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.. highlight:: console
.. _developers-cpp-emscripten:
===============================================
Cross compiling for WebAssembly with Emscripten
===============================================
Prerequisites
-------------
You need CMake and compilers etc. installed as per the normal build instructions. Before building with Emscripten, you also need to install Emscripten and
activate it using the commands below (see https://emscripten.org/docs/getting_started/downloads.html for details).
.. code:: shell
git clone https://github.com/emscripten-core/emsdk.git
cd emsdk
# replace <version> with the desired EMSDK version.
# e.g. for Pyodide 0.26, you need EMSDK version 3.1.58
# the versions can be found in the Makefile.envs file in the Pyodide repo:
# https://github.com/pyodide/pyodide/blob/10b484cfe427e076c929a55dc35cfff01ea8d3bc/Makefile.envs
./emsdk install <version>
./emsdk activate <version>
source ./emsdk_env.sh
If you want to build PyArrow for `Pyodide <https://pyodide.org>`_, you
need ``pyodide-build`` installed via ``pip``, and to be running with the
same version of Python that Pyodide is built for, along with the same
versions of emsdk tools.
.. code:: shell
# install Pyodide build tools.
# e.g., for version 0.26 of Pyodide, pyodide-build 0.26 and later work
pip install "pyodide-build>=0.26"
Then build with the ``ninja-release-emscripten`` CMake preset,
like below:
.. code:: shell
emcmake cmake --preset "ninja-release-emscripten"
ninja install
This will install a built static library version of ``libarrow`` it into the
Emscripten sysroot cache, meaning you can build things that depend on it
and they will find ``libarrow``.
e.g. if you want to build for Pyodide, run the commands above, and then
go to ``arrow/python`` and run
.. code:: shell
pyodide build
It should make a wheel targeting the currently enabled version of
Pyodide in the ``dist`` subdirectory.
Manual Build
------------
If you want to manually build for Emscripten, take a look at the
``CMakePresets.json`` file in the ``arrow/cpp`` directory for a list of things
you will need to override. In particular you will need:
#. Build dependencies set to ``BUNDLED``, so it uses properly cross
compiled build dependencies.
#. ``CMAKE_TOOLCHAIN_FILE`` set by using ``emcmake cmake`` instead of just ``cmake``.
#. You will need to set ``ARROW_ENABLE_THREADING`` to ``OFF`` for builds
targeting single-threaded Emscripten environments such as Pyodide.
#. ``ARROW_FLIGHT`` and anything else that uses network probably won't
work.
#. ``ARROW_JEMALLOC`` and ``ARROW_MIMALLOC`` again probably need to be
``OFF``
#. ``ARROW_BUILD_STATIC`` set to ``ON`` and ``ARROW_BUILD_SHARED`` set to
``OFF`` is most likely to work.