| /* |
| * Licensed to the Apache Software Foundation (ASF) under one or more |
| * contributor license agreements. See the NOTICE file distributed with |
| * this work for additional information regarding copyright ownership. |
| * The ASF licenses this file to you under the Apache License, Version 2.0 |
| * (the "License"); you may not use this file except in compliance with |
| * the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| package org.apache.calcite.util; |
| |
| /** |
| * A collection of terms. |
| * |
| * <p>(This is not a real class. It is here so that terms which do not map to |
| * classes can be referenced in Javadoc.)</p> |
| */ |
| public interface Glossary { |
| //~ Static fields/initializers --------------------------------------------- |
| |
| // CHECKSTYLE: OFF |
| /** |
| * <p>This table shows how and where the Gang of Four patterns are applied. |
| * The table uses information from the GoF book and from a course on |
| * advanced object design taught by Craig Larman.</p> |
| * |
| * <p>The patterns are in three groups depicting frequency of use. The |
| * patterns in light green are used |
| * <i>frequently</i>. Those in yellow have |
| * <i>moderate</i> use. Patterns in red are |
| * <i>infrequently</i> used. The GoF column gives the original Gang Of Four |
| * category for the pattern. The Problem and Pattern columns are from |
| * Craig's refinement of the type of problems they apply to and a refinement |
| * of the original three pattern categories.</p> |
| * |
| * <table style="border-spacing:0px;padding:3px;border:1px"> |
| * <caption> |
| * <a href="http://www.onr.com/user/loeffler/java/references.html#gof"> |
| * <b>Gang of Four Patterns</b></a> |
| * </caption> |
| * <tr> |
| * <!-- Headers for each column --> |
| * |
| * <th>Pattern Name</th> |
| * <th style="text-align:middle"><a href="#category">GOF Category</a></th> |
| * <th style="text-align:middle">Problem</th> |
| * <th style="text-align:middle">Pattern</th> |
| * <th style="text-align:middle">Often Uses</th> |
| * <th style="text-align:middle">Related To</th> |
| * </tr> |
| * |
| * <!-- Frequently used patterns have a lime background --> |
| * <tr> |
| * <td style="background-color:lime"><a href="#AbstractFactoryPattern">Abstract Factory</a> |
| * </td> |
| * <td style="background-color:teal;color:white">Creational</td> |
| * <td>Creating Instances</td> |
| * <td>Class/Interface Definition plus Inheritance</td> |
| * <td><a href="#FactoryMethodPattern">Factory Method</a><br> |
| * <a href="#PrototypePattern">Prototype</a><br> |
| * <a href="#SingletonPattern">Singleton</a> with <a href="#FacadePattern"> |
| * Facade</a></td> |
| * <td><a href="#FactoryMethodPattern">Factory Method</a><br> |
| * <a href="#PrototypePattern">Prototype</a><br> |
| * <a href="#SingletonPattern">Singleton</a></td> |
| * </tr> |
| * |
| * <tr> |
| * <td style="background-color:lime"><a href="#ObjectAdapterPattern">Object Adapter</a> |
| * </td> |
| * <td style="background-color:silver">Structural</td> |
| * <td>Interface</td> |
| * <td>Wrap One</td> |
| * <td style="text-align:middle">-</td> |
| * <td><a href="#BridgePattern">Bridge</a><br> |
| * <a href="#DecoratorPattern">Decorator</a><br> |
| * <a href="#ProxyPattern">Proxy</a></td> |
| * </tr> |
| * <tr> |
| * <td style="background-color:lime"><a href="#CommandPattern">Command</a></td> |
| * <td style="background-color:maroon;color:white">Behavioral</td> |
| * <td>Organization or Communication of Work<br> |
| * Action/Response</td> |
| * <td>Behavior Objects</td> |
| * <td><a href="#CompositePattern">Composite</a></td> |
| * <td><a href="#CompositePattern">Composite</a><br> |
| * <a href="#MementoPattern">Memento</a><br> |
| * <a href="#PrototypePattern">Prototype</a></td> |
| * </tr> |
| * <tr> |
| * <td style="background-color:lime"><a href="#CompositePattern">Composite</a></td> |
| * <td style="background-color:silver">Structural</td> |
