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//
// Copyright 2018, Sander van Harmelen
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
package cloudstack
import (
"encoding/json"
"fmt"
"net/url"
"strings"
)
type CreateRoleParams struct {
p map[string]interface{}
}
func (p *CreateRoleParams) toURLValues() url.Values {
u := url.Values{}
if p.p == nil {
return u
}
if v, found := p.p["description"]; found {
u.Set("description", v.(string))
}
if v, found := p.p["name"]; found {
u.Set("name", v.(string))
}
if v, found := p.p["type"]; found {
u.Set("type", v.(string))
}
return u
}
func (p *CreateRoleParams) SetDescription(v string) {
if p.p == nil {
p.p = make(map[string]interface{})
}
p.p["description"] = v
return
}
func (p *CreateRoleParams) SetName(v string) {
if p.p == nil {
p.p = make(map[string]interface{})
}
p.p["name"] = v
return
}
func (p *CreateRoleParams) SetType(v string) {
if p.p == nil {
p.p = make(map[string]interface{})
}
p.p["type"] = v
return
}
// You should always use this function to get a new CreateRoleParams instance,
// as then you are sure you have configured all required params
func (s *RoleService) NewCreateRoleParams(name string, roleType string) *CreateRoleParams {
p := &CreateRoleParams{}
p.p = make(map[string]interface{})
p.p["name"] = name
p.p["type"] = roleType
return p
}
// Creates a role
func (s *RoleService) CreateRole(p *CreateRoleParams) (*CreateRoleResponse, error) {
resp, err := s.cs.newRequest("createRole", p.toURLValues())
if err != nil {
return nil, err
}
var r CreateRoleResponse
if err := json.Unmarshal(resp, &r); err != nil {
return nil, err
}
return &r, nil
}
type CreateRoleResponse struct {
Description string `json:"description"`
Id string `json:"id"`
Name string `json:"name"`
Type string `json:"type"`
}
type CreateRolePermissionParams struct {
p map[string]interface{}
}
func (p *CreateRolePermissionParams) toURLValues() url.Values {
u := url.Values{}
if p.p == nil {
return u
}
if v, found := p.p["description"]; found {
u.Set("description", v.(string))
}
if v, found := p.p["permission"]; found {
u.Set("permission", v.(string))
}
if v, found := p.p["roleid"]; found {
u.Set("roleid", v.(string))
}
if v, found := p.p["rule"]; found {
u.Set("rule", v.(string))
}
return u
}
func (p *CreateRolePermissionParams) SetDescription(v string) {
if p.p == nil {
p.p = make(map[string]interface{})
}
p.p["description"] = v
return
}
func (p *CreateRolePermissionParams) SetPermission(v string) {
if p.p == nil {
p.p = make(map[string]interface{})
}
p.p["permission"] = v
return
}
func (p *CreateRolePermissionParams) SetRoleid(v string) {
if p.p == nil {
p.p = make(map[string]interface{})
}
p.p["roleid"] = v
return
}
func (p *CreateRolePermissionParams) SetRule(v string) {
if p.p == nil {
p.p = make(map[string]interface{})
}
p.p["rule"] = v
return
}
// You should always use this function to get a new CreateRolePermissionParams instance,
// as then you are sure you have configured all required params
func (s *RoleService) NewCreateRolePermissionParams(permission string, roleid string, rule string) *CreateRolePermissionParams {
p := &CreateRolePermissionParams{}
p.p = make(map[string]interface{})
p.p["permission"] = permission
p.p["roleid"] = roleid
p.p["rule"] = rule
return p
}
// Adds a API permission to a role
func (s *RoleService) CreateRolePermission(p *CreateRolePermissionParams) (*CreateRolePermissionResponse, error) {
resp, err := s.cs.newRequest("createRolePermission", p.toURLValues())
if err != nil {
return nil, err
}
var r CreateRolePermissionResponse
if err := json.Unmarshal(resp, &r); err != nil {
return nil, err
}
return &r, nil
}
type CreateRolePermissionResponse struct {
Description string `json:"description"`
Id string `json:"id"`
Permission string `json:"permission"`
Roleid string `json:"roleid"`
Rolename string `json:"rolename"`
Rule string `json:"rule"`
}
type DeleteRoleParams struct {
p map[string]interface{}
}
