| # |
| # Copyright (C) 2016 Codethink Limited |
| # Copyright (C) 2019 Bloomberg Finance LP |
| # |
| # This program is free software; you can redistribute it and/or |
| # modify it under the terms of the GNU Lesser General Public |
| # License as published by the Free Software Foundation; either |
| # version 2 of the License, or (at your option) any later version. |
| # |
| # This library is distributed in the hope that it will be useful, |
| # but WITHOUT ANY WARRANTY; without even the implied warranty of |
| # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| # Lesser General Public License for more details. |
| # |
| # You should have received a copy of the GNU Lesser General Public |
| # License along with this library. If not, see <http://www.gnu.org/licenses/>. |
| # |
| # Authors: |
| # Tristan Van Berkom <tristan.vanberkom@codethink.co.uk> |
| # Jürg Billeter <juerg.billeter@codethink.co.uk> |
| |
| # System imports |
| import os |
| import asyncio |
| from itertools import chain |
| import signal |
| import datetime |
| import sys |
| |
| # Local imports |
| from .resources import Resources |
| from .jobs import JobStatus |
| from ..types import FastEnum |
| from .._profile import Topics, PROFILER |
| from .._message import Message, MessageType |
| from ..plugin import Plugin |
| |
| |
| _MAX_TIMEOUT_TO_KILL_CHILDREN = 20 # in seconds |
| |
| |
| # A decent return code for Scheduler.run() |
| class SchedStatus(FastEnum): |
| SUCCESS = 0 |
| ERROR = -1 |
| TERMINATED = 1 |
| |
| |
| # NotificationType() |
| # |
| # Type of notification for inter-process communication |
| # between 'front' & 'back' end when a scheduler is executing. |
| # This is used as a parameter for a Notification object, |
| # to be used as a conditional for control or state handling. |
| # |
| class NotificationType(FastEnum): |
| INTERRUPT = "interrupt" |
| JOB_START = "job_start" |
| JOB_COMPLETE = "job_complete" |
| TICK = "tick" |
| TERMINATE = "terminate" |
| QUIT = "quit" |
| SCHED_START_TIME = "sched_start_time" |
| RUNNING = "running" |
| TERMINATED = "terminated" |
| SUSPEND = "suspend" |
| UNSUSPEND = "unsuspend" |
| SUSPENDED = "suspended" |
| RETRY = "retry" |
| MESSAGE = "message" |
| |
| |
| # Notification() |
| # |
| # An object to be passed across a bidirectional queue between |
| # Stream & Scheduler. A required NotificationType() parameter |
| # with accompanying information can be added as a member if |
| # required. NOTE: The notification object should be lightweight |
| # and all attributes must be picklable. |
| # |
| class Notification: |
| def __init__( |
| self, |
| notification_type, |
| *, |
| full_name=None, |
| job_action=None, |
| job_status=None, |
| time=None, |
| element=None, |
| message=None |
| ): |
| self.notification_type = notification_type |
| self.full_name = full_name |
| self.job_action = job_action |
| self.job_status = job_status |
| self.time = time |
| self.element = element |
| self.message = message |
| |
| |
| # Scheduler() |
| # |
| # The scheduler operates on a list queues, each of which is meant to accomplish |
| # a specific task. Elements enter the first queue when Scheduler.run() is called |
| # and into the next queue when complete. Scheduler.run() returns when all of the |
| # elements have been traversed or when an error occurs. |
| # |
| # Using the scheduler is a matter of: |
| # a.) Deriving the Queue class and implementing its abstract methods |
| # b.) Instantiating a Scheduler with one or more queues |
| # c.) Calling Scheduler.run(elements) with a list of elements |
| # d.) Fetching results from your queues |
| # |
| # Args: |
| # context: The Context in the parent scheduling process |
| # start_time: The time at which the session started |
| # state: The state that can be made available to the frontend |
| # interrupt_callback: A callback to handle ^C |
| # ticker_callback: A callback call once per second |
| # |
| class Scheduler: |
| def __init__(self, context, start_time, state, notification_queue, notifier): |
| |
| # |
| # Public members |
| # |
| self.queues = None # Exposed for the frontend to print summaries |
| self.context = context # The Context object shared with Queues |
| self.terminated = False # Whether the scheduler was asked to terminate or has terminated |
| self.suspended = False # Whether the scheduler is currently suspended |
| |
