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.. to you under the Apache License, Version 2.0 (the
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.. http://www.apache.org/licenses/LICENSE-2.0
.. Unless required by applicable law or agreed to in writing,
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.. currentmodule:: pyarrow.flight
.. highlight:: python
.. _flight:
================
Arrow Flight RPC
================
Arrow Flight is an RPC framework for efficient transfer of Flight data
over the network.
.. seealso::
:doc:`Flight protocol documentation <../format/Flight>`
Documentation of the Flight protocol, including how to use
Flight conceptually.
:doc:`Flight API documentation <./api/flight>`
Python API documentation listing all of the various client and
server classes.
`Python Cookbook <https://arrow.apache.org/cookbook/py/flight.html>`_
Recipes for using Arrow Flight in Python.
Writing a Flight Service
========================
Servers are subclasses of :class:`FlightServerBase`. To implement
individual RPCs, override the RPC methods on this class.
.. code-block:: python
import pyarrow.flight as flight
class MyFlightServer(flight.FlightServerBase):
def list_flights(self, context, criteria):
info = flight.FlightInfo(...)
yield info
Each RPC method always takes a :class:`ServerCallContext` for common
parameters. To indicate failure, raise an exception; Flight-specific
errors can be indicated by raising one of the subclasses of
:class:`FlightError`.
To start a server, create a :class:`Location` to specify where to
listen, and create an instance of the server. (A string will be
converted into a location.) This will start the server, but won't
block the rest of the program. Call :meth:`FlightServerBase.serve` to
block until the server stops.
.. code-block:: python
# Listen to all interfaces on a free port
server = MyFlightServer("grpc://0.0.0.0:0")
print("Server listening on port", server.port)
server.serve()
Using the Flight Client
=======================
To connect to a Flight service, call :meth:`pyarrow.flight.connect`
with a location.
Cancellation and Timeouts
=========================
When making a call, clients can optionally provide
:class:`FlightCallOptions`. This allows clients to set a timeout on
calls or provide custom HTTP headers, among other features. Also, some
objects returned by client RPC calls expose a ``cancel`` method which
allows terminating a call early.
On the server side, timeouts are transparent. For cancellation, the
server needs to manually poll :meth:`ServerCallContext.is_cancelled`
to check if the client has cancelled the call, and if so, break out of
any processing the server is currently doing.
Enabling TLS
============
TLS can be enabled when setting up a server by providing a certificate
and key pair to :class:`FlightServerBase`.
On the client side, use :func:`Location.for_grpc_tls` to construct the
:class:`Location` to listen on.
Enabling Authentication
=======================
.. warning:: Authentication is insecure without enabling TLS.
Handshake-based authentication can be enabled by implementing
:class:`ServerAuthHandler`. Authentication consists of two parts: on
initial client connection, the server and client authentication
implementations can perform any negotiation needed; then, on each RPC
thereafter, the client provides a token. The server authentication
handler validates the token and provides the identity of the
client. This identity can be obtained from the
:class:`ServerCallContext`.
Custom Middleware
=================
Servers and clients support custom middleware (or interceptors) that
are called on every request and can modify the request in a limited
fashion. These can be implemented by subclassing
:class:`ServerMiddleware` and :class:`ClientMiddleware`, then
providing them when creating the client or server.
Middleware are fairly limited, but they can add headers to a
request/response. On the server, they can inspect incoming headers and
fail the request; hence, they can be used to implement custom
authentication methods.
:ref:`Flight best practices <flight-best-practices>`
====================================================