func (p *DeleteRoleParams) toURLValues() url.Values {
u := url.Values{}
if p.p == nil {
return u
}
if v, found := p.p["id"]; found {
u.Set("id", v.(string))
}
return u
}
func (p *DeleteRoleParams) SetId(v string) {
if p.p == nil {
p.p = make(map[string]interface{})
}
p.p["id"] = v
return
}
// You should always use this function to get a new DeleteRoleParams instance,
// as then you are sure you have configured all required params
func (s *RoleService) NewDeleteRoleParams(id string) *DeleteRoleParams {
p := &DeleteRoleParams{}
p.p = make(map[string]interface{})
p.p["id"] = id
return p
}
// Deletes a role
func (s *RoleService) DeleteRole(p *DeleteRoleParams) (*DeleteRoleResponse, error) {
resp, err := s.cs.newRequest("deleteRole", p.toURLValues())
if err != nil {
return nil, err
}
var r DeleteRoleResponse
if err := json.Unmarshal(resp, &r); err != nil {
return nil, err
}
return &r, nil
}
type DeleteRoleResponse struct {
Displaytext string `json:"displaytext"`
Success bool `json:"success"`
}
func (r *DeleteRoleResponse) UnmarshalJSON(b []byte) error {
var m map[string]interface{}
err := json.Unmarshal(b, &m)
if err != nil {
return err
}
if success, ok := m["success"].(string); ok {
m["success"] = success == "true"
b, err = json.Marshal(m)
if err != nil {
return err
}
}
type alias DeleteRoleResponse
return json.Unmarshal(b, (*alias)(r))
}
type DeleteRolePermissionParams struct {
p map[string]interface{}
}
func (p *DeleteRolePermissionParams) toURLValues() url.Values {
u := url.Values{}
if p.p == nil {
return u
}
if v, found := p.p["id"]; found {
u.Set("id", v.(string))
}
return u
}
func (p *DeleteRolePermissionParams) SetId(v string) {
if p.p == nil {
p.p = make(map[string]interface{})
}
p.p["id"] = v
return
}
// You should always use this function to get a new DeleteRolePermissionParams instance,
// as then you are sure you have configured all required params
func (s *RoleService) NewDeleteRolePermissionParams(id string) *DeleteRolePermissionParams {
p := &DeleteRolePermissionParams{}
p.p = make(map[string]interface{})
p.p["id"] = id
return p
}
// Deletes a role permission
func (s *RoleService) DeleteRolePermission(p *DeleteRolePermissionParams) (*DeleteRolePermissionResponse, error) {
resp, err := s.cs.newRequest("deleteRolePermission", p.toURLValues())
if err != nil {
return nil, err
}
var r DeleteRolePermissionResponse
if err := json.Unmarshal(resp, &r); err != nil {
return nil, err
}
return &r, nil
}
type DeleteRolePermissionResponse struct {
Displaytext string `json:"displaytext"`
Success bool `json:"success"`
}
func (r *DeleteRolePermissionResponse) UnmarshalJSON(b []byte) error {
var m map[string]interface{}
err := json.Unmarshal(b, &m)
if err != nil {
return err
}
if success, ok := m["success"].(string); ok {
m["success"] = success == "true"
b, err = json.Marshal(m)
if err != nil {
return err
}
}
type alias DeleteRolePermissionResponse
return json.Unmarshal(b, (*alias)(r))
}
type ListRolePermissionsParams struct {
p map[string]interface{}
}
func (p *ListRolePermissionsParams) toURLValues() url.Values {
u := url.Values{}
if p.p == nil {
return u
}
if v, found := p.p["roleid"]; found {
u.Set("roleid", v.(string))
}
return u
}
func (p *ListRolePermissionsParams) SetRoleid(v string) {
if p.p == nil {
p.p = make(map[string]interface{})
}
p.p["roleid"] = v
return
}
// You should always use this function to get a new ListRolePermissionsParams instance,
// as then you are sure you have configured all required params
func (s *RoleService) NewListRolePermissionsParams() *ListRolePermissionsParams {
p := &ListRolePermissionsParams{}
p.p = make(map[string]interface{})
return p
}
// Lists role permissions
func (s *RoleService) ListRolePermissions(p *ListRolePermissionsParams) (*ListRolePermissionsResponse, error) {
resp, err := s.cs.newRequest("listRolePermissions", p.toURLValues())
if err != nil {
return nil, err
}
var r ListRolePermissionsResponse
if err := json.Unmarshal(resp, &r); err != nil {