| # These are shared with the Job, but should probably be removed or made private in some way. |
| self.loop = None # Shared for Job access to observe the message queue |
| self.internal_stops = 0 # Amount of SIGSTP signals we've introduced, this is shared with job.py |
| |
| # |
| # Private members |
| # |
| self._active_jobs = [] # Jobs currently being run in the scheduler |
| self._starttime = start_time # Initial application start time |
| self._suspendtime = None # Session time compensation for suspended state |
| self._queue_jobs = True # Whether we should continue to queue jobs |
| self._state = state |
| self._casd_process = None # handle to the casd process for monitoring purpose |
| |
| self._sched_handle = None # Whether a scheduling job is already scheduled or not |
| |
| # Bidirectional queue to send notifications back to the Scheduler's owner |
| self._notification_queue = notification_queue |
| self._notifier = notifier |
| |
| self.resources = Resources(context.sched_builders, context.sched_fetchers, context.sched_pushers) |
| |
| # run() |
| # |
| # Args: |
| # queues (list): A list of Queue objects |
| # casd_process_manager (cascache.CASDProcessManager): The subprocess which runs casd, in order to be notified |
| # of failures. |
| # |
| # Returns: |
| # (SchedStatus): How the scheduling terminated |
| # |
| # Elements in the 'plan' will be processed by each |
| # queue in order. Processing will complete when all |
| # elements have been processed by each queue or when |
| # an error arises |
| # |
| def run(self, queues, casd_process_manager): |
| |
| # Hold on to the queues to process |
| self.queues = queues |
| |
| # NOTE: Enforce use of `SafeChildWatcher` as we generally don't want |
| # background threads. |
| # In Python 3.8+, `ThreadedChildWatcher` is the default watcher, and |
| # not `SafeChildWatcher`. |
| asyncio.set_child_watcher(asyncio.SafeChildWatcher()) |
| |
| # Ensure that we have a fresh new event loop, in case we want |
| # to run another test in this thread. |
| self.loop = asyncio.new_event_loop() |
| asyncio.set_event_loop(self.loop) |
| |
| # Notify that the loop has been created |
| self._notify(Notification(NotificationType.RUNNING)) |
| |
| # Add timeouts |
| self.loop.call_later(1, self._tick) |
| |
| # Add exception handler |
| self.loop.set_exception_handler(self._handle_exception) |
| |
| # Handle unix signals while running |
| self._connect_signals() |
| |
| # Watch casd while running to ensure it doesn't die |
| self._casd_process = casd_process_manager.process |
| _watcher = asyncio.get_child_watcher() |
| |
| def abort_casd(pid, returncode): |
| asyncio.get_event_loop().call_soon(self._abort_on_casd_failure, pid, returncode) |
| |
| _watcher.add_child_handler(self._casd_process.pid, abort_casd) |
| |
| # Start the profiler |
| with PROFILER.profile(Topics.SCHEDULER, "_".join(queue.action_name for queue in self.queues)): |
| # Run the queues |
| self._sched() |
| self.loop.run_forever() |
| self.loop.close() |
| |
| # Stop watching casd |
| _watcher.remove_child_handler(self._casd_process.pid) |
| self._casd_process = None |
| |
| # Stop handling unix signals |
| self._disconnect_signals() |
| |
| failed = any(queue.any_failed_elements() for queue in self.queues) |
| self.loop = None |
| |
| # Notify that the loop has been reset |
| self._notify(Notification(NotificationType.RUNNING)) |
| |
| if failed: |
| status = SchedStatus.ERROR |
| elif self.terminated: |
| status = SchedStatus.TERMINATED |
| else: |
| status = SchedStatus.SUCCESS |
| |
| return status |
| |
| # clear_queues() |
| # |
| # Forcibly destroys all the scheduler's queues |
| # This is needed because Queues register TaskGroups with State, |
| # which must be unique. As there is not yet any reason to have multiple |
| # Queues of the same type, old ones should be deleted. |
| # |
| def clear_queues(self): |
| if self.queues: |
| for queue in self.queues: |
| queue.destroy() |
| |
| self.queues.clear() |
| |
| # terminate_jobs() |
| # |
| # Forcefully terminates all ongoing jobs. |
| # |
| # For this to be effective, one needs to return to |
| # the scheduler loop first and allow the scheduler |
| # to complete gracefully. |
| # |
| # NOTE: This will block SIGINT so that graceful process |
| # termination is not interrupted, and SIGINT will |
| # remain blocked after Scheduler.run() returns. |
| # |
