| /* |
| * DFA routines |
| * This file is #included by regexec.c. |
| * |
| * Copyright (c) 1998, 1999 Henry Spencer. All rights reserved. |
| * |
| * Development of this software was funded, in part, by Cray Research Inc., |
| * UUNET Communications Services Inc., Sun Microsystems Inc., and Scriptics |
| * Corporation, none of whom are responsible for the results. The author |
| * thanks all of them. |
| * |
| * Redistribution and use in source and binary forms -- with or without |
| * modification -- are permitted for any purpose, provided that |
| * redistributions in source form retain this entire copyright notice and |
| * indicate the origin and nature of any modifications. |
| * |
| * I'd appreciate being given credit for this package in the documentation |
| * of software which uses it, but that is not a requirement. |
| * |
| * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, |
| * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY |
| * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL |
| * HENRY SPENCER BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
| * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
| * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
| * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
| * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| * |
| * src/backend/regex/rege_dfa.c |
| * |
| */ |
| |
| /* |
| * longest - longest-preferred matching engine |
| * |
| * On success, returns match endpoint address. Returns NULL on no match. |
| * Internal errors also return NULL, with v->err set. |
| */ |
| static chr * |
| longest(struct vars *v, |
| struct dfa *d, |
| chr *start, /* where the match should start */ |
| chr *stop, /* match must end at or before here */ |
| int *hitstopp) /* record whether hit v->stop, if non-NULL */ |
| { |
| chr *cp; |
| chr *realstop = (stop == v->stop) ? stop : stop + 1; |
| color co; |
| struct sset *css; |
| struct sset *ss; |
| chr *post; |
| int i; |
| struct colormap *cm = d->cm; |
| |
| /* prevent "uninitialized variable" warnings */ |
| if (hitstopp != NULL) |
| *hitstopp = 0; |
| |
| /* if this is a backref to a known string, just match against that */ |
| if (d->backno >= 0) |
| { |
| assert((size_t) d->backno < v->nmatch); |
| if (v->pmatch[d->backno].rm_so >= 0) |
| { |
| cp = dfa_backref(v, d, start, start, stop, false); |
| if (cp == v->stop && stop == v->stop && hitstopp != NULL) |
| *hitstopp = 1; |
| return cp; |
| } |
| } |
| |
| /* fast path for matchall NFAs */ |
| if (d->cnfa->flags & MATCHALL) |
| { |
| size_t nchr = stop - start; |
| size_t maxmatchall = d->cnfa->maxmatchall; |
| |
| if (nchr < d->cnfa->minmatchall) |
| return NULL; |
| if (maxmatchall == DUPINF) |
| { |
| if (stop == v->stop && hitstopp != NULL) |
| *hitstopp = 1; |
| } |
| else |
| { |
| if (stop == v->stop && nchr <= maxmatchall + 1 && hitstopp != NULL) |
| *hitstopp = 1; |
| if (nchr > maxmatchall) |
| return start + maxmatchall; |
| } |
| return stop; |
| } |
| |
| /* initialize */ |
| css = initialize(v, d, start); |
| if (css == NULL) |
| return NULL; |
| cp = start; |
| |
| /* startup */ |
| FDEBUG(("+++ startup +++\n")); |
| if (cp == v->start) |
| { |
| co = d->cnfa->bos[(v->eflags & REG_NOTBOL) ? 0 : 1]; |
| FDEBUG(("color %ld\n", (long) co)); |
| } |
| else |
| { |
| co = GETCOLOR(cm, *(cp - 1)); |
| FDEBUG(("char %c, color %ld\n", (char) *(cp - 1), (long) co)); |
| } |
| css = miss(v, d, css, co, cp, start); |
| if (css == NULL) |
| return NULL; |
| css->lastseen = cp; |
| |
| /* |
| * This is the main text-scanning loop. It seems worth having two copies |
| * to avoid the overhead of REG_FTRACE tests here, even in REG_DEBUG |
| * builds, when you're not actively tracing. |
| */ |
