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// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
/** @ignore */
const carryBit16 = 1 << 16;
/** @ignore */
function intAsHex(value: number): string {
if (value < 0) {
value = 0xFFFFFFFF + value + 1;
}
return `0x${value.toString(16)}`;
}
/** @ignore */
const kInt32DecimalDigits = 8;
/** @ignore */
const kPowersOfTen = [1,
10,
100,
1000,
10000,
100000,
1000000,
10000000,
100000000];
/** @ignore */
export class BaseInt64 {
constructor (protected buffer: Uint32Array) {}
public high(): number { return this.buffer[1]; }
public low (): number { return this.buffer[0]; }
protected _times(other: BaseInt64) {
// Break the left and right numbers into 16 bit chunks
// so that we can multiply them without overflow.
const L = new Uint32Array([
this.buffer[1] >>> 16,
this.buffer[1] & 0xFFFF,
this.buffer[0] >>> 16,
this.buffer[0] & 0xFFFF
]);
const R = new Uint32Array([
other.buffer[1] >>> 16,
other.buffer[1] & 0xFFFF,
other.buffer[0] >>> 16,
other.buffer[0] & 0xFFFF
]);
let product = L[3] * R[3];
this.buffer[0] = product & 0xFFFF;
let sum = product >>> 16;
product = L[2] * R[3];
sum += product;
product = (L[3] * R[2]) >>> 0;
sum += product;
this.buffer[0] += sum << 16;
this.buffer[1] = (sum >>> 0 < product ? carryBit16 : 0);
this.buffer[1] += sum >>> 16;
this.buffer[1] += L[1] * R[3] + L[2] * R[2] + L[3] * R[1];
this.buffer[1] += (L[0] * R[3] + L[1] * R[2] + L[2] * R[1] + L[3] * R[0]) << 16;
return this;
}
protected _plus(other: BaseInt64) {
const sum = (this.buffer[0] + other.buffer[0]) >>> 0;
this.buffer[1] += other.buffer[1];
if (sum < (this.buffer[0] >>> 0)) {
++this.buffer[1];
}
this.buffer[0] = sum;
}
public lessThan(other: BaseInt64): boolean {
return this.buffer[1] < other.buffer[1] ||
(this.buffer[1] === other.buffer[1] && this.buffer[0] < other.buffer[0]);
}
public equals(other: BaseInt64): boolean {
return this.buffer[1] === other.buffer[1] && this.buffer[0] == other.buffer[0];
}
public greaterThan(other: BaseInt64): boolean {
return other.lessThan(this);
}
public hex(): string {
return `${intAsHex(this.buffer[1])} ${intAsHex(this.buffer[0])}`;
}
}
/** @ignore */
export class Uint64 extends BaseInt64 {
public times(other: Uint64): Uint64 {
this._times(other);
return this;
}
public plus(other: Uint64): Uint64 {
this._plus(other);
return this;
}
/** @nocollapse */
public static from(val: any, out_buffer = new Uint32Array(2)): Uint64 {
return Uint64.fromString(
typeof(val) === 'string' ? val : val.toString(),
out_buffer
);
}
/** @nocollapse */
public static fromNumber(num: number, out_buffer = new Uint32Array(2)): Uint64 {
// Always parse numbers as strings - pulling out high and low bits
// directly seems to lose precision sometimes
// For example:
// > -4613034156400212000 >>> 0
// 721782784
// The correct lower 32-bits are 721782752
return Uint64.fromString(num.toString(), out_buffer);
}
/** @nocollapse */
public static fromString(str: string, out_buffer = new Uint32Array(2)): Uint64 {
const length = str.length;
const out = new Uint64(out_buffer);
for (let posn = 0; posn < length;) {
const group = kInt32DecimalDigits < length - posn ?
