (int i = 0; i <= 10; i++) {
final double mag = i * 0.12345 - 5;
Assert.assertEquals(Math.abs(mag), Vector3D.of(x, y, z).withNorm(mag).norm(), EPS);
}
}
@Test
public void testWithNorm_illegalNorm() {
// act/assert
GeometryTestUtils.assertThrows(() -> Vector3D.ZERO.withNorm(2.0),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> Vector3D.NaN.withNorm(2.0),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> Vector3D.POSITIVE_INFINITY.withNorm(2.0),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> Vector3D.NEGATIVE_INFINITY.withNorm(2.0),
IllegalNormException.class);
}
@Test
public void testWithNorm_unitVectors() {
// arrange
Vector3D v = Vector3D.of(2.0, -3.0, 4.0).normalize();
// act/assert
checkVector(Vector3D.Unit.PLUS_X.withNorm(2.5), 2.5, 0.0, 0.0);
checkVector(Vector3D.Unit.MINUS_Y.withNorm(3.14), 0.0, -3.14, 0.0);
checkVector(Vector3D.Unit.PLUS_Z.withNorm(-1.1), 0.0, 0.0, -1.1);
for (double mag = -10.0; mag <= 10.0; ++mag)
{
Assert.assertEquals(Math.abs(mag), v.withNorm(mag).norm(), EPS);
}
}
@Test
public void testAdd() {
// arrange
Vector3D v1 = Vector3D.of(1, 2, 3);
Vector3D v2 = Vector3D.of(-4, -5, -6);
Vector3D v3 = Vector3D.of(7, 8, 9);
// act/assert
checkVector(v1.add(v1), 2, 4, 6);
checkVector(v1.add(v2), -3, -3, -3);
checkVector(v2.add(v1), -3, -3, -3);
checkVector(v1.add(v3), 8, 10, 12);
checkVector(v3.add(v1), 8, 10, 12);
}
@Test
public void testAdd_scaled() {
// arrange
Vector3D v1 = Vector3D.of(1, 2, 3);
Vector3D v2 = Vector3D.of(-4, -5, -6);
Vector3D v3 = Vector3D.of(7, 8, 9);
// act/assert
checkVector(v1.add(0, v1), 1, 2, 3);
checkVector(v1.add(0.5, v1), 1.5, 3, 4.5);
checkVector(v1.add(1, v1), 2, 4, 6);
checkVector(v1.add(2, v2), -7, -8, -9);
checkVector(v2.add(2, v1), -2, -1, -0);
checkVector(v1.add(-2, v3), -13, -14, -15);
checkVector(v3.add(-2, v1), 5, 4, 3);
}
@Test
public void testSubtract() {
// arrange
Vector3D v1 = Vector3D.of(1, 2, 3);
Vector3D v2 = Vector3D.of(-4, -5, -6);
Vector3D v3 = Vector3D.of(7, 8, 9);
// act/assert
checkVector(v1.subtract(v1), 0, 0, 0);
checkVector(v1.subtract(v2), 5, 7, 9);
checkVector(v2.subtract(v1), -5, -7, -9);
checkVector(v1.subtract(v3), -6, -6, -6);
checkVector(v3.subtract(v1), 6, 6, 6);
}
@Test
public void testSubtract_scaled() {
// arrange
Vector3D v1 = Vector3D.of(1, 2, 3);
Vector3D v2 = Vector3D.of(-4, -5, -6);
Vector3D v3 = Vector3D.of(7, 8, 9);
// act/assert
checkVector(v1.subtract(0, v1), 1, 2, 3);
checkVector(v1.subtract(0.5, v1), 0.5, 1, 1.5);
checkVector(v1.subtract(1, v1), 0, 0, 0);
checkVector(v1.subtract(2, v2), 9, 12, 15);
checkVector(v2.subtract(2, v1), -6, -9, -12);
checkVector(v1.subtract(-2, v3), 15, 18, 21);
checkVector(v3.subtract(-2, v1), 9, 12, 15);
}
@Test
public void testNegate() {
// act/assert
checkVector(Vector3D.of(0.1, 2.5, 1.3).negate(), -0.1, -2.5, -1.3);
checkVector(Vector3D.of(-0.1, -2.5, -1.3).negate(), 0.1, 2.5, 1.3);
}
@Test
public void testNegate_unitVectors() {
// arrange
Vector3D v1 = Vector3D.of(1.0, 2.0, 3.0).normalize();
Vector3D v2 = Vector3D.of(-2.0, -4.0, -3.0).normalize();
// act/assert
checkVector(v1.negate(), -1.0 / Math.sqrt(14.0), -Math.sqrt(2.0 / 7.0), -3.0 / Math.sqrt(14.0));
checkVector(v2.negate(), 2.0 / Math.sqrt(29.0), 4.0 / Math.sqrt(29.0), 3.0 / Math.sqrt(29.0));
}
@Test
public void testNormalize() {
// arrange
double invSqrt3 = 1 / Math.sqrt(3);
// act/assert
checkVector(Vector3D.of(100, 0, 0).normalize(), 1, 0, 0);
checkVector(Vector3D.of(-100, 0, 0).normalize(), -1, 0, 0);
checkVector(Vector3D.of(0, 100, 0).normalize(), 0, 1, 0);
checkVector(Vector3D.of(0, -100, 0).normalize(), 0, -1, 0);
checkVector(Vector3D.of(0, 0, 100).normalize(), 0, 0, 1);
checkVector(Vector3D.of(0, 0, -100).normalize(), 0, 0, -1);
checkVector(Vector3D.of(2, 2, 2).normalize(), invSqrt3, invSqrt3, invSqrt3);
checkVector(Vector3D.of(-2, -2, -2).normalize(), -invSqrt3, -invSqrt3, -invSqrt3);
Assert.assertEquals(1.0, Vector3D.of(5, -4, 2).normalize().norm(), EPS);
}
@Test
public void testNormalize_illegalNorm() {
// act/assert
GeometryTestUtils.assertThrows(() -> Vector3D.ZERO.normalize(),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> Vector3D.NaN.normalize(),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> Vector3D.POSITIVE_INFINITY.normalize(),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> Vector3D.NEGATIVE_INFINITY.normalize(),
