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* Licensed to the Apache Software Foundation (ASF) under one
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* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
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package org.apache.cassandra.test.microbench.btree;
import java.util.BitSet;
import java.util.Random;
import java.util.concurrent.ThreadLocalRandom;
import java.util.concurrent.TimeUnit;
import java.util.function.Function;
import org.apache.cassandra.utils.BulkIterator;
import org.apache.cassandra.utils.btree.BTree;
import org.apache.cassandra.utils.btree.UpdateFunction;
import org.openjdk.jmh.annotations.Benchmark;
import org.openjdk.jmh.annotations.BenchmarkMode;
import org.openjdk.jmh.annotations.Fork;
import org.openjdk.jmh.annotations.Level;
import org.openjdk.jmh.annotations.Measurement;
import org.openjdk.jmh.annotations.Mode;
import org.openjdk.jmh.annotations.OutputTimeUnit;
import org.openjdk.jmh.annotations.Param;
import org.openjdk.jmh.annotations.Scope;
import org.openjdk.jmh.annotations.Setup;
import org.openjdk.jmh.annotations.State;
import org.openjdk.jmh.annotations.Threads;
import org.openjdk.jmh.annotations.Warmup;
@BenchmarkMode(Mode.Throughput)
@OutputTimeUnit(TimeUnit.MILLISECONDS)
@Warmup(iterations = 3, time = 1, timeUnit = TimeUnit.SECONDS)
@Measurement(iterations = 4, time = 2, timeUnit = TimeUnit.SECONDS)
@Fork(value = 2)
@Threads(4)
@State(Scope.Benchmark)
// TODO: parameterise build method for input to transform
public class BTreeTransformBench extends BTreeBench
{
public enum Distribution { CONTIGUOUS, RANDOM }
Integer[] data2;
@Param({"false"})
boolean uniquePerTrial;
@Param({"0", "0.0001", "0.001", "0.01", "0.0625", "0.125", "0.25", "0.5", "1"})
float ratio;
@Param({"CONTIGUOUS", "RANDOM"})
Distribution distribution;
@Setup(Level.Trial)
public void setup()
{
setup(2 * dataSize);
data2 = data.clone();
for (int i = 0 ; i < data2.length ; ++i)
data2[i] = Integer.valueOf(data2[i]);
}
@State(Scope.Thread)
public static class ThreadState
{
final Random random = new Random(0); // initialised to a seed below
final BitSet bitSet = new BitSet();
Integer[] data, data2;
boolean uniquePerTrial;
float ratio;
Distribution distribution;
// unique trials
// instead of doing per-invocation, we do per-iteration, as perfasm measures trial setup costs
Object[][] updates;
BuildSizeState buildSizeState = new BuildSizeState();
// current trial
Object[] update;
@Setup(Level.Trial)
public void doTrialSetup(BTreeTransformBench bench, BuildSizeState invocationBuildSizeState)
{
this.random.setSeed(bench.uniqueThreadInitialisation.incrementAndGet());
this.data = bench.data;
this.data2 = bench.data2;
this.uniquePerTrial = bench.uniquePerTrial;
this.ratio = bench.ratio;
this.distribution = bench.distribution;
if (!uniquePerTrial)
{
buildSizeState.setup(bench);
buildSizeState.randomise(random);
int numberOfUniqueTrials = (int) Math.min(4096, Runtime.getRuntime().maxMemory() / (4 * 8 * bench.dataSize));
updates = new Object[numberOfUniqueTrials][];
for (int i = 0; i < numberOfUniqueTrials; ++i)
updates[i] = createTree(buildSizeState);
}
invocationBuildSizeState.randomise(random);
}
@Setup(Level.Invocation)
public void doInvocationSetup(BuildSizeState buildSizeState)
{
if (!uniquePerTrial)
{
update = updates[buildSizeState.i() % updates.length];
buildSizeState.next();
}
else
{
this.update = createTree(buildSizeState);
}
int size = BTree.size(update);
int setBits = (int) Math.ceil(size * (ratio > 0.5f ? 1 - ratio : ratio));
switch (distribution)
{
case CONTIGUOUS: setContiguousBits(setBits, size); break;
case RANDOM: setRandomBits(setBits, size); break;
}
}
private Object[] createTree(BuildSizeState buildSizeState)
{
int buildSize = buildSizeState.next();
try (BulkIterator.FromArray<Integer> iter = BulkIterator.of(data))
{
return BTree.build(iter, buildSize, UpdateFunction.noOp());
}
}
private void setRandomBits(int count, int range)
{
ThreadLocalRandom random = ThreadLocalRandom.current();
bitSet.clear();
while (count > 0)
{
int next = random.nextInt(range);
if (bitSet.get(next))
continue;
bitSet.set(next);
--count;
}
}
private void setContiguousBits(int count, int range)
{
ThreadLocalRandom random = ThreadLocalRandom.current();
bitSet.clear();
int start = count >= range ? 0 : random.nextInt(range - count);
bitSet.set(start, start + count);
}
Function<Integer, Integer> apply(Function<Integer, Integer> replace)
{
return ratio > 0.5f ? i -> bitSet.get(i) ? i : replace.apply(i)
: i -> bitSet.get(i) ? replace.apply(i) : i;
}
}
@Benchmark
public Object[] transformReplace(ThreadState state)
{
return BTree.transform(state.update, state.apply(i -> data2[i]));
}
@Benchmark
public Object[] transformAndFilterReplace(ThreadState state)
{
return BTree.transformAndFilter(state.update, state.apply(i -> data2[i]));
}
@Benchmark
public Object[] transformAndFilterRemove(ThreadState state)
{
return BTree.transformAndFilter(state.update, state.apply(i -> null));
}
}