| // Licensed to the Apache Software Foundation (ASF) under one or more |
| // contributor license agreements. See the NOTICE file distributed with |
| // this work for additional information regarding copyright ownership. |
| // The ASF licenses this file to You under the Apache License, Version 2.0 |
| // (the "License"); you may not use this file except in compliance with |
| // the License. You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| using Apache.Arrow.Types; |
| using System.Collections.Generic; |
| using System.Linq; |
| |
| namespace Apache.Arrow |
| { |
| public class SparseUnionArray : UnionArray |
| { |
| public SparseUnionArray( |
| IArrowType dataType, |
| int length, |
| IEnumerable<IArrowArray> children, |
| ArrowBuffer typeIds, |
| int nullCount = 0, |
| int offset = 0) |
| : base(new ArrayData( |
| dataType, length, nullCount, offset, new[] { typeIds }, |
| children.Select(child => child.Data))) |
| { |
| ValidateMode(UnionMode.Sparse, Type.Mode); |
| } |
| |
| public SparseUnionArray(ArrayData data) |
| : base(data) |
| { |
| ValidateMode(UnionMode.Sparse, Type.Mode); |
| data.EnsureBufferCount(1); |
| } |
| |
| protected override bool FieldIsValid(IArrowArray fieldArray, int index) |
| { |
| return fieldArray.IsValid(index); |
| } |
| |
| internal new static int ComputeNullCount(ArrayData data) |
| { |
| var offset = data.Offset; |
| var length = data.Length; |
| var typeIds = data.Buffers[0].Span.Slice(offset, length); |
| var childArrays = new IArrowArray[data.Children.Length]; |
| for (var childIdx = 0; childIdx < data.Children.Length; ++childIdx) |
| { |
| childArrays[childIdx] = ArrowArrayFactory.BuildArray(data.Children[childIdx]); |
| } |
| |
| var nullCount = 0; |
| for (var i = 0; i < data.Length; ++i) |
| { |
| var typeId = typeIds[i]; |
| nullCount += childArrays[typeId].IsNull(offset + i) ? 1 : 0; |
| } |
| |
| return nullCount; |
| } |
| } |
| } |