| def terminate_jobs(self): |
| |
| # Set this right away, the frontend will check this |
| # attribute to decide whether or not to print status info |
| # etc and the following code block will trigger some callbacks. |
| self.terminated = True |
| |
| # Notify the frontend that we're terminated as it might be |
| # from an interactive prompt callback or SIGTERM |
| self._notify(Notification(NotificationType.TERMINATED)) |
| self.loop.call_soon(self._terminate_jobs_real) |
| |
| # Block this until we're finished terminating jobs, |
| # this will remain blocked forever. |
| signal.pthread_sigmask(signal.SIG_BLOCK, [signal.SIGINT]) |
| |
| # jobs_suspended() |
| # |
| # Suspend jobs after being notified |
| # |
| def jobs_suspended(self): |
| self._disconnect_signals() |
| self._suspend_jobs() |
| |
| # jobs_unsuspended() |
| # |
| # Unsuspend jobs after being notified |
| # |
| def jobs_unsuspended(self): |
| self._resume_jobs() |
| self._connect_signals() |
| |
| # stop_queueing() |
| # |
| # Stop queueing additional jobs, causes Scheduler.run() |
| # to return once all currently processing jobs are finished. |
| # |
| def stop_queueing(self): |
| self._queue_jobs = False |
| |
| # job_completed(): |
| # |
| # Called when a Job completes |
| # |
| # Args: |
| # queue (Queue): The Queue holding a complete job |
| # job (Job): The completed Job |
| # status (JobStatus): The status of the completed job |
| # |
| def job_completed(self, job, status): |
| # Remove from the active jobs list |
| self._active_jobs.remove(job) |
| |
| element_info = None |
| if status == JobStatus.FAIL: |
| # If it's an elementjob, we want to compare against the failure messages |
| # and send the unique_id and display key tuple of the Element. This can then |
| # be used to load the element instance relative to the process it is running in. |
| element = job.get_element() |
| if element: |
| element_info = element._unique_id, element._get_display_key() |
| else: |
| element_info = None |
| |
| # Now check for more jobs |
| notification = Notification( |
| NotificationType.JOB_COMPLETE, |
| full_name=job.name, |
| job_action=job.action_name, |
| job_status=status, |
| element=element_info, |
| ) |
| self._notify(notification) |
| self._sched() |
| |
| # notify_messenger() |
| # |
| # Send message over notification queue to Messenger callback |
| # |
| # Args: |
| # message (Message): A Message() to be sent to the frontend message |
| # handler, as assigned by context's messenger. |
| # |
| def notify_messenger(self, message): |
| self._notify(Notification(NotificationType.MESSAGE, message=message)) |
| |
| ####################################################### |
| # Local Private Methods # |
| ####################################################### |
| |
| # _abort_on_casd_failure() |
| # |
| # Abort if casd failed while running. |
| # |
| # This will terminate immediately all jobs, since buildbox-casd is dead, |
| # we can't do anything with them anymore. |
| # |
| # Args: |
| # pid (int): the process id under which buildbox-casd was running |
| # returncode (int): the return code with which buildbox-casd exited |
| # |
| def _abort_on_casd_failure(self, pid, returncode): |
| message = Message(MessageType.BUG, "buildbox-casd died while the pipeline was active.") |
| self._notify(Notification(NotificationType.MESSAGE, message=message)) |
| |
| self._casd_process.returncode = returncode |
| self.terminate_jobs() |
| |
| # _start_job() |
| # |
| # Spanws a job |
| # |
| # Args: |
| # job (Job): The job to start |
| # |
| def _start_job(self, job): |
| |
| # From the scheduler perspective, the following |
| # is considered atomic; started jobs are always in the |
| # active_jobs list, and jobs in the active_jobs list |
| # are always started. |
| # |
| self._active_jobs.append(job) |
| job.start() |
| |
| notification = Notification( |
| NotificationType.JOB_START, |
| full_name=job.name, |
| job_action=job.action_name, |
| time=self._state.elapsed_time(start_time=self._starttime), |
| ) |
| self._notify(notification) |
| |
| # _sched_queue_jobs() |
| # |
| # Ask the queues what jobs they want to schedule and schedule |
| # them. This is done here so we can ask for new jobs when jobs |
| # from previous queues become available. |
| # |
| # This will process the Queues, pull elements through the Queues |
| # and process anything that is ready. |
| # |
