blob: 15dca12058c537ad390ff9b0b71a6934a7804090 [file] [log] [blame]
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.commons.geometry.euclidean.threed;
import java.util.function.Function;
import org.apache.commons.geometry.euclidean.internal.Matrices;
/** Class that wraps a {@link Function} with the {@link Transform3D} interface.
*/
public final class FunctionTransform3D implements Transform3D {
/** Static instance representing the identity transform. */
private static final FunctionTransform3D IDENTITY =
new FunctionTransform3D(Function.identity(), true, Vector3D.ZERO);
/** The underlying function for the transform. */
private final Function<Vector3D, Vector3D> fn;
/** True if the transform preserves spatial orientation. */
private final boolean preservesOrientation;
/** The translation component of the transform. */
private final Vector3D translation;
/** Construct a new instance from its component parts. No validation of the input is performed.
* @param fn the underlying function for the transform
* @param preservesOrientation true if the transform preserves spatial orientation
* @param translation the translation component of the transform
*/
private FunctionTransform3D(final Function<Vector3D, Vector3D> fn, final boolean preservesOrientation,
final Vector3D translation) {
this.fn = fn;
this.preservesOrientation = preservesOrientation;
this.translation = translation;
}
/** {@inheritDoc} */
@Override
public Vector3D apply(final Vector3D pt) {
return fn.apply(pt);
}
/** {@inheritDoc} */
@Override
public Vector3D applyVector(final Vector3D vec) {
return apply(vec).subtract(translation);
}
/** {@inheritDoc} */
@Override
public boolean preservesOrientation() {
return preservesOrientation;
}
/** {@inheritDoc} */
@Override
public AffineTransformMatrix3D toMatrix() {
final Vector3D u = applyVector(Vector3D.Unit.PLUS_X);
final Vector3D v = applyVector(Vector3D.Unit.PLUS_Y);
final Vector3D w = applyVector(Vector3D.Unit.PLUS_Z);
return AffineTransformMatrix3D.fromColumnVectors(u, v, w, translation);
}
/** Return an instance representing the identity transform.
* @return an instance representing the identity transform
*/
public static FunctionTransform3D identity() {
return IDENTITY;
}
/** Construct a new transform instance from the given function.
* @param fn the function to use for the transform
* @return a new transform instance using the given function
*/
public static FunctionTransform3D from(final Function<Vector3D, Vector3D> fn) {
final Vector3D tPlusX = fn.apply(Vector3D.Unit.PLUS_X);
final Vector3D tPlusY = fn.apply(Vector3D.Unit.PLUS_Y);
final Vector3D tPlusZ = fn.apply(Vector3D.Unit.PLUS_Z);
final Vector3D tZero = fn.apply(Vector3D.ZERO);
final double det = Matrices.determinant(
tPlusX.getX(), tPlusY.getX(), tPlusZ.getX(),
tPlusX.getY(), tPlusY.getY(), tPlusZ.getY(),
tPlusX.getZ(), tPlusY.getZ(), tPlusZ.getZ()
);
final boolean preservesOrientation = det > 0;
return new FunctionTransform3D(fn, preservesOrientation, tZero);
}
}