IllegalNormException.class);
}
@Test
public void testNormalize_isIdempotent() {
// arrange
double invSqrt3 = 1 / Math.sqrt(3);
Vector3D v = Vector3D.of(2, 2, 2).normalize();
// act/assert
Assert.assertSame(v, v.normalize());
checkVector(v.normalize(), invSqrt3, invSqrt3, invSqrt3);
}
@Test
public void testOrthogonal() {
// arrange
Vector3D v1 = Vector3D.of(0.1, 2.5, 1.3);
Vector3D v2 = Vector3D.of(2.3, -0.003, 7.6);
Vector3D v3 = Vector3D.of(-1.7, 1.4, 0.2);
Vector3D v4 = Vector3D.of(4.2, 0.1, -1.8);
// act/assert
Assert.assertEquals(0.0, v1.dot(v1.orthogonal()), EPS);
Assert.assertEquals(0.0, v2.dot(v2.orthogonal()), EPS);
Assert.assertEquals(0.0, v3.dot(v3.orthogonal()), EPS);
Assert.assertEquals(0.0, v4.dot(v4.orthogonal()), EPS);
}
@Test
public void testOrthogonal_illegalNorm() {
// act/assert
GeometryTestUtils.assertThrows(() -> Vector3D.ZERO.orthogonal(),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> Vector3D.NaN.orthogonal(),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> Vector3D.POSITIVE_INFINITY.orthogonal(),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> Vector3D.NEGATIVE_INFINITY.orthogonal(),
IllegalNormException.class);
}
@Test
public void testOrthogonal_givenDirection() {
// arrange
double invSqrt2 = 1.0 / Math.sqrt(2.0);
// act/assert
checkVector(Vector3D.Unit.PLUS_X.orthogonal(Vector3D.of(-1.0, 0.1, 0.0)), 0.0, 1.0, 0.0);
checkVector(Vector3D.Unit.PLUS_Y.orthogonal(Vector3D.of(2.0, 2.0, 2.0)), invSqrt2, 0.0, invSqrt2);
checkVector(Vector3D.Unit.PLUS_Z.orthogonal(Vector3D.of(3.0, 3.0, -3.0)), invSqrt2, invSqrt2, 0.0);
checkVector(Vector3D.of(invSqrt2, invSqrt2, 0.0).orthogonal(Vector3D.of(1.0, 1.0, 0.2)), 0.0, 0.0, 1.0);
}
@Test
public void testOrthogonal_givenDirection_illegalNorm() {
// act/assert
GeometryTestUtils.assertThrows(() -> Vector3D.ZERO.orthogonal(Vector3D.Unit.PLUS_X),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> Vector3D.NaN.orthogonal(Vector3D.Unit.PLUS_X),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> Vector3D.POSITIVE_INFINITY.orthogonal(Vector3D.Unit.PLUS_X),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> Vector3D.NEGATIVE_INFINITY.orthogonal(Vector3D.Unit.PLUS_X),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> Vector3D.Unit.PLUS_X.orthogonal(Vector3D.ZERO),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> Vector3D.Unit.PLUS_X.orthogonal(Vector3D.NaN),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> Vector3D.Unit.PLUS_X.orthogonal(Vector3D.POSITIVE_INFINITY),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> Vector3D.Unit.PLUS_X.orthogonal(Vector3D.NEGATIVE_INFINITY),
IllegalNormException.class);
}
@Test
public void testOrthogonal_givenDirection_directionIsCollinear() {
// act/assert
GeometryTestUtils.assertThrows(() -> Vector3D.Unit.PLUS_X.orthogonal(Vector3D.Unit.PLUS_X),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> Vector3D.Unit.PLUS_X.orthogonal(Vector3D.Unit.MINUS_X),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> Vector3D.of(1.0, 1.0, 1.0).orthogonal(Vector3D.of(2.0, 2.0, 2.0)),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> Vector3D.of(-1.01, -1.01, -1.01).orthogonal(Vector3D.of(20.1, 20.1, 20.1)),
IllegalNormException.class);
}
@Test
public void testAngle() {
// arrange
double tolerance = 1e-10;
Vector3D v1 = Vector3D.of(1, 2, 3);
Vector3D v2 = Vector3D.of(4, 5, 6);
// act/assert
Assert.assertEquals(0.22572612855273393616, v1.angle(v2), tolerance);
Assert.assertEquals(7.98595620686106654517199e-8, v1.angle(Vector3D.of(2, 4, 6.000001)), tolerance);
Assert.assertEquals(3.14159257373023116985197793156, v1.angle(Vector3D.of(-2, -4, -6.000001)), tolerance);
Assert.assertEquals(0.0, Vector3D.Unit.PLUS_X.angle(Vector3D.Unit.PLUS_X), tolerance);
Assert.assertEquals(Geometry.PI, Vector3D.Unit.PLUS_X.angle(Vector3D.Unit.MINUS_X), tolerance);
Assert.assertEquals(Geometry.HALF_PI, Vector3D.Unit.PLUS_X.angle(Vector3D.Unit.PLUS_Y), tolerance);
Assert.assertEquals(Geometry.HALF_PI, Vector3D.Unit.PLUS_X.angle(Vector3D.Unit.MINUS_Y), tolerance);
Assert.assertEquals(Geometry.HALF_PI, Vector3D.Unit.PLUS_X.angle(Vector3D.Unit.PLUS_Z), tolerance);
Assert.assertEquals(Geometry.HALF_PI, Vector3D.Unit.PLUS_X.angle(Vector3D.Unit.MINUS_Z), tolerance);
}
@Test
public void testAngle_illegalNorm() {
// arrange
