blob: d20588914b1d41016625489cbe6764cbf712eadb [file] [log] [blame]
/**
*Licensed to the Apache Software Foundation (ASF) under one
*or more contributor license agreements. See the NOTICE file
*distributed with this work for additional information
*regarding copyright ownership. The ASF licenses this file
*to you under the Apache License, Version 2.0 (the
*"License"); you may not use this file except in compliance
*with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
*Unless required by applicable law or agreed to in writing,
*software distributed under the License is distributed on an
*"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
*specific language governing permissions and limitations
*under the License.
*/
#pragma once
#include "celix/PushEvent.h"
#include "celix/IPushEventConsumer.h"
#include <functional>
namespace celix {
template <typename T>
class PushEventConsumer: public IPushEventConsumer<T> {
public:
using FunctionType = std::function<long(const PushEvent<T>& event)>;
explicit PushEventConsumer(FunctionType behavior);
PushEventConsumer() = default;
PushEventConsumer<T>& operator=(const PushEventConsumer<T>& other) = default;
PushEventConsumer<T>& operator=(PushEventConsumer<T>&& other) = default;
PushEventConsumer(const PushEventConsumer& other) = default;
PushEventConsumer(PushEventConsumer&& other)= default;
virtual ~PushEventConsumer() noexcept = default;
inline virtual long accept(const PushEvent<T>& event) override;
FunctionType behavior{};
};
}
/*********************************************************************************
Implementation
*********************************************************************************/
template<typename T>
celix::PushEventConsumer<T>::PushEventConsumer(celix::PushEventConsumer<T>::FunctionType _behavior) :
behavior{std::move(_behavior)} {
}
template<typename T>
inline long celix::PushEventConsumer<T>::accept(const PushEvent<T>& event) {
if (behavior) {
return behavior(event);
}
return 0;
}