| /* |
| * Copyright 2009-2013 by The Regents of the University of California |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * you may obtain a copy of the License from |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| /** |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| package edu.uci.ics.hivesterix.serde.lazy; |
| |
| /** |
| * ByteArrayRef stores a reference to a byte array. |
| * The LazyObject hierarchy uses a reference to a single ByteArrayRef, so that |
| * it's much faster to switch to the next row and release the reference to the |
| * old row (so that the system can do garbage collection if needed). |
| */ |
| public class ByteArrayRef { |
| |
| /** |
| * Stores the actual data. |
| */ |
| byte[] data; |
| |
| public byte[] getData() { |
| return data; |
| } |
| |
| public void setData(byte[] data) { |
| this.data = data; |
| } |
| |
| } |