Vector3D v = Vector3D.of(1.0, 1.0, 1.0);
// act/assert
GeometryTestUtils.assertThrows(() -> Vector3D.ZERO.angle(v),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> Vector3D.NaN.angle(v),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> Vector3D.POSITIVE_INFINITY.angle(v),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> Vector3D.NEGATIVE_INFINITY.angle(v),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> v.angle(Vector3D.ZERO),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> v.angle(Vector3D.NaN),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> v.angle(Vector3D.POSITIVE_INFINITY),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> v.angle(Vector3D.NEGATIVE_INFINITY),
IllegalNormException.class);
}
@Test
public void testAngle_angularSeparation() {
// arrange
Vector3D v1 = Vector3D.of(2, -1, 4);
Vector3D k = v1.normalize();
Vector3D i = k.orthogonal();
Vector3D v2 = k.multiply(Math.cos(1.2)).add(i.multiply(Math.sin(1.2)));
// act/assert
Assert.assertTrue(Math.abs(v1.angle(v2) - 1.2) < 1.0e-12);
}
@Test
public void testCrossProduct() {
// act/assert
checkVector(Vector3D.Unit.PLUS_X.cross(Vector3D.Unit.PLUS_Y), 0, 0, 1);
checkVector(Vector3D.Unit.PLUS_X.cross(Vector3D.Unit.MINUS_Y), 0, 0, -1);
checkVector(Vector3D.Unit.MINUS_X.cross(Vector3D.Unit.MINUS_Y), 0, 0, 1);
checkVector(Vector3D.Unit.MINUS_X.cross(Vector3D.Unit.PLUS_Y), 0, 0, -1);
checkVector(Vector3D.of(2, 1, -4).cross(Vector3D.of(3, 1, -1)), 3, -10, -1);
double invSqrt6 = 1 / Math.sqrt(6);
checkVector(Vector3D.of(1, 1, 1).cross(Vector3D.of(-1, 0, 1)).normalize(), invSqrt6, - 2 * invSqrt6, invSqrt6);
}
@Test
public void testCrossProduct_nearlyAntiParallel() {
// the vectors u1 and u2 are nearly but not exactly anti-parallel
// (7.31e-16 degrees from 180 degrees) naive cross product (i.e.
// computing u1.x * u2.x + u1.y * u2.y + u1.z * u2.z
// leads to a result of [0.0009765, -0.0001220, -0.0039062],
// instead of the correct [0.0006913, -0.0001254, -0.0007909]
// arrange
final Vector3D u1 = Vector3D.of(-1321008684645961.0 / 268435456.0,
-5774608829631843.0 / 268435456.0,
-7645843051051357.0 / 8589934592.0);
final Vector3D u2 = Vector3D.of( 1796571811118507.0 / 2147483648.0,
7853468008299307.0 / 2147483648.0,
2599586637357461.0 / 17179869184.0);
final Vector3D u3 = Vector3D.of(12753243807587107.0 / 18446744073709551616.0,
-2313766922703915.0 / 18446744073709551616.0,
-227970081415313.0 / 288230376151711744.0);
// act
Vector3D cNaive = Vector3D.of(u1.getY() * u2.getZ() - u1.getZ() * u2.getY(),
u1.getZ() * u2.getX() - u1.getX() * u2.getZ(),
u1.getX() * u2.getY() - u1.getY() * u2.getX());
Vector3D cAccurate = u1.cross(u2);
// assert
Assert.assertTrue(u3.distance(cNaive) > 2.9 * u3.norm());
Assert.assertEquals(0.0, u3.distance(cAccurate), 1.0e-30 * cAccurate.norm());
}
@Test
public void testCrossProduct_accuracy() {
// we compare accurate versus naive cross product implementations
// on regular vectors (i.e. not extreme cases like in the previous test)
UniformRandomProvider random = RandomSource.create(RandomSource.WELL_1024_A, 885362227452043215l);
for (int i = 0; i < 10000; ++i) {
// arrange
double ux = 10000 * random.nextDouble();
double uy = 10000 * random.nextDouble();
double uz = 10000 * random.nextDouble();
double vx = 10000 * random.nextDouble();
double vy = 10000 * random.nextDouble();
double vz = 10000 * random.nextDouble();
// act
Vector3D cNaive = Vector3D.of(uy * vz - uz * vy, uz * vx - ux * vz, ux * vy - uy * vx);
Vector3D cAccurate = Vector3D.of(ux, uy, uz).cross(Vector3D.of(vx, vy, vz));
// assert
Assert.assertEquals(0.0, cAccurate.distance(cNaive), 6.0e-15 * cAccurate.norm());
}
}
@Test
public void testCrossProduct_cancellation() {
// act/assert
Vector3D v1 = Vector3D.of(9070467121.0, 4535233560.0, 1);
Vector3D v2 = Vector3D.of(9070467123.0, 4535233561.0, 1);
checkVector(v1.cross(v2), -1, 2, 1);
double scale = Math.scalb(1.0, 100);
Vector3D big1 = Vector3D.linearCombination(scale, v1);
Vector3D small2 = Vector3D.linearCombination(1 / scale, v2);
checkVector(big1.cross(small2), -1, 2, 1);
}
@Test
public void testScalarMultiply() {
// arrange
Vector3D v1 = Vector3D.of(2, 3, 4);
Vector3D v2 = Vector3D.of(-2, -3, -4);
// act/assert
checkVector(v1.multiply(0), 0, 0, 0);
checkVector(v1.multiply(0.5), 1, 1.5, 2);
checkVector(v1.multiply(1), 2, 3, 4);
