blob: a3089a1ef00185a84f0fe85fe3773ee55f05649e [file]
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to You under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using System.Data.SqlTypes;
using Apache.Arrow.Types;
using BenchmarkDotNet.Attributes;
namespace Apache.Arrow.Benchmarks
{
[MemoryDiagnoser]
public class DecimalArrayBenchmark
{
[Params(10_000)]
public int Count { get; set; }
private Decimal128Array _decimal128LowScale;
private Decimal128Array _decimal128HighScale;
private Decimal256Array _decimal256LowScale;
private Decimal256Array _decimal256HighScale;
[GlobalSetup]
public void GlobalSetup()
{
var random = new Random(42);
_decimal128LowScale = BuildDecimal128Array(new Decimal128Type(14, 4), random);
_decimal128HighScale = BuildDecimal128Array(new Decimal128Type(38, 20), random);
_decimal256LowScale = BuildDecimal256Array(new Decimal256Type(14, 4), random);
_decimal256HighScale = BuildDecimal256Array(new Decimal256Type(76, 38), random);
}
private Decimal128Array BuildDecimal128Array(Decimal128Type type, Random random)
{
var builder = new Decimal128Array.Builder(type);
for (int i = 0; i < Count; i++)
{
builder.Append((decimal)Math.Round(random.NextDouble() * 10000, Math.Min(type.Scale, 10)));
}
return builder.Build();
}
private Decimal256Array BuildDecimal256Array(Decimal256Type type, Random random)
{
var builder = new Decimal256Array.Builder(type);
for (int i = 0; i < Count; i++)
{
builder.Append((decimal)Math.Round(random.NextDouble() * 10000, Math.Min(type.Scale, 10)));
}
return builder.Build();
}
[Benchmark]
public decimal? Decimal128_GetValue_LowScale()
{
decimal? sum = 0;
for (int i = 0; i < _decimal128LowScale.Length; i++)
{
sum += _decimal128LowScale.GetValue(i);
}
return sum;
}
[Benchmark]
public decimal? Decimal128_GetValue_HighScale()
{
decimal? sum = 0;
for (int i = 0; i < _decimal128HighScale.Length; i++)
{
sum += _decimal128HighScale.GetValue(i);
}
return sum;
}
[Benchmark]
public decimal? Decimal256_GetValue_LowScale()
{
decimal? sum = 0;
for (int i = 0; i < _decimal256LowScale.Length; i++)
{
sum += _decimal256LowScale.GetValue(i);
}
return sum;
}
[Benchmark]
public decimal? Decimal256_GetValue_HighScale()
{
decimal? sum = 0;
for (int i = 0; i < _decimal256HighScale.Length; i++)
{
sum += _decimal256HighScale.GetValue(i);
}
return sum;
}
[Benchmark]
public SqlDecimal? Decimal128_GetSqlDecimal()
{
SqlDecimal? sum = 0;
for (int i = 0; i < _decimal128LowScale.Length; i++)
{
sum += _decimal128LowScale.GetSqlDecimal(i);
}
return sum;
}
[Benchmark]
public string Decimal256_GetString_HighScale()
{
string last = null;
for (int i = 0; i < _decimal256HighScale.Length; i++)
{
last = _decimal256HighScale.GetString(i);
}
return last;
}
}
}