| #ifdef REG_DEBUG |
| if (v->eflags & REG_FTRACE) |
| { |
| while (cp < realstop) |
| { |
| FDEBUG(("+++ at c%d +++\n", (int) (css - d->ssets))); |
| co = GETCOLOR(cm, *cp); |
| FDEBUG(("char %c, color %ld\n", (char) *cp, (long) co)); |
| ss = css->outs[co]; |
| if (ss == NULL) |
| { |
| ss = miss(v, d, css, co, cp + 1, start); |
| if (ss == NULL) |
| break; /* NOTE BREAK OUT */ |
| } |
| cp++; |
| ss->lastseen = cp; |
| css = ss; |
| } |
| } |
| else |
| #endif |
| { |
| while (cp < realstop) |
| { |
| co = GETCOLOR(cm, *cp); |
| ss = css->outs[co]; |
| if (ss == NULL) |
| { |
| ss = miss(v, d, css, co, cp + 1, start); |
| if (ss == NULL) |
| break; /* NOTE BREAK OUT */ |
| } |
| cp++; |
| ss->lastseen = cp; |
| css = ss; |
| } |
| } |
| |
| if (ISERR()) |
| return NULL; |
| |
| /* shutdown */ |
| FDEBUG(("+++ shutdown at c%d +++\n", (int) (css - d->ssets))); |
| if (cp == v->stop && stop == v->stop) |
| { |
| if (hitstopp != NULL) |
| *hitstopp = 1; |
| co = d->cnfa->eos[(v->eflags & REG_NOTEOL) ? 0 : 1]; |
| FDEBUG(("color %ld\n", (long) co)); |
| ss = miss(v, d, css, co, cp, start); |
| if (ISERR()) |
| return NULL; |
| /* special case: match ended at eol? */ |
| if (ss != NULL && (ss->flags & POSTSTATE)) |
| return cp; |
| else if (ss != NULL) |
| ss->lastseen = cp; /* to be tidy */ |
| } |
| |
| /* find last match, if any */ |
| post = d->lastpost; |
| for (ss = d->ssets, i = d->nssused; i > 0; ss++, i--) |
| if ((ss->flags & POSTSTATE) && post != ss->lastseen && |
| (post == NULL || post < ss->lastseen)) |
| post = ss->lastseen; |
| if (post != NULL) /* found one */ |
| return post - 1; |
| |
| return NULL; |
| } |
| |
| /* |
| * shortest - shortest-preferred matching engine |
| * |
| * On success, returns match endpoint address. Returns NULL on no match. |
| * Internal errors also return NULL, with v->err set. |
| */ |
| static chr * |
| shortest(struct vars *v, |
| struct dfa *d, |
| chr *start, /* where the match should start */ |
| chr *min, /* match must end at or after here */ |
| chr *max, /* match must end at or before here */ |
| chr **coldp, /* store coldstart pointer here, if non-NULL */ |
| int *hitstopp) /* record whether hit v->stop, if non-NULL */ |
| { |
| chr *cp; |
| chr *realmin = (min == v->stop) ? min : min + 1; |
| chr *realmax = (max == v->stop) ? max : max + 1; |
| color co; |
| struct sset *css; |
| struct sset *ss; |
| struct colormap *cm = d->cm; |
| |
| /* prevent "uninitialized variable" warnings */ |
| if (coldp != NULL) |
| *coldp = NULL; |
| if (hitstopp != NULL) |
| *hitstopp = 0; |
| |
| /* if this is a backref to a known string, just match against that */ |
| if (d->backno >= 0) |
| { |
| assert((size_t) d->backno < v->nmatch); |
| if (v->pmatch[d->backno].rm_so >= 0) |
| { |
| cp = dfa_backref(v, d, start, min, max, true); |
| if (cp != NULL && coldp != NULL) |
| *coldp = start; |
| /* there is no case where we should set *hitstopp */ |
| return cp; |
| } |
| } |
| |
| /* fast path for matchall NFAs */ |
| if (d->cnfa->flags & MATCHALL) |
| { |
| size_t nchr = min - start; |
| |
| if (d->cnfa->maxmatchall != DUPINF && |
| nchr > d->cnfa->maxmatchall) |
| return NULL; |
| if ((max - start) < d->cnfa->minmatchall) |
| return NULL; |
| if (nchr < d->cnfa->minmatchall) |
| min = start + d->cnfa->minmatchall; |
| if (coldp != NULL) |
| *coldp = start; |
| /* there is no case where we should set *hitstopp */ |
| return min; |
| } |
| |
| /* initialize */ |
| css = initialize(v, d, start); |
| if (css == NULL) |
| return NULL; |
| cp = start; |
| |
| /* startup */ |
| FDEBUG(("--- startup ---\n")); |
| if (cp == v->start) |
| { |
| co = d->cnfa->bos[(v->eflags & REG_NOTBOL) ? 0 : 1]; |
| FDEBUG(("color %ld\n", (long) co)); |
| } |
| else |
| { |