checkVector(v1.multiply(2), 4, 6, 8);
checkVector(v1.multiply(-2), -4, -6, -8);
checkVector(v2.multiply(0), 0, 0, 0);
checkVector(v2.multiply(0.5), -1, -1.5, -2);
checkVector(v2.multiply(1), -2, -3, -4);
checkVector(v2.multiply(2), -4, -6, -8);
checkVector(v2.multiply(-2), 4, 6, 8);
}
@Test
public void testDistance() {
// arrange
Vector3D v1 = Vector3D.of(1, -2, 3);
Vector3D v2 = Vector3D.of(-4, 2, 0);
Vector3D v3 = Vector3D.of(5, -6, -7);
// act/assert
Assert.assertEquals(0.0, v1.distance(v1), EPS);
Assert.assertEquals(0.0, v2.distance(v2), EPS);
Assert.assertEquals(Math.sqrt(50), v1.distance(v2), EPS);
Assert.assertEquals(Math.sqrt(50), v2.distance(v1), EPS);
Assert.assertEquals(v1.subtract(v2).norm(), v1.distance(v2), EPS);
Assert.assertEquals(Math.sqrt(132), v1.distance(v3), EPS);
Assert.assertEquals(Math.sqrt(132), v3.distance(v1), EPS);
}
@Test
public void testDistanceSq() {
// arrange
Vector3D v1 = Vector3D.of(1, -2, 3);
Vector3D v2 = Vector3D.of(-4, 2, 0);
Vector3D v3 = Vector3D.of(5, -6, -7);
// act/assert
Assert.assertEquals(0.0, v1.distanceSq(v1), EPS);
Assert.assertEquals(0.0, v2.distanceSq(v2), EPS);
Assert.assertEquals(50, v1.distanceSq(v2), EPS);
Assert.assertEquals(50, v2.distanceSq(v1), EPS);
Assert.assertEquals(v1.subtract(v2).normSq(), v1.distanceSq(v2), EPS);
Assert.assertEquals(132, v1.distanceSq(v3), EPS);
Assert.assertEquals(132, v3.distanceSq(v1), EPS);
}
@Test
public void testDotProduct() {
// arrange
Vector3D v1 = Vector3D.of(1, -2, 3);
Vector3D v2 = Vector3D.of(-4, 5, -6);
Vector3D v3 = Vector3D.of(7, 8, 9);
// act/assert
Assert.assertEquals(14, v1.dot(v1), EPS);
Assert.assertEquals(-32, v1.dot(v2), EPS);
Assert.assertEquals(-32, v2.dot(v1), EPS);
Assert.assertEquals(18, v1.dot(v3), EPS);
Assert.assertEquals(18, v3.dot(v1), EPS);
}
@Test
public void testDotProduct_nearlyOrthogonal() {
// the following two vectors are nearly but not exactly orthogonal
// naive dot product (i.e. computing u1.x * u2.x + u1.y * u2.y + u1.z * u2.z
// leads to a result of 0.0, instead of the correct -1.855129...
// arrange
Vector3D u1 = Vector3D.of(-1321008684645961.0 / 268435456.0,
-5774608829631843.0 / 268435456.0,
-7645843051051357.0 / 8589934592.0);
Vector3D u2 = Vector3D.of(-5712344449280879.0 / 2097152.0,
-4550117129121957.0 / 2097152.0,
8846951984510141.0 / 131072.0);
// act
double sNaive = u1.getX() * u2.getX() + u1.getY() * u2.getY() + u1.getZ() * u2.getZ();
double sAccurate = u1.dot(u2);
// assert
Assert.assertEquals(0.0, sNaive, 1.0e-30);
Assert.assertEquals(-2088690039198397.0 / 1125899906842624.0, sAccurate, 1.0e-15);
}
@Test
public void testDotProduct_accuracy() {
// we compare accurate versus naive dot product implementations
// on regular vectors (i.e. not extreme cases like in the previous test)
UniformRandomProvider random = RandomSource.create(RandomSource.WELL_1024_A, 553267312521321237l);
for (int i = 0; i < 10000; ++i) {
// arrange
double ux = 10000 * random.nextDouble();
double uy = 10000 * random.nextDouble();
double uz = 10000 * random.nextDouble();
double vx = 10000 * random.nextDouble();
double vy = 10000 * random.nextDouble();
double vz = 10000 * random.nextDouble();
// act
double sNaive = ux * vx + uy * vy + uz * vz;
double sAccurate = Vector3D.of(ux, uy, uz).dot(Vector3D.of(vx, vy, vz));
// assert
Assert.assertEquals(sNaive, sAccurate, 2.5e-16 * sAccurate);
}
}
@Test
public void testProject() {
// arrange
Vector3D v1 = Vector3D.of(2.0, 3.0, 4.0);
Vector3D v2 = Vector3D.of(-5.0, -6.0, -7.0);
// act/assert
checkVector(Vector3D.ZERO.project(Vector3D.Unit.PLUS_X), 0.0, 0.0, 0.0);
checkVector(v1.project(Vector3D.Unit.PLUS_X), 2.0, 0.0, 0.0);
checkVector(v1.project(Vector3D.Unit.MINUS_X), 2.0, 0.0, 0.0);
checkVector(v1.project(Vector3D.Unit.PLUS_Y), 0.0, 3.0, 0.0);
checkVector(v1.project(Vector3D.Unit.MINUS_Y), 0.0, 3.0, 0.0);
checkVector(v1.project(Vector3D.Unit.PLUS_Z), 0.0, 0.0, 4.0);
checkVector(v1.project(Vector3D.Unit.MINUS_Z), 0.0, 0.0, 4.0);
checkVector(v2.project(Vector3D.Unit.PLUS_X), -5.0, 0.0, 0.0);
checkVector(v2.project(Vector3D.Unit.MINUS_X), -5.0, 0.0, 0.0);
checkVector(v2.project(Vector3D.Unit.PLUS_Y), 0.0, -6.0, 0.0);
checkVector(v2.project(Vector3D.Unit.MINUS_Y), 0.0, -6.0, 0.0);
checkVector(v2.project(Vector3D.Unit.PLUS_Z), 0.0, 0.0, -7.0);
checkVector(v2.project(Vector3D.Unit.MINUS_Z), 0.0, 0.0, -7.0);
