| // Licensed to the Apache Software Foundation (ASF) under one or more |
| // contributor license agreements. See the NOTICE file distributed with |
| // this work for additional information regarding copyright ownership. |
| // The ASF licenses this file to You under the Apache License, Version 2.0 |
| // (the "License"); you may not use this file except in compliance with |
| // the License. You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| using System; |
| using System.IO; |
| using Apache.Arrow.Ipc; |
| using K4os.Compression.LZ4; |
| using K4os.Compression.LZ4.Streams; |
| |
| namespace Apache.Arrow.Compression |
| { |
| internal sealed class Lz4CompressionCodec : ICompressionCodec |
| { |
| private readonly LZ4EncoderSettings _settings = null; |
| |
| public Lz4CompressionCodec(int? compressionLevel = null) |
| { |
| if (compressionLevel.HasValue) |
| { |
| if (Enum.IsDefined(typeof(LZ4Level), compressionLevel)) |
| { |
| _settings = new LZ4EncoderSettings |
| { |
| CompressionLevel = (LZ4Level) compressionLevel |
| }; |
| } |
| else |
| { |
| throw new ArgumentException( |
| $"Invalid LZ4 compression level ({compressionLevel})", nameof(compressionLevel)); |
| } |
| } |
| } |
| |
| public int Decompress(ReadOnlyMemory<byte> source, Memory<byte> destination) |
| { |
| using var decoder = LZ4Frame.Decode(source); |
| return decoder.ReadManyBytes(destination.Span); |
| } |
| |
| public void Compress(ReadOnlyMemory<byte> source, Stream destination) |
| { |
| using var encoder = LZ4Frame.Encode(destination, _settings, leaveOpen: true); |
| encoder.WriteManyBytes(source.Span); |
| } |
| |
| public void Dispose() |
| { |
| } |
| } |
| } |