| // Licensed to the Apache Software Foundation (ASF) under one |
| // or more contributor license agreements. See the NOTICE file |
| // distributed with this work for additional information |
| // regarding copyright ownership. The ASF licenses this file |
| // to you under the Apache License, Version 2.0 (the |
| // "License"); you may not use this file except in compliance |
| // with the License. You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, |
| // software distributed under the License is distributed on an |
| // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| // KIND, either express or implied. See the License for the |
| // specific language governing permissions and limitations |
| // under the License. |
| |
| // A client sending requests to server in parallel by multiple threads. |
| |
| #include <gflags/gflags.h> |
| #include <bthread/bthread.h> |
| #include <butil/logging.h> |
| #include <butil/string_printf.h> |
| #include <butil/time.h> |
| #include <butil/macros.h> |
| #include <brpc/partition_channel.h> |
| #include <deque> |
| #include "echo.pb.h" |
| |
| DEFINE_int32(thread_num, 50, "Number of threads to send requests"); |
| DEFINE_bool(use_bthread, false, "Use bthread to send requests"); |
| DEFINE_int32(attachment_size, 0, "Carry so many byte attachment along with requests"); |
| DEFINE_int32(request_size, 16, "Bytes of each request"); |
| DEFINE_string(connection_type, "", "Connection type. Available values: single, pooled, short"); |
| DEFINE_string(protocol, "baidu_std", "Protocol type. Defined in src/brpc/options.proto"); |
| DEFINE_string(server, "file://server_list", "Mapping to servers"); |
| DEFINE_string(load_balancer, "rr", "Name of load balancer"); |
| DEFINE_int32(timeout_ms, 100, "RPC timeout in milliseconds"); |
| DEFINE_int32(max_retry, 3, "Max retries(not including the first RPC)"); |
| DEFINE_bool(dont_fail, false, "Print fatal when some call failed"); |
| |
| std::string g_request; |
| std::string g_attachment; |
| pthread_mutex_t g_latency_mutex = PTHREAD_MUTEX_INITIALIZER; |
| struct BAIDU_CACHELINE_ALIGNMENT SenderInfo { |
| size_t nsuccess; |
| int64_t latency_sum; |
| }; |
| std::deque<SenderInfo> g_sender_info; |
| |
| static void* sender(void* arg) { |
| // Normally, you should not call a Channel directly, but instead construct |
| // a stub Service wrapping it. stub can be shared by all threads as well. |
| example::EchoService_Stub stub(static_cast<google::protobuf::RpcChannel*>(arg)); |
| |
| SenderInfo* info = NULL; |
| { |
| BAIDU_SCOPED_LOCK(g_latency_mutex); |
| g_sender_info.push_back(SenderInfo()); |
| info = &g_sender_info.back(); |
| } |
| |
| int log_id = 0; |
| while (!brpc::IsAskedToQuit()) { |
| // We will receive response synchronously, safe to put variables |
| // on stack. |
| example::EchoRequest request; |
| example::EchoResponse response; |
| brpc::Controller cntl; |
| |
| request.set_message(g_request); |
| cntl.set_log_id(log_id++); // set by user |
| if (!g_attachment.empty()) { |
| // Set attachment which is wired to network directly instead of |
| // being serialized into protobuf messages. |
| cntl.request_attachment().append(g_attachment); |
| } |
| |
| // Because `done'(last parameter) is NULL, this function waits until |
| // the response comes back or error occurs(including timedout). |
| stub.Echo(&cntl, &request, &response, NULL); |
| if (!cntl.Failed()) { |
| info->latency_sum += cntl.latency_us(); |
| ++info->nsuccess; |
| } else { |
| CHECK(brpc::IsAskedToQuit() || !FLAGS_dont_fail) |
| << "error=" << cntl.ErrorText() << " latency=" << cntl.latency_us(); |
| // We can't connect to the server, sleep a while. Notice that this |
| // is a specific sleeping to prevent this thread from spinning too |
| // fast. You should continue the business logic in a production |