checkVector(v1.project(Vector3D.of(1.0, 1.0, 1.0)), 3.0, 3.0, 3.0);
checkVector(v1.project(Vector3D.of(-1.0, -1.0, -1.0)), 3.0, 3.0, 3.0);
checkVector(v2.project(Vector3D.of(1.0, 1.0, 1.0)), -6.0, -6.0, -6.0);
checkVector(v2.project(Vector3D.of(-1.0, -1.0, -1.0)), -6.0, -6.0, -6.0);
}
@Test
public void testProject_baseHasIllegalNorm() {
// arrange
Vector3D v = Vector3D.of(1.0, 1.0, 1.0);
// act/assert
GeometryTestUtils.assertThrows(() -> v.project(Vector3D.ZERO),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> v.project(Vector3D.NaN),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> v.project(Vector3D.POSITIVE_INFINITY),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> v.project(Vector3D.NEGATIVE_INFINITY),
IllegalNormException.class);
}
@Test
public void testReject() {
// arrange
Vector3D v1 = Vector3D.of(2.0, 3.0, 4.0);
Vector3D v2 = Vector3D.of(-5.0, -6.0, -7.0);
// act/assert
checkVector(Vector3D.ZERO.reject(Vector3D.Unit.PLUS_X), 0.0, 0.0, 0.0);
checkVector(v1.reject(Vector3D.Unit.PLUS_X), 0.0, 3.0, 4.0);
checkVector(v1.reject(Vector3D.Unit.MINUS_X), 0.0, 3.0, 4.0);
checkVector(v1.reject(Vector3D.Unit.PLUS_Y), 2.0, 0.0, 4.0);
checkVector(v1.reject(Vector3D.Unit.MINUS_Y), 2.0, 0.0, 4.0);
checkVector(v1.reject(Vector3D.Unit.PLUS_Z), 2.0, 3.0, 0.0);
checkVector(v1.reject(Vector3D.Unit.MINUS_Z), 2.0, 3.0, 0.0);
checkVector(v2.reject(Vector3D.Unit.PLUS_X), 0.0, -6.0, -7.0);
checkVector(v2.reject(Vector3D.Unit.MINUS_X), 0.0, -6.0, -7.0);
checkVector(v2.reject(Vector3D.Unit.PLUS_Y), -5.0, 0.0, -7.0);
checkVector(v2.reject(Vector3D.Unit.MINUS_Y), -5.0, 0.0, -7.0);
checkVector(v2.reject(Vector3D.Unit.PLUS_Z), -5.0, -6.0, 0.0);
checkVector(v2.reject(Vector3D.Unit.MINUS_Z), -5.0, -6.0, 0.0);
checkVector(v1.reject(Vector3D.of(1.0, 1.0, 1.0)), -1.0, 0.0, 1.0);
checkVector(v1.reject(Vector3D.of(-1.0, -1.0, -1.0)), -1.0, 0.0, 1.0);
checkVector(v2.reject(Vector3D.of(1.0, 1.0, 1.0)), 1.0, 0.0, -1.0);
checkVector(v2.reject(Vector3D.of(-1.0, -1.0, -1.0)), 1.0, 0.0, -1.0);
}
@Test
public void testReject_baseHasIllegalNorm() {
// arrange
Vector3D v = Vector3D.of(1.0, 1.0, 1.0);
// act/assert
GeometryTestUtils.assertThrows(() -> v.reject(Vector3D.ZERO),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> v.reject(Vector3D.NaN),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> v.reject(Vector3D.POSITIVE_INFINITY),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> v.reject(Vector3D.NEGATIVE_INFINITY),
IllegalNormException.class);
}
@Test
public void testProjectAndReject_areComplementary() {
// arrange
double eps = 1e-12;
// act/assert
checkProjectAndRejectFullSphere(Vector3D.of(1.0, 0.0, 0.0), 1.0, eps);
checkProjectAndRejectFullSphere(Vector3D.of(0.0, 1.0, 0.0), 2.0, eps);
checkProjectAndRejectFullSphere(Vector3D.of(0.0, 0.0, 1.0), 2.0, eps);
checkProjectAndRejectFullSphere(Vector3D.of(1.0, 1.0, 1.0), 3.0, eps);
checkProjectAndRejectFullSphere(Vector3D.of(-2.0, 0.0, 0.0), 1.0, eps);
checkProjectAndRejectFullSphere(Vector3D.of(0.0, -2.0, 0.0), 2.0, eps);
checkProjectAndRejectFullSphere(Vector3D.of(0.0, 0.0, -2.0), 2.0, eps);
checkProjectAndRejectFullSphere(Vector3D.of(-2.0, -2.0, -2.0), 3.0, eps);
}
private void checkProjectAndRejectFullSphere(Vector3D vec, double baseMag, double eps) {
for (double polar = 0.0; polar <= Geometry.PI; polar += 0.5) {
for (double azimuth = 0.0; azimuth <= Geometry.TWO_PI; azimuth += 0.5) {
Vector3D base = SphericalCoordinates.toCartesian(baseMag, azimuth, polar);
Vector3D proj = vec.project(base);
Vector3D rej = vec.reject(base);
// ensure that the projection and rejection sum to the original vector
EuclideanTestUtils.assertCoordinatesEqual(vec, proj.add(rej), eps);
double angle = base.angle(vec);
// check the angle between the projection and the base; this will
// be undefined when the angle between the original vector and the
// base is pi/2 (which means that the projection is the zero vector)
if (angle < Geometry.HALF_PI) {
Assert.assertEquals(0.0, proj.angle(base), eps);
}
else if (angle > Geometry.HALF_PI) {
Assert.assertEquals(Geometry.PI, proj.angle(base), eps);
}
// check the angle between the rejection and the base; this should
// always be pi/2 except for when the angle between the original vector
// and the base is 0 or pi, in which case the rejection is the zero vector.