| co = GETCOLOR(cm, *(cp - 1)); |
| FDEBUG(("char %c, color %ld\n", (char) *(cp - 1), (long) co)); |
| } |
| css = miss(v, d, css, co, cp, start); |
| if (css == NULL) |
| return NULL; |
| css->lastseen = cp; |
| ss = css; |
| |
| /* |
| * This is the main text-scanning loop. It seems worth having two copies |
| * to avoid the overhead of REG_FTRACE tests here, even in REG_DEBUG |
| * builds, when you're not actively tracing. |
| */ |
| #ifdef REG_DEBUG |
| if (v->eflags & REG_FTRACE) |
| { |
| while (cp < realmax) |
| { |
| FDEBUG(("--- at c%d ---\n", (int) (css - d->ssets))); |
| co = GETCOLOR(cm, *cp); |
| FDEBUG(("char %c, color %ld\n", (char) *cp, (long) co)); |
| ss = css->outs[co]; |
| if (ss == NULL) |
| { |
| ss = miss(v, d, css, co, cp + 1, start); |
| if (ss == NULL) |
| break; /* NOTE BREAK OUT */ |
| } |
| cp++; |
| ss->lastseen = cp; |
| css = ss; |
| if ((ss->flags & POSTSTATE) && cp >= realmin) |
| break; /* NOTE BREAK OUT */ |
| } |
| } |
| else |
| #endif |
| { |
| while (cp < realmax) |
| { |
| co = GETCOLOR(cm, *cp); |
| ss = css->outs[co]; |
| if (ss == NULL) |
| { |
| ss = miss(v, d, css, co, cp + 1, start); |
| if (ss == NULL) |
| break; /* NOTE BREAK OUT */ |
| } |
| cp++; |
| ss->lastseen = cp; |
| css = ss; |
| if ((ss->flags & POSTSTATE) && cp >= realmin) |
| break; /* NOTE BREAK OUT */ |
| } |
| } |
| |
| if (ss == NULL) |
| return NULL; |
| |
| if (coldp != NULL) /* report last no-progress state set, if any */ |
| *coldp = lastcold(v, d); |
| |
| if ((ss->flags & POSTSTATE) && cp > min) |
| { |
| assert(cp >= realmin); |
| cp--; |
| } |
| else if (cp == v->stop && max == v->stop) |
| { |
| co = d->cnfa->eos[(v->eflags & REG_NOTEOL) ? 0 : 1]; |
| FDEBUG(("color %ld\n", (long) co)); |
| ss = miss(v, d, css, co, cp, start); |
| /* match might have ended at eol */ |
| if ((ss == NULL || !(ss->flags & POSTSTATE)) && hitstopp != NULL) |
| *hitstopp = 1; |
| } |
| |
| if (ss == NULL || !(ss->flags & POSTSTATE)) |
| return NULL; |
| |
| return cp; |
| } |
| |
| /* |
| * matchuntil - incremental matching engine |
| * |
| * This is meant for use with a search-style NFA (that is, the pattern is |
| * known to act as though it had a leading .*). We determine whether a |
| * match exists starting at v->start and ending at probe. Multiple calls |
| * require only O(N) time not O(N^2) so long as the probe values are |
| * nondecreasing. *lastcss and *lastcp must be initialized to NULL before |
| * starting a series of calls. |
| * |
| * Returns 1 if a match exists, 0 if not. |
| * Internal errors also return 0, with v->err set. |
| */ |
| static int |
| matchuntil(struct vars *v, |
| struct dfa *d, |
| chr *probe, /* we want to know if a match ends here */ |
| struct sset **lastcss, /* state storage across calls */ |
| chr **lastcp) /* state storage across calls */ |
| { |
| chr *cp = *lastcp; |
| color co; |
| struct sset *css = *lastcss; |
| struct sset *ss; |
| struct colormap *cm = d->cm; |
| |
| /* fast path for matchall NFAs */ |
| if (d->cnfa->flags & MATCHALL) |
| { |
| size_t nchr = probe - v->start; |
| |
| if (nchr < d->cnfa->minmatchall) |
| return 0; |
| /* maxmatchall will always be infinity, cf. makesearch() */ |
| assert(d->cnfa->maxmatchall == DUPINF); |
| return 1; |
| } |
| |
| /* initialize and startup, or restart, if necessary */ |
| if (cp == NULL || cp > probe) |
| { |
| cp = v->start; |
| css = initialize(v, d, cp); |
| if (css == NULL) |
| return 0; |
| |
| FDEBUG((">>> startup >>>\n")); |
| co = d->cnfa->bos[(v->eflags & REG_NOTBOL) ? 0 : 1]; |
| FDEBUG(("color %ld\n", (long) co)); |
| |
| css = miss(v, d, css, co, cp, v->start); |
| if (css == NULL) |
| return 0; |
| css->lastseen = cp; |
| } |
| else if (css == NULL) |
| { |