| * <td>Structural Decomposition of Objects or Subsystems</td> |
| * <td>Wrap Many</td> |
| * <td style="text-align:middle">-</td> |
| * <td><a href="#DecoratorPattern">Decorator</a><br> |
| * <a href="#IteratorPattern">Iterator</a><br> |
| * <a href="#VisitorPattern">Visitor</a></td> |
| * </tr> |
| * <tr> |
| * <td style="background-color:lime"><a href="#DecoratorPattern">Decorator</a></td> |
| * <td style="background-color:silver">Structural</td> |
| * <td>Instance Behavior</td> |
| * <td>Wrap One</td> |
| * <td style="text-align:middle">-</td> |
| * <td><a href="#ObjectAdapterPattern">Object Adapter</a><br> |
| * <a href="#CompositePattern">Composite</a><br> |
| * <a href="#StrategyPattern">Strategy</a></td> |
| * </tr> |
| * <tr> |
| * <td style="background-color:lime"><a href="#FacadePattern">Facade</a></td> |
| * <td style="background-color:silver">Structural</td> |
| * <td>Access Control<br> |
| * |
| * <hr> |
| * <p>Structural Decomposition of Objects or Subsystems</td> |
| * <td>Wrap Many</td> |
| * <td><a href="#SingletonPattern">Singleton</a> with <a |
| * href="#AbstractFactoryPattern">Abstract Factory</a></td> |
| * <td><a href="#AbstractFactoryPattern">Abstract Factory</a><br> |
| * <a href="#MediatorPattern">Mediator</a></td> |
| * </tr> |
| * <tr> |
| * <td style="background-color:lime"><a href="#FlyweightPattern">Flyweight</a></td> |
| * <td style="background-color:silver">Structural</td> |
| * <td>Shared Resource Handling</td> |
| * <td>Object State or Values</td> |
| * <td style="text-align:middle">-</td> |
| * <td><a href="#SingletonPattern">Singleton</a><br> |
| * <a href="#StatePattern">State</a><br> |
| * <a href="#StrategyPattern">Strategy</a><br> |
| * Shareable</td> |
| * </tr> |
| * <tr> |
| * <td style="background-color:lime"><a href="#IteratorPattern">Iterator</a></td> |
| * <td style="background-color:maroon;color:white">Behavioral</td> |
| * <td>Traversal Algorithm<br> |
| * |
| * <hr> |
| * <p>Access Control</td> |
| * <td>Low Coupling</td> |
| * <td style="text-align:middle">-</td> |
| * <td><a href="#CompositePattern">Composite</a><br> |
| * <a href="#FactoryMethodPattern">Factory Method</a><br> |
| * <a href="#MementoPattern">Memento</a></td> |
| * </tr> |
| * <tr> |
| * <td style="background-color:lime"><a href="#ObserverPattern">Observer</a></td> |
| * <td style="background-color:maroon;color:white">Behavioral</td> |
| * <td>Event Response<br> |
| * |
| * <hr> |
| * <p>Organization or Communication of Work</td> |
| * <td>Low Coupling</td> |
| * <td style="text-align:middle">-</td> |
| * <td><a href="#MediatorPattern">Mediator</a><br> |
| * <a href="#SingletonPattern">Singleton</a></td> |
| * </tr> |
| * <tr> |
| * <td style="background-color:lime"><a href="#ProxyPattern">Proxy</a></td> |
| * <td style="background-color:silver">Structural</td> |
| * <td>Access Control</td> |
| * <td>Wrap One</td> |
| * <td style="text-align:middle">-</td> |
| * <td><a href="#ObjectAdapterPattern">Adapter</a><br> |
| * <a href="#DecoratorPattern">Decorator</a></td> |
| * </tr> |
| * <tr> |
| * <td style="background-color:lime"><a href="#SingletonPattern">Singleton</a></td> |
| * <td style="background-color:teal;color:white">Creational</td> |
| * <td>Access Control</td> |
| * <td>Other</td> |
| * <td style="text-align:middle">-</td> |
| * <td><a href="#AbstractFactoryPattern">Abstract Factory</a><br> |
| * <a href="#BuilderPattern">Builder</a><br> |
| * <a href="#PrototypePattern">Prototype</a></td> |
| * </tr> |
| * <tr> |
| * <td style="background-color:lime"><a href="#StatePattern">State</a></td> |
| * <td style="background-color:maroon;color:white">Behavioral</td> |
| * <td>Instance Behavior</td> |
| * <td>Object State or Values</td> |
| * <td><a href="#FlyweightPattern">Flyweight</a></td> |
| * <td><a href="#FlyweightPattern">Flyweight</a><br> |
| * <a href="#SingletonPattern">Singleton</a></td> |
| * </tr> |
| * <tr> |