if (angle > 0.0 && angle < Geometry.PI) {
Assert.assertEquals(Geometry.HALF_PI, rej.angle(base), eps);
}
}
}
}
@Test
public void testVectorTo() {
// act/assert
Vector3D p1 = Vector3D.of(1, 2, 3);
Vector3D p2 = Vector3D.of(4, 5, 6);
Vector3D p3 = Vector3D.of(-7, -8, -9);
// act/assert
checkVector(p1.vectorTo(p1), 0, 0, 0);
checkVector(p2.vectorTo(p2), 0, 0, 0);
checkVector(p3.vectorTo(p3), 0, 0, 0);
checkVector(p1.vectorTo(p2), 3, 3, 3);
checkVector(p2.vectorTo(p1), -3, -3, -3);
checkVector(p1.vectorTo(p3), -8, -10, -12);
checkVector(p3.vectorTo(p1), 8, 10, 12);
}
@Test
public void testDirectionTo() {
// act/assert
double invSqrt3 = 1.0 / Math.sqrt(3);
Vector3D p1 = Vector3D.of(1, 1, 1);
Vector3D p2 = Vector3D.of(1, 5, 1);
Vector3D p3 = Vector3D.of(-2, -2, -2);
// act/assert
checkVector(p1.directionTo(p2), 0, 1, 0);
checkVector(p2.directionTo(p1), 0, -1, 0);
checkVector(p1.directionTo(p3), -invSqrt3, -invSqrt3, -invSqrt3);
checkVector(p3.directionTo(p1), invSqrt3, invSqrt3, invSqrt3);
}
@Test
public void testDirectionTo_illegalNorm() {
// arrange
Vector3D p = Vector3D.of(1, 2, 3);
// act/assert
GeometryTestUtils.assertThrows(() -> Vector3D.ZERO.directionTo(Vector3D.ZERO),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> p.directionTo(p),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> p.directionTo(Vector3D.NaN),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> Vector3D.NEGATIVE_INFINITY.directionTo(p),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> p.directionTo(Vector3D.POSITIVE_INFINITY),
IllegalNormException.class);
}
@Test
public void testLerp() {
// arrange
Vector3D v1 = Vector3D.of(1, -5, 2);
Vector3D v2 = Vector3D.of(-4, 0, 2);
Vector3D v3 = Vector3D.of(10, -4, 0);
// act/assert
checkVector(v1.lerp(v1, 0), 1, -5, 2);
checkVector(v1.lerp(v1, 1), 1, -5, 2);
checkVector(v1.lerp(v2, -0.25), 2.25, -6.25, 2);
checkVector(v1.lerp(v2, 0), 1, -5, 2);
checkVector(v1.lerp(v2, 0.25), -0.25, -3.75, 2);
checkVector(v1.lerp(v2, 0.5), -1.5, -2.5, 2);
checkVector(v1.lerp(v2, 0.75), -2.75, -1.25, 2);
checkVector(v1.lerp(v2, 1), -4, 0, 2);
checkVector(v1.lerp(v2, 1.25), -5.25, 1.25, 2);
checkVector(v1.lerp(v3, 0), 1, -5, 2);
checkVector(v1.lerp(v3, 0.25), 3.25, -4.75, 1.5);
checkVector(v1.lerp(v3, 0.5), 5.5, -4.5, 1);
checkVector(v1.lerp(v3, 0.75), 7.75, -4.25, 0.5);
checkVector(v1.lerp(v3, 1), 10, -4, 0);
}
@Test
public void testTransform() {
// arrange
AffineTransformMatrix3D transform = AffineTransformMatrix3D.identity()
.scale(2)
.translate(1, 2, 3);
Vector3D v1 = Vector3D.of(1, 2, 3);
Vector3D v2 = Vector3D.of(-4, -5, -6);
// act/assert
checkVector(v1.transform(transform), 3, 6, 9);
checkVector(v2.transform(transform), -7, -8, -9);
}
@Test
public void testPrecisionEquals() {
// arrange
DoublePrecisionContext smallEps = new EpsilonDoublePrecisionContext(1e-6);
DoublePrecisionContext largeEps = new EpsilonDoublePrecisionContext(1e-1);
Vector3D vec = Vector3D.of(1, -2, 3);
// act/assert
Assert.assertTrue(vec.eq(vec, smallEps));
Assert.assertTrue(vec.eq(vec, largeEps));
Assert.assertTrue(vec.eq(Vector3D.of(1.0000007, -2.0000009, 3.0000009), smallEps));
Assert.assertTrue(vec.eq(Vector3D.of(1.0000007, -2.0000009, 3.0000009), largeEps));
Assert.assertFalse(vec.eq(Vector3D.of(1.004, -2, 3), smallEps));
Assert.assertFalse(vec.eq(Vector3D.of(1, -2.004, 3), smallEps));
Assert.assertFalse(vec.eq(Vector3D.of(1, -2, 2.999), smallEps));
Assert.assertTrue(vec.eq(Vector3D.of(1.004, -2.004, 2.999), largeEps));
Assert.assertFalse(vec.eq(Vector3D.of(2, -2, 3), smallEps));
Assert.assertFalse(vec.eq(Vector3D.of(1, -3, 3), smallEps));
Assert.assertFalse(vec.eq(Vector3D.of(1, -2, 4), smallEps));
Assert.assertFalse(vec.eq(Vector3D.of(2, -3, 4), smallEps));
Assert.assertFalse(vec.eq(Vector3D.of(2, -2, 3), largeEps));
Assert.assertFalse(vec.eq(Vector3D.of(1, -3, 3), largeEps));
Assert.assertFalse(vec.eq(Vector3D.of(1, -2, 4), largeEps));
Assert.assertFalse(vec.eq(Vector3D.of(2, -3, 4), largeEps));