| /* we previously found that no match is possible beyond *lastcp */ |
| return 0; |
| } |
| ss = css; |
| |
| /* |
| * This is the main text-scanning loop. It seems worth having two copies |
| * to avoid the overhead of REG_FTRACE tests here, even in REG_DEBUG |
| * builds, when you're not actively tracing. |
| */ |
| #ifdef REG_DEBUG |
| if (v->eflags & REG_FTRACE) |
| { |
| while (cp < probe) |
| { |
| FDEBUG((">>> at c%d >>>\n", (int) (css - d->ssets))); |
| co = GETCOLOR(cm, *cp); |
| FDEBUG(("char %c, color %ld\n", (char) *cp, (long) co)); |
| ss = css->outs[co]; |
| if (ss == NULL) |
| { |
| ss = miss(v, d, css, co, cp + 1, v->start); |
| if (ss == NULL) |
| break; /* NOTE BREAK OUT */ |
| } |
| cp++; |
| ss->lastseen = cp; |
| css = ss; |
| } |
| } |
| else |
| #endif |
| { |
| while (cp < probe) |
| { |
| co = GETCOLOR(cm, *cp); |
| ss = css->outs[co]; |
| if (ss == NULL) |
| { |
| ss = miss(v, d, css, co, cp + 1, v->start); |
| if (ss == NULL) |
| break; /* NOTE BREAK OUT */ |
| } |
| cp++; |
| ss->lastseen = cp; |
| css = ss; |
| } |
| } |
| |
| *lastcss = ss; |
| *lastcp = cp; |
| |
| if (ss == NULL) |
| return 0; /* impossible match, or internal error */ |
| |
| /* We need to process one more chr, or the EOS symbol, to check match */ |
| if (cp < v->stop) |
| { |
| FDEBUG((">>> at c%d >>>\n", (int) (css - d->ssets))); |
| co = GETCOLOR(cm, *cp); |
| FDEBUG(("char %c, color %ld\n", (char) *cp, (long) co)); |
| ss = css->outs[co]; |
| if (ss == NULL) |
| ss = miss(v, d, css, co, cp + 1, v->start); |
| } |
| else |
| { |
| assert(cp == v->stop); |
| co = d->cnfa->eos[(v->eflags & REG_NOTEOL) ? 0 : 1]; |
| FDEBUG(("color %ld\n", (long) co)); |
| ss = miss(v, d, css, co, cp, v->start); |
| } |
| |
| if (ss == NULL || !(ss->flags & POSTSTATE)) |
| return 0; |
| |
| return 1; |
| } |
| |
| /* |
| * dfa_backref - find best match length for a known backref string |
| * |
| * When the backref's referent is already available, we can deliver an exact |
| * answer with considerably less work than running the backref node's NFA. |
| * |
| * Return match endpoint for longest or shortest valid repeated match, |
| * or NULL if there is no valid match. |
| * |
| * Should be in sync with cbrdissect(), although that has the different task |
| * of checking a match to a predetermined section of the string. |
| */ |
| static chr * |
| dfa_backref(struct vars *v, |
| struct dfa *d, |
| chr *start, /* where the match should start */ |
| chr *min, /* match must end at or after here */ |
| chr *max, /* match must end at or before here */ |
| bool shortest) |
| { |
| int n = d->backno; |
| int backmin = d->backmin; |
| int backmax = d->backmax; |
| size_t numreps; |
| size_t minreps; |
| size_t maxreps; |
| size_t brlen; |
| chr *brstring; |
| chr *p; |
| |
| /* get the backreferenced string (caller should have checked this) */ |
| if (v->pmatch[n].rm_so == -1) |
| return NULL; |
| brstring = v->start + v->pmatch[n].rm_so; |
| brlen = v->pmatch[n].rm_eo - v->pmatch[n].rm_so; |
| |
| /* special-case zero-length backreference to avoid divide by zero */ |
| if (brlen == 0) |
| { |
| /* |
| * matches only a zero-length string, but any number of repetitions |
| * can be considered to be present |
| */ |
| if (min == start && backmin <= backmax) |
| return start; |
| return NULL; |
| } |
| |
| /* |
| * convert min and max into numbers of possible repetitions of the backref |
| * string, rounding appropriately |
| */ |
| if (min <= start) |
| minreps = 0; |
| else |
| minreps = (min - start - 1) / brlen + 1; |
| maxreps = (max - start) / brlen; |
| |
| /* apply bounds, then see if there is any allowed match length */ |
| if (minreps < backmin) |
| minreps = backmin; |
| if (backmax != DUPINF && maxreps > backmax) |
