| /* |
| * Copyright 2003-2004 The Apache Software Foundation. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| */ |
| |
| /* |
| * Revision 1.1 2004/05/25 samisa |
| * Added copy constructure and clone for copy constructing derived classes |
| */ |
| |
| /* |
| * Revision 1.2 2004/06/13 roshan |
| * Added doxygen comments to help autobuild API docs |
| */ |
| |
| |
| #if !defined(_CHARACTERELEMENT_H____OF_AXIS_INCLUDED_) |
| #define _CHARACTERELEMENT_H____OF_AXIS_INCLUDED_ |
| |
| #ifdef WIN32 |
| #pragma warning (disable : 4786) |
| #endif |
| |
| #include <axis/server/BasicNode.h> |
| |
| /** |
| * @class CharacterElement |
| * @brief interface for the CharacterElement class. |
| * |
| * @author Roshan Weerasuriya (roshan@opensource.lk, roshanw@jkcsworld.com) |
| * @author Samisa Abeysinghe (sabeysinghe@virtusa.com) |
| */ |
| class CharacterElement : public BasicNode |
| { |
| public: |
| bool operator ==( const CharacterElement &objChEle); |
| |
| /** |
| * Sets the value of this Character Element |
| * |
| * @param pachValue The value to be set |
| * @return AXIS_SUCCESS to indicate success. |
| */ |
| int setValue(const AxisChar* pachValue); |
| |
| /** |
| * Gets and return the value of this Character Element |
| * |
| * @return The value of this Character Element. |
| */ |
| const AxisChar* getValue() const; |
| |
| /** |
| * This method is overridden to return 0 always because this |
| * is a CharacterElement. |
| * A user of a CharacterElement should not use this method. |
| * |
| * @return Always return 0. |
| */ |
| int getNoOfChildren() {return 0;} |
| |
| /** |
| * This method is overridden to return NULL always because this |
| * is a CharacterElement. |
| * A user of a CharacterElement should not use this method. |
| * |
| * @return Always return NULL to indicate unsuccessfull operation. |
| */ |
| const BasicNode* getFirstChild() const {return NULL;} |
| |
| /** |
| * This method is overridden to return NULL always because this |
| * is a CharacterElement. |
| * A user of a CharacterElement should not use this method. |
| * |
| * @return Always return NULL to indicate unsuccessfull operation. |
| */ |
| const BasicNode* getLastChild() const {return NULL;} |
| |
| /** |
| * This method is overridden to return NULL always because this |
| * is a CharacterElement. |
| * A user of a CharacterElement should not use this method. |
| * |
| * @param iChildPosition The child position. |
| * @return Always return NULL to indicate unsuccessfull operation. |
| */ |
| const BasicNode* getChild(int iChildPosition) const {return NULL;} |
| |
| /** |
| * This method is overridden to return fail(AXIS_FAIL) always because this |
| * is a CharacterElement. |
| * A user of a CharacterElement should not use this method. |
| * |
| * @param sURI The namespace URI. |
| * @return Always return fail (AXIS_FAIL) to indicate unsuccessfull |
| * operation. |
| */ |
| int setURI(const AxisChar* sURI) {return AXIS_FAIL;} |
| |
| /** |
| * This method is overridden to return fail(AXIS_FAIL) always because this |
| * is a CharacterElement. |
| * A user of a CharacterElement should not use this method. |
| * |
| * @param pBasicNode The child to be added. |
| * @return Always return fail (AXIS_FAIL) to indicate unsuccessfull |
| * operation. |
| */ |
| int addChild(BasicNode* pBasicNode) {return AXIS_FAIL;} |
| |
| /** |
| * This method is overridden to return fail(AXIS_FAIL) always because this |
| * is a CharacterElement. |
| * A user of a CharacterElement should not use this method. |
| * |
| * @param sLocalName The localname. |
| * @return Always return fail (AXIS_FAIL) to indicate unsuccessfull |
| * operation. |
| */ |
| int setLocalName(const AxisChar* sLocalName) {return AXIS_FAIL;} |
| |
| /** |
| * This method is overridden to return fail(AXIS_FAIL) always because this |
| * is a CharacterElement. |
| * A user of a CharacterElement should not use this method. |
| * |
| * @param sPrefix The prefix. |
| * @return Always return fail (AXIS_FAIL) to indicate unsuccessfull |
| * operation. |
| */ |
| int setPrefix(const AxisChar* sPrefix) {return AXIS_FAIL;} |
| |
| int serialize(SoapSerializer& pSZ); |
| |
| /** |
| * This method is actualy not used in this class. This method was just |
| * included to adhere its interface. |
| */ |
| int serialize(SoapSerializer& pSZ, |
| list<AxisChar*>& lstTmpNameSpaceStack) {return AXIS_SUCCESS;} |
| |
| /** |
| * Returns the Node Type of this Character Element, which is |
| * CHARACTER_NODE. |
| * |
| * @return The Node Type of this Character Element, which is |
| * CHARACTER_NODE |
| */ |
| NODE_TYPE getNodeType() const; |
| |
| /** |
| * The Constructor. |
| * |
| * @param sValue The value of the Character Element. |
| */ |
| CharacterElement(const AxisChar* sValue); |
| |
| /** |
| * The Constructor. |
| */ |
| CharacterElement(); |
| |
| CharacterElement(const CharacterElement& rCopy); |
| BasicNode* clone(); |
| |
| /** |
| * The Destructor. |
| */ |
| virtual ~CharacterElement(); |
| }; |
| |
| #endif |