}
@Test
public void testIsZero() {
// arrange
DoublePrecisionContext smallEps = new EpsilonDoublePrecisionContext(1e-6);
DoublePrecisionContext largeEps = new EpsilonDoublePrecisionContext(1e-1);
// act/assert
Assert.assertTrue(Vector3D.of(0.0, -0.0, 0.0).isZero(smallEps));
Assert.assertTrue(Vector3D.of(-0.0, 0.0, -0.0).isZero(largeEps));
Assert.assertTrue(Vector3D.of(-1e-7, 1e-7, -1e-8).isZero(smallEps));
Assert.assertTrue(Vector3D.of(1e-7, -1e-7, 1e-8).isZero(largeEps));
Assert.assertFalse(Vector3D.of(1e-2, 0.0, 0.0).isZero(smallEps));
Assert.assertFalse(Vector3D.of(0.0, 1e-2, 0.0).isZero(smallEps));
Assert.assertFalse(Vector3D.of(0.0, 0.0, 1e-2).isZero(smallEps));
Assert.assertTrue(Vector3D.of(1e-2, -1e-2, 1e-2).isZero(largeEps));
Assert.assertFalse(Vector3D.of(0.2, 0.0, 0.0).isZero(smallEps));
Assert.assertFalse(Vector3D.of(0.0, 0.2, 0.0).isZero(smallEps));
Assert.assertFalse(Vector3D.of(0.0, 0.0, 0.2).isZero(smallEps));
Assert.assertFalse(Vector3D.of(0.2, 0.2, 0.2).isZero(smallEps));
Assert.assertFalse(Vector3D.of(0.2, 0.0, 0.0).isZero(largeEps));
Assert.assertFalse(Vector3D.of(0.0, 0.2, 0.0).isZero(largeEps));
Assert.assertFalse(Vector3D.of(0.0, 0.0, 0.2).isZero(largeEps));
Assert.assertFalse(Vector3D.of(0.2, 0.2, 0.2).isZero(largeEps));
}
@Test
public void testHashCode() {
// arrange
double delta = 10 * Precision.EPSILON;
Vector3D u = Vector3D.of(1, 1, 1);
Vector3D v = Vector3D.of(1 + delta, 1 + delta, 1 + delta);
Vector3D w = Vector3D.of(1, 1, 1);
// act/assert
Assert.assertTrue(u.hashCode() != v.hashCode());
Assert.assertEquals(u.hashCode(), w.hashCode());
Assert.assertEquals(Vector3D.of(0, 0, Double.NaN).hashCode(), Vector3D.NaN.hashCode());
Assert.assertEquals(Vector3D.of(0, Double.NaN, 0).hashCode(), Vector3D.NaN.hashCode());
Assert.assertEquals(Vector3D.of(Double.NaN, 0, 0).hashCode(), Vector3D.NaN.hashCode());
Assert.assertEquals(Vector3D.of(0, 0, Double.NaN).hashCode(), Vector3D.of(Double.NaN, 0, 0).hashCode());
}
@Test
public void testEquals() {
// arrange
double delta = 10 * Precision.EPSILON;
Vector3D u1 = Vector3D.of(1, 2, 3);
Vector3D u2 = Vector3D.of(1, 2, 3);
// act/assert
Assert.assertFalse(u1.equals(null));
Assert.assertFalse(u1.equals(new Object()));
Assert.assertTrue(u1.equals(u1));
Assert.assertTrue(u1.equals(u2));
Assert.assertFalse(u1.equals(Vector3D.of(-1, -2, -3)));
Assert.assertFalse(u1.equals(Vector3D.of(1 + delta, 2, 3)));
Assert.assertFalse(u1.equals(Vector3D.of(1, 2 + delta, 3)));
Assert.assertFalse(u1.equals(Vector3D.of(1, 2, 3 + delta)));
Assert.assertTrue(Vector3D.of(0, Double.NaN, 0).equals(Vector3D.of(Double.NaN, 0, 0)));
Assert.assertTrue(Vector3D.of(0, 0, Double.POSITIVE_INFINITY).equals(Vector3D.of(0, 0, Double.POSITIVE_INFINITY)));
Assert.assertFalse(Vector3D.of(0, Double.POSITIVE_INFINITY, 0).equals(Vector3D.of(0, 0, Double.POSITIVE_INFINITY)));
Assert.assertFalse(Vector3D.of(Double.POSITIVE_INFINITY, 0, 0).equals(Vector3D.of(0, 0, Double.POSITIVE_INFINITY)));
Assert.assertTrue(Vector3D.of(Double.NEGATIVE_INFINITY, 0, 0).equals(Vector3D.of(Double.NEGATIVE_INFINITY, 0, 0)));
Assert.assertFalse(Vector3D.of(0, Double.NEGATIVE_INFINITY, 0).equals(Vector3D.of(Double.NEGATIVE_INFINITY, 0, 0)));
Assert.assertFalse(Vector3D.of(0, 0, Double.NEGATIVE_INFINITY).equals(Vector3D.of(Double.NEGATIVE_INFINITY, 0, 0)));
}
@Test
public void testToString() {
// arrange
Vector3D v = Vector3D.of(1, 2, 3);
Pattern pattern = Pattern.compile("\\(1.{0,2}, 2.{0,2}, 3.{0,2}\\)");
// act
String str = v.toString();
// assert
Assert.assertTrue("Expected string " + str + " to match regex " + pattern,
pattern.matcher(str).matches());
}
@Test
public void testParse() {
// act/assert
checkVector(Vector3D.parse("(1, 2, 3)"), 1, 2, 3);
checkVector(Vector3D.parse("(-1, -2, -3)"), -1, -2, -3);
checkVector(Vector3D.parse("(0.01, -1e-3, 0)"), 1e-2, -1e-3, 0);
checkVector(Vector3D.parse("(NaN, -Infinity, Infinity)"), Double.NaN, Double.NEGATIVE_INFINITY, Double.POSITIVE_INFINITY);
