| // Licensed to the Apache Software Foundation (ASF) under one |
| // or more contributor license agreements. See the NOTICE file |
| // distributed with this work for additional information |
| // regarding copyright ownership. The ASF licenses this file |
| // to you under the Apache License, Version 2.0 (the |
| // "License"); you may not use this file except in compliance |
| // with the License. You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, |
| // software distributed under the License is distributed on an |
| // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| // KIND, either express or implied. See the License for the |
| // specific language governing permissions and limitations |
| // under the License. |
| |
| // bthread - An M:N threading library to make applications more concurrent. |
| |
| // Date: Sun Jul 13 15:04:18 CST 2014 |
| |
| #ifndef BUTIL_OBJECT_POOL_H |
| #define BUTIL_OBJECT_POOL_H |
| |
| #include <cstddef> // size_t |
| #include "butil/type_traits.h" |
| |
| // ObjectPool is a derivative class of ResourcePool to allocate and |
| // reuse fixed-size objects without identifiers. |
| |
| namespace butil { |
| |
| // Specialize following classes to override default parameters for type T. |
| // namespace butil { |
| // template <> struct ObjectPoolBlockMaxSize<Foo> { |
| // static const size_t value = 1024; |
| // }; |
| // } |
| |
| // Memory is allocated in blocks, memory size of a block will not exceed: |
| // min(ObjectPoolBlockMaxSize<T>::value, |
| // ObjectPoolBlockMaxItem<T>::value * sizeof(T)) |
| template <typename T> struct ObjectPoolBlockMaxSize { |
| static const size_t value = 64 * 1024; // bytes |
| }; |
| template <typename T> struct ObjectPoolBlockMaxItem { |
| static const size_t value = 256; |
| }; |
| |
| // Free objects of each thread are grouped into a chunk before they are merged |
| // to the global list. Memory size of objects in one free chunk will not exceed: |
| // min(ObjectPoolFreeChunkMaxItem<T>::value() * sizeof(T), |
| // ObjectPoolBlockMaxSize<T>::value, |
| // ObjectPoolBlockMaxItem<T>::value * sizeof(T)) |
| template <typename T> struct ObjectPoolFreeChunkMaxItem { |
| static size_t value() { return 256; } |
| }; |
| |
| // ObjectPool calls this function on newly constructed objects. If this |
| // function returns false, the object is destructed immediately and |
| // get_object() shall return NULL. This is useful when the constructor |
| // failed internally(namely ENOMEM). |
| template <typename T> struct ObjectPoolValidator { |
| static bool validate(const T*) { return true; } |
| }; |
| |
| // |
| template <typename T> |
| struct ObjectPoolWithASanPoison : true_type {}; |
| |
| } // namespace butil |
| |
| #include "butil/object_pool_inl.h" |
| |
| namespace butil { |
| |
| // Whether if FreeChunk of LocalPool is empty. |
| template <typename T> inline bool local_pool_free_empty() { |
| return ObjectPool<T>::singleton()->local_free_empty(); |
| } |
| |
| // Get an object typed |T|. The object should be cleared before usage. |
| // NOTE: If there are no arguments, T must be default-constructible. |
| template <typename T, typename... Args> |
| inline T* get_object(Args&&... args) { |
| return ObjectPool<T>::singleton()->get_object(std::forward<Args>(args)...); |
| } |
| |
| // Return the object |ptr| back. The object is NOT destructed and will be |
| // returned by later get_object<T>. Similar with free/delete, validity of |
| // the object is not checked, user shall not return a not-yet-allocated or |
| // already-returned object otherwise behavior is undefined. |
| // Returns 0 when successful, -1 otherwise. |
| template <typename T> inline int return_object(T* ptr) { |
| return ObjectPool<T>::singleton()->return_object(ptr); |
| } |
| |
| // Reclaim all allocated objects typed T if caller is the last thread called |
| // this function, otherwise do nothing. You rarely need to call this function |
| // manually because it's called automatically when each thread quits. |
| template <typename T> inline void clear_objects() { |
| ObjectPool<T>::singleton()->clear_objects(); |
| } |
| |
| // Get description of objects typed T. |
| // This function is possibly slow because it iterates internal structures. |
| // Don't use it frequently like a "getter" function. |
| template <typename T> ObjectPoolInfo describe_objects() { |
| return ObjectPool<T>::singleton()->describe_objects(); |
| } |
| |
| } // namespace butil |
| |
| #endif // BUTIL_OBJECT_POOL_H |