| /* |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| package org.apache.bookkeeper.client; |
| |
| import java.util.List; |
| import java.util.Set; |
| |
| import org.apache.bookkeeper.client.BKException.BKNotEnoughBookiesException; |
| import org.apache.bookkeeper.client.ITopologyAwareEnsemblePlacementPolicy.Ensemble; |
| import org.apache.bookkeeper.client.ITopologyAwareEnsemblePlacementPolicy.Predicate; |
| import org.apache.bookkeeper.client.TopologyAwareEnsemblePlacementPolicy.BookieNode; |
| import org.apache.bookkeeper.common.annotation.InterfaceAudience; |
| import org.apache.bookkeeper.common.annotation.InterfaceStability; |
| import org.apache.bookkeeper.net.BookieSocketAddress; |
| import org.apache.bookkeeper.net.Node; |
| |
| /** |
| * Interface for topology aware ensemble placement policy. |
| * |
| * <p>All the implementations of this interface are using {@link org.apache.bookkeeper.net.NetworkTopology} |
| * for placing ensembles. |
| * |
| * @see EnsemblePlacementPolicy |
| */ |
| @InterfaceAudience.Private |
| @InterfaceStability.Evolving |
| public interface ITopologyAwareEnsemblePlacementPolicy<T extends Node> extends EnsemblePlacementPolicy { |
| /** |
| * Predicate used when choosing an ensemble. |
| */ |
| interface Predicate<T extends Node> { |
| boolean apply(T candidate, Ensemble<T> chosenBookies); |
| } |
| |
| /** |
| * Ensemble used to hold the result of an ensemble selected for placement. |
| */ |
| interface Ensemble<T extends Node> { |
| |
| /** |
| * Append the new bookie node to the ensemble only if the ensemble doesnt |
| * already contain the same bookie. |
| * |
| * @param node |
| * new candidate bookie node. |
| * @return |
| * true if the node was added |
| */ |
| boolean addNode(T node); |
| |
| /** |
| * @return list of addresses representing the ensemble |
| */ |
| List<BookieSocketAddress> toList(); |
| |
| /** |
| * Validates if an ensemble is valid. |
| * |
| * @return true if the ensemble is valid; false otherwise |
| */ |
| boolean validate(); |
| |
| } |
| |
| /** |
| * Create an ensemble with parent ensemble. |
| * |
| * @param ensembleSize |
| * ensemble size |
| * @param writeQuorumSize |
| * write quorum size |
| * @param ackQuorumSize |
| * ack quorum size |
| * @param excludeBookies |
| * exclude bookies |
| * @param parentEnsemble |
| * parent ensemble |
| * @return list of bookies forming the ensemble |
| * @throws BKException.BKNotEnoughBookiesException |
| */ |
| PlacementResult<List<BookieSocketAddress>> newEnsemble( |
| int ensembleSize, |
| int writeQuorumSize, |
| int ackQuorumSize, |
| Set<BookieSocketAddress> excludeBookies, |
| Ensemble<T> parentEnsemble, |
| Predicate<T> parentPredicate) |
| throws BKException.BKNotEnoughBookiesException; |
| |
| /** |
| * Select a node from a given network location. |
| * |
| * @param networkLoc |
| * network location |
| * @param excludeBookies |
| * exclude bookies set |
| * @param predicate |
| * predicate to apply |
| * @param ensemble |
| * ensemble |
| * @param fallbackToRandom |
| * fallbackToRandom |
| * @return the selected bookie. |
| * @throws BKException.BKNotEnoughBookiesException |
| */ |
| T selectFromNetworkLocation(String networkLoc, |
| Set<Node> excludeBookies, |
| Predicate<T> predicate, |
| Ensemble<T> ensemble, |
| boolean fallbackToRandom) |
| throws BKException.BKNotEnoughBookiesException; |
| |
| /** |
| * Select a node from cluster excluding excludeBookies and bookie nodes of |
| * excludeRacks. If there isn't a BookieNode excluding those racks and |
| * nodes, then if fallbackToRandom is set to true then pick a random node |
| * from cluster just excluding excludeBookies. |
| * |
| * @param excludeRacks |
| * @param excludeBookies |
| * @param predicate |
| * @param ensemble |
| * @param fallbackToRandom |
| * @return |
| * @throws BKException.BKNotEnoughBookiesException |
| */ |
| T selectFromNetworkLocation(Set<String> excludeRacks, |
| Set<Node> excludeBookies, |
| Predicate<BookieNode> predicate, |
| Ensemble<BookieNode> ensemble, |
| boolean fallbackToRandom) |
| throws BKException.BKNotEnoughBookiesException; |
| |
| /** |
| * Select a node from networkLoc rack excluding excludeBookies. If there |
| * isn't any node in 'networkLoc', then it will try to get a node from |
| * cluster excluding excludeRacks and excludeBookies. If fallbackToRandom is |
| * set to true then it will get a random bookie from cluster excluding |
| * excludeBookies if it couldn't find a bookie |
| * |
| * @param networkLoc |
| * @param excludeRacks |
| * @param excludeBookies |
| * @param predicate |
| * @param ensemble |
| * @param fallbackToRandom |
| * @return |
| * @throws BKNotEnoughBookiesException |
| */ |
| T selectFromNetworkLocation(String networkLoc, |
| Set<String> excludeRacks, |
| Set<Node> excludeBookies, |
| Predicate<BookieNode> predicate, |
| Ensemble<BookieNode> ensemble, |
| boolean fallbackToRandom) |
| throws BKNotEnoughBookiesException; |
| |
| /** |
| * Handle bookies that left. |
| * |
| * @param leftBookies |
| * bookies that left |
| */ |
| void handleBookiesThatLeft(Set<BookieSocketAddress> leftBookies); |
| |
| /** |
| * Handle bookies that joined. |
| * |
| * @param joinedBookies |
| * bookies that joined. |
| */ |
| void handleBookiesThatJoined(Set<BookieSocketAddress> joinedBookies); |
| } |