checkVector(Vector3D.parse(Vector3D.ZERO.toString()), 0, 0, 0);
checkVector(Vector3D.parse(Vector3D.Unit.MINUS_X.toString()), -1, 0, 0);
}
@Test(expected = IllegalArgumentException.class)
public void testParse_failure() {
// act/assert
Vector3D.parse("abc");
}
@Test
public void testOf() {
// act/assert
checkVector(Vector3D.of(1, 2, 3), 1, 2, 3);
checkVector(Vector3D.of(-1, -2, -3), -1, -2, -3);
checkVector(Vector3D.of(Math.PI, Double.NaN, Double.POSITIVE_INFINITY),
Math.PI, Double.NaN, Double.POSITIVE_INFINITY);
checkVector(Vector3D.of(Double.POSITIVE_INFINITY, Double.NEGATIVE_INFINITY, Math.E),
Double.POSITIVE_INFINITY, Double.NEGATIVE_INFINITY, Math.E);
}
@Test
public void testOf_arrayArg() {
// act/assert
checkVector(Vector3D.of(new double[] { 1, 2, 3 }), 1, 2, 3);
checkVector(Vector3D.of(new double[] { -1, -2, -3 }), -1, -2, -3);
checkVector(Vector3D.of(new double[] { Math.PI, Double.NaN, Double.POSITIVE_INFINITY }),
Math.PI, Double.NaN, Double.POSITIVE_INFINITY);
checkVector(Vector3D.of(new double[] { Double.POSITIVE_INFINITY, Double.NEGATIVE_INFINITY, Math.E}),
Double.POSITIVE_INFINITY, Double.NEGATIVE_INFINITY, Math.E);
}
@Test(expected = IllegalArgumentException.class)
public void testOf_arrayArg_invalidDimensions() {
// act/assert
Vector3D.of(new double[] { 0.0, 0.0 });
}
@Test
public void testNormalize_static() {
// arrange
double invSqrt3 = 1.0 / Math.sqrt(3.0);
// act/assert
checkVector(Vector3D.Unit.from(2.0, -2.0, 2.0), invSqrt3, -invSqrt3, invSqrt3);
checkVector(Vector3D.Unit.from(-4.0, 4.0, -4.0), -invSqrt3, invSqrt3, -invSqrt3);
}
@Test
public void testNormalize_static_illegalNorm() {
GeometryTestUtils.assertThrows(() -> Vector3D.Unit.from(0.0, 0.0, 0.0),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> Vector3D.Unit.from(Double.NaN, 1.0, 1.0),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> Vector3D.Unit.from(1.0, Double.NEGATIVE_INFINITY, 1.0),
IllegalNormException.class);
GeometryTestUtils.assertThrows(() -> Vector3D.Unit.from(1.0, 1.0, Double.POSITIVE_INFINITY),
IllegalNormException.class);
}
@Test
public void testLinearCombination1() {
// arrange
Vector3D p1 = Vector3D.of(1, 2, 3);
// act/assert
checkVector(Vector3D.linearCombination(0, p1), 0, 0, 0);
checkVector(Vector3D.linearCombination(1, p1), 1, 2, 3);
checkVector(Vector3D.linearCombination(-1, p1), -1, -2, -3);
checkVector(Vector3D.linearCombination(0.5, p1), 0.5, 1, 1.5);
checkVector(Vector3D.linearCombination(-0.5, p1), -0.5, -1, -1.5);
}
@Test
public void testLinearCombination2() {
// arrange
Vector3D p1 = Vector3D.of(1, 2, 3);
Vector3D p2 = Vector3D.of(-3, -4, -5);
// act/assert
checkVector(Vector3D.linearCombination(2, p1, -3, p2), 11, 16, 21);
checkVector(Vector3D.linearCombination(-3, p1, 2, p2), -9, -14, -19);
}
@Test
public void testLinearCombination3() {
// arrange
Vector3D p1 = Vector3D.of(1, 2, 3);
Vector3D p2 = Vector3D.of(-3, -4, -5);
Vector3D p3 = Vector3D.of(5, 6, 7);
// act/assert
checkVector(Vector3D.linearCombination(2, p1, -3, p2, 4, p3), 31, 40, 49);
checkVector(Vector3D.linearCombination(-3, p1, 2, p2, -4, p3), -29, -38, -47);
}
@Test
public void testLinearCombination4() {
// arrange
Vector3D p1 = Vector3D.of(1, 2, 3);
Vector3D p2 = Vector3D.of(-3, -4, -5);
Vector3D p3 = Vector3D.of(5, 6, 7);
Vector3D p4 = Vector3D.of(-7, -8, 9);
// act/assert
checkVector(Vector3D.linearCombination(2, p1, -3, p2, 4, p3, -5, p4), 66, 80, 4);
checkVector(Vector3D.linearCombination(-3, p1, 2, p2, -4, p3, 5, p4), -64, -78, -2);
}
@Test
public void testUnitFactoryOptimization() {
// An already normalized vector will avoid unnecessary creation.
final Vector3D v = Vector3D.of(3, 4, 5).normalize();
Assert.assertSame(v, v.normalize());
}
private void checkVector(Vector3D v, double x, double y, double z) {
Assert.assertEquals(x, v.getX(), EPS);
Assert.assertEquals(y, v.getY(), EPS);
Assert.assertEquals(z, v.getZ(), EPS);
}
}