blob: d8866d1949690bab0f6937556b80275467211d10 [file] [log] [blame]
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef BEAM_CROSSPLATFORM_UNISTD_H
#define BEAM_CROSSPLATFORM_UNISTD_H
#ifdef _WIN32
#include <windows.h>
/**
* Alternative to POSIX usleep that may be run on Windows platform.
*/
void usleep(__int64 usec) {
HANDLE timer;
LARGE_INTEGER timerDueTime;
// Timer is measuring in 100 of nanoseconds, negative means relative
timerDueTime.QuadPart = -(10 * usec);
timer = CreateWaitableTimer(NULL, TRUE, NULL);
SetWaitableTimer(timer, &timerDueTime, 0, NULL, NULL, 0);
WaitForSingleObject(timer, INFINITE);
CloseHandle(timer);
}
#else
#include "unistd.h"
#endif
#endif //BEAM_CROSSPLATFORM_UNISTD_H