| // Licensed to the Apache Software Foundation (ASF) under one |
| // or more contributor license agreements. See the NOTICE file |
| // distributed with this work for additional information |
| // regarding copyright ownership. The ASF licenses this file |
| // to you under the Apache License, Version 2.0 (the |
| // "License"); you may not use this file except in compliance |
| // with the License. You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, |
| // software distributed under the License is distributed on an |
| // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| // KIND, either express or implied. See the License for the |
| // specific language governing permissions and limitations |
| // under the License. |
| |
| #pragma once |
| |
| #include <memory> |
| #include <string> |
| #include <vector> |
| |
| #include "arrow/array.h" |
| #include "arrow/array/builder_base.h" |
| #include "arrow/buffer-builder.h" |
| |
| namespace arrow { |
| |
| /// \class DenseUnionBuilder |
| /// |
| /// You need to call AppendChild for each of the children builders you want |
| /// to use. The function will return an int8_t, which is the type tag |
| /// associated with that child. You can then call Append with that tag |
| /// (followed by an append on the child builder) to add elements to |
| /// the union array. |
| /// |
| /// You can either specify the type when the UnionBuilder is constructed |
| /// or let the UnionBuilder infer the type at runtime (by omitting the |
| /// type argument from the constructor). |
| /// |
| /// This API is EXPERIMENTAL. |
| class ARROW_EXPORT DenseUnionBuilder : public ArrayBuilder { |
| public: |
| /// Use this constructor to incrementally build the union array along |
| /// with types, offsets, and null bitmap. |
| explicit DenseUnionBuilder(MemoryPool* pool, |
| const std::shared_ptr<DataType>& type = NULLPTR); |
| |
| Status AppendNull() final { |
| ARROW_RETURN_NOT_OK(types_builder_.Append(0)); |
| ARROW_RETURN_NOT_OK(offsets_builder_.Append(0)); |
| return AppendToBitmap(false); |
| } |
| |
| Status AppendNulls(int64_t length) final { |
| ARROW_RETURN_NOT_OK(types_builder_.Reserve(length)); |
| ARROW_RETURN_NOT_OK(offsets_builder_.Reserve(length)); |
| ARROW_RETURN_NOT_OK(Reserve(length)); |
| for (int64_t i = 0; i < length; ++i) { |
| types_builder_.UnsafeAppend(0); |
| offsets_builder_.UnsafeAppend(0); |
| } |
| return AppendToBitmap(length, false); |
| } |
| |
| /// \brief Append an element to the UnionArray. This must be followed |
| /// by an append to the appropriate child builder. |
| /// \param[in] type index of the child the value will be appended |
| /// \param[in] offset offset of the value in that child |
| Status Append(int8_t type, int32_t offset) { |
| ARROW_RETURN_NOT_OK(types_builder_.Append(type)); |
| ARROW_RETURN_NOT_OK(offsets_builder_.Append(offset)); |
| return AppendToBitmap(true); |
| } |
| |
| Status FinishInternal(std::shared_ptr<ArrayData>* out) override; |
| |
| /// \cond FALSE |
| using ArrayBuilder::Finish; |
| /// \endcond |
| |
| Status Finish(std::shared_ptr<UnionArray>* out) { return FinishTyped(out); } |
| |
| /// \brief Make a new child builder available to the UnionArray |
| /// |
| /// \param[in] child the child builder |
| /// \param[in] field_name the name of the field in the union array type |
| /// if type inference is used |
| /// \return child index, which is the "type" argument that needs |
| /// to be passed to the "Append" method to add a new element to |
| /// the union array. |
| int8_t AppendChild(const std::shared_ptr<ArrayBuilder>& child, |
| const std::string& field_name = "") { |
| children_.push_back(child); |
| field_names_.push_back(field_name); |
| return static_cast<int8_t>(children_.size() - 1); |
| } |
| |
| private: |
| TypedBufferBuilder<int8_t> types_builder_; |
| TypedBufferBuilder<int32_t> offsets_builder_; |
| std::vector<std::string> field_names_; |
| }; |
| |
| } // namespace arrow |