| // Licensed to the Apache Software Foundation (ASF) under one |
| // or more contributor license agreements. See the NOTICE file |
| // distributed with this work for additional information |
| // regarding copyright ownership. The ASF licenses this file |
| // to you under the Apache License, Version 2.0 (the |
| // "License"); you may not use this file except in compliance |
| // with the License. You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| package array |
| |
| import ( |
| "fmt" |
| "sync/atomic" |
| |
| "github.com/apache/arrow/go/arrow" |
| "github.com/apache/arrow/go/arrow/internal/debug" |
| "github.com/apache/arrow/go/arrow/memory" |
| ) |
| |
| // A FixedSizeBinaryBuilder is used to build a FixedSizeBinary array using the Append methods. |
| type FixedSizeBinaryBuilder struct { |
| builder |
| |
| dtype *arrow.FixedSizeBinaryType |
| values *byteBufferBuilder |
| } |
| |
| func NewFixedSizeBinaryBuilder(mem memory.Allocator, dtype *arrow.FixedSizeBinaryType) *FixedSizeBinaryBuilder { |
| b := &FixedSizeBinaryBuilder{ |
| builder: builder{refCount: 1, mem: mem}, |
| dtype: dtype, |
| values: newByteBufferBuilder(mem), |
| } |
| return b |
| } |
| |
| // Release decreases the reference count by 1. |
| // When the reference count goes to zero, the memory is freed. |
| // Release may be called simultaneously from multiple goroutines. |
| func (b *FixedSizeBinaryBuilder) Release() { |
| debug.Assert(atomic.LoadInt64(&b.refCount) > 0, "too many releases") |
| |
| if atomic.AddInt64(&b.refCount, -1) == 0 { |
| if b.nullBitmap != nil { |
| b.nullBitmap.Release() |
| b.nullBitmap = nil |
| } |
| if b.values != nil { |
| b.values.Release() |
| b.values = nil |
| } |
| } |
| } |
| |
| func (b *FixedSizeBinaryBuilder) Append(v []byte) { |
| if len(v) != b.dtype.ByteWidth { |
| // TODO(alexandre): should we return an error instead? |
| panic("len(v) != b.dtype.ByteWidth") |
| } |
| |
| b.Reserve(1) |
| b.values.Append(v) |
| b.UnsafeAppendBoolToBitmap(true) |
| } |
| |
| func (b *FixedSizeBinaryBuilder) AppendNull() { |
| b.Reserve(1) |
| b.values.Advance(b.dtype.ByteWidth) |
| b.UnsafeAppendBoolToBitmap(false) |
| } |
| |
| // AppendValues will append the values in the v slice. The valid slice determines which values |
| // in v are valid (not null). The valid slice must either be empty or be equal in length to v. If empty, |
| // all values in v are appended and considered valid. |
| func (b *FixedSizeBinaryBuilder) AppendValues(v [][]byte, valid []bool) { |
| if len(v) != len(valid) && len(valid) != 0 { |
| panic("len(v) != len(valid) && len(valid) != 0") |
| } |
| |
| if len(v) == 0 { |
| return |
| } |
| |
| b.Reserve(len(v)) |
| for _, vv := range v { |
| switch len(vv) { |
| case 0: |
| b.values.Advance(b.dtype.ByteWidth) |
| case b.dtype.ByteWidth: |
| b.values.Append(vv) |
| default: |
| panic(fmt.Errorf("array: invalid binary length (got=%d, want=%d)", len(vv), b.dtype.ByteWidth)) |
| } |
| } |
| |
| b.builder.unsafeAppendBoolsToBitmap(valid, len(v)) |
| } |
| |
| func (b *FixedSizeBinaryBuilder) init(capacity int) { |
| b.builder.init(capacity) |
| b.values.resize(capacity * b.dtype.ByteWidth) |
| } |
| |
| // Reserve ensures there is enough space for appending n elements |
| // by checking the capacity and calling Resize if necessary. |
| func (b *FixedSizeBinaryBuilder) Reserve(n int) { |
| b.builder.reserve(n, b.Resize) |
| } |
| |
| // Resize adjusts the space allocated by b to n elements. If n is greater than b.Cap(), |
| // additional memory will be allocated. If n is smaller, the allocated memory may reduced. |
| func (b *FixedSizeBinaryBuilder) Resize(n int) { |
| b.builder.resize(n, b.init) |
| } |
| |
| // NewArray creates a FixedSizeBinary array from the memory buffers used by the |
| // builder and resets the FixedSizeBinaryBuilder so it can be used to build a new array. |
| func (b *FixedSizeBinaryBuilder) NewArray() Interface { |
| return b.NewFixedSizeBinaryArray() |
| } |
| |
| // NewFixedSizeBinaryArray creates a FixedSizeBinary array from the memory buffers used by the builder and resets the FixedSizeBinaryBuilder |
| // so it can be used to build a new array. |
| func (b *FixedSizeBinaryBuilder) NewFixedSizeBinaryArray() (a *FixedSizeBinary) { |
| data := b.newData() |
| a = NewFixedSizeBinaryData(data) |
| data.Release() |
| return |
| } |
| |
| func (b *FixedSizeBinaryBuilder) newData() (data *Data) { |
| values := b.values.Finish() |
| data = NewData(b.dtype, b.length, []*memory.Buffer{b.nullBitmap, values}, nil, b.nulls, 0) |
| |
| if values != nil { |
| values.Release() |
| } |
| |
| b.builder.reset() |
| |
| return |
| } |
| |
| var ( |
| _ Builder = (*FixedSizeBinaryBuilder)(nil) |
| ) |