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// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package array // import "github.com/apache/arrow/go/arrow/array"
import (
"fmt"
"strings"
"sync/atomic"
"github.com/apache/arrow/go/arrow"
"github.com/apache/arrow/go/arrow/decimal128"
"github.com/apache/arrow/go/arrow/internal/bitutil"
"github.com/apache/arrow/go/arrow/internal/debug"
"github.com/apache/arrow/go/arrow/memory"
)
// A type which represents an immutable sequence of 128-bit decimal values.
type Decimal128 struct {
array
values []decimal128.Num
}
func NewDecimal128Data(data *Data) *Decimal128 {
a := &Decimal128{}
a.refCount = 1
a.setData(data)
return a
}
func (a *Decimal128) Value(i int) decimal128.Num { return a.values[i] }
func (a *Decimal128) Values() []decimal128.Num { return a.values }
func (a *Decimal128) String() string {
o := new(strings.Builder)
o.WriteString("[")
for i := 0; i < a.Len(); i++ {
if i > 0 {
fmt.Fprintf(o, " ")
}
switch {
case a.IsNull(i):
o.WriteString("(null)")
default:
fmt.Fprintf(o, "%v", a.Value(i))
}
}
o.WriteString("]")
return o.String()
}
func (a *Decimal128) setData(data *Data) {
a.array.setData(data)
vals := data.buffers[1]
if vals != nil {
a.values = arrow.Decimal128Traits.CastFromBytes(vals.Bytes())
beg := a.array.data.offset
end := beg + a.array.data.length
a.values = a.values[beg:end]
}
}
func arrayEqualDecimal128(left, right *Decimal128) bool {
for i := 0; i < left.Len(); i++ {
if left.IsNull(i) {
continue
}
if left.Value(i) != right.Value(i) {
return false
}
}
return true
}
type Decimal128Builder struct {
builder
dtype *arrow.Decimal128Type
data *memory.Buffer
rawData []decimal128.Num
}
func NewDecimal128Builder(mem memory.Allocator, dtype *arrow.Decimal128Type) *Decimal128Builder {
return &Decimal128Builder{
builder: builder{refCount: 1, mem: mem},
dtype: dtype,
}
}
// Release decreases the reference count by 1.
// When the reference count goes to zero, the memory is freed.
func (b *Decimal128Builder) Release() {
debug.Assert(atomic.LoadInt64(&b.refCount) > 0, "too many releases")
if atomic.AddInt64(&b.refCount, -1) == 0 {
if b.nullBitmap != nil {
b.nullBitmap.Release()
b.nullBitmap = nil
}
if b.data != nil {
b.data.Release()
b.data = nil
b.rawData = nil
}
}
}
func (b *Decimal128Builder) Append(v decimal128.Num) {
b.Reserve(1)
b.UnsafeAppend(v)
}
func (b *Decimal128Builder) UnsafeAppend(v decimal128.Num) {
bitutil.SetBit(b.nullBitmap.Bytes(), b.length)
b.rawData[b.length] = v
b.length++
}
func (b *Decimal128Builder) AppendNull() {
b.Reserve(1)
b.UnsafeAppendBoolToBitmap(false)
}
func (b *Decimal128Builder) UnsafeAppendBoolToBitmap(isValid bool) {
if isValid {
bitutil.SetBit(b.nullBitmap.Bytes(), b.length)
} else {
b.nulls++
}
b.length++
}
// AppendValues will append the values in the v slice. The valid slice determines which values
// in v are valid (not null). The valid slice must either be empty or be equal in length to v. If empty,
// all values in v are appended and considered valid.
func (b *Decimal128Builder) AppendValues(v []decimal128.Num, valid []bool) {
if len(v) != len(valid) && len(valid) != 0 {
panic("len(v) != len(valid) && len(valid) != 0")
}
if len(v) == 0 {
return
}
b.Reserve(len(v))
if len(v) > 0 {
arrow.Decimal128Traits.Copy(b.rawData[b.length:], v)
}
b.builder.unsafeAppendBoolsToBitmap(valid, len(v))
}
func (b *Decimal128Builder) init(capacity int) {
b.builder.init(capacity)
b.data = memory.NewResizableBuffer(b.mem)
bytesN := arrow.Decimal128Traits.BytesRequired(capacity)
b.data.Resize(bytesN)
b.rawData = arrow.Decimal128Traits.CastFromBytes(b.data.Bytes())
}
// Reserve ensures there is enough space for appending n elements
// by checking the capacity and calling Resize if necessary.
func (b *Decimal128Builder) Reserve(n int) {
b.builder.reserve(n, b.Resize)
}
// Resize adjusts the space allocated by b to n elements. If n is greater than b.Cap(),
// additional memory will be allocated. If n is smaller, the allocated memory may reduced.
func (b *Decimal128Builder) Resize(n int) {
nBuilder := n
if n < minBuilderCapacity {
n = minBuilderCapacity
}
if b.capacity == 0 {
b.init(n)
} else {
b.builder.resize(nBuilder, b.init)
b.data.Resize(arrow.Decimal128Traits.BytesRequired(n))
b.rawData = arrow.Decimal128Traits.CastFromBytes(b.data.Bytes())
}
}
// NewArray creates a Decimal128 array from the memory buffers used by the builder and resets the Decimal128Builder
// so it can be used to build a new array.
func (b *Decimal128Builder) NewArray() Interface {
return b.NewDecimal128Array()
}
// NewDecimal128Array creates a Decimal128 array from the memory buffers used by the builder and resets the Decimal128Builder
// so it can be used to build a new array.
func (b *Decimal128Builder) NewDecimal128Array() (a *Decimal128) {
data := b.newData()
a = NewDecimal128Data(data)
data.Release()
return
}
func (b *Decimal128Builder) newData() (data *Data) {
bytesRequired := arrow.Decimal128Traits.BytesRequired(b.length)
if bytesRequired > 0 && bytesRequired < b.data.Len() {
// trim buffers
b.data.Resize(bytesRequired)
}
data = NewData(b.dtype, b.length, []*memory.Buffer{b.nullBitmap, b.data}, nil, b.nulls, 0)
b.reset()
if b.data != nil {
b.data.Release()
b.data = nil
b.rawData = nil
}
return
}
var (
_ Interface = (*Decimal128)(nil)
_ Builder = (*Decimal128Builder)(nil)
)