| /*------------------------------------------------------------------------- |
| * |
| * bgwriter.c |
| * |
| * The background writer (bgwriter) is new as of Postgres 8.0. It attempts |
| * to keep regular backends from having to write out dirty shared buffers |
| * (which they would only do when needing to free a shared buffer to read in |
| * another page). In the best scenario all writes from shared buffers will |
| * be issued by the background writer process. However, regular backends are |
| * still empowered to issue writes if the bgwriter fails to maintain enough |
| * clean shared buffers. |
| * |
| * As of Postgres 9.2 the bgwriter no longer handles checkpoints. |
| * |
| * Normal termination is by SIGTERM, which instructs the bgwriter to exit(0). |
| * Emergency termination is by SIGQUIT; like any backend, the bgwriter will |
| * simply abort and exit on SIGQUIT. |
| * |
| * If the bgwriter exits unexpectedly, the postmaster treats that the same |
| * as a backend crash: shared memory may be corrupted, so remaining backends |
| * should be killed by SIGQUIT and then a recovery cycle started. |
| * |
| * |
| * Portions Copyright (c) 1996-2023, PostgreSQL Global Development Group |
| * |
| * |
| * IDENTIFICATION |
| * src/backend/postmaster/bgwriter.c |
| * |
| *------------------------------------------------------------------------- |
| */ |
| #include "postgres.h" |
| |
| #include "access/xlog.h" |
| #include "access/xlog_internal.h" |
| #include "libpq/pqsignal.h" |
| #include "miscadmin.h" |
| #include "pgstat.h" |
| #include "postmaster/bgwriter.h" |
| #include "postmaster/interrupt.h" |
| #include "storage/buf_internals.h" |
| #include "storage/bufmgr.h" |
| #include "storage/condition_variable.h" |
| #include "storage/fd.h" |
| #include "storage/ipc.h" |
| #include "storage/lwlock.h" |
| #include "storage/proc.h" |
| #include "storage/procsignal.h" |
| #include "storage/shmem.h" |
| #include "storage/smgr.h" |
| #include "storage/spin.h" |
| #include "storage/standby.h" |
| #include "utils/guc.h" |
| #include "utils/memutils.h" |
| #include "utils/resowner.h" |
| #include "utils/faultinjector.h" |
| #include "utils/timestamp.h" |
| |
| /* |
| * GUC parameters |
| */ |
| int BgWriterDelay = 200; |
| |
| /* |
| * Multiplier to apply to BgWriterDelay when we decide to hibernate. |
| * (Perhaps this needs to be configurable?) |
| */ |
| #define HIBERNATE_FACTOR 50 |
| |
| /* |
| * Interval in which standby snapshots are logged into the WAL stream, in |
| * milliseconds. |
| */ |
| #define LOG_SNAPSHOT_INTERVAL_MS 15000 |
| |
| /* |
| * LSN and timestamp at which we last issued a LogStandbySnapshot(), to avoid |
| * doing so too often or repeatedly if there has been no other write activity |
| * in the system. |
| */ |
| static TimestampTz last_snapshot_ts; |
| static XLogRecPtr last_snapshot_lsn = InvalidXLogRecPtr; |
| |
| |
| /* |
| * Main entry point for bgwriter process |
| * |
| * This is invoked from AuxiliaryProcessMain, which has already created the |
| * basic execution environment, but not enabled signals yet. |
| */ |
| void |
| BackgroundWriterMain(void) |
| { |
| sigjmp_buf local_sigjmp_buf; |
| MemoryContext bgwriter_context; |
| bool prev_hibernate; |
| WritebackContext wb_context; |
| |
| /* |
| * Properly accept or ignore signals that might be sent to us. |
| */ |
| pqsignal(SIGHUP, SignalHandlerForConfigReload); |
| pqsignal(SIGINT, SIG_IGN); |
| pqsignal(SIGTERM, SignalHandlerForShutdownRequest); |
| /* SIGQUIT handler was already set up by InitPostmasterChild */ |
| pqsignal(SIGALRM, SIG_IGN); |
| pqsignal(SIGPIPE, SIG_IGN); |
| pqsignal(SIGUSR1, procsignal_sigusr1_handler); |
| pqsignal(SIGUSR2, SIG_IGN); |
| |
| /* |
| * Reset some signals that are accepted by postmaster but not here |
| */ |
| pqsignal(SIGCHLD, SIG_DFL); |
| |
| /* |
| * We just started, assume there has been either a shutdown or |
| * end-of-recovery snapshot. |
| */ |
| last_snapshot_ts = GetCurrentTimestamp(); |
| |
| /* |
| * Create a memory context that we will do all our work in. We do this so |
| * that we can reset the context during error recovery and thereby avoid |