kInt32DecimalDigits : length - posn;
const chunk = new Uint64(new Uint32Array([parseInt(str.substr(posn, group), 10), 0]));
const multiple = new Uint64(new Uint32Array([kPowersOfTen[group], 0]));
out.times(multiple);
out.plus(chunk);
posn += group;
}
return out;
}
/** @nocollapse */
public static convertArray(values: (string|number)[]): Uint32Array {
const data = new Uint32Array(values.length * 2);
for (let i = -1, n = values.length; ++i < n;) {
Uint64.from(values[i], new Uint32Array(data.buffer, data.byteOffset + 2 * i * 4, 2));
}
return data;
}
/** @nocollapse */
public static multiply(left: Uint64, right: Uint64): Uint64 {
const rtrn = new Uint64(new Uint32Array(left.buffer));
return rtrn.times(right);
}
/** @nocollapse */
public static add(left: Uint64, right: Uint64): Uint64 {
const rtrn = new Uint64(new Uint32Array(left.buffer));
return rtrn.plus(right);
}
}
/** @ignore */
export class Int64 extends BaseInt64 {
public negate(): Int64 {
this.buffer[0] = ~this.buffer[0] + 1;
this.buffer[1] = ~this.buffer[1];
if (this.buffer[0] == 0) { ++this.buffer[1]; }
return this;
}
public times(other: Int64): Int64 {
this._times(other);
return this;
}
public plus(other: Int64): Int64 {
this._plus(other);
return this;
}
public lessThan(other: Int64): boolean {
// force high bytes to be signed
const this_high = this.buffer[1] << 0;
const other_high = other.buffer[1] << 0;
return this_high < other_high ||
(this_high === other_high && this.buffer[0] < other.buffer[0]);
}
/** @nocollapse */
public static from(val: any, out_buffer = new Uint32Array(2)): Int64 {
return Int64.fromString(
typeof(val) === 'string' ? val : val.toString(),
out_buffer
);
}
/** @nocollapse */
public static fromNumber(num: number, out_buffer = new Uint32Array(2)): Int64 {
// Always parse numbers as strings - pulling out high and low bits
// directly seems to lose precision sometimes
// For example:
// > -4613034156400212000 >>> 0
// 721782784
// The correct lower 32-bits are 721782752
return Int64.fromString(num.toString(), out_buffer);
}
/** @nocollapse */
public static fromString(str: string, out_buffer = new Uint32Array(2)): Int64 {
// TODO: Assert that out_buffer is 0 and length = 2
const negate = str.startsWith('-');
const length = str.length;
const out = new Int64(out_buffer);
for (let posn = negate ? 1 : 0; posn < length;) {
const group = kInt32DecimalDigits < length - posn ?
kInt32DecimalDigits : length - posn;
const chunk = new Int64(new Uint32Array([parseInt(str.substr(posn, group), 10), 0]));
const multiple = new Int64(new Uint32Array([kPowersOfTen[group], 0]));
out.times(multiple);
out.plus(chunk);
posn += group;
}
return negate ? out.negate() : out;
}
/** @nocollapse */
public static convertArray(values: (string|number)[]): Uint32Array {
const data = new Uint32Array(values.length * 2);
for (let i = -1, n = values.length; ++i < n;) {
Int64.from(values[i], new Uint32Array(data.buffer, data.byteOffset + 2 * i * 4, 2));
}
return data;
}
/** @nocollapse */
public static multiply(left: Int64, right: Int64): Int64 {
const rtrn = new Int64(new Uint32Array(left.buffer));
return rtrn.times(right);
}
/** @nocollapse */
public static add(left: Int64, right: Int64): Int64 {
const rtrn = new Int64(new Uint32Array(left.buffer));
return rtrn.plus(right);
}
}
/** @ignore */
export class Int128 {
constructor (private buffer: Uint32Array) {
// buffer[3] MSB (high)
// buffer[2]
// buffer[1]
// buffer[0] LSB (low)
}
public high(): Int64 {
return new Int64(new Uint32Array(this.buffer.buffer, this.buffer.byteOffset + 8, 2));
}
public low(): Int64 {
return new Int64(new Uint32Array(this.buffer.buffer, this.buffer.byteOffset, 2));
}
public negate(): Int128 {
this.buffer[0] = ~this.buffer[0] + 1;
this.buffer[1] = ~this.buffer[1];
this.buffer[2] = ~this.buffer[2];
this.buffer[3] = ~this.buffer[3];
if (this.buffer[0] == 0) { ++this.buffer[1]; }
if (this.buffer[1] == 0) { ++this.buffer[2]; }
if (this.buffer[2] == 0) { ++this.buffer[3]; }
return this;
}
public times(other: Int128): Int128 {
// Break the left and right numbers into 32 bit chunks
// so that we can multiply them without overflow.