| // server rather than sleeping. |
| bthread_usleep(50000); |
| } |
| } |
| return NULL; |
| } |
| |
| class MyPartitionParser : public brpc::PartitionParser { |
| public: |
| bool ParseFromTag(const std::string& tag, brpc::Partition* out) { |
| // "N/M" : #N partition of M partitions. |
| size_t pos = tag.find_first_of('/'); |
| if (pos == std::string::npos) { |
| LOG(ERROR) << "Invalid tag=" << tag; |
| return false; |
| } |
| char* endptr = NULL; |
| out->index = strtol(tag.c_str(), &endptr, 10); |
| if (endptr != tag.data() + pos) { |
| LOG(ERROR) << "Invalid index=" << butil::StringPiece(tag.data(), pos); |
| return false; |
| } |
| out->num_partition_kinds = strtol(tag.c_str() + pos + 1, &endptr, 10); |
| if (endptr != tag.c_str() + tag.size()) { |
| LOG(ERROR) << "Invalid num=" << tag.data() + pos + 1; |
| return false; |
| } |
| return true; |
| } |
| }; |
| |
| |
| int main(int argc, char* argv[]) { |
| // Parse gflags. We recommend you to use gflags as well. |
| GFLAGS_NAMESPACE::ParseCommandLineFlags(&argc, &argv, true); |
| |
| // A Channel represents a communication line to a Server. Notice that |
| // Channel is thread-safe and can be shared by all threads in your program. |
| brpc::DynamicPartitionChannel channel; |
| |
| brpc::PartitionChannelOptions options; |
| options.protocol = FLAGS_protocol; |
| options.connection_type = FLAGS_connection_type; |
| options.succeed_without_server = true; |
| options.fail_limit = 1; |
| options.timeout_ms = FLAGS_timeout_ms/*milliseconds*/; |
| options.max_retry = FLAGS_max_retry; |
| |
| if (channel.Init(new MyPartitionParser(), |
| FLAGS_server.c_str(), FLAGS_load_balancer.c_str(), |
| &options) != 0) { |
| LOG(ERROR) << "Fail to init channel"; |
| return -1; |
| } |
| if (FLAGS_attachment_size > 0) { |
| g_attachment.resize(FLAGS_attachment_size, 'a'); |
| } |
| if (FLAGS_request_size <= 0) { |
| LOG(ERROR) << "Bad request_size=" << FLAGS_request_size; |
| return -1; |
| } |
| g_request.resize(FLAGS_request_size, 'r'); |
| |
| std::vector<bthread_t> bids; |
| std::vector<pthread_t> pids; |
| if (!FLAGS_use_bthread) { |
| pids.resize(FLAGS_thread_num); |
| for (int i = 0; i < FLAGS_thread_num; ++i) { |
| if (pthread_create(&pids[i], NULL, sender, &channel) != 0) { |
| LOG(ERROR) << "Fail to create pthread"; |
| return -1; |
| } |
| } |
| } else { |
| bids.resize(FLAGS_thread_num); |
| for (int i = 0; i < FLAGS_thread_num; ++i) { |
| if (bthread_start_background( |
| &bids[i], NULL, sender, &channel) != 0) { |
| LOG(ERROR) << "Fail to create bthread"; |
| return -1; |
| } |
| } |
| } |
| |
| int64_t last_counter = 0; |
| int64_t last_latency_sum = 0; |
| std::vector<size_t> last_nsuccess(FLAGS_thread_num); |
| while (!brpc::IsAskedToQuit()) { |
| sleep(1); |
| int64_t latency_sum = 0; |
| int64_t nsuccess = 0; |
| pthread_mutex_lock(&g_latency_mutex); |
| CHECK_EQ(g_sender_info.size(), (size_t)FLAGS_thread_num); |
| for (size_t i = 0; i < g_sender_info.size(); ++i) { |
| const SenderInfo& info = g_sender_info[i]; |
| latency_sum += info.latency_sum; |
| nsuccess += info.nsuccess; |
| if (FLAGS_dont_fail) { |
| CHECK(info.nsuccess > last_nsuccess[i]) << "i=" << i; |
| } |
| last_nsuccess[i] = info.nsuccess; |
| } |
| pthread_mutex_unlock(&g_latency_mutex); |
| |
| const int64_t avg_latency = (latency_sum - last_latency_sum) / |
| std::max(nsuccess - last_counter, (int64_t)1); |
| LOG(INFO) << "Sending EchoRequest at qps=" << nsuccess - last_counter |
| << " latency=" << avg_latency; |
| last_counter = nsuccess; |
| last_latency_sum = latency_sum; |
| } |
| |
| LOG(INFO) << "EchoClient is going to quit"; |
| for (int i = 0; i < FLAGS_thread_num; ++i) { |
| if (!FLAGS_use_bthread) { |
| pthread_join(pids[i], NULL); |
| } else { |
| bthread_join(bids[i], NULL); |
| } |
| } |
| |
| return 0; |
| } |