| * <td style="background-color:lime"><a href="#StrategyPattern">Strategy</a></td> |
| * <td style="background-color:maroon;color:white">Behavioral</td> |
| * <td>Single Algorithm</td> |
| * <td>Behavior Objects</td> |
| * <td style="text-align:middle">-</td> |
| * <td><a href="#FlyweightPattern">Flyweight</a><br> |
| * <a href="#StatePattern">State</a><br> |
| * <a href="#TemplateMethodPattern">Template Method</a></td> |
| * </tr> |
| * <tr> |
| * <td style="background-color:lime"><a href="#TemplateMethodPattern">Template Method</a> |
| * </td> |
| * <td style="background-color:maroon;color:white">Behavioral</td> |
| * <td>Single Algorithm</td> |
| * <td>Class or Interface Definition plus Inheritance</td> |
| * <td style="text-align:middle">-</td> |
| * <td><a href="#StrategyPattern">Strategy</a></td> |
| * </tr> |
| * <!-- Moderately use patterns have a yellow background --> |
| * <tr> |
| * <td style="background-color:yellow"><a href="#ClassAdapterPattern">Class Adapter</a> |
| * </td> |
| * <td style="background-color:silver">Structural</td> |
| * <td>Interface</td> |
| * <td>Class or Interface Definition plus Inheritance</td> |
| * <td style="text-align:middle">-</td> |
| * <td><a href="#BridgePattern">Bridge</a><br> |
| * <a href="#DecoratorPattern">Decorator</a><br> |
| * <a href="#ProxyPattern">Proxy</a></td> |
| * </tr> |
| * <tr> |
| * <td style="background-color:yellow"><a href="#BridgePattern">Bridge</a></td> |
| * <td style="background-color:silver">Structural</td> |
| * <td>Implementation</td> |
| * <td>Wrap One</td> |
| * <td style="text-align:middle">-</td> |
| * <td><a href="#AbstractFactoryPattern">Abstract Factory</a><br> |
| * <a href="#ClassAdapterPattern">Class Adaptor</a></td> |
| * </tr> |
| * <tr> |
| * <td style="background-color:yellow"><a href="#BuilderPattern">Builder</a></td> |
| * <td style="background-color:teal;color:white">Creational</td> |
| * <td>Creating Structures</td> |
| * <td>Class or Interface Definition plus Inheritance</td> |
| * <td style="text-align:middle">-</td> |
| * <td><a href="#AbstractFactoryPattern">Abstract Factory</a><br> |
| * <a href="#CompositePattern">Composite</a></td> |
| * </tr> |
| * <tr> |
| * <td style="background-color:yellow"><a href="#ChainOfResponsibilityPattern">Chain of |
| * Responsibility</a></td> |
| * <td style="background-color:maroon;color:white">Behavioral</td> |
| * <td>Single Algorithm<br> |
| * |
| * <hr> |
| * <p>Organization or Communication of Work</td> |
| * <td>Low Coupling</td> |
| * <td style="text-align:middle">-</td> |
| * <td><a href="#CompositePattern">Composite</a></td> |
| * </tr> |
| * <tr> |
| * <td style="background-color:yellow"><a href="#FactoryMethodPattern">Factory Method</a> |
| * </td> |
| * <td style="background-color:teal;color:white">Creational</td> |
| * <td>Creating Instances</td> |
| * <td>Class or Interface Definition plus Inheritance</td> |
| * <td><a href="#TemplateMethodPattern">Template Method</a></td> |
| * <td><a href="#AbstractFactoryPattern">Abstract Factory</a><br> |
| * <a href="#TemplateMethodPattern">Template Method</a><br> |
| * <a href="#PrototypePattern">Prototype</a></td> |
| * </tr> |
| * <tr> |
| * <td style="background-color:yellow"><a href="#MediatorPattern">Mediator</a></td> |
| * <td style="background-color:maroon;color:white">Behavioral</td> |
| * <td>Interaction between Objects<br> |
| * |
| * <hr> |
| * <p>Organization or Communication of Work</td> |
| * <td>Low Coupling</td> |
| * <td style="text-align:middle">-</td> |
| * <td><a href="#FacadePattern">Facade</a><br> |
| * <a href="#ObserverPattern">Observer</a></td> |
| * </tr> |
| * <tr> |
| * <td style="background-color:yellow"><a href="#PrototypePattern">Prototype</a></td> |
| * <td style="background-color:teal;color:white">Creational</td> |
| * <td>Creating Instances</td> |
| * <td>Other</td> |
| * <td style="text-align:middle">-</td> |
| * <td><a href="#PrototypePattern">Prototype</a><br> |
