blob: cb380d9ff10ab62a3f517643eb535c744434e23e [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "butil/observer_list.h"
#include <vector>
#include "butil/compiler_specific.h"
#include "butil/memory/weak_ptr.h"
#include "butil/threading/platform_thread.h"
#include <gtest/gtest.h>
namespace butil {
namespace {
class Foo {
public:
virtual void Observe(int x) = 0;
virtual ~Foo() {}
};
class Adder : public Foo {
public:
explicit Adder(int scaler) : total(0), scaler_(scaler) {}
virtual void Observe(int x) OVERRIDE {
total += x * scaler_;
}
virtual ~Adder() {}
int total;
private:
int scaler_;
};
class Disrupter : public Foo {
public:
Disrupter(ObserverList<Foo>* list, Foo* doomed)
: list_(list),
doomed_(doomed) {
}
virtual ~Disrupter() {}
virtual void Observe(int x) OVERRIDE {
list_->RemoveObserver(doomed_);
}
private:
ObserverList<Foo>* list_;
Foo* doomed_;
};
template <typename ObserverListType>
class AddInObserve : public Foo {
public:
explicit AddInObserve(ObserverListType* observer_list)
: added(false),
observer_list(observer_list),
adder(1) {
}
virtual void Observe(int x) OVERRIDE {
if (!added) {
added = true;
observer_list->AddObserver(&adder);
}
}
bool added;
ObserverListType* observer_list;
Adder adder;
};
TEST(ObserverListTest, BasicTest) {
ObserverList<Foo> observer_list;
Adder a(1), b(-1), c(1), d(-1), e(-1);
Disrupter evil(&observer_list, &c);
observer_list.AddObserver(&a);
observer_list.AddObserver(&b);
FOR_EACH_OBSERVER(Foo, observer_list, Observe(10));
observer_list.AddObserver(&evil);
observer_list.AddObserver(&c);
observer_list.AddObserver(&d);
// Removing an observer not in the list should do nothing.
observer_list.RemoveObserver(&e);
FOR_EACH_OBSERVER(Foo, observer_list, Observe(10));
EXPECT_EQ(20, a.total);
EXPECT_EQ(-20, b.total);
EXPECT_EQ(0, c.total);
EXPECT_EQ(-10, d.total);
EXPECT_EQ(0, e.total);
}
TEST(ObserverListTest, Existing) {
ObserverList<Foo> observer_list(ObserverList<Foo>::NOTIFY_EXISTING_ONLY);
Adder a(1);
AddInObserve<ObserverList<Foo> > b(&observer_list);
observer_list.AddObserver(&a);
observer_list.AddObserver(&b);
FOR_EACH_OBSERVER(Foo, observer_list, Observe(1));
EXPECT_TRUE(b.added);
// B's adder should not have been notified because it was added during
// notification.
EXPECT_EQ(0, b.adder.total);
// Notify again to make sure b's adder is notified.
FOR_EACH_OBSERVER(Foo, observer_list, Observe(1));
EXPECT_EQ(1, b.adder.total);
}
class AddInClearObserve : public Foo {
public:
explicit AddInClearObserve(ObserverList<Foo>* list)
: list_(list), added_(false), adder_(1) {}
virtual void Observe(int /* x */) OVERRIDE {
list_->Clear();
list_->AddObserver(&adder_);
added_ = true;
}
bool added() const { return added_; }
const Adder& adder() const { return adder_; }
private:
ObserverList<Foo>* const list_;
bool added_;
Adder adder_;
};
TEST(ObserverListTest, ClearNotifyAll) {
ObserverList<Foo> observer_list;
AddInClearObserve a(&observer_list);
observer_list.AddObserver(&a);
FOR_EACH_OBSERVER(Foo, observer_list, Observe(1));
EXPECT_TRUE(a.added());
EXPECT_EQ(1, a.adder().total)
<< "Adder should observe once and have sum of 1.";
}
TEST(ObserverListTest, ClearNotifyExistingOnly) {
ObserverList<Foo> observer_list(ObserverList<Foo>::NOTIFY_EXISTING_ONLY);
AddInClearObserve a(&observer_list);
observer_list.AddObserver(&a);
FOR_EACH_OBSERVER(Foo, observer_list, Observe(1));
EXPECT_TRUE(a.added());
EXPECT_EQ(0, a.adder().total)
<< "Adder should not observe, so sum should still be 0.";
}
class ListDestructor : public Foo {
public:
explicit ListDestructor(ObserverList<Foo>* list) : list_(list) {}
virtual ~ListDestructor() {}
virtual void Observe(int x) OVERRIDE {
delete list_;
}
private:
ObserverList<Foo>* list_;
};
TEST(ObserverListTest, IteratorOutlivesList) {
ObserverList<Foo>* observer_list = new ObserverList<Foo>;
ListDestructor a(observer_list);
observer_list->AddObserver(&a);
FOR_EACH_OBSERVER(Foo, *observer_list, Observe(0));
// If this test fails, there'll be Valgrind errors when this function goes out
// of scope.
}
} // namespace
} // namespace butil