| maxreps = backmax; |
| if (maxreps < minreps) |
| return NULL; |
| |
| /* quick exit if zero-repetitions match is valid and preferred */ |
| if (shortest && minreps == 0) |
| return start; |
| |
| /* okay, compare the actual string contents */ |
| p = start; |
| numreps = 0; |
| while (numreps < maxreps) |
| { |
| if ((*v->g->compare) (brstring, p, brlen) != 0) |
| break; |
| p += brlen; |
| numreps++; |
| if (shortest && numreps >= minreps) |
| break; |
| } |
| |
| if (numreps >= minreps) |
| return p; |
| return NULL; |
| } |
| |
| /* |
| * lastcold - determine last point at which no progress had been made |
| */ |
| static chr * /* endpoint, or NULL */ |
| lastcold(struct vars *v, |
| struct dfa *d) |
| { |
| struct sset *ss; |
| chr *nopr; |
| int i; |
| |
| nopr = d->lastnopr; |
| if (nopr == NULL) |
| nopr = v->start; |
| for (ss = d->ssets, i = d->nssused; i > 0; ss++, i--) |
| if ((ss->flags & NOPROGRESS) && nopr < ss->lastseen) |
| nopr = ss->lastseen; |
| return nopr; |
| } |
| |
| /* |
| * newdfa - set up a fresh DFA |
| * |
| * Returns NULL (and sets v->err) on failure. |
| */ |
| static struct dfa * |
| newdfa(struct vars *v, |
| struct cnfa *cnfa, |
| struct colormap *cm, |
| struct smalldfa *sml) /* preallocated space, may be NULL */ |
| { |
| struct dfa *d; |
| size_t nss = cnfa->nstates * 2; |
| int wordsper = (cnfa->nstates + UBITS - 1) / UBITS; |
| bool ismalloced = false; |
| |
| assert(cnfa != NULL && cnfa->nstates != 0); |
| |
| if (nss <= FEWSTATES && cnfa->ncolors <= FEWCOLORS) |
| { |
| assert(wordsper == 1); |
| if (sml == NULL) |
| { |
| sml = (struct smalldfa *) MALLOC(sizeof(struct smalldfa)); |
| if (sml == NULL) |
| { |
| ERR(REG_ESPACE); |
| return NULL; |
| } |
| ismalloced = true; |
| } |
| d = &sml->dfa; |
| d->ssets = sml->ssets; |
| d->statesarea = sml->statesarea; |
| d->work = &d->statesarea[nss]; |
| d->outsarea = sml->outsarea; |
| d->incarea = sml->incarea; |
| d->ismalloced = ismalloced; |
| d->arraysmalloced = false; /* not separately allocated, anyway */ |
| } |
| else |
| { |
| d = (struct dfa *) MALLOC(sizeof(struct dfa)); |
| if (d == NULL) |
| { |
| ERR(REG_ESPACE); |
| return NULL; |
| } |
| d->ssets = (struct sset *) MALLOC(nss * sizeof(struct sset)); |
| d->statesarea = (unsigned *) MALLOC((nss + WORK) * wordsper * |
| sizeof(unsigned)); |
| d->work = &d->statesarea[nss * wordsper]; |
| d->outsarea = (struct sset **) MALLOC(nss * cnfa->ncolors * |
| sizeof(struct sset *)); |
| d->incarea = (struct arcp *) MALLOC(nss * cnfa->ncolors * |
| sizeof(struct arcp)); |
| d->ismalloced = true; |
| d->arraysmalloced = true; |
| /* now freedfa() will behave sanely */ |
| if (d->ssets == NULL || d->statesarea == NULL || |
| d->outsarea == NULL || d->incarea == NULL) |
| { |
| freedfa(d); |
| ERR(REG_ESPACE); |
| return NULL; |
| } |
| } |
| |
| d->nssets = (v->eflags & REG_SMALL) ? 7 : nss; |
| d->nssused = 0; |
| d->nstates = cnfa->nstates; |
| d->ncolors = cnfa->ncolors; |
| d->wordsper = wordsper; |
| d->cnfa = cnfa; |
| d->cm = cm; |
| d->lastpost = NULL; |
| d->lastnopr = NULL; |
| d->search = d->ssets; |
| d->backno = -1; /* may be set by caller */ |
| d->backmin = d->backmax = 0; |
| |
| /* initialization of sset fields is done as needed */ |
| |
| return d; |
| } |
| |
| /* |
| * freedfa - free a DFA |
| */ |
| static void |
| freedfa(struct dfa *d) |
| { |
| if (d->arraysmalloced) |
| { |
| if (d->ssets != NULL) |
| FREE(d->ssets); |
| if (d->statesarea != NULL) |
| FREE(d->statesarea); |
| if (d->outsarea != NULL) |
| FREE(d->outsarea); |
| if (d->incarea != NULL) |
| FREE(d->incarea); |
| } |
| |
| if (d->ismalloced) |
| FREE(d); |
| } |
| |
| /* |
| * hash - construct a hash code for a bitvector |
| * |
