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// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
#include <gflags/gflags.h>
#include <butil/logging.h>
#include <brpc/channel.h>
#include <brpc/server.h>
#include "echo.pb.h"
DEFINE_int32(timeout_ms, 100, "RPC timeout in milliseconds");
DEFINE_int32(max_retry, 3, "Max retries(not including the first RPC)");
DEFINE_bool(echo_attachment, true, "Echo attachment as well");
DEFINE_int32(port, 8000, "TCP Port of this server");
DEFINE_string(server, "", "The server to connect, localhost:FLAGS_port as default");
DEFINE_string(load_balancer, "", "The algorithm for load balancing");
DEFINE_bool(use_http, false, "Use http protocol to transfer messages");
DEFINE_int32(idle_timeout_s, -1, "Connection will be closed if there is no "
"read/write operations during the last `idle_timeout_s'");
brpc::Channel channel;
// Your implementation of example::EchoService
namespace example {
class CascadeEchoService : public EchoService {
public:
CascadeEchoService() {}
virtual ~CascadeEchoService() {}
virtual void Echo(google::protobuf::RpcController* cntl_base,
const EchoRequest* request,
EchoResponse* response,
google::protobuf::Closure* done) {
// This object helps you to call done->Run() in RAII style. If you need
// to process the request asynchronously, pass done_guard.release().
brpc::ClosureGuard done_guard(done);
brpc::Controller* cntl =
static_cast<brpc::Controller*>(cntl_base);
if (request->depth() > 0) {
CLOGI(cntl) << "I'm about to call myself for another time, depth=" << request->depth();
example::EchoService_Stub stub(&channel);
example::EchoRequest request2;
example::EchoResponse response2;
brpc::Controller cntl2(cntl->inheritable());
request2.set_message(request->message());
request2.set_depth(request->depth() - 1);
cntl2.set_timeout_ms(FLAGS_timeout_ms);
cntl2.set_max_retry(FLAGS_max_retry);
stub.Echo(&cntl2, &request2, &response2, NULL);
if (cntl2.Failed()) {
CLOGE(&cntl2) << "Fail to send EchoRequest, " << cntl2.ErrorText();
cntl->SetFailed(cntl2.ErrorCode(), "%s", cntl2.ErrorText().c_str());
return;
}
response->set_message(response2.message());
} else {
CLOGI(cntl) << "I'm the last call";
response->set_message(request->message());
}
if (FLAGS_echo_attachment && !FLAGS_use_http) {
// Set attachment which is wired to network directly instead of
// being serialized into protobuf messages.
cntl->response_attachment().append(cntl->request_attachment());
}
}
};
} // namespace example
int main(int argc, char* argv[]) {
// Parse gflags. We recommend you to use gflags as well.
GFLAGS_NS::SetUsageMessage("A server that may call itself");
GFLAGS_NS::ParseCommandLineFlags(&argc, &argv, true);
// A Channel represents a communication line to a Server. Notice that
// Channel is thread-safe and can be shared by all threads in your program.
brpc::ChannelOptions coption;
if (FLAGS_use_http) {
coption.protocol = brpc::PROTOCOL_HTTP;
}
// Initialize the channel, NULL means using default options.
// options, see `brpc/channel.h'.
if (FLAGS_server.empty()) {
if (channel.Init("localhost", FLAGS_port, &coption) != 0) {
LOG(ERROR) << "Fail to initialize channel";
return -1;
}
} else {
if (channel.Init(FLAGS_server.c_str(), FLAGS_load_balancer.c_str(), &coption) != 0) {
LOG(ERROR) << "Fail to initialize channel";
return -1;
}
}
// Generally you only need one Server.
brpc::Server server;
// For more options see `brpc/server.h'.
brpc::ServerOptions options;
options.idle_timeout_sec = FLAGS_idle_timeout_s;
// Instance of your service.
example::CascadeEchoService echo_service_impl;
// Add the service into server. Notice the second parameter, because the
// service is put on stack, we don't want server to delete it, otherwise
// use brpc::SERVER_OWNS_SERVICE.
if (server.AddService(&echo_service_impl,
brpc::SERVER_DOESNT_OWN_SERVICE) != 0) {
LOG(ERROR) << "Fail to add service";
return -1;
}
// Start the server.
if (server.Start(FLAGS_port, &options) != 0) {
LOG(ERROR) << "Fail to start EchoServer";
return -1;
}
// Wait until Ctrl-C is pressed, then Stop() and Join() the server.
server.RunUntilAskedToQuit();
return 0;
}