| // <auto-generated> |
| // automatically generated by the FlatBuffers compiler, do not modify |
| // </auto-generated> |
| |
| namespace Apache.Arrow.Flatbuf |
| { |
| |
| using global::System; |
| using global::FlatBuffers; |
| |
| /// Optional compression for the memory buffers constituting IPC message |
| /// bodies. Intended for use with RecordBatch but could be used for other |
| /// message types |
| internal struct BodyCompression : IFlatbufferObject |
| { |
| private Table __p; |
| public ByteBuffer ByteBuffer { get { return __p.bb; } } |
| public static BodyCompression GetRootAsBodyCompression(ByteBuffer _bb) { return GetRootAsBodyCompression(_bb, new BodyCompression()); } |
| public static BodyCompression GetRootAsBodyCompression(ByteBuffer _bb, BodyCompression obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); } |
| public void __init(int _i, ByteBuffer _bb) { __p.bb_pos = _i; __p.bb = _bb; } |
| public BodyCompression __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } |
| |
| /// Compressor library |
| public CompressionType Codec { get { int o = __p.__offset(4); return o != 0 ? (CompressionType)__p.bb.GetSbyte(o + __p.bb_pos) : CompressionType.LZ4_FRAME; } } |
| /// Indicates the way the record batch body was compressed |
| public BodyCompressionMethod Method { get { int o = __p.__offset(6); return o != 0 ? (BodyCompressionMethod)__p.bb.GetSbyte(o + __p.bb_pos) : BodyCompressionMethod.BUFFER; } } |
| |
| public static Offset<BodyCompression> CreateBodyCompression(FlatBufferBuilder builder, |
| CompressionType codec = CompressionType.LZ4_FRAME, |
| BodyCompressionMethod method = BodyCompressionMethod.BUFFER) { |
| builder.StartObject(2); |
| BodyCompression.AddMethod(builder, method); |
| BodyCompression.AddCodec(builder, codec); |
| return BodyCompression.EndBodyCompression(builder); |
| } |
| |
| public static void StartBodyCompression(FlatBufferBuilder builder) { builder.StartObject(2); } |
| public static void AddCodec(FlatBufferBuilder builder, CompressionType codec) { builder.AddSbyte(0, (sbyte)codec, 0); } |
| public static void AddMethod(FlatBufferBuilder builder, BodyCompressionMethod method) { builder.AddSbyte(1, (sbyte)method, 0); } |
| public static Offset<BodyCompression> EndBodyCompression(FlatBufferBuilder builder) { |
| int o = builder.EndObject(); |
| return new Offset<BodyCompression>(o); |
| } |
| }; |
| |
| |
| } |