| // Licensed to the Apache Software Foundation (ASF) under one |
| // or more contributor license agreements. See the NOTICE file |
| // distributed with this work for additional information |
| // regarding copyright ownership. The ASF licenses this file |
| // to you under the Apache License, Version 2.0 (the |
| // "License"); you may not use this file except in compliance |
| // with the License. You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, |
| // software distributed under the License is distributed on an |
| // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| // KIND, either express or implied. See the License for the |
| // specific language governing permissions and limitations |
| // under the License. |
| |
| // Date: Mon. Nov 7 14:47:36 CST 2011 |
| |
| #ifndef BUTIL_SINGLE_THREADED_POOL_H |
| #define BUTIL_SINGLE_THREADED_POOL_H |
| |
| #include <stdlib.h> // malloc & free |
| |
| namespace butil { |
| |
| // A single-threaded pool for very efficient allocations of same-sized items. |
| // Example: |
| // SingleThreadedPool<16, 512> pool; |
| // void* mem = pool.get(); |
| // pool.back(mem); |
| |
| class PtAllocator { |
| public: |
| void* Alloc(size_t n) { return malloc(n); } |
| void Free(void* p) { free(p); } |
| }; |
| |
| template <size_t ITEM_SIZE_IN, // size of an item |
| size_t BLOCK_SIZE_IN, // suggested size of a block |
| size_t MIN_NITEM = 1, |
| typename Allocator = PtAllocator> // minimum number of items in one block |
| class SingleThreadedPool { |
| public: |
| // Note: this is a union. The next pointer is set iff when spaces is free, |
| // ok to be overlapped. |
| union Node { |
| Node* next; |
| char spaces[ITEM_SIZE_IN]; |
| }; |
| struct Block { |
| static const size_t INUSE_SIZE = |
| BLOCK_SIZE_IN - sizeof(void*) - sizeof(size_t); |
| static const size_t NITEM = (sizeof(Node) <= INUSE_SIZE ? |
| (INUSE_SIZE / sizeof(Node)) : MIN_NITEM); |
| size_t nalloc; |
| Block* next; |
| Node nodes[NITEM]; |
| }; |
| static const size_t BLOCK_SIZE = sizeof(Block); |
| static const size_t NITEM = Block::NITEM; |
| static const size_t ITEM_SIZE = ITEM_SIZE_IN; |
| |
| explicit SingleThreadedPool(const Allocator& alloc = Allocator()) |
| : _free_nodes(NULL), _blocks(NULL), _allocator(alloc) {} |
| ~SingleThreadedPool() { reset(); } |
| |
| DISALLOW_COPY_AND_ASSIGN(SingleThreadedPool); |
| |
| void swap(SingleThreadedPool & other) { |
| std::swap(_free_nodes, other._free_nodes); |
| std::swap(_blocks, other._blocks); |
| std::swap(_allocator, other._allocator); |
| } |
| |
| // Get space of an item. The space is as long as ITEM_SIZE. |
| // Returns NULL on out of memory |
| void* get() { |
| if (_free_nodes) { |
| void* spaces = _free_nodes->spaces; |
| _free_nodes = _free_nodes->next; |
| return spaces; |
| } |
| if (_blocks == NULL || _blocks->nalloc >= Block::NITEM) { |
| Block* new_block = (Block*)_allocator.Alloc(sizeof(Block)); |
| if (new_block == NULL) { |
| return NULL; |
| } |
| new_block->nalloc = 0; |
| new_block->next = _blocks; |
| _blocks = new_block; |
| } |
| return _blocks->nodes[_blocks->nalloc++].spaces; |
| } |
| |
| // Return a space allocated by get() before. |
| // Do nothing for NULL. |
| void back(void* p) { |
| if (NULL != p) { |
| Node* node = (Node*)((char*)p - offsetof(Node, spaces)); |
| node->next = _free_nodes; |
| _free_nodes = node; |
| } |
| } |
| |
| // Remove all allocated spaces. Spaces that are not back()-ed yet become |
| // invalid as well. |
| void reset() { |
| _free_nodes = NULL; |
| while (_blocks) { |
| Block* next = _blocks->next; |
| _allocator.Free(_blocks); |
| _blocks = next; |
| } |
| } |
| |
| // Count number of allocated/free/actively-used items. |
| // Notice that these functions walk through all free nodes or blocks and |
| // are not O(1). |
| size_t count_allocated() const { |
| size_t n = 0; |
| for (Block* p = _blocks; p; p = p->next) { |
| n += p->nalloc; |
| } |
| return n; |
| } |
| size_t count_free() const { |
| size_t n = 0; |
| for (Node* p = _free_nodes; p; p = p->next, ++n) {} |
| return n; |
| } |
| size_t count_active() const { |
| return count_allocated() - count_free(); |
| } |
| |
| Allocator& get_allocator() { return _allocator; } |
| Allocator get_allocator() const { return _allocator; } |
| |
| private: |
| Node* _free_nodes; |
| Block* _blocks; |
| Allocator _allocator; |
| }; |
| |
| } // namespace butil |
| |
| #endif // BUTIL_SINGLE_THREADED_POOL_H |