return nil, err
}
return &r, nil
}
type ListRolePermissionsResponse struct {
Count int `json:"count"`
RolePermissions []*RolePermission `json:"rolepermission"`
}
type RolePermission struct {
Description string `json:"description"`
Id string `json:"id"`
Permission string `json:"permission"`
Roleid string `json:"roleid"`
Rolename string `json:"rolename"`
Rule string `json:"rule"`
}
type ListRolesParams struct {
p map[string]interface{}
}
func (p *ListRolesParams) toURLValues() url.Values {
u := url.Values{}
if p.p == nil {
return u
}
if v, found := p.p["id"]; found {
u.Set("id", v.(string))
}
if v, found := p.p["name"]; found {
u.Set("name", v.(string))
}
if v, found := p.p["type"]; found {
u.Set("type", v.(string))
}
return u
}
func (p *ListRolesParams) SetId(v string) {
if p.p == nil {
p.p = make(map[string]interface{})
}
p.p["id"] = v
return
}
func (p *ListRolesParams) SetName(v string) {
if p.p == nil {
p.p = make(map[string]interface{})
}
p.p["name"] = v
return
}
func (p *ListRolesParams) SetType(v string) {
if p.p == nil {
p.p = make(map[string]interface{})
}
p.p["type"] = v
return
}
// You should always use this function to get a new ListRolesParams instance,
// as then you are sure you have configured all required params
func (s *RoleService) NewListRolesParams() *ListRolesParams {
p := &ListRolesParams{}
p.p = make(map[string]interface{})
return p
}
// This is a courtesy helper function, which in some cases may not work as expected!
func (s *RoleService) GetRoleID(name string, opts ...OptionFunc) (string, int, error) {
p := &ListRolesParams{}
p.p = make(map[string]interface{})
p.p["name"] = name
for _, fn := range append(s.cs.options, opts...) {
if err := fn(s.cs, p); err != nil {
return "", -1, err
}
}
l, err := s.ListRoles(p)
if err != nil {
return "", -1, err
}
if l.Count == 0 {
return "", l.Count, fmt.Errorf("No match found for %s: %+v", name, l)
}
if l.Count == 1 {
return l.Roles[0].Id, l.Count, nil
}
if l.Count > 1 {
for _, v := range l.Roles {
if v.Name == name {
return v.Id, l.Count, nil
}
}
}
return "", l.Count, fmt.Errorf("Could not find an exact match for %s: %+v", name, l)
}
// This is a courtesy helper function, which in some cases may not work as expected!
func (s *RoleService) GetRoleByName(name string, opts ...OptionFunc) (*Role, int, error) {
id, count, err := s.GetRoleID(name, opts...)
if err != nil {
return nil, count, err
}
r, count, err := s.GetRoleByID(id, opts...)
if err != nil {
return nil, count, err
}
return r, count, nil
}
// This is a courtesy helper function, which in some cases may not work as expected!
func (s *RoleService) GetRoleByID(id string, opts ...OptionFunc) (*Role, int, error) {
p := &ListRolesParams{}
p.p = make(map[string]interface{})
p.p["id"] = id
for _, fn := range append(s.cs.options, opts...) {
if err := fn(s.cs, p); err != nil {
return nil, -1, err
}
}
l, err := s.ListRoles(p)
if err != nil {
if strings.Contains(err.Error(), fmt.Sprintf(
"Invalid parameter id value=%s due to incorrect long value format, "+
"or entity does not exist", id)) {
return nil, 0, fmt.Errorf("No match found for %s: %+v", id, l)
}
return nil, -1, err
}
if l.Count == 0 {
return nil, l.Count, fmt.Errorf("No match found for %s: %+v", id, l)
}
if l.Count == 1 {
return l.Roles[0], l.Count, nil
}
return nil, l.Count, fmt.Errorf("There is more then one result for Role UUID: %s!", id)
}
// Lists dynamic roles in CloudStack
func (s *RoleService) ListRoles(p *ListRolesParams) (*ListRolesResponse, error) {
resp, err := s.cs.newRequest("listRoles", p.toURLValues())
if err != nil {
return nil, err
}
var r ListRolesResponse
if err := json.Unmarshal(resp, &r); err != nil {
return nil, err
}
return &r, nil
}
type ListRolesResponse struct {
Count int `json:"count"`
Roles []*Role `json:"role"`
}
type Role struct {
Description string `json:"description"`
Id string `json:"id"`
Name string `json:"name"`
Type string `json:"type"`
}
type UpdateRoleParams struct {