| * possible memory leaks. Formerly this code just ran in |
| * TopMemoryContext, but resetting that would be a really bad idea. |
| */ |
| bgwriter_context = AllocSetContextCreate(TopMemoryContext, |
| "Background Writer", |
| ALLOCSET_DEFAULT_SIZES); |
| MemoryContextSwitchTo(bgwriter_context); |
| |
| WritebackContextInit(&wb_context, &bgwriter_flush_after); |
| |
| /* |
| * If an exception is encountered, processing resumes here. |
| * |
| * You might wonder why this isn't coded as an infinite loop around a |
| * PG_TRY construct. The reason is that this is the bottom of the |
| * exception stack, and so with PG_TRY there would be no exception handler |
| * in force at all during the CATCH part. By leaving the outermost setjmp |
| * always active, we have at least some chance of recovering from an error |
| * during error recovery. (If we get into an infinite loop thereby, it |
| * will soon be stopped by overflow of elog.c's internal state stack.) |
| * |
| * Note that we use sigsetjmp(..., 1), so that the prevailing signal mask |
| * (to wit, BlockSig) will be restored when longjmp'ing to here. Thus, |
| * signals other than SIGQUIT will be blocked until we complete error |
| * recovery. It might seem that this policy makes the HOLD_INTERRUPTS() |
| * call redundant, but it is not since InterruptPending might be set |
| * already. |
| */ |
| if (sigsetjmp(local_sigjmp_buf, 1) != 0) |
| { |
| /* Since not using PG_TRY, must reset error stack by hand */ |
| error_context_stack = NULL; |
| |
| /* Prevent interrupts while cleaning up */ |
| HOLD_INTERRUPTS(); |
| |
| /* Report the error to the server log */ |
| EmitErrorReport(); |
| |
| /* |
| * These operations are really just a minimal subset of |
| * AbortTransaction(). We don't have very many resources to worry |
| * about in bgwriter, but we do have LWLocks, buffers, and temp files. |
| */ |
| LWLockReleaseAll(); |
| ConditionVariableCancelSleep(); |
| UnlockBuffers(); |
| ReleaseAuxProcessResources(false); |
| AtEOXact_Buffers(false); |
| AtEOXact_SMgr(); |
| AtEOXact_Files(false); |
| AtEOXact_HashTables(false); |
| |
| /* |
| * Now return to normal top-level context and clear ErrorContext for |
| * next time. |
| */ |
| MemoryContextSwitchTo(bgwriter_context); |
| FlushErrorState(); |
| |
| /* Flush any leaked data in the top-level context */ |
| MemoryContextResetAndDeleteChildren(bgwriter_context); |
| |
| /* re-initialize to avoid repeated errors causing problems */ |
| WritebackContextInit(&wb_context, &bgwriter_flush_after); |
| |
| /* Now we can allow interrupts again */ |
| RESUME_INTERRUPTS(); |
| |
| /* |
| * Sleep at least 1 second after any error. A write error is likely |
| * to be repeated, and we don't want to be filling the error logs as |
| * fast as we can. |
| */ |
| pg_usleep(1000000L); |
| |
| /* |
| * Close all open files after any error. This is helpful on Windows, |
| * where holding deleted files open causes various strange errors. |
| * It's not clear we need it elsewhere, but shouldn't hurt. |
| */ |
| smgrcloseall(); |
| |
| /* Report wait end here, when there is no further possibility of wait */ |
| pgstat_report_wait_end(); |
| } |
| |
| /* We can now handle ereport(ERROR) */ |
| PG_exception_stack = &local_sigjmp_buf; |
| |
| /* |
| * Unblock signals (they were blocked when the postmaster forked us) |
| */ |
| sigprocmask(SIG_SETMASK, &UnBlockSig, NULL); |
| |
| /* |
| * Reset hibernation state after any error. |
| */ |
| prev_hibernate = false; |
| |
| /* |
| * Loop forever |
| */ |
| for (;;) |
| { |
| bool can_hibernate; |
| int rc; |
| |
| SIMPLE_FAULT_INJECTOR("fault_in_background_writer_main"); |
| |
| /* Clear any already-pending wakeups */ |
| ResetLatch(MyLatch); |
| |
| HandleMainLoopInterrupts(); |
| |
| /* |
| * Do one cycle of dirty-buffer writing. |
| */ |
| can_hibernate = BgBufferSync(&wb_context); |
| |
| /* Report pending statistics to the cumulative stats system */ |
| pgstat_report_bgwriter(); |
| pgstat_report_wal(true); |
| |
| if (FirstCallSinceLastCheckpoint()) |
| { |
| /* |
| * After any checkpoint, close all smgr files. This is so we |