| * <a href="#CompositePattern">Composite</a><br> |
| * <a href="#DecoratorPattern">Decorator</a></td> |
| * </tr> |
| * <tr> |
| * <td style="background-color:yellow"><a href="#VisitorPattern">Visitor</a></td> |
| * <td style="background-color:maroon;color:white">Behavioral</td> |
| * <td>Single Algorithm</td> |
| * <td>Behavior Objects</td> |
| * <td style="text-align:middle">-</td> |
| * <td><a href="#CompositePattern">Composite</a><br> |
| * <a href="#VisitorPattern">Visitor</a></td> |
| * </tr> |
| * <!-- Seldom used patterns have a red background --> |
| * <tr> |
| * <td style="background-color:red;color:white"><a href="#InterpreterPattern"> |
| * Interpreter</a></td> |
| * <td style="background-color:maroon;color:white">Behavioral</td> |
| * <td>Organization or Communication of Work</td> |
| * <td>Other</td> |
| * <td style="text-align:middle">-</td> |
| * <td><a href="#CompositePattern">Composite</a><br> |
| * <a href="#FlyweightPattern">Flyweight</a><br> |
| * <a href="#IteratorPattern">Iterator</a><br> |
| * <a href="#VisitorPattern">Visitor</a></td> |
| * </tr> |
| * <tr> |
| * <td style="background-color:red;color:white"><a href="#MementoPattern"> |
| * Memento</a></td> |
| * <td style="background-color:maroon;color:white">Behavioral</td> |
| * <td>Instance Management</td> |
| * <td>Object State or Values</td> |
| * <td style="text-align:middle">-</td> |
| * <td><a href="#CommandPattern">Command</a><br> |
| * <a href="#IteratorPattern">Iterator</a></td> |
| * </tr> |
| * </table> |
| */ |
| // CHECKSTYLE: ON |
| Glossary PATTERN = null; |
| |
| /** |
| * Provide an interface for creating families of related or dependent |
| * objects without specifying their concrete classes. (See <a |
| * href="http://c2.com/cgi/wiki?AbstractFactoryPattern">GoF</a>.) |
| */ |
| Glossary ABSTRACT_FACTORY_PATTERN = null; |
| |
| /** |
| * Separate the construction of a complex object from its representation so |
| * that the same construction process can create different representations. |
| * (See <a href="http://c2.com/cgi/wiki?BuilderPattern">GoF</a>.) |
| */ |
| Glossary BUILDER_PATTERN = null; |
| |
| /** |
| * Define an interface for creating an object, but let subclasses decide |
| * which class to instantiate. Lets a class defer instantiation to |
| * subclasses. (See <a href="http://c2.com/cgi/wiki?FactoryMethodPattern"> |
| * GoF</a>.) |
| */ |
| Glossary FACTORY_METHOD_PATTERN = null; |
| |
| /** |
| * Specify the kinds of objects to create using a prototypical instance, and |
| * create new objects by copying this prototype. (See <a |
| * href="http://c2.com/cgi/wiki?PrototypePattern">GoF</a>.) |
| */ |
| Glossary PROTOTYPE_PATTERN = null; |
| |
| /** |
| * Ensure a class only has one instance, and provide a global point of |
| * access to it. (See <a href="http://c2.com/cgi/wiki?SingletonPattern"> |
| * GoF</a>.) |
| * |
| * <p>Note that a common way of implementing a singleton, the so-called <a |
| * href="http://www.cs.umd.edu/~pugh/java/memoryModel/DoubleCheckedLocking.html"> |
| * double-checked locking pattern</a>, is fatally flawed in Java. Don't use |
| * it!</p> |
| */ |
| Glossary SINGLETON_PATTERN = null; |
| |
| /** |
| * Convert the interface of a class into another interface clients expect. |
| * Lets classes work together that couldn't otherwise because of |
| * incompatible interfaces. (See <a |
| * href="http://c2.com/cgi/wiki?AdapterPattern">GoF</a>.) |
| */ |
| Glossary ADAPTER_PATTERN = null; |
| |
| /** |
| * Decouple an abstraction from its implementation so that the two can very |
| * independently. (See <a href="http://c2.com/cgi/wiki?BridgePattern"> |
| * GoF</a>.) |
| */ |
| Glossary BRIDGE_PATTERN = null; |
| |
| /** |
| * Compose objects into tree structures to represent part-whole hierarchies. |
| * Lets clients treat individual objects and compositions of objects |
| * uniformly. (See <a href="http://c2.com/cgi/wiki?CompositePattern"> |
