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/*
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*/
package org.apache.bookkeeper.proto;
import org.apache.bookkeeper.proto.BookkeeperInternalCallbacks.GenericCallback;
/**
* An interface to manage channel pooling for bookie client.
*/
public interface PerChannelBookieClientPool {
/**
* initialize the pool. the implementation should not be blocked.
*/
void initialize();
/**
* Obtain a channel from channel pool to execute operations.
*
* @param callback
* callback to return channel from channel pool.
*/
void obtain(GenericCallback<PerChannelBookieClient> callback, long key);
/**
* Obtain a channel from channel pool by version to execute operations.
*
* @param callback
* callback to return channel from channel pool
* @param forceUseV3
* whether or not use v3 protocol for connection
*/
void obtain(GenericCallback<PerChannelBookieClient> callback, long key, boolean forceUseV3);
/**
* Returns status of a client.
* It is suggested to delay/throttle requests to this channel if isWritable is false.
*
* @param key
* @return
*/
default boolean isWritable(long key) {
return true;
}
/**
* record any read/write error on {@link PerChannelBookieClientPool}.
*/
void recordError();
/**
* Check if any ops on any channel needs to be timed out.
* This is called on all channels, even if the channel is not yet connected.
*/
void checkTimeoutOnPendingOperations();
/**
* Disconnect the connections in the pool.
*
* @param wait
* whether need to wait until pool disconnected.
*/
void disconnect(boolean wait);
/**
* Close the pool.
*
* @param wait
* whether need to wait until pool closed.
*/
void close(boolean wait);
/**
* Get the number of pending completion requests in the channel.
*/
long getNumPendingCompletionRequests();
}