| * There are probably better ways, but they're more expensive. |
| */ |
| static unsigned |
| hash(unsigned *uv, |
| int n) |
| { |
| int i; |
| unsigned h; |
| |
| h = 0; |
| for (i = 0; i < n; i++) |
| h ^= uv[i]; |
| return h; |
| } |
| |
| /* |
| * initialize - hand-craft a cache entry for startup, otherwise get ready |
| */ |
| static struct sset * |
| initialize(struct vars *v, |
| struct dfa *d, |
| chr *start) |
| { |
| struct sset *ss; |
| int i; |
| |
| /* is previous one still there? */ |
| if (d->nssused > 0 && (d->ssets[0].flags & STARTER)) |
| ss = &d->ssets[0]; |
| else |
| { /* no, must (re)build it */ |
| ss = getvacant(v, d, start, start); |
| if (ss == NULL) |
| return NULL; |
| for (i = 0; i < d->wordsper; i++) |
| ss->states[i] = 0; |
| BSET(ss->states, d->cnfa->pre); |
| ss->hash = HASH(ss->states, d->wordsper); |
| assert(d->cnfa->pre != d->cnfa->post); |
| ss->flags = STARTER | LOCKED | NOPROGRESS; |
| /* lastseen dealt with below */ |
| } |
| |
| for (i = 0; i < d->nssused; i++) |
| d->ssets[i].lastseen = NULL; |
| ss->lastseen = start; /* maybe untrue, but harmless */ |
| d->lastpost = NULL; |
| d->lastnopr = NULL; |
| return ss; |
| } |
| |
| /* |
| * miss - handle a stateset cache miss |
| * |
| * css is the current stateset, co is the color of the current input character, |
| * cp points to the character after that (which is where we may need to test |
| * LACONs). start does not affect matching behavior but is needed for pickss' |
| * heuristics about which stateset cache entry to replace. |
| * |
| * Ordinarily, returns the address of the next stateset (the one that is |
| * valid after consuming the input character). Returns NULL if no valid |
| * NFA states remain, ie we have a certain match failure. |
| * Internal errors also return NULL, with v->err set. |
| */ |
| static struct sset * |
| miss(struct vars *v, |
| struct dfa *d, |
| struct sset *css, |
| color co, |
| chr *cp, /* next chr */ |
| chr *start) /* where the attempt got started */ |
| { |
| struct cnfa *cnfa = d->cnfa; |
| int i; |
| unsigned h; |
| struct carc *ca; |
| struct sset *p; |
| int ispseudocolor; |
| int ispost; |
| int noprogress; |
| int gotstate; |
| int dolacons; |
| int sawlacons; |
| |
| /* for convenience, we can be called even if it might not be a miss */ |
| if (css->outs[co] != NULL) |
| { |
| FDEBUG(("hit\n")); |
| return css->outs[co]; |
| } |
| FDEBUG(("miss\n")); |
| |
| /* |
| * Checking for operation cancel in the inner text search loop seems |
| * unduly expensive. As a compromise, check during cache misses. |
| */ |
| INTERRUPT(v->re); |
| |
| /* |
| * What set of states would we end up in after consuming the co character? |
| * We first consider PLAIN arcs that consume the character, and then look |
| * to see what LACON arcs could be traversed after consuming it. |
| */ |
| for (i = 0; i < d->wordsper; i++) |
| d->work[i] = 0; /* build new stateset bitmap in d->work */ |
| ispseudocolor = d->cm->cd[co].flags & PSEUDO; |
| ispost = 0; |
| noprogress = 1; |
| gotstate = 0; |
| for (i = 0; i < d->nstates; i++) |
| if (ISBSET(css->states, i)) |
| for (ca = cnfa->states[i]; ca->co != COLORLESS; ca++) |
| if (ca->co == co || |
| (ca->co == RAINBOW && !ispseudocolor)) |
| { |
| BSET(d->work, ca->to); |
| gotstate = 1; |
| if (ca->to == cnfa->post) |
| ispost = 1; |
| if (!(cnfa->stflags[ca->to] & CNFA_NOPROGRESS)) |
| noprogress = 0; |
| FDEBUG(("%d -> %d\n", i, ca->to)); |
| } |
| if (!gotstate) |
| return NULL; /* character cannot reach any new state */ |
| dolacons = (cnfa->flags & HASLACONS); |
| sawlacons = 0; |
| /* outer loop handles transitive closure of reachable-by-LACON states */ |
| while (dolacons) |
| { |
| dolacons = 0; |
| for (i = 0; i < d->nstates; i++) |