| def _sched_queue_jobs(self): |
| ready = [] |
| process_queues = True |
| |
| while self._queue_jobs and process_queues: |
| |
| # Pull elements forward through queues |
| elements = [] |
| for queue in self.queues: |
| queue.enqueue(elements) |
| elements = list(queue.dequeue()) |
| |
| # Kickoff whatever processes can be processed at this time |
| # |
| # We start by queuing from the last queue first, because |
| # we want to give priority to queues later in the |
| # scheduling process in the case that multiple queues |
| # share the same token type. |
| # |
| # This avoids starvation situations where we dont move on |
| # to fetch tasks for elements which failed to pull, and |
| # thus need all the pulls to complete before ever starting |
| # a build |
| ready.extend(chain.from_iterable(q.harvest_jobs() for q in reversed(self.queues))) |
| |
| # harvest_jobs() may have decided to skip some jobs, making |
| # them eligible for promotion to the next queue as a side effect. |
| # |
| # If that happens, do another round. |
| process_queues = any(q.dequeue_ready() for q in self.queues) |
| |
| # Make sure fork is allowed before starting jobs |
| if not self.context.prepare_fork(): |
| message = Message(MessageType.BUG, "Fork is not allowed", detail="Background threads are active") |
| self._notify(Notification(NotificationType.MESSAGE, message=message)) |
| self.terminate_jobs() |
| return |
| |
| # Start the jobs |
| # |
| for job in ready: |
| self._start_job(job) |
| |
| # _sched() |
| # |
| # Run any jobs which are ready to run, or quit the main loop |
| # when nothing is running or is ready to run. |
| # |
| # This is the main driving function of the scheduler, it is called |
| # initially when we enter Scheduler.run(), and at the end of whenever |
| # any job completes, after any bussiness logic has occurred and before |
| # going back to sleep. |
| # |
| def _sched(self): |
| def real_schedule(): |
| |
| # Reset the scheduling handle before queuing any jobs. |
| # |
| # We do this right away because starting jobs can result |
| # in their being terminated and completed during the body |
| # of this function, and we want to be sure that we get |
| # called again in this case. |
| # |
| # This can happen if jobs are explicitly killed as a result, |
| # which might happen as a side effect of a crash in an |
| # abstracted frontend implementation handling notifications |
| # about jobs starting. |
| # |
| self._sched_handle = None |
| |
| if not self.terminated: |
| |
| # |
| # Run as many jobs as the queues can handle for the |
| # available resources |
| # |
| self._sched_queue_jobs() |
| |
| # |
| # If nothing is ticking then bail out |
| # |
| if not self._active_jobs: |
| self.loop.stop() |
| |
| if self._sched_handle is None: |
| self._sched_handle = self.loop.call_soon(real_schedule) |
| |
| # _suspend_jobs() |
| # |
| # Suspend all ongoing jobs. |
| # |
| def _suspend_jobs(self): |
| if not self.suspended: |
| self._suspendtime = datetime.datetime.now() |
| self.suspended = True |
| # Notify that we're suspended |
| self._notify(Notification(NotificationType.SUSPENDED)) |
| for job in self._active_jobs: |
| job.suspend() |
| |
| # _resume_jobs() |
| # |
| # Resume suspended jobs. |
| # |
| def _resume_jobs(self): |
| if self.suspended: |
| for job in self._active_jobs: |
| job.resume() |
| self.suspended = False |
| # Notify that we're unsuspended |
| self._notify(Notification(NotificationType.SUSPENDED)) |
| self._starttime += datetime.datetime.now() - self._suspendtime |
| self._notify(Notification(NotificationType.SCHED_START_TIME, time=self._starttime)) |
| self._suspendtime = None |
| |
| # _interrupt_event(): |
| # |
| # A loop registered event callback for keyboard interrupts |
| # |
| def _interrupt_event(self): |
| |
| # The event loop receives a copy of all signals that are sent while it is running |
| # This means that even though we catch the SIGINT in the question to the user, |
| # the loop will receive it too, and thus we need to skip it here. |
| if self.terminated: |
| return |
| |
| notification = Notification(NotificationType.INTERRUPT) |
| self._notify(notification) |
| |
| # _terminate_event(): |
| # |
| # A loop registered event callback for SIGTERM |
| # |
| def _terminate_event(self): |
| self.terminate_jobs() |
| |
| # _suspend_event(): |
| # |
| # A loop registered event callback for SIGTSTP |