| * GoF</a>.) |
| */ |
| Glossary COMPOSITE_PATTERN = null; |
| |
| /** |
| * Attach additional responsibilities to an object dynamically. Provides a |
| * flexible alternative to subclassing for extending functionality. (See <a |
| * href="http://c2.com/cgi/wiki?DecoratorPattern">GoF</a>.) |
| */ |
| Glossary DECORATOR_PATTERN = null; |
| |
| /** |
| * Provide a unified interface to a set of interfaces in a subsystem. |
| * Defines a higher-level interface that makes the subsystem easier to use. |
| * (See <a href="http://c2.com/cgi/wiki?FacadePattern">GoF</a>.) |
| */ |
| Glossary FACADE_PATTERN = null; |
| |
| /** |
| * Use sharing to support large numbers of fine-grained objects efficiently. |
| * (See <a href="http://c2.com/cgi/wiki?FlyweightPattern">GoF</a>.) |
| */ |
| Glossary FLYWEIGHT_PATTERN = null; |
| |
| /** |
| * Provide a surrogate or placeholder for another object to control access |
| * to it. (See <a href="http://c2.com/cgi/wiki?ProxyPattern">GoF</a>.) |
| */ |
| Glossary PROXY_PATTERN = null; |
| |
| /** |
| * Avoid coupling the sender of a request to its receiver by giving more |
| * than one object a chance to handle the request. Chain the receiving |
| * objects and pass the request along the chain until an object handles it. |
| * (See <a href="http://c2.com/cgi/wiki?ChainOfResponsibilityPattern"> |
| * GoF</a>.) |
| */ |
| Glossary CHAIN_OF_RESPONSIBILITY_PATTERN = null; |
| |
| /** |
| * Encapsulate a request as an object, thereby letting you parameterize |
| * clients with different requests, queue or log requests, and support |
| * undoable operations. (See <a |
| * href="http://c2.com/cgi/wiki?CommandPattern">GoF</a>.) |
| */ |
| Glossary COMMAND_PATTERN = null; |
| |
| /** |
| * Given a language, define a representation for its grammar along with an |
| * interpreter that uses the representation to interpret sentences in the |
| * language. (See <a href="http://c2.com/cgi/wiki?InterpreterPattern"> |
| * GoF</a>.) |
| */ |
| Glossary INTERPRETER_PATTERN = null; |
| |
| /** |
| * Provide a way to access the elements of an aggregate object sequentially |
| * without exposing its underlying representation. (See <a |
| * href="http://c2.com/cgi/wiki?IteratorPattern">GoF</a>.) |
| */ |
| Glossary ITERATOR_PATTERN = null; |
| |
| /** |
| * Define an object that encapsulates how a set of objects interact. |
| * Promotes loose coupling by keeping objects from referring to each other |
| * explicitly, and it lets you vary their interaction independently. (See <a |
| * href="http://c2.com/cgi/wiki?MediatorPattern">GoF</a>.) |
| */ |
| Glossary MEDIATOR_PATTERN = null; |
| |
| /** |
| * Without violating encapsulation, capture and externalize an objects's |
| * internal state so that the object can be restored to this state later. |
| * (See <a href="http://c2.com/cgi/wiki?MementoPattern">GoF</a>.) |
| */ |
| Glossary MEMENTO_PATTERN = null; |
| |
| /** |
| * Define a one-to-many dependency between objects so that when one object |
| * changes state, all its dependents are notified and updated automatically. |
| * (See <a href="http://c2.com/cgi/wiki?ObserverPattern">GoF</a>.) |
| */ |
| Glossary OBSERVER_PATTERN = null; |
| |
| /** |
| * Allow an object to alter its behavior when its internal state changes. |
| * The object will appear to change its class. (See <a |
| * href="http://c2.com/cgi/wiki?StatePattern">GoF</a>.) |
| */ |
| Glossary STATE_PATTERN = null; |
| |
| /** |
| * Define a family of algorithms, encapsulate each one, and make them |
| * interchangeable. Lets the algorithm vary independently from clients that |
| * use it. (See <a href="http://c2.com/cgi/wiki?StrategyPattern">GoF</a>.) |
| */ |
| Glossary STRATEGY_PATTERN = null; |
| |
| /** |
| * Define the skeleton of an algorithm in an operation, deferring some steps |
| * to subclasses. Lets subclasses redefine certain steps of an algorithm |