| if (ISBSET(d->work, i)) |
| for (ca = cnfa->states[i]; ca->co != COLORLESS; ca++) |
| { |
| if (ca->co < cnfa->ncolors) |
| continue; /* not a LACON arc */ |
| if (ISBSET(d->work, ca->to)) |
| continue; /* arc would be a no-op anyway */ |
| sawlacons = 1; /* this LACON affects our result */ |
| if (!lacon(v, cnfa, cp, ca->co)) |
| { |
| if (ISERR()) |
| return NULL; |
| continue; /* LACON arc cannot be traversed */ |
| } |
| if (ISERR()) |
| return NULL; |
| BSET(d->work, ca->to); |
| dolacons = 1; |
| if (ca->to == cnfa->post) |
| ispost = 1; |
| if (!(cnfa->stflags[ca->to] & CNFA_NOPROGRESS)) |
| noprogress = 0; |
| FDEBUG(("%d :> %d\n", i, ca->to)); |
| } |
| } |
| h = HASH(d->work, d->wordsper); |
| |
| /* Is this stateset already in the cache? */ |
| for (p = d->ssets, i = d->nssused; i > 0; p++, i--) |
| if (HIT(h, d->work, p, d->wordsper)) |
| { |
| FDEBUG(("cached c%d\n", (int) (p - d->ssets))); |
| break; /* NOTE BREAK OUT */ |
| } |
| if (i == 0) |
| { /* nope, need a new cache entry */ |
| p = getvacant(v, d, cp, start); |
| if (p == NULL) |
| return NULL; |
| assert(p != css); |
| for (i = 0; i < d->wordsper; i++) |
| p->states[i] = d->work[i]; |
| p->hash = h; |
| p->flags = (ispost) ? POSTSTATE : 0; |
| if (noprogress) |
| p->flags |= NOPROGRESS; |
| /* lastseen to be dealt with by caller */ |
| } |
| |
| /* |
| * Link new stateset to old, unless a LACON affected the result, in which |
| * case we don't create the link. That forces future transitions across |
| * this same arc (same prior stateset and character color) to come through |
| * miss() again, so that we can recheck the LACON(s), which might or might |
| * not pass since context will be different. |
| */ |
| if (!sawlacons) |
| { |
| FDEBUG(("c%d[%d]->c%d\n", |
| (int) (css - d->ssets), co, (int) (p - d->ssets))); |
| css->outs[co] = p; |
| css->inchain[co] = p->ins; |
| p->ins.ss = css; |
| p->ins.co = co; |
| } |
| return p; |
| } |
| |
| /* |
| * lacon - lookaround-constraint checker for miss() |
| */ |
| static int /* predicate: constraint satisfied? */ |
| lacon(struct vars *v, |
| struct cnfa *pcnfa, /* parent cnfa */ |
| chr *cp, |
| color co) /* "color" of the lookaround constraint */ |
| { |
| int n; |
| struct subre *sub; |
| struct dfa *d; |
| chr *end; |
| int satisfied; |
| |
| /* Since this is recursive, it could be driven to stack overflow */ |
| if (STACK_TOO_DEEP(v->re)) |
| { |
| ERR(REG_ETOOBIG); |
| return 0; |
| } |
| |
| /* Since this is recursive, it could be driven to stack overflow */ |
| if (STACK_TOO_DEEP(v->re)) |
| { |
| ERR(REG_ETOOBIG); |
| return 0; |
| } |
| |
| n = co - pcnfa->ncolors; |
| assert(n > 0 && n < v->g->nlacons && v->g->lacons != NULL); |
| FDEBUG(("=== testing lacon %d\n", n)); |
| sub = &v->g->lacons[n]; |
| d = getladfa(v, n); |
| if (d == NULL) |
| return 0; |
| if (LATYPE_IS_AHEAD(sub->latype)) |
| { |
| /* used to use longest() here, but shortest() could be much cheaper */ |
| end = shortest(v, d, cp, cp, v->stop, |
| (chr **) NULL, (int *) NULL); |
| satisfied = LATYPE_IS_POS(sub->latype) ? (end != NULL) : (end == NULL); |
| } |
| else |
| { |
| /* |
| * To avoid doing O(N^2) work when repeatedly testing a lookbehind |
| * constraint in an N-character string, we use matchuntil() which can |
| * cache the DFA state across calls. We only need to restart if the |
| * probe point decreases, which is not common. The NFA we're using is |
| * a search NFA, so it doesn't mind scanning over stuff before the |
| * nominal match. |
| */ |
| satisfied = matchuntil(v, d, cp, &v->lblastcss[n], &v->lblastcp[n]); |
| if (!LATYPE_IS_POS(sub->latype)) |
| satisfied = !satisfied; |
| } |
| FDEBUG(("=== lacon %d satisfied %d\n", n, satisfied)); |
| return satisfied; |
