blob: 59c505560ce177933f6acffa06804bf930bfef9f [file]
/*
Licensed to the Apache Software Foundation (ASF) under one or more
contributor license agreements. See the NOTICE file distributed with
this work for additional information regarding copyright ownership.
The ASF licenses this file to You under the Apache License, Version 2.0
(the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package build
import (
"context"
"errors"
"fmt"
"os"
"path/filepath"
"sync"
metav1 "k8s.io/apimachinery/pkg/apis/meta/v1"
"k8s.io/apimachinery/pkg/types"
ctrl "sigs.k8s.io/controller-runtime/pkg/client"
v1 "github.com/apache/camel-k/v2/pkg/apis/camel/v1"
"github.com/apache/camel-k/v2/pkg/builder"
"github.com/apache/camel-k/v2/pkg/event"
"github.com/apache/camel-k/v2/pkg/util/kubernetes"
"github.com/apache/camel-k/v2/pkg/util/patch"
)
var routines sync.Map
func newMonitorRoutineAction() Action {
return &monitorRoutineAction{}
}
type monitorRoutineAction struct {
baseAction
}
// Name returns a common name of the action.
func (action *monitorRoutineAction) Name() string {
return "monitor-routine"
}
// CanHandle tells whether this action can handle the build.
func (action *monitorRoutineAction) CanHandle(build *v1.Build) bool {
return build.Status.Phase == v1.BuildPhasePending || build.Status.Phase == v1.BuildPhaseRunning
}
// Handle handles the builds.
func (action *monitorRoutineAction) Handle(ctx context.Context, build *v1.Build) (*v1.Build, error) {
switch build.Status.Phase {
case v1.BuildPhasePending:
if _, ok := routines.Load(build.Name); ok {
// Something went wrong. Let's fail the Build to start over a clean state.
routines.Delete(build.Name)
build.Status.Phase = v1.BuildPhaseFailed
build.Status.Error = "Build routine exists"
monitorFinishedBuild(build)
return build, nil
}
status := v1.BuildStatus{Phase: v1.BuildPhaseRunning}
if err := action.updateBuildStatus(ctx, build, status); err != nil {
return nil, err
}
// Start the build asynchronously to avoid blocking the reconciliation loop
routines.Store(build.Name, true)
go action.runBuild(ctx, build)
case v1.BuildPhaseRunning:
if _, ok := routines.Load(build.Name); !ok {
// Recover the build if the routine missing. This can happen when the operator
// stops abruptly and restarts or the build status update fails.
build.Status.Phase = v1.BuildPhaseFailed
build.Status.Error = "Build routine not running"
monitorFinishedBuild(build)
return build, nil
}
}
// Monitor running state of the build - this may have been done already by the schedule action but the monitor action is idempotent
// We do this here to recover the running build state in the monitor in case of an operator restart
monitorRunningBuild(build)
return nil, nil
}
//nolint:nestif
func (action *monitorRoutineAction) runBuild(ctx context.Context, build *v1.Build) {
defer routines.Delete(build.Name)
ctxWithTimeout, cancel := context.WithDeadline(ctx, build.Status.StartedAt.Add(build.Spec.Timeout.Duration))
defer cancel()
status := v1.BuildStatus{}
buildDir := ""
Builder := builder.New(action.client)
tasks:
for i, task := range build.Spec.Tasks {
select {
case <-ctxWithTimeout.Done():
if errors.Is(ctxWithTimeout.Err(), context.Canceled) {
// Context canceled
status.Phase = v1.BuildPhaseInterrupted
} else {
// Context timeout
status.Phase = v1.BuildPhaseFailed
}
status.Error = ctxWithTimeout.Err().Error()
break tasks
default:
// TODO apply code refactoring to the below conditions
// Coordinate the build and context directories across the sequence of tasks
if t := task.Builder; t != nil {
if t.BuildDir == "" {
tmpDir, err := os.MkdirTemp(os.TempDir(), build.Name+"-")
if err != nil {
status.Failed(err)
break tasks
}
t.BuildDir = tmpDir
// Deferring in the for loop is what we want here
defer os.RemoveAll(tmpDir)
}
buildDir = t.BuildDir
} else if t := task.Package; t != nil {
if buildDir == "" {
status.Failed(fmt.Errorf("cannot determine builder directory for task %s", t.Name))
break tasks
}
t.BuildDir = buildDir
} else if t := task.S2i; t != nil && t.ContextDir == "" { //nolint:staticcheck
if buildDir == "" {
status.Failed(fmt.Errorf("cannot determine context directory for task %s", t.Name))
break tasks
}
t.ContextDir = filepath.Join(buildDir, builder.ContextDir)
} else if t := task.Jib; t != nil && t.ContextDir == "" {
if buildDir == "" {
status.Failed(fmt.Errorf("cannot determine context directory for task %s", t.Name))
break tasks
}
t.ContextDir = filepath.Join(buildDir, builder.ContextDir)
}
// Execute the task
status = Builder.Build(build).Task(task).Do(ctxWithTimeout)
lastTask := i == len(build.Spec.Tasks)-1
taskFailed := status.Phase == v1.BuildPhaseFailed ||
status.Phase == v1.BuildPhaseError ||
status.Phase == v1.BuildPhaseInterrupted
if lastTask && !taskFailed {
status.Phase = v1.BuildPhaseSucceeded
}
if lastTask || taskFailed {
// Spare a redundant update
break tasks
}
// Update the Build status
err := action.updateBuildStatus(ctx, build, status)
if err != nil {
status.Failed(err)
break tasks
}
}
}
duration := metav1.Now().Sub(build.Status.StartedAt.Time)
status.Duration = duration.String()
monitorFinishedBuild(build)
buildCreator := kubernetes.GetCamelCreator(build)
// Account for the Build metrics
observeBuildResult(build, status.Phase, buildCreator, duration)
_ = action.updateBuildStatus(ctx, build, status)
}
func (action *monitorRoutineAction) updateBuildStatus(ctx context.Context, build *v1.Build, status v1.BuildStatus) error {
target := build.DeepCopy()
target.Status = status
// Copy the failure field from the build to persist recovery state
target.Status.Failure = build.Status.Failure
// Patch the build status with the result
p, err := patch.MergePatch(build, target)
if err != nil {
action.L.Errorf(err, "Cannot patch build status: %s", build.Name)
event.NotifyError(action.recorder, build, target, target.Name, target.Kind, err)
return err
}
switch target.Status.Phase {
case v1.BuildPhaseFailed:
action.L.Errorf(nil, "Build %s failed: %s", build.Name, target.Status.Error)
case v1.BuildPhaseError:
action.L.Errorf(nil, "Build %s errored: %s", build.Name, target.Status.Error)
}
if len(p) > 0 {
err = action.client.Status().Patch(ctx, target, ctrl.RawPatch(types.MergePatchType, p))
if err != nil {
action.L.Errorf(err, "Cannot update build status: %s", build.Name)
event.NotifyError(action.recorder, build, target, target.Name, target.Kind, err)
return err
}
if target.Status.Phase != build.Status.Phase {
action.L.Info("State transition", "phase-from", build.Status.Phase, "phase-to", target.Status.Phase)
}
event.NotifyBuildUpdated(ctx, action.client, action.recorder, build, target)
build.Status = target.Status
}
return nil
}