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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.commons.geometry.euclidean.oned;
import java.util.function.Function;
/** Class that wraps a {@link Function} with the {@link Transform1D} interface.
*/
public final class FunctionTransform1D implements Transform1D {
/** Static instance representing the identity transform. */
private static final FunctionTransform1D IDENTITY =
new FunctionTransform1D(Function.identity(), true, Vector1D.ZERO);
/** The underlying function for the transform. */
private final Function<Vector1D, Vector1D> fn;
/** True if the transform preserves spatial orientation. */
private final boolean preservesOrientation;
/** The translation component of the transform. */
private final Vector1D translation;
/** Construct a new instance from its component parts. No validation of the input is performed.
* @param fn the underlying function for the transform
* @param preservesOrientation true if the transform preserves spatial orientation
* @param translation the translation component of the transform
*/
private FunctionTransform1D(final Function<Vector1D, Vector1D> fn, final boolean preservesOrientation,
final Vector1D translation) {
this.fn = fn;
this.preservesOrientation = preservesOrientation;
this.translation = translation;
}
/** {@inheritDoc} */
@Override
public Vector1D apply(final Vector1D pt) {
return fn.apply(pt);
}
/** {@inheritDoc} */
@Override
public Vector1D applyVector(final Vector1D vec) {
return apply(vec).subtract(translation);
}
/** {@inheritDoc} */
@Override
public boolean preservesOrientation() {
return preservesOrientation;
}
/** {@inheritDoc} */
@Override
public AffineTransformMatrix1D toMatrix() {
final Vector1D tOne = applyVector(Vector1D.Unit.PLUS);
return AffineTransformMatrix1D.of(tOne.getX(), translation.getX());
}
/** Return an instance representing the identity transform.
* @return an instance representing the identity transform
*/
public static FunctionTransform1D identity() {
return IDENTITY;
}
/** Construct a new transform instance from the given function.
* @param fn the function to use for the transform
* @return a new transform instance using the given function
*/
public static FunctionTransform1D from(final Function<Vector1D, Vector1D> fn) {
final Vector1D tOne = fn.apply(Vector1D.Unit.PLUS);
final Vector1D tZero = fn.apply(Vector1D.ZERO);
final boolean preservesOrientation = tOne.getX() > 0.0;
return new FunctionTransform1D(fn, preservesOrientation, tZero);
}
}