| * without changing the algorithm's structure. (See <a |
| * href="http://c2.com/cgi/wiki?TemplateMethodPattern">GoF</a>.) |
| */ |
| Glossary TEMPLATE_METHOD_PATTERN = null; |
| |
| /** |
| * Represent an operation to be performed on the elements of an object |
| * structure. Lets you define a new operation without changing the classes |
| * of the elements on which it operates. (See <a |
| * href="http://c2.com/cgi/wiki?VisitorPattern">GoF</a>.) |
| */ |
| Glossary VISITOR_PATTERN = null; |
| |
| /** |
| * The official SQL-92 standard (ISO/IEC 9075:1992). To reference this |
| * standard from methods that implement its rules, use the @sql.92 |
| * custom block tag in Javadoc comments; for the tag body, use the format |
| * <code><SectionId> [ ItemType <ItemId> ]</code>, where |
| * |
| * <ul> |
| * <li><code>SectionId</code> is the numbered or named section in the table |
| * of contents, e.g. "Section 4.18.9" or "Annex A" |
| * <li><code>ItemType</code> is one of { Table, Syntax Rule, Access Rule, |
| * General Rule, or Leveling Rule } |
| * <li><code>ItemId</code> is a dotted path expression to the specific item |
| * </ul> |
| * |
| * <p>For example, |
| * |
| * <blockquote><pre><code>@sql.92 Section 11.4 Syntax Rule 7.c |
| * </code></pre></blockquote> |
| * |
| * <p>is a well-formed reference to the rule for the default character set to |
| * use for column definitions of character type. |
| * |
| * <p>Note that this tag is a block tag (like @see) and cannot be used |
| * inline. |
| */ |
| Glossary SQL92 = null; |
| |
| /** |
| * The official SQL:1999 standard (ISO/IEC 9075:1999), which is broken up |
| * into five parts. To reference this standard from methods that implement |
| * its rules, use the @sql.99 custom block tag in Javadoc comments; for |
| * the tag body, use the format <code><PartId> <SectionId> [ |
| * ItemType <ItemId> ]</code>, where |
| * |
| * <ul> |
| * <li><code>PartId</code> is the numbered part (up to Part 5) |
| * <li><code>SectionId</code> is the numbered or named section in the part's |
| * table of contents, e.g. "Section 4.18.9" or "Annex A" |
| * <li><code>ItemType</code> is one of { Table, Syntax Rule, Access Rule, |
| * General Rule, or Conformance Rule } |
| * <li><code>ItemId</code> is a dotted path expression to the specific item |
| * </ul> |
| * |
| * <p>For example, |
| * |
| * <blockquote><pre><code>@sql.99 Part 2 Section 11.4 Syntax Rule 7.b |
| * </code></pre></blockquote> |
| * |
| * <p>is a well-formed reference to the rule for the default character set to |
| * use for column definitions of character type. |
| * |
| * <p>Note that this tag is a block tag (like @see) and cannot be used |
| * inline. |
| */ |
| Glossary SQL99 = null; |
| |
| /** |
| * The official SQL:2003 standard (ISO/IEC 9075:2003), which is broken up |
| * into numerous parts. To reference this standard from methods that |
| * implement its rules, use the @sql.2003 custom block tag in Javadoc |
| * comments; for the tag body, use the format <code><PartId> |
| * <SectionId> [ ItemType <ItemId> ]</code>, where |
| * |
| * <ul> |
| * <li><code>PartId</code> is the numbered part |
| * <li><code>SectionId</code> is the numbered or named section in the part's |
| * table of contents, e.g. "Section 4.11.2" or "Annex A" |
| * <li><code>ItemType</code> is one of { Table, Syntax Rule, Access Rule, |
| * General Rule, or Conformance Rule } |
| * <li><code>ItemId</code> is a dotted path expression to the specific item |
| * </ul> |
| * |
| * <p>For example, |
| * |
| * <blockquote><pre><code>@sql.2003 Part 2 Section 11.4 Syntax Rule 10.b |
| * </code></pre></blockquote> |
| * |
| * <p>is a well-formed reference to the rule for the default character set to |
| * use for column definitions of character type. |
| * |
| * <p>Note that this tag is a block tag (like @see) and cannot be used |
| * inline. |
| */ |
| Glossary SQL2003 = null; |
| } |