const L0 = new Uint64(new Uint32Array([this.buffer[3], 0]));
const L1 = new Uint64(new Uint32Array([this.buffer[2], 0]));
const L2 = new Uint64(new Uint32Array([this.buffer[1], 0]));
const L3 = new Uint64(new Uint32Array([this.buffer[0], 0]));
const R0 = new Uint64(new Uint32Array([other.buffer[3], 0]));
const R1 = new Uint64(new Uint32Array([other.buffer[2], 0]));
const R2 = new Uint64(new Uint32Array([other.buffer[1], 0]));
const R3 = new Uint64(new Uint32Array([other.buffer[0], 0]));
let product = Uint64.multiply(L3, R3);
this.buffer[0] = product.low();
const sum = new Uint64(new Uint32Array([product.high(), 0]));
product = Uint64.multiply(L2, R3);
sum.plus(product);
product = Uint64.multiply(L3, R2);
sum.plus(product);
this.buffer[1] = sum.low();
this.buffer[3] = (sum.lessThan(product) ? 1 : 0);
this.buffer[2] = sum.high();
const high = new Uint64(new Uint32Array(this.buffer.buffer, this.buffer.byteOffset + 8, 2));
high.plus(Uint64.multiply(L1, R3))
.plus(Uint64.multiply(L2, R2))
.plus(Uint64.multiply(L3, R1));
this.buffer[3] += Uint64.multiply(L0, R3)
.plus(Uint64.multiply(L1, R2))
.plus(Uint64.multiply(L2, R1))
.plus(Uint64.multiply(L3, R0)).low();
return this;
}
public plus(other: Int128): Int128 {
const sums = new Uint32Array(4);
sums[3] = (this.buffer[3] + other.buffer[3]) >>> 0;
sums[2] = (this.buffer[2] + other.buffer[2]) >>> 0;
sums[1] = (this.buffer[1] + other.buffer[1]) >>> 0;
sums[0] = (this.buffer[0] + other.buffer[0]) >>> 0;
if (sums[0] < (this.buffer[0] >>> 0)) {
++sums[1];
}
if (sums[1] < (this.buffer[1] >>> 0)) {
++sums[2];
}
if (sums[2] < (this.buffer[2] >>> 0)) {
++sums[3];
}
this.buffer[3] = sums[3];
this.buffer[2] = sums[2];
this.buffer[1] = sums[1];
this.buffer[0] = sums[0];
return this;
}
public hex(): string {
return `${intAsHex(this.buffer[3])} ${intAsHex(this.buffer[2])} ${intAsHex(this.buffer[1])} ${intAsHex(this.buffer[0])}`;
}
/** @nocollapse */
public static multiply(left: Int128, right: Int128): Int128 {
const rtrn = new Int128(new Uint32Array(left.buffer));
return rtrn.times(right);
}
/** @nocollapse */
public static add(left: Int128, right: Int128): Int128 {
const rtrn = new Int128(new Uint32Array(left.buffer));
return rtrn.plus(right);
}
/** @nocollapse */
public static from(val: any, out_buffer = new Uint32Array(4)): Int128 {
return Int128.fromString(
typeof(val) === 'string' ? val : val.toString(),
out_buffer
);
}
/** @nocollapse */
public static fromNumber(num: number, out_buffer = new Uint32Array(4)): Int128 {
// Always parse numbers as strings - pulling out high and low bits
// directly seems to lose precision sometimes
// For example:
// > -4613034156400212000 >>> 0
// 721782784
// The correct lower 32-bits are 721782752
return Int128.fromString(num.toString(), out_buffer);
}
/** @nocollapse */
public static fromString(str: string, out_buffer = new Uint32Array(4)): Int128 {
// TODO: Assert that out_buffer is 0 and length = 4
const negate = str.startsWith('-');
const length = str.length;
const out = new Int128(out_buffer);
for (let posn = negate ? 1 : 0; posn < length;) {
const group = kInt32DecimalDigits < length - posn ?
kInt32DecimalDigits : length - posn;
const chunk = new Int128(new Uint32Array([parseInt(str.substr(posn, group), 10), 0, 0, 0]));
const multiple = new Int128(new Uint32Array([kPowersOfTen[group], 0, 0, 0]));
out.times(multiple);
out.plus(chunk);
posn += group;
}
return negate ? out.negate() : out;
}
/** @nocollapse */
public static convertArray(values: (string|number)[]): Uint32Array {
// TODO: Distinguish between string and number at compile-time
const data = new Uint32Array(values.length * 4);
for (let i = -1, n = values.length; ++i < n;) {
Int128.from(values[i], new Uint32Array(data.buffer, data.byteOffset + 4 * 4 * i, 4));
}
return data;
}
}