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// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
// A client sending requests to server in batch every 1 second.
#include <gflags/gflags.h>
#include <butil/logging.h>
#include <brpc/channel.h>
#include <brpc/stream.h>
#include "echo.pb.h"
DEFINE_bool(send_attachment, true, "Carry attachment along with requests");
DEFINE_string(connection_type, "", "Connection type. Available values: single, pooled, short");
DEFINE_string(server, "0.0.0.0:8001", "IP Address of server");
DEFINE_int32(timeout_ms, 100, "RPC timeout in milliseconds");
DEFINE_int32(max_retry, 3, "Max retries(not including the first RPC)");
class StreamClientReceiver : public brpc::StreamInputHandler {
public:
virtual int on_received_messages(brpc::StreamId id,
butil::IOBuf *const messages[],
size_t size) {
std::ostringstream os;
for (size_t i = 0; i < size; ++i) {
os << "msg[" << i << "]=" << *messages[i];
}
LOG(INFO) << "Received from Stream=" << id << ": " << os.str();
return 0;
}
virtual void on_idle_timeout(brpc::StreamId id) {
LOG(INFO) << "Stream=" << id << " has no data transmission for a while";
}
virtual void on_closed(brpc::StreamId id) {
LOG(INFO) << "Stream=" << id << " is closed";
}
virtual void on_finished(brpc::StreamId id, int32_t finish_code) {
LOG(INFO) << "Stream=" << id << " is finished, code " << finish_code;
}
};
int main(int argc, char* argv[]) {
// Parse gflags. We recommend you to use gflags as well.
GFLAGS_NAMESPACE::ParseCommandLineFlags(&argc, &argv, true);
// A Channel represents a communication line to a Server. Notice that
// Channel is thread-safe and can be shared by all threads in your program.
brpc::Channel channel;
// Initialize the channel, NULL means using default options.
brpc::ChannelOptions options;
options.protocol = brpc::PROTOCOL_BAIDU_STD;
options.connection_type = FLAGS_connection_type;
options.timeout_ms = FLAGS_timeout_ms/*milliseconds*/;
options.max_retry = FLAGS_max_retry;
if (channel.Init(FLAGS_server.c_str(), NULL) != 0) {
LOG(ERROR) << "Fail to initialize channel";
return -1;
}
// Normally, you should not call a Channel directly, but instead construct
// a stub Service wrapping it. stub can be shared by all threads as well.
example::EchoService_Stub stub(&channel);
StreamClientReceiver receiver;
brpc::Controller cntl;
brpc::StreamIds streams;
brpc::StreamOptions stream_options;
stream_options.handler = &receiver;
if (brpc::StreamCreate(streams, 3, cntl, &stream_options) != 0) {
LOG(ERROR) << "Fail to create stream";
return -1;
}
for(size_t i = 0; i < streams.size(); ++i) {
LOG(INFO) << "Created Stream=" << streams[i];
}
example::EchoRequest request;
example::EchoResponse response;
request.set_message("I'm a RPC to connect stream");
stub.Echo(&cntl, &request, &response, NULL);
if (cntl.Failed()) {
LOG(ERROR) << "Fail to connect stream, " << cntl.ErrorText();
return -1;
}
while (!brpc::IsAskedToQuit()) {
butil::IOBuf msg1;
msg1.append("abcdefghijklmnopqrstuvwxyz");
CHECK_EQ(0, brpc::StreamWrite(streams[0], msg1));
butil::IOBuf msg2;
msg2.append("0123456789");
CHECK_EQ(0, brpc::StreamWrite(streams[1], msg2));
sleep(1);
butil::IOBuf msg3;
msg3.append("hello world");
CHECK_EQ(0, brpc::StreamWrite(streams[2], msg3));
sleep(1);
}
CHECK_EQ(0, brpc::StreamClose(streams[0]));
CHECK_EQ(0, brpc::StreamClose(streams[1]));
CHECK_EQ(0, brpc::StreamClose(streams[2]));
LOG(INFO) << "EchoClient is going to quit";
return 0;
}