| } |
| |
| /* |
| * getvacant - get a vacant state set |
| * |
| * This routine clears out the inarcs and outarcs, but does not otherwise |
| * clear the innards of the state set -- that's up to the caller. |
| */ |
| static struct sset * |
| getvacant(struct vars *v, |
| struct dfa *d, |
| chr *cp, |
| chr *start) |
| { |
| int i; |
| struct sset *ss; |
| struct sset *p; |
| struct arcp ap; |
| color co; |
| |
| ss = pickss(v, d, cp, start); |
| if (ss == NULL) |
| return NULL; |
| assert(!(ss->flags & LOCKED)); |
| |
| /* clear out its inarcs, including self-referential ones */ |
| ap = ss->ins; |
| while ((p = ap.ss) != NULL) |
| { |
| co = ap.co; |
| FDEBUG(("zapping c%d's %ld outarc\n", (int) (p - d->ssets), (long) co)); |
| p->outs[co] = NULL; |
| ap = p->inchain[co]; |
| p->inchain[co].ss = NULL; /* paranoia */ |
| } |
| ss->ins.ss = NULL; |
| |
| /* take it off the inarc chains of the ssets reached by its outarcs */ |
| for (i = 0; i < d->ncolors; i++) |
| { |
| p = ss->outs[i]; |
| assert(p != ss); /* not self-referential */ |
| if (p == NULL) |
| continue; /* NOTE CONTINUE */ |
| FDEBUG(("del outarc %d from c%d's in chn\n", i, (int) (p - d->ssets))); |
| if (p->ins.ss == ss && p->ins.co == i) |
| p->ins = ss->inchain[i]; |
| else |
| { |
| struct arcp lastap = {NULL, 0}; |
| |
| assert(p->ins.ss != NULL); |
| for (ap = p->ins; ap.ss != NULL && |
| !(ap.ss == ss && ap.co == i); |
| ap = ap.ss->inchain[ap.co]) |
| lastap = ap; |
| assert(ap.ss != NULL); |
| lastap.ss->inchain[lastap.co] = ss->inchain[i]; |
| } |
| ss->outs[i] = NULL; |
| ss->inchain[i].ss = NULL; |
| } |
| |
| /* if ss was a success state, may need to remember location */ |
| if ((ss->flags & POSTSTATE) && ss->lastseen != d->lastpost && |
| (d->lastpost == NULL || d->lastpost < ss->lastseen)) |
| d->lastpost = ss->lastseen; |
| |
| /* likewise for a no-progress state */ |
| if ((ss->flags & NOPROGRESS) && ss->lastseen != d->lastnopr && |
| (d->lastnopr == NULL || d->lastnopr < ss->lastseen)) |
| d->lastnopr = ss->lastseen; |
| |
| return ss; |
| } |
| |
| /* |
| * pickss - pick the next stateset to be used |
| */ |
| static struct sset * |
| pickss(struct vars *v, |
| struct dfa *d, |
| chr *cp, |
| chr *start) |
| { |
| int i; |
| struct sset *ss; |
| struct sset *end; |
| chr *ancient; |
| |
| /* shortcut for cases where cache isn't full */ |
| if (d->nssused < d->nssets) |
| { |
| i = d->nssused; |
| d->nssused++; |
| ss = &d->ssets[i]; |
| FDEBUG(("new c%d\n", i)); |
| /* set up innards */ |
| ss->states = &d->statesarea[i * d->wordsper]; |
| ss->flags = 0; |
| ss->ins.ss = NULL; |
| ss->ins.co = WHITE; /* give it some value */ |
| ss->outs = &d->outsarea[i * d->ncolors]; |
| ss->inchain = &d->incarea[i * d->ncolors]; |
| for (i = 0; i < d->ncolors; i++) |
| { |
| ss->outs[i] = NULL; |
| ss->inchain[i].ss = NULL; |
| } |
| return ss; |
| } |
| |
| /* look for oldest, or old enough anyway */ |
| if (cp - start > d->nssets * 2 / 3) /* oldest 33% are expendable */ |
| ancient = cp - d->nssets * 2 / 3; |
| else |
| ancient = start; |
| for (ss = d->search, end = &d->ssets[d->nssets]; ss < end; ss++) |
| if ((ss->lastseen == NULL || ss->lastseen < ancient) && |
| !(ss->flags & LOCKED)) |
| { |
| d->search = ss + 1; |
| FDEBUG(("replacing c%d\n", (int) (ss - d->ssets))); |
| return ss; |
| } |
| for (ss = d->ssets, end = d->search; ss < end; ss++) |
| if ((ss->lastseen == NULL || ss->lastseen < ancient) && |
| !(ss->flags & LOCKED)) |
| { |
| d->search = ss + 1; |
| FDEBUG(("replacing c%d\n", (int) (ss - d->ssets))); |
| return ss; |
| } |
| |
| /* nobody's old enough?!? -- something's really wrong */ |
| FDEBUG(("cannot find victim to replace!\n")); |
| ERR(REG_ASSERT); |
| return NULL; |
| } |