| * won't hang onto smgr references to deleted files indefinitely. |
| */ |
| smgrcloseall(); |
| } |
| |
| /* |
| * Log a new xl_running_xacts every now and then so replication can |
| * get into a consistent state faster (think of suboverflowed |
| * snapshots) and clean up resources (locks, KnownXids*) more |
| * frequently. The costs of this are relatively low, so doing it 4 |
| * times (LOG_SNAPSHOT_INTERVAL_MS) a minute seems fine. |
| * |
| * We assume the interval for writing xl_running_xacts is |
| * significantly bigger than BgWriterDelay, so we don't complicate the |
| * overall timeout handling but just assume we're going to get called |
| * often enough even if hibernation mode is active. It's not that |
| * important that LOG_SNAPSHOT_INTERVAL_MS is met strictly. To make |
| * sure we're not waking the disk up unnecessarily on an idle system |
| * we check whether there has been any WAL inserted since the last |
| * time we've logged a running xacts. |
| * |
| * We do this logging in the bgwriter as it is the only process that |
| * is run regularly and returns to its mainloop all the time. E.g. |
| * Checkpointer, when active, is barely ever in its mainloop and thus |
| * makes it hard to log regularly. |
| */ |
| if (XLogStandbyInfoActive() && !RecoveryInProgress()) |
| { |
| TimestampTz timeout = 0; |
| TimestampTz now = GetCurrentTimestamp(); |
| |
| timeout = TimestampTzPlusMilliseconds(last_snapshot_ts, |
| LOG_SNAPSHOT_INTERVAL_MS); |
| |
| /* |
| * Only log if enough time has passed and interesting records have |
| * been inserted since the last snapshot. Have to compare with <= |
| * instead of < because GetLastImportantRecPtr() points at the |
| * start of a record, whereas last_snapshot_lsn points just past |
| * the end of the record. |
| */ |
| if (now >= timeout && |
| last_snapshot_lsn <= GetLastImportantRecPtr()) |
| { |
| last_snapshot_lsn = LogStandbySnapshot(); |
| last_snapshot_ts = now; |
| } |
| } |
| |
| /* |
| * Sleep until we are signaled or BgWriterDelay has elapsed. |
| * |
| * Note: the feedback control loop in BgBufferSync() expects that we |
| * will call it every BgWriterDelay msec. While it's not critical for |
| * correctness that that be exact, the feedback loop might misbehave |
| * if we stray too far from that. Hence, avoid loading this process |
| * down with latch events that are likely to happen frequently during |
| * normal operation. |
| */ |
| rc = WaitLatch(MyLatch, |
| WL_LATCH_SET | WL_TIMEOUT | WL_EXIT_ON_PM_DEATH, |
| BgWriterDelay /* ms */ , WAIT_EVENT_BGWRITER_MAIN); |
| |
| /* |
| * If no latch event and BgBufferSync says nothing's happening, extend |
| * the sleep in "hibernation" mode, where we sleep for much longer |
| * than bgwriter_delay says. Fewer wakeups save electricity. When a |
| * backend starts using buffers again, it will wake us up by setting |
| * our latch. Because the extra sleep will persist only as long as no |
| * buffer allocations happen, this should not distort the behavior of |
| * BgBufferSync's control loop too badly; essentially, it will think |
| * that the system-wide idle interval didn't exist. |
| * |
| * There is a race condition here, in that a backend might allocate a |
| * buffer between the time BgBufferSync saw the alloc count as zero |
| * and the time we call StrategyNotifyBgWriter. While it's not |
| * critical that we not hibernate anyway, we try to reduce the odds of |
| * that by only hibernating when BgBufferSync says nothing's happening |
| * for two consecutive cycles. Also, we mitigate any possible |
| * consequences of a missed wakeup by not hibernating forever. |
| */ |
| if (rc == WL_TIMEOUT && can_hibernate && prev_hibernate) |
| { |
| /* Ask for notification at next buffer allocation */ |
| StrategyNotifyBgWriter(MyProc->pgprocno); |
| /* Sleep ... */ |
| (void) WaitLatch(MyLatch, |
| WL_LATCH_SET | WL_TIMEOUT | WL_EXIT_ON_PM_DEATH, |
| BgWriterDelay * HIBERNATE_FACTOR, |
| WAIT_EVENT_BGWRITER_HIBERNATE); |
| /* Reset the notification request in case we timed out */ |
| StrategyNotifyBgWriter(-1); |
| } |
| |
| prev_hibernate = can_hibernate; |
| } |
| } |