p map[string]interface{}
}
func (p *UpdateRoleParams) toURLValues() url.Values {
u := url.Values{}
if p.p == nil {
return u
}
if v, found := p.p["description"]; found {
u.Set("description", v.(string))
}
if v, found := p.p["id"]; found {
u.Set("id", v.(string))
}
if v, found := p.p["name"]; found {
u.Set("name", v.(string))
}
if v, found := p.p["type"]; found {
u.Set("type", v.(string))
}
return u
}
func (p *UpdateRoleParams) SetDescription(v string) {
if p.p == nil {
p.p = make(map[string]interface{})
}
p.p["description"] = v
return
}
func (p *UpdateRoleParams) SetId(v string) {
if p.p == nil {
p.p = make(map[string]interface{})
}
p.p["id"] = v
return
}
func (p *UpdateRoleParams) SetName(v string) {
if p.p == nil {
p.p = make(map[string]interface{})
}
p.p["name"] = v
return
}
func (p *UpdateRoleParams) SetType(v string) {
if p.p == nil {
p.p = make(map[string]interface{})
}
p.p["type"] = v
return
}
// You should always use this function to get a new UpdateRoleParams instance,
// as then you are sure you have configured all required params
func (s *RoleService) NewUpdateRoleParams(id string) *UpdateRoleParams {
p := &UpdateRoleParams{}
p.p = make(map[string]interface{})
p.p["id"] = id
return p
}
// Updates a role
func (s *RoleService) UpdateRole(p *UpdateRoleParams) (*UpdateRoleResponse, error) {
resp, err := s.cs.newRequest("updateRole", p.toURLValues())
if err != nil {
return nil, err
}
var r UpdateRoleResponse
if err := json.Unmarshal(resp, &r); err != nil {
return nil, err
}
return &r, nil
}
type UpdateRoleResponse struct {
Description string `json:"description"`
Id string `json:"id"`
Name string `json:"name"`
Type string `json:"type"`
}
type UpdateRolePermissionParams struct {
p map[string]interface{}
}
func (p *UpdateRolePermissionParams) toURLValues() url.Values {
u := url.Values{}
if p.p == nil {
return u
}
if v, found := p.p["permission"]; found {
u.Set("permission", v.(string))
}
if v, found := p.p["roleid"]; found {
u.Set("roleid", v.(string))
}
if v, found := p.p["ruleid"]; found {
u.Set("ruleid", v.(string))
}
if v, found := p.p["ruleorder"]; found {
vv := strings.Join(v.([]string), ",")
u.Set("ruleorder", vv)
}
return u
}
func (p *UpdateRolePermissionParams) SetPermission(v string) {
if p.p == nil {
p.p = make(map[string]interface{})
}
p.p["permission"] = v
return
}
func (p *UpdateRolePermissionParams) SetRoleid(v string) {
if p.p == nil {
p.p = make(map[string]interface{})
}
p.p["roleid"] = v
return
}
func (p *UpdateRolePermissionParams) SetRuleid(v string) {
if p.p == nil {
p.p = make(map[string]interface{})
}
p.p["ruleid"] = v
return
}
func (p *UpdateRolePermissionParams) SetRuleorder(v []string) {
if p.p == nil {
p.p = make(map[string]interface{})
}
p.p["ruleorder"] = v
return
}
// You should always use this function to get a new UpdateRolePermissionParams instance,
// as then you are sure you have configured all required params
func (s *RoleService) NewUpdateRolePermissionParams(roleid string) *UpdateRolePermissionParams {
p := &UpdateRolePermissionParams{}
p.p = make(map[string]interface{})
p.p["roleid"] = roleid
return p
}
// Updates a role permission order
func (s *RoleService) UpdateRolePermission(p *UpdateRolePermissionParams) (*UpdateRolePermissionResponse, error) {
resp, err := s.cs.newRequest("updateRolePermission", p.toURLValues())
if err != nil {
return nil, err
}
var r UpdateRolePermissionResponse
if err := json.Unmarshal(resp, &r); err != nil {
return nil, err
}
return &r, nil
}
type UpdateRolePermissionResponse struct {
Displaytext string `json:"displaytext"`
Success bool `json:"success"`
}
func (r *UpdateRolePermissionResponse) UnmarshalJSON(b []byte) error {
var m map[string]interface{}
err := json.Unmarshal(b, &m)
if err != nil {
return err
}
if success, ok := m["success"].(string); ok {
m["success"] = success == "true"
b, err = json.Marshal(m)
if err != nil {
return err
}
}
type alias UpdateRolePermissionResponse
return json.Unmarshal(b, (*alias)(r))
}