| # |
| def _suspend_event(self): |
| |
| # Ignore the feedback signals from Job.suspend() |
| if self.internal_stops: |
| self.internal_stops -= 1 |
| return |
| |
| # No need to care if jobs were suspended or not, we _only_ handle this |
| # while we know jobs are not suspended. |
| self._suspend_jobs() |
| os.kill(os.getpid(), signal.SIGSTOP) |
| self._resume_jobs() |
| |
| # _connect_signals(): |
| # |
| # Connects our signal handler event callbacks to the mainloop |
| # |
| def _connect_signals(self): |
| self.loop.add_signal_handler(signal.SIGINT, self._interrupt_event) |
| self.loop.add_signal_handler(signal.SIGTERM, self._terminate_event) |
| self.loop.add_signal_handler(signal.SIGTSTP, self._suspend_event) |
| |
| def _disconnect_signals(self): |
| self.loop.remove_signal_handler(signal.SIGINT) |
| self.loop.remove_signal_handler(signal.SIGTSTP) |
| self.loop.remove_signal_handler(signal.SIGTERM) |
| |
| def _terminate_jobs_real(self): |
| def kill_jobs(): |
| for job_ in self._active_jobs: |
| job_.kill() |
| |
| # Schedule all jobs to be killed if they have not exited after timeout |
| self.loop.call_later(_MAX_TIMEOUT_TO_KILL_CHILDREN, kill_jobs) |
| |
| for job in self._active_jobs: |
| job.terminate() |
| |
| # Regular timeout for driving status in the UI |
| def _tick(self): |
| self._notify(Notification(NotificationType.TICK)) |
| self.loop.call_later(1, self._tick) |
| |
| def _failure_retry(self, action_name, unique_id): |
| queue = None |
| for q in self.queues: |
| if q.action_name == action_name: |
| queue = q |
| break |
| # Assert queue found, we should only be retrying a queued job |
| assert queue |
| element = Plugin._lookup(unique_id) |
| queue._task_group.failed_tasks.remove(element._get_full_name()) |
| queue.enqueue([element]) |
| |
| def _notify(self, notification): |
| # Scheduler to Stream notifcations on right side |
| self._notification_queue.append(notification) |
| self._notifier() |
| |
| def _stream_notification_handler(self): |
| notification = self._notification_queue.popleft() |
| if notification.notification_type == NotificationType.TERMINATE: |
| self.terminate_jobs() |
| elif notification.notification_type == NotificationType.QUIT: |
| self.stop_queueing() |
| elif notification.notification_type == NotificationType.SUSPEND: |
| self.jobs_suspended() |
| elif notification.notification_type == NotificationType.UNSUSPEND: |
| self.jobs_unsuspended() |
| elif notification.notification_type == NotificationType.RETRY: |
| self._failure_retry(notification.job_action, notification.element) |
| else: |
| # Do not raise exception once scheduler process is separated |
| # as we don't want to pickle exceptions between processes |
| raise ValueError("Unrecognised notification type received") |
| |
| def _handle_exception(self, loop, context: dict) -> None: |
| e = context.get("exception") |
| exc = bool(e) |
| if e is None: |
| # https://docs.python.org/3/library/asyncio-eventloop.html#asyncio.loop.call_exception_handler |
| # If no optional Exception generate a generic exception with message value. |
| # exc will be False, instructing the global handler to skip formatting the |
| # assumed exception & related traceback. |
| e = Exception(str(context.get("message")) + " asyncio exception handler called, but no Exception() given") |
| |
| # Call the sys global exception handler directly, as to avoid the default |
| # async handler raising an unhandled exception here. App will treat this |
| # as a 'BUG', format it appropriately & exit. mypy needs to ignore parameter |
| # types here as we're overriding sys globally in App._global_exception_handler() |
| sys.excepthook(type(e), e, e.__traceback__, exc) # type: ignore |
| |
| def __getstate__(self): |
| # The only use-cases for pickling in BuildStream at the time of writing |
| # are enabling the 'spawn' method of starting child processes, and |
| # saving jobs to disk for replays. |
| # |
| # In both of these use-cases, a common mistake is that something being |
| # pickled indirectly holds a reference to the Scheduler, which in turn |
| # holds lots of things that are not pickleable. |
| # |
| # Make this situation easier to debug by failing early, in the |
| # Scheduler itself. Pickling this is almost certainly a mistake, unless |
| # a new use-case arises. |
| # |
| raise TypeError